Difference between revisions of "Zoo Fight Deck"

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| type = Action
| type = Action
| flavortext = "Good night animals!"
| flavortext = "Good night animals!"
| creator = Quinnr
}}
{{Card
| title = Giraffe
| type = Thing - Animal
| text = Action: Long Neck - Draw an extra card.
| cornervalue = 2
| flavortext = Squeak?
| creator = Quinnr
| creator = Quinnr
}}
}}

Revision as of 01:16, 22 April 2009

Zoo Fight Deck
Designer Quinnr
Date 4/20/09
Players 2
This deck has not been categorised.
To play Dvorak: Draw five cards each and leave the rest as a draw pile. On your turn, draw a card from the draw pile and play one Thing and/or one Action. (See the full rules.)
Cards.gif Print this deck

Telnet.gif Generate MUSHcode
Cards.gif Generate Lackey export

Padlock.gif
This deck is locked. Further cards should not be added - leave feedback on the talk page.

Special Rules

Start

In the beginning, you can place up to three animals onto the field.

Break Out

To play more animals, you must use the attack move of an animal to break out a animal. Then you can place it into the zoo.

Battle

To send an animal back to it's exhibit, you must attack it with one of your animals. Each animal can send a animal lower than its level to the discard pile once per turn. If an animal attacks an animal of equal level, both are sent to the discard. If you have no animals on the field, you are out of the game.

Begin

Begin by drawing 6 cards, you may place up to three animal cards onto the field. Now the first player takes their turn, a turn consists of:

1. Draw

Draw One Card

2. Break out

tires any animals that attempt to break out an animal. (This means they can't attack.) You can only break out an animal that is below, equal , or +1 level to your animal.

3. Actions

You can use one action or animal action. Animal actions result in a tired animal.

3. Attack

Any animals that are not tired or just broken out may attack.

4. Next player

Next player can take their turn now, untire all your animals.

Card List

1
Parrot
Thing - Animal
Action: Annoyance- you may cause one animal to be tired for the next turn.
"Squak, Polly want a cracker!"
Card by Quinnr
2
Squirrel Monkey
Thing - Animal
A tiny monkey who will eat you all!
Card by Quinnr
4
Tiger
Thing - Animal
This animal may break out another animal and attack on the same turn.
"Roar!"
Card by Quinnr
Cage
Action
Send an animal back to its exhibit (the discard pile).
"There, we caught another one."
Card by Quinnr
2
Pig
Thing - Animal
This animal can not attack (it can break out animals though.)
A lazy pig, it can't even attack.
Card by Quinnr
2
Zebra
Thing - Animal
Light Speed: When attacked roll a d6. On a 6, the attack is canceled.
Black on White or White on Black?
Card by Quinnr
4
Gorilla
Thing - Animal
A huge monkey...RUN!
Card by Quinnr
3
Crocidille
Thing - Animal
Bite: This animal can attack twice. (NOT break out twice or attack once and break out once.)
Snap!
Card by Quinnr
1
Mouse
Thing - Animal
Squeak?
Card by Quinnr
Sleeping Gas
Action
Tire all opponents animals.
"Good night animals!"
Card by Quinnr
2
Giraffe
Thing - Animal
Action: Long Neck - Draw an extra card.
Squeak?
Card by Quinnr