Difference between revisions of "Destination Unreal deck"

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===Weapon List===
===Weapon List===
The weapons are hereby described as how they are in terms of strength, listed from Weakest to Strongest.
The weapons are hereby described as how they are in terms of strength, listed from Weakest to Strongest.
1)Enforcer (default) 2)Bio-Rifle 3)Shock Rifle 4)Pulse Gun 5)Ripper 6)Minigun 7)Flak Cannon 8)Rocket Launcher 9)Sniper Rifle
1)Enforcer (default) 2)Bio-Rifle 3)Shock Rifle 4)Pulse Gun 5)Ripper 6)Minigun 7)Flak Cannon 8)Rocket Launcher 9)Sniper Rifle

Revision as of 10:26, 14 May 2007

Destination Unreal deck
Designer Smith
Date 13/05/2007
Players 2+
This is an unfinished deck. It is incomplete, and is not playable.
To play Dvorak: Draw five cards each and leave the rest as a draw pile. On your turn, draw a card from the draw pile and play one Thing and/or one Action. (See the full rules.)
Cards.gif Print this deck

Telnet.gif Generate MUSHcode
Cards.gif Generate Lackey export

Padlock.gif
This deck is locked. Further cards should not be added - leave feedback on the talk page.

This is a card deck formed entirely out of the nicknames of the .dU community who can be found at Destination Unreal. REALLY UNFINISHED! NO EDITING PLEASE!

Special Rules

All players have one hundred life points each, unless a special card is played which (bypasses) this.

Actions

An action can only be played when you have at least one thing (Player, Bot or Monster) in play also. Weapon Things increase the power of a character, and should be placed on top of the character which they are assigned to. Stronger weapons that are placed on top of weaker weapons (described below) cause the weaker weapon to either be moved to a different thing (Player/Bot) or discarded.

Weapon List

The weapons are hereby described as how they are in terms of strength, listed from Weakest to Strongest.

1)Enforcer (default) 2)Bio-Rifle 3)Shock Rifle 4)Pulse Gun 5)Ripper 6)Minigun 7)Flak Cannon 8)Rocket Launcher 9)Sniper Rifle