Difference between revisions of "Summerdaze version 2"
JJ12121616 (talk | contribs) |
JJ12121616 (talk | contribs) |
||
Line 14: | Line 14: | ||
===Demerits=== | ===Demerits=== | ||
If at the beginning of your turn, you have 3 | If at the beginning of your turn, you have 3 Demerits, skip your turn and lose 3 Demerits. | ||
===Homesickness=== | ===Homesickness=== | ||
Each player begins with 0 Homesickness | Each player begins with 0 Homesickness points. If you reach 7, you lose. | ||
===Experience=== | ===Experience=== | ||
Each player begins with 0 Experience | Each player begins with 0 Experience points. If you accumulate 7, you win. | ||
===Actions=== | ===Actions=== | ||
Line 32: | Line 32: | ||
===Reshuffles=== | ===Reshuffles=== | ||
In Summerdaze, there are no reshuffles. When your deck is empty and you attempt to draw a card, your opponent chooses one of the following: They gain an | In Summerdaze, there are no reshuffles. When your deck is empty and you attempt to draw a card, your opponent chooses one of the following: They gain an Experience, you gain a Homesickness, you gain a Demerit. | ||
===Terms=== | ===Terms=== | ||
Tip - This card should be turned sideways (90 degrees). You can't choose to tip a tipped card. If a tipped card is tipped, it remains tipped. If a tipped card is spun, it becomes spun. | Tip - This card should be turned sideways (90 degrees). You can't choose to tip a tipped card. If a tipped card is tipped, it remains tipped. If a tipped card is spun, it becomes spun. | ||
Untip - Turn a card upright. It is no longer tipped. | Untip - Turn a tipped card upright. It is no longer tipped. You CANNOT untip a spun card. | ||
Spin - This card should be turned upsidedown (180 degrees). You can't choose to spin a spun card. If a spun card is spun, it remains spun. If a spun card is tipped, it stays spun. | Spin - This card should be turned upsidedown (180 degrees). You can't choose to spin a spun card. If a spun card is spun, it remains spun. If a spun card is tipped, it stays spun. | ||
Unspin - Turn a card upright. It is no longer spun. | Unspin - Turn a card upright. It is no longer spun. You CAN unspin a tipped card. | ||
==Card List== | ==Card List== | ||
Line 48: | Line 48: | ||
|title=Firstyear Matt | |title=Firstyear Matt | ||
|type=Thing - Person - Colorless | |type=Thing - Person - Colorless | ||
|text=When you play this card, you can discard | |text=When you play this card, you can discard 1 card to play another Thing.<br /> | ||
Every time you get | Every time you get 1 or more Experience points, change Matt's color to the color of the Action or Thing that produced that Experience unless that color was Silver. | ||
|bgcolor=000000 | |bgcolor=000000 | ||
}} | }} | ||
Line 56: | Line 56: | ||
|title=Twins Rose and Indigo | |title=Twins Rose and Indigo | ||
|type=Thing - Person - Red and Purple | |type=Thing - Person - Red and Purple | ||
|text=When counting the number of Things in play, Rose and Indigo count as | |text=As an addtional cost to play Rose and Indigo, pay an action. <br/> | ||
When counting the number of Things in play, Rose and Indigo count as 2 things. | |||
|bgcolor=ff0066 | |bgcolor=ff0066 | ||
}} | }} | ||
Line 64: | Line 64: | ||
|title=Popular Carter | |title=Popular Carter | ||
|type=Thing - Person - Gold | |type=Thing - Person - Gold | ||
|text=When Carter enters play, you lose | |text=When Carter enters play, you lose 1 Homesickness point. | ||
|bgcolor=999900 | |bgcolor=999900 | ||
}} | }} | ||
Line 78: | Line 78: | ||
|title=Charismatic Stan | |title=Charismatic Stan | ||
|type=Thing - Person - Gold | |type=Thing - Person - Gold | ||
|text='''Action, Tip:''' Lose | |text='''Action, Tip:''' Lose 1 Demerit. If there are no Silver things in play, gain 1 action.<br/ > | ||
You may untip Stan at the end of a turn you didn't play a Thing. | You may untip Stan at the end of a turn you didn't play a Thing or Action. | ||
|bgcolor=999900 | |bgcolor=999900 | ||
}} | }} | ||
Line 93: | Line 93: | ||
|title=Lovely Malory | |title=Lovely Malory | ||
