Difference between revisions of "Zoo Fight Deck"

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| cornervalue = 1
| cornervalue = 1
| flavortext = "Squak, Polly want a cracker!"
| flavortext = "Squak, Polly want a cracker!"
| creator = Quinnr
}}
{{Card
| title = Squirrel Monkey
| type = Thing - Animal
| cornervalue = 2
| flavortext = A tiny monkey who will eat you all!
| creator = Quinnr
| creator = Quinnr
}}
}}

Revision as of 17:18, 21 April 2009

Zoo Fight Deck
Designer Quinnr
Date 4/20/09
Players 2
This deck has not been categorised.
To play Dvorak: Draw five cards each and leave the rest as a draw pile. On your turn, draw a card from the draw pile and play one Thing and/or one Action. (See the full rules.)
Cards.gif Print this deck

Telnet.gif Generate MUSHcode
Cards.gif Generate Lackey export

Hammer and spanner.gif
This deck is under construction. Anyone is welcome to contribute - check the talk page to find out more.

Special Rules

Start

In the beginning, you can place up to three animals onto the field.

Break Out

To play more animals, you must use the attack move of an animal to break out a animal. Then you can place it into the zoo.

Battle

To send an animal back to it's exhibit, you must attack it with one of your animals. Each animal can send a animal lower than its level to the discard pile once per turn. If an animal attacks an animal of equal level, both are sent to the discard. If you have no animals on the field, you are out of the game.

Begin

Begin by drawing 6 cards, you may place up to three animal cards onto the field. Now the first player takes their turn, a turn consists of:

1. Draw

Draw One Card

2. Break out

tires any animals that attempt to break out an animal. (This means they can't attack.) You can only break out an animal that is below, equal , or +1 level to your animal.

3. Actions

You can use one action or animal action. Animal actions result in a tired animal.

3. Attack

Any animals that are not tired or just broken out may attack.

4. Next player

Next player can take their turn now, untire all your animals.

Card List

1
Parrot
Thing - Animal
Action: Annoyance- you may cause one animal to be tired for the next turn.
"Squak, Polly want a cracker!"
Card by Quinnr
2
Squirrel Monkey
Thing - Animal
A tiny monkey who will eat you all!
Card by Quinnr