Difference between revisions of "Elemental TCG card set"

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==Special Rules==
==Special Rules==
===Attributes===
===Attributes===
This TCG possesses 7 '''Attributes'''. These can apply to players, summons, or both. The Attributes are:<br>
The cards in this TCG possesses 7 '''Attributes'''. These can apply to players, summons, or both. The Attributes are:<br>
'''Strength''': How much damage a summon can potentially inflict.<br>
'''Strength''': How much damage a summon can potentially inflict.<br>
'''Damage''': The damage actually inflicted by a summon.<br>
'''Damage''': The damage actually inflicted by a summon.<br>

Revision as of 08:44, 12 June 2011

Elemental TCG card set
Designer Drock
Date 12/06/2011
Players 2+
This deck has not been categorised.
To play Dvorak: Draw five cards each and leave the rest as a draw pile. On your turn, draw a card from the draw pile and play one Thing and/or one Action. (See the full rules.)
Cards.gif Print this deck

Telnet.gif Generate MUSHcode
Cards.gif Generate Lackey export

Padlock.gif
This deck is locked. Further cards should not be added - leave feedback on the talk page.

Special Rules

Attributes

The cards in this TCG possesses 7 Attributes. These can apply to players, summons, or both. The Attributes are:
Strength: How much damage a summon can potentially inflict.
Damage: The damage actually inflicted by a summon.
Speed: Which summon or player strikes first.
Defense: How much damage a summon can take.
Evasion: Whether or not a summon or player can be damaged at that point.
Combos: Successive attacks that tend to deal great damage.
Life: How many Life Points a player has.

Elements

There are 7 Elements that classify the cards in this TCG. They are Fire, Water, Earth, Air, Lightning, Light, and Darkness.
Each Element emphasizes a different Attribute. Fire emphasizes Damage. Water emphasizes Speed. Earth emphasizes Defense. Air emphasizes Evasion. Lightning emphasizes Combos. Light emphasizes Life. Darkness emphasizes Strength.