|type=Thing - Person - Red | |type=Thing - Person - Red | ||
|text='''Action, Spin:''' You lose 1 Homesickness | |text='''Action, Spin:''' You lose 1 Homesickness point.<br/> | ||
At the beginning of your turn, if this card is spun, you may destroy it to draw | At the beginning of your turn, if this card is spun, you may destroy it to draw 1 card. | ||
|bgcolor=ff0000 | |bgcolor=ff0000 | ||
}} | }} | ||
Line 101: | Line 101: | ||
|title=Heartful Liza | |title=Heartful Liza | ||
|type=Thing - Person - Red | |type=Thing - Person - Red | ||
|text=If Liza is not spun and you would gain | |text=If Liza is not spun and you would gain 1 or more Demerits, instead spin her and gain 1 experience. | ||
|bgcolor=ff0000 | |bgcolor=ff0000 | ||
}} | }} | ||
Line 108: | Line 108: | ||
|title=Twisted Cameron | |title=Twisted Cameron | ||
|type=Thing - Person - Blue | |type=Thing - Person - Blue | ||
|text='''Action:''' Pay | |text='''Action:''' Pay 1 Experience point. If you do, your opponent gains 1 Homesickness point. | ||
|bgcolor=0000ff | |bgcolor=0000ff | ||
}} | }} | ||
Line 115: | Line 115: | ||
|title=Sarcastic Laurel | |title=Sarcastic Laurel | ||
|type=Thing - Person - Blue | |type=Thing - Person - Blue | ||
|text='''Tip:''' Gain | |text='''Tip:''' Gain 1 Demerit and draw 1 card.<br /> | ||
At the beginning of your turn, if you have another Blue thing in play, you may untip this card. | At the beginning of your turn, if you have another Blue thing in play, you may untip this card. | ||
|bgcolor=0000ff | |bgcolor=0000ff | ||
Line 123: | Line 123: | ||
|title=Observant Cassandra | |title=Observant Cassandra | ||
|type=Thing - Person - Blue | |type=Thing - Person - Blue | ||
|text='''Action:''' | |text='''Action:''' Draw 3 cards, then place 2 cards from your hand on top of your deck. | ||
|bgcolor=0000ff | |bgcolor=0000ff | ||
}} | }} | ||
Line 130: | Line 130: | ||
|title=Wise Alexander | |title=Wise Alexander | ||
|type=Thing - Person - Blue | |type=Thing - Person - Blue | ||
|text=When Alexander enters play, all players draw | |text=When Alexander enters play, all players draw 1 card and then discard 1 card. | ||
|bgcolor=0000ff | |bgcolor=0000ff | ||
}} | }} | ||
Line 137: | Line 137: | ||
|title=Dilenquent Lucas | |title=Dilenquent Lucas | ||
|type=Thing - Person - Green | |type=Thing - Person - Green | ||
|text=When Lucas enters play, you gain | |text=When Lucas enters play, you gain 1 Demerit.<br /> | ||
'''Action:''' Gain 1 Demerit to | '''Action:''' Gain 1 Demerit to gain 1 Experience point. | ||
|bgcolor=009900 | |bgcolor=009900 | ||
}} | }} | ||
Line 145: | Line 145: | ||
|title=Prankster Kat | |title=Prankster Kat | ||
|type=Thing - Person - Green | |type=Thing - Person - Green | ||
|text=When Kat enters play, if your opponent has more than | |text=When Kat enters play, if your opponent has more than 1 thing in play, they choose one of their things and destroy it. (This bypasses protection.) | ||
|bgcolor=009900 | |bgcolor=009900 | ||
}} | }} | ||
Line 152: | Line 152: | ||
|title=Joker Norris | |title=Joker Norris | ||
|type=Thing - Person - Green | |type=Thing - Person - Green | ||
|text='''Action:''' Choose a player to draw | |text='''Action:''' Choose a player to draw 1 card. Look at that players hand and choose 1 card. Place it on bottom of their deck. | ||
|bgcolor=009900 | |bgcolor=009900 | ||
}} | }} | ||
Line 159: | Line 159: | ||
|title=Creative Violet | |title=Creative Violet | ||
|type=Thing - Person - Purple | |type=Thing - Person - Purple | ||
|text='''Action:''' On your next turn, you may play | |text='''Action:''' On your next turn, you may play 2 Actions. (This does not stack.) | ||
|bgcolor=990099 | |bgcolor=990099 | ||
}} | }} | ||
Line 166: | Line 166: | ||
|title=Hopeful Emily | |title=Hopeful Emily | ||
|type=Thing - Person - Purple | |type=Thing - Person - Purple | ||
|text='''Action:''' Draw | |text='''Action:''' Draw 1 card for every Purple Thing you control. | ||
|bgcolor=990099 | |bgcolor=990099 | ||
}} | }} | ||
Line 180: | Line 180: | ||
