Difference between revisions of "Unfinished War Game"

From Dvorak - A Blank-Card Game
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==Card List==
==Card List==
{{card
|title=Paratroopers
|type=Action
|text=Flip, If win, put a 1/1 Paratrooper Unit token into play with Deathtouch.
|bgcolor=660000
}}
{{card
|title=Camouflage
|type=Action
|text=Flip: If win, defending units get First Strike until end of turn.
|bgcolor=660000
}}
{{card
|title=Sandbags
|type=Thing - Equipment
|text=Tap, Flip: If win, your defending Units get +1/+1 until end of turn.
|bgcolor=660000
}}
{{card
|title=Arms Race
|type=Action
|text=Each opponent may draw up to 2 cards. For each card drawn this way, you may distribute 2 +1/+1 counters among Units you control.
|bgcolor=660000
}}


{{card
{{card
Line 67: Line 95:


Power 5      Toughness 5
Power 5      Toughness 5
|bgcolor=000066
}}
{{card
|title=Veterans
|type=Thing - Unit
|text=Tap: Reveal top card of deck, if it's an Action, put it into your hand, otherwise put it into Trash.
Power 1      Toughness 1
|bgcolor=000066
}}
{{card
|title=Forward Observer
|type=Thing - Unit
|text=Tap, choose an opponent, then Flip: If win, take a card at random from that opponent's hand, if lose, that opponent draws a card.
Power 0      Toughness 1
|bgcolor=000066
|bgcolor=000066
}}
}}

Revision as of 03:54, 25 April 2011

Army Men
Designer Coprolite Golem
Date 2010
Players 2+
This deck has not been categorised.
To play Dvorak: Draw five cards each and leave the rest as a draw pile. On your turn, draw a card from the draw pile and play one Thing and/or one Action. (See the full rules.)
Cards.gif Print this deck

Telnet.gif Generate MUSHcode
Cards.gif Generate Lackey export

Hammer and spanner.gif
This deck is under construction. Anyone is welcome to contribute - check the talk page to find out more.

In war, nothing is certain.

Special Rules

Use one of each card to make a shared deck, reshuffle the discard pile (Trash) into a new deck when its empty.

Uses MTG rules such as a starting life total of 20; Things with Power & Toughness have summoning sickness; Tapping cards sideways to attack.

During your turn you may play unlimited Things & Actions while opponents (Opp) may also play unlimited Actions.

To play a card of either type, 3 methods are available to all players: Pay 4 life/ Tap 2 Units/ Discard a card.

Card List

Paratroopers
Action
Flip, If win, put a 1/1 Paratrooper Unit token into play with Deathtouch.
Camouflage
Action
Flip: If win, defending units get First Strike until end of turn.
Sandbags
Thing - Equipment
Tap, Flip: If win, your defending Units get +1/+1 until end of turn.
Arms Race
Action
Each opponent may draw up to 2 cards. For each card drawn this way, you may distribute 2 +1/+1 counters among Units you control.
Smoke Grenades
Action
For each blocking Thing, flip a coin. If you win the flip, that Thing deals no combat damage this turn.
Frag Grenades
Action
Flip a coin, if you win, double the damage dealt by a Unit you control. Otherwise, prevent all damage from that Unit.
Air Strike
Action
Flip a coin, if you win, destroy all Things with Power 2 or less. If you lose, destroy all Things with Power 3 or greater.


(Things without Power & Toughness are unaffected).
Rally the Troops
Action
Flip a coin, if you win, take an extra turn after this one.
Military Hangar
Thing - Base
Tap: Flip a coin, if you win, put a 2/2 Jet Fighter token with Flying into play. If you lose, destroy all Jet Fighters.
Mercenary Troops
Thing - Unit
Whenever this attacks or blocks, flip a coin. If you lose, this deals no combat damage this turn and you lose life equal to its Power.


Power 5 Toughness 5
Veterans
Thing - Unit
Tap: Reveal top card of deck, if it's an Action, put it into your hand, otherwise put it into Trash. Power 1 Toughness 1
Forward Observer
Thing - Unit
Tap, choose an opponent, then Flip: If win, take a card at random from that opponent's hand, if lose, that opponent draws a card.


Power 0 Toughness 1