Difference between revisions of "World domination"
(Started deck. Added special rules about areas and influence. Added area cards, people, mad creations, propaganda, military and response.) |
(Added economy/economist. Removed "Action-Response" category. Added a few actions.) |
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Line 78: | Line 78: | ||
|title=Spin Doctor | |title=Spin Doctor | ||
|type=Thing - Person | |type=Thing - Person | ||
|text=Doubles the effects of Propaganda. | |text=Doubles the effects of Propaganda actions. | ||
}} | }} | ||
Line 88: | Line 88: | ||
{{card | {{card | ||
|title= | |title=5 Star General | ||
|type=Thing - Person | |type=Thing - Person | ||
|text= | |text=Doubles the effects of Military actions. | ||
}} | |||
{{card | |||
|title=Economist | |||
|type=Thing - Person | |||
|text=Doubles the effects of Economy actions. | |||
}} | |||
{{card | |||
|title=Reservoir | |||
|type=Thing | |||
|text=Increases your hand size to 7. | |||
}} | }} | ||
Line 108: | Line 120: | ||
|title=The Manhattan Project | |title=The Manhattan Project | ||
|type=Action - Mad Creation | |type=Action - Mad Creation | ||
|text=If you own Mad Scientist and Uranium, destroy Uranium and an area of your choice. | |text=If you own Mad Scientist and Uranium, destroy Uranium and destroy an area of your choice. | ||
}} | }} | ||
Line 115: | Line 127: | ||
|type=Action - Mad Creation | |type=Action - Mad Creation | ||
|text=If you own Mad Scientist and Giant Laser, destroy Giant Laser and all of an opponent's influence in an area of your choice. | |text=If you own Mad Scientist and Giant Laser, destroy Giant Laser and all of an opponent's influence in an area of your choice. | ||
}} | }} | ||
Line 142: | Line 148: | ||
{{card | {{card | ||
|title= | |title=Storming the Beaches | ||
|type=Action - | |type=Action - Military | ||
|text=Add one influence to any area. | |text=Add one influence to any area. | ||
}} | }} | ||
{{card | {{card | ||
|title= | |title=Paratroopers | ||
|type=Action - Military | |type=Action - Military | ||
|text=Add one influence to any area | |text=Add one influence to any area. | ||
}} | }} | ||
{{card | {{card | ||
|title= | |title=Commandos | ||
|type=Action - Military | |type=Action - Military | ||
|text=Add one influence to any area | |text=Add one influence to any area. | ||
}} | |||
{{card | |||
|title=Lend-Lease | |||
|type=Action - Economy | |||
|text=Add one influence to any area. | |||
}} | }} | ||
{{card | {{card | ||
|title= | |title=Tax Hike | ||
|type=Action - | |type=Action - Economy | ||
|text=Add one influence to any area | |text=Add one influence to any area. | ||
}} | }} | ||
{{card | {{card | ||
|title= | |title=Inflation | ||
|type=Action - | |type=Action - Economy | ||
|text=Add one influence to any area | |text=Add one influence to any area. | ||
}} | }} | ||
Line 174: | Line 186: | ||
|title=Exit Strategy | |title=Exit Strategy | ||
|type=Action | |type=Action | ||
|text=Remove | |text=Remove any number of your influence from an area of your choice. Remove an equal number of opposing influence. | ||
}} | |||
{{card | |||
|title=Apathy | |||
|type=Action | |||
|text=Maximum influence of all areas is reduced by 1 until players next turn. Player chooses which influence to remove in areas that exceed the new maximum. | |||
}} | |||
{{card | |||
|title=Revolution! | |||
|type=Action | |||
|text=Choose an area and replace any 2 influence with 2 of your own. | |||
}} | }} | ||
{{card | {{card | ||
|title= | |title=Unfortunate Accident | ||
|type=Action | |type=Action | ||
|text= | |text=Destroy 1 person. | ||
}} | }} | ||
{{card | {{card | ||
|title="Not so fast..." | |title="Not so fast..." | ||
|type=Action | |type=Action | ||
|text= | |text=Play this card at any time to immediately block an opponent from removing any of your influence. This effect lasts for the rest of his turn. | ||
}} | |||
{{card | |||
|title=Rocket Man | |||
|type=Action | |||
|text=Add one influence to The Moon. | |||
}} | }} | ||
{{card | {{card | ||
|title= | |title= Sabotage | ||
|type=Action | |type=Action | ||
|text= | |text=Destroy 1 thing. | ||
}} | }} |
Latest revision as of 17:21, 2 August 2010
World domination | |
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Designer | allknowingfrog |
Date | 30/07/2010 |
Players | 2+ |
This deck has not been categorised. | |
To play Dvorak: Draw five cards each and leave the rest as a draw pile. On your turn, draw a card from the draw pile and play one Thing and/or one Action. (See the full rules.) | |
Print this deck | |
This deck is locked. Further cards should not be added - leave feedback on the talk page. |
Special Rules
Areas
"Areas" are portions of the world. When any player draws an area card, that card is immediately played in the center of the table and the player draws again. Areas always remain in the center of the table unless they are destroyed.
"Special Areas" can only be affected by cards the specifically mention "Special Area."
Influence
"Influence" represents general control of an area, be it political, military or otherwise. Each player should have a unique set of counters to distinguish his or her influence from other players.
Each area has a maximum influence which is the total number of influence counters that can be played in that area. When the maximum is exceeded, somebody's got to go. The owner of the new counters may remove whomever's counters he wishes or is able to (even his own).
The winner is the first player to possess a majority influence over a pre-agreed-upon portion of the areas in play, i.e. 2/3 rounded up. (The actual number of areas in play can change during a game.)