|title=Stubborn Mike | |title=Stubborn Mike | ||
|type=Thing - Person - Orange | |type=Thing - Person - Orange | ||
|text='''Tip:''' Your opponent gains a | |text='''Tip:''' Your opponent gains a Demerit.<br/> | ||
At the end of your turn, you may untip Mike if no player gained | At the end of your turn, you may untip Mike if no player gained any Demerits during your turn. | ||
|bgcolor=ff9900 | |bgcolor=ff9900 | ||
}} | }} | ||
Line 188: | Line 188: | ||
|title=Athletic Hugh | |title=Athletic Hugh | ||
|type=Thing - Person - Orange | |type=Thing - Person - Orange | ||
|text= | |text='''Action:''' Gain 3 Demerits.<br /> | ||
'''Action:''' Gain | Whenever you skip a turn from Demerits, your opponent discards 2 cards and gains 1 Homesickness. | ||
Whenever you | |||
|bgcolor=ff9900 | |bgcolor=ff9900 | ||
}} | }} | ||
Line 197: | Line 196: | ||
|title=Rowdy Diego | |title=Rowdy Diego | ||
|type=Thing - Person - Orange | |type=Thing - Person - Orange | ||
|text=Whenever an opponent gains 1 or more Homesickness, you may draw | |text=Whenever an opponent gains 1 or more Homesickness, you may draw 1 card. | ||
|bgcolor=ff9900 | |bgcolor=ff9900 | ||
}} | }} | ||
Line 204: | Line 203: | ||
|title=Director Gregory | |title=Director Gregory | ||
|type=Thing - Person - Silver | |type=Thing - Person - Silver | ||
|text='''Action:''' Each player places | |text='''Action:''' Each player places 1 card from their discard pile on bottom of their deck, then draws 1 card. Any player with a Silver Thing in play may draw 1 additional card. | ||
|bgcolor=cccccc | |bgcolor=cccccc | ||
}} | }} | ||
Line 212: | Line 211: | ||
|type=Thing - Person - Silver | |type=Thing - Person - Silver | ||
|text= At the beginning of your turn, you may tip or untip Randy.<br /> | |text= At the beginning of your turn, you may tip or untip Randy.<br /> | ||
While Randy is tipped, any player playing an action gains | While Randy is tipped, any player playing an action gains 1 demerit. | ||
|bgcolor=cccccc | |bgcolor=cccccc | ||
}} | }} | ||
Line 220: | Line 219: | ||
|type=Action | |type=Action | ||
|text=Requires: 1 Gold or 1 Orange. <br /> | |text=Requires: 1 Gold or 1 Orange. <br /> | ||
Gain 2 Homesickness and 2 Experience | Gain 2 Homesickness and 2 Experience points. | ||
|bgcolor=666666 | |bgcolor=666666 | ||
}} | }} | ||
Line 229: | Line 228: | ||
|text=Requires: 1 Red or 1 Gold. <br /> | |text=Requires: 1 Red or 1 Gold. <br /> | ||
You can't play this card on your first turn. | You can't play this card on your first turn. | ||
You may look at your opponents hand and discard | You may look at your opponents hand and discard 1 card from it. | ||
|bgcolor=666666 | |bgcolor=666666 | ||
}} | }} | ||
Line 238: | Line 237: | ||
|text=Requires 1 Blue or 1 Silver. <br /> | |text=Requires 1 Blue or 1 Silver. <br /> | ||
You can't play this card on your first turn. | You can't play this card on your first turn. | ||
Destroy | Destroy 1 Thing that is not Blue or Silver. | ||
|bgcolor=666666 | |bgcolor=666666 | ||
}} | }} | ||
Line 246: | Line 245: | ||
|type=Action | |type=Action | ||
|text=Requires 2 Orange.<br /> | |text=Requires 2 Orange.<br /> | ||
Your opponent gains | Your opponent gains 1 Homesickness point, and you may destroy 1 of their non-Orange things. | ||
|bgcolor=666666 | |bgcolor=666666 | ||
}} | }} | ||
Line 254: | Line 253: | ||
|type=Action | |type=Action | ||
|text=Requires 1 Green or 1 Purple.<br /> | |text=Requires 1 Green or 1 Purple.<br /> | ||
Your opponent loses | Your opponent loses 1 Homesickness point, and you gain 1 Experience point. | ||
|bgcolor=666666 | |bgcolor=666666 | ||
}} | }} | ||
Line 262: | Line 261: | ||
|type=Action | |type=Action | ||
|text=Requires 1 Orange or 1 Red.<br /> | |text=Requires 1 Orange or 1 Red.<br /> | ||
Gain 1 Experience | Gain 1 Experience point. | ||
|bgcolor=666666 | |bgcolor=666666 | ||
}} | }} | ||
Line 270: | Line 269: | ||
|type=Action | |type=Action | ||
|text=Requires 2 Purple.<br /> | |text=Requires 2 Purple.<br /> | ||
