Difference between revisions of "Talk:Mario RPG CCG set"
MagiMaster (talk | contribs) (New page: So the idea with this deck is to put in all the detail left out of the Mario Bros. deck and to put it in a format more capable of dealing with it. A CCG should have much more card int...) |
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So the idea with this deck is to put in all the detail left out of the [[Mario Bros. deck]] and to put it in a format more capable of dealing with it. A CCG should have much more card interaction than a normal deck though, so many of the cards will need major changes. Also, the victory condition is going to need some discussion. To keep the two decks separate, I think the victory condition should be different between the two. Since the other deck came first, I think it'd be best to decide on it's victory condition first, then work out a different one for this deck. [[User:MagiMaster|MagiMaster]] 19:38, 23 April 2007 (BST) | So the idea with this deck is to put in all the detail left out of the [[Mario Bros. deck]] and to put it in a format more capable of dealing with it. A CCG should have much more card interaction than a normal deck though, so many of the cards will need major changes. Also, the victory condition is going to need some discussion. To keep the two decks separate, I think the victory condition should be different between the two. Since the other deck came first, I think it'd be best to decide on it's victory condition first, then work out a different one for this deck. [[User:MagiMaster|MagiMaster]] 19:38, 23 April 2007 (BST) | ||
Oh yeah. Since a CCG typically has much more complex rules and card interactions, the card text should be kept... well, I can't think of the right word, but you get the idea. (Right?) [[User:MagiMaster|MagiMaster]] 19:53, 23 April 2007 (BST) |
Revision as of 18:53, 23 April 2007
So the idea with this deck is to put in all the detail left out of the Mario Bros. deck and to put it in a format more capable of dealing with it. A CCG should have much more card interaction than a normal deck though, so many of the cards will need major changes. Also, the victory condition is going to need some discussion. To keep the two decks separate, I think the victory condition should be different between the two. Since the other deck came first, I think it'd be best to decide on it's victory condition first, then work out a different one for this deck. MagiMaster 19:38, 23 April 2007 (BST)
Oh yeah. Since a CCG typically has much more complex rules and card interactions, the card text should be kept... well, I can't think of the right word, but you get the idea. (Right?) MagiMaster 19:53, 23 April 2007 (BST)