Difference between revisions of "Printer sandbox"
From Dvorak - A Blank-Card Game
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JJ12121616 (talk | contribs) |
JJ12121616 (talk | contribs) |
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|bgcolor=666666 | |bgcolor=666666 | ||
}} | }} | ||
{{card | {{card | ||
|title= | |title=Athletic Hugh | ||
|type= | |type=Thing - Person - Orange | ||
|text= | |text='''Spin:''' Gain 3 Demerits. Your opponent discards a card.<br /> | ||
|bgcolor= | Whenever you skip a turn from Demerits or at the beginning of your turn, you may unspin Hugh. | ||
Whenever you unspin a Thing, your opponent puts a card from their hand on bottom of their deck. | |||
|bgcolor=ff9900 | |||
}} | }} | ||
{{card | {{card | ||
|title= | |title=Athletic Hugh | ||
|type= | |type=Thing - Person - Orange | ||
|text= | |text='''Spin:''' Gain 3 Demerits. Your opponent discards a card.<br /> | ||
|bgcolor= | Whenever you skip a turn from Demerits or at the beginning of your turn, you may unspin Hugh. | ||
Whenever you unspin a Thing, your opponent puts a card from their hand on bottom of their deck. | |||
|bgcolor=ff9900 | |||
}} | }} | ||
{{card | {{card | ||
|title= | |title=Athletic Hugh | ||
|type= | |type=Thing - Person - Orange | ||
|text= | |text='''Spin:''' Gain 3 Demerits. Your opponent discards a card.<br /> | ||
|bgcolor= | Whenever you skip a turn from Demerits or at the beginning of your turn, you may unspin Hugh. | ||
Whenever you unspin a Thing, your opponent puts a card from their hand on bottom of their deck. | |||
|bgcolor=ff9900 | |||
}} | }} |
Revision as of 03:01, 16 September 2015
Printer Sandbox | |
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Designer | Everyone! |
Date | Everytime! |
Players | Everyone! |
This deck has not been categorised. | |
To play Dvorak: Draw five cards each and leave the rest as a draw pile. On your turn, draw a card from the draw pile and play one Thing and/or one Action. (See the full rules.) | |
Print this deck | |
This deck is locked. Further cards should not be added - leave feedback on the talk page. |
Printer sandbox
Use this page to print some cards. Any cards made here may be taken down by another user so they can print. Useful if you just want to make a few cards or if you need replacements.
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Card List
Autumn Arrives
Action
Count the number of colors you have in play, minus the number of colors you dont have in play. Gain that many rewards. (The 7 colors are Gold, Red, Blue, Purple, Green, Orange, Silver.)
Autumn Arrives
Action
Count the number of colors you have in play, minus the number of colors you dont have in play. Gain that many rewards. (The 7 colors are Gold, Red, Blue, Purple, Green, Orange, Silver.)
Autumn Arrives
Action
Count the number of colors you have in play, minus the number of colors you dont have in play. Gain that many rewards. (The 7 colors are Gold, Red, Blue, Purple, Green, Orange, Silver.)
Athletic Hugh
Thing - Person - Orange
Spin: Gain 3 Demerits. Your opponent discards a card.
Whenever you skip a turn from Demerits or at the beginning of your turn, you may unspin Hugh.
Whenever you unspin a Thing, your opponent puts a card from their hand on bottom of their deck.
Athletic Hugh
Thing - Person - Orange
Spin: Gain 3 Demerits. Your opponent discards a card.
Whenever you skip a turn from Demerits or at the beginning of your turn, you may unspin Hugh.
Whenever you unspin a Thing, your opponent puts a card from their hand on bottom of their deck.
Athletic Hugh
Thing - Person - Orange
Spin: Gain 3 Demerits. Your opponent discards a card.
Whenever you skip a turn from Demerits or at the beginning of your turn, you may unspin Hugh.
Whenever you unspin a Thing, your opponent puts a card from their hand on bottom of their deck.