Discard 3 cards. For each card discarded this way, gain | Discard 3 cards. For each card discarded this way, gain 1 Experience point. | ||
|bgcolor=666666 | |bgcolor=666666 | ||
}} | }} | ||
Line 278: | Line 277: | ||
|type=Action | |type=Action | ||
|text=Requires 2 Blue.<br /> | |text=Requires 2 Blue.<br /> | ||
Gain 1 Experience | Gain 1 Experience point and draw 1 card. | ||
|bgcolor=666666 | |bgcolor=666666 | ||
}} | }} | ||
Line 286: | Line 285: | ||
|type=Action | |type=Action | ||
|text=Requires 1 Purple or 1 Blue.<br /> | |text=Requires 1 Purple or 1 Blue.<br /> | ||
Your opponent gains 1 Homesickness | Your opponent gains 1 Homesickness point. | ||
|bgcolor=666666 | |bgcolor=666666 | ||
}} | }} | ||
Line 302: | Line 301: | ||
|type=Action | |type=Action | ||
|text=Requires 2 Gold or 2 Red.<br /> | |text=Requires 2 Gold or 2 Red.<br /> | ||
Place | Place 1 card from your hand on top of your deck. If you do, gain 2 Experience points. | ||
|bgcolor=666666 | |bgcolor=666666 | ||
}} | }} | ||
Line 310: | Line 309: | ||
|type=Action | |type=Action | ||
|text=Requires 1 Green and 1 Orange.<br /> | |text=Requires 1 Green and 1 Orange.<br /> | ||
Your opponent gains | Your opponent gains 1 Homesickness point for each Green and/or Orange Thing you have in play, to a max of 3. | ||
|bgcolor=666666 | |bgcolor=666666 | ||
}} | }} | ||
Line 318: | Line 317: | ||
|type=Action | |type=Action | ||
|text=Requires 1 Gold, 1 Red, 1 Blue, 1 Orange, 1 Green, and 1 Purple.<br /> | |text=Requires 1 Gold, 1 Red, 1 Blue, 1 Orange, 1 Green, and 1 Purple.<br /> | ||
The game is over. The winner is whoever has the most Experience | The game is over. The winner is whoever has the most Experience points after subtracting their Homesickness points from it. In the case of a tie, this card is negated. | ||
|bgcolor=666666 | |bgcolor=666666 | ||
}} | }} | ||
Line 326: | Line 325: | ||
|type=Action | |type=Action | ||
|text=Requires 2 Green.<br /> | |text=Requires 2 Green.<br /> | ||
Destroy | Destroy 1 Thing. Your opponent gains 1 Homesickness point. | ||
|bgcolor=666666 | |bgcolor=666666 | ||
}} | }} | ||
Line 333: | Line 332: | ||
|title=Sarcasm Extreme | |title=Sarcasm Extreme | ||
|type=Action | |type=Action | ||
|text=Requires 1 Blue and | |text=Requires 1 Blue and 1 non-Blue. (Can't be colorless.)<br /> | ||
Destroy | Destroy 1 Thing. | ||
|bgcolor=666666 | |bgcolor=666666 | ||
}} | }} | ||
Line 342: | Line 341: | ||
|type=Action | |type=Action | ||
|text=Requires 1 Silver.<br /> | |text=Requires 1 Silver.<br /> | ||
All players Homesickness is lowered by 1. Gain 1 Experience | All players Homesickness is lowered by 1. Gain 1 Experience point. | ||
|bgcolor=666666 | |bgcolor=666666 | ||
}} | }} |
Revision as of 09:49, 6 September 2015
Summerdaze | |
---|---|
Designer | Gryffonl / JJ12121616 |
Date | September 2nd, 2015 |
Players | 2+ |
This is a CCG set, a set of cards which can be used to construct personalised decks, in the style of a collectable card game. | |
To play Dvorak: Draw five cards each and leave the rest as a draw pile. On your turn, draw a card from the draw pile and play one Thing and/or one Action. (See the full rules.) | |
Print this deck Generate MUSHcode | |
This deck is locked. Further cards should not be added - leave feedback on the talk page. |
This project seems to be abandoned, so I'm taking over. All credit goes to Gryffonl for the original design. I'm testing out some experimental rules and card edits because the original set has the problem of games that never end. :) JJ12121616 (talk) 17:04, 2 September 2015 (UTC)
This is actually part of a a set of cards I'm working on. In it, you play as a group of campers and counselors, and must either make your opponent homesick or have the time of your life to win. Every Thing and Action is of a color. Each color is a personality-Gold is Cool, Red is Cute, Blue is Smart, Green is Funny, Purple is Artsy, and Orange is Sporty. Silver is counselors. This is not a true deck- it's a gathering of cards, so Dvorak players- use this as material for your SummerDaze decks.
