Difference between revisions of "F Project CCG card set"

From Dvorak - A Blank-Card Game
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(Updated for updated Infobox)
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| date=September 2007
| date=September 2007
| players=2+
| players=2+
| status=CCG set
| completion = Abandoned
| mechanic=CCG set
| unlocked=true
| unlocked=true
}}
}}

Revision as of 12:34, 14 July 2010

F Project
Designer Zaratustra, Friday & Pyoko Crew
Date September 2007
Players 2+
This deck has not been categorised.
To play Dvorak: Draw five cards each and leave the rest as a draw pile. On your turn, draw a card from the draw pile and play one Thing and/or one Action. (See the full rules.)
Cards.gif Print this deck

Telnet.gif Generate MUSHcode
Cards.gif Generate Lackey export

Hammer and spanner.gif
This deck is under construction. Anyone is welcome to contribute - check the talk page to find out more.

Tales of posthuman cyberpunk.

Special Rules

Thinking of having this one be done in real-time like Brawl. Have all the complexity be done in the time of deck creation.


Card List

10
Friday, Unit 8637β
Asset - Biorg
Health: 10
Range: 8
Melee: 8
Mental: 5
Social: 4
Regeneration 2
Card by Zaratustra
5
Rygaron, Op Veteran
Asset - Human
Health: 5
Range: 8
Melee: 3
Mental: 4
Social: 5
Card by Zaratustra
3
Dogstar, Wolf Mongrel
Asset - Cyborg Genemod
Health: 6
Range: 2
Melee: 6
Mental: 4
Social: 3
Regeneration 1
Card by Zaratustra
5
Unit 249
Asset - Biorg
As this comes into play, remove a card in any discard pile from the game. This becomes a copy of that card.
Card by Zaratustra
6
T.E.R.R.A., Nanite Hive Mind
Asset - AI
Mental: 10
Social: 3
Card by Zaratustra
1
"Juice", Compound IT48F
Equipment - Drug
Equipped Asset can take two Actions per turn. It takes one wound per Action.
Card by Zaratustra