This CCG set is unfinished.
Special Rules
Demerits
If at the beginning of your turn, you have 3 Demerits, skip your turn and lose 3 Demerits.
Homesickness
Each player begins with 0 Homesickness points. If you reach 7, you lose.
Experience
Each player begins with 0 Experience points. If you accumulate 7, you win.
Actions
Action cards' requirements must be met from the Things YOU CONTROL. They are considered the color of the requirements used to fulfill them. I.e. If an action requires 2 Gold or 2 Orange, and you use 2 Orange, the action is Orange and NOT Gold.
Deck Construction
You may have no more than 3 copies of any one card in your deck.
Turns
Unless a card explicitly states, you cannot use any abilities/cards when it is not your turn.
Reshuffles
In Summerdaze, there are no reshuffles. When your deck is empty and you attempt to draw a card, your opponent chooses one of the following: They gain an Experience, you gain a Homesickness, you gain a Demerit.
Terms
Tip - This card should be turned sideways (90 degrees). You can't choose to tip a tipped card. If a tipped card is tipped, it remains tipped. If a tipped card is spun, it becomes spun.
Untip - Turn a tipped card upright. It is no longer tipped. You CANNOT untip a spun card.
Spin - This card should be turned upsidedown (180 degrees). You can't choose to spin a spun card. If a spun card is spun, it remains spun. If a spun card is tipped, it stays spun.
Unspin - Turn a card upright. It is no longer spun. You CAN unspin a tipped card.
Card List
Every time you get 1 or more Experience points, change Matt's color to the color of the Action or Thing that produced that Experience unless that color was Silver.
When counting the number of Things in play, Rose and Indigo count as 2 things.
You may untip Stan at the end of a turn you didn't play a Thing or Action.
At the beginning of your turn, if this card is spun, you may destroy it to draw 1 card.
At the beginning of your turn, if you have another Blue thing in play, you may untip this card.
Action: Gain 1 Demerit to gain 1 Experience point.
At the end of your turn, you may untip Mike if no player gained any Demerits during your turn.
Whenever you skip a turn from Demerits, your opponent discards 2 cards and gains 1 Homesickness.
While Randy is tipped, any player playing an action gains 1 demerit.
Gain 2 Homesickness and 2 Experience points.
You can't play this card on your first turn.
You may look at your opponents hand and discard 1 card from it.You can't play this card on your first turn.
Destroy 1 Thing that is not Blue or Silver.Your opponent gains 1 Homesickness point, and you may destroy 1 of their non-Orange things.
Your opponent loses 1 Homesickness point, and you gain 1 Experience point.
Gain 1 Experience point.
Discard 3 cards. For each card discarded this way, gain 1 Experience point.
Gain 1 Experience point and draw 1 card.
Your opponent gains 1 Homesickness point.
Your opponent places their hand on bottom of their deck in a random order, then discards the top card of their deck.
Place 1 card from your hand on top of your deck. If you do, gain 2 Experience points.
Your opponent gains 1 Homesickness point for each Green and/or Orange Thing you have in play, to a max of 3.
The game is over. The winner is whoever has the most Experience points after subtracting their Homesickness points from it. In the case of a tie, this card is negated.
Destroy 1 Thing. Your opponent gains 1 Homesickness point.
Destroy 1 Thing.
All players Homesickness is lowered by 1. Gain 1 Experience point.