Difference between revisions of "Invader Zim deck"
MagiMaster (talk | contribs) m (Removed unintentional duplicate) |
MagiMaster (talk | contribs) m (Removed redundant links (again).) |
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|text=If Destroy the World is played, the controller of this card wins the game. | |text=If Destroy the World is played, the controller of this card wins the game. | ||
|bgcolor=008800 | |bgcolor=008800 | ||
|creator= | |creator=MagiMaster | ||
}} | }} | ||
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|text=If Alien Autopsy is played, the controller of this card wins the game. | |text=If Alien Autopsy is played, the controller of this card wins the game. | ||
|bgcolor=008800 | |bgcolor=008800 | ||
|creator= | |creator=MagiMaster | ||
}} | }} | ||
Line 77: | Line 77: | ||
|text=If the controller of this card also controls a Game Slave 2 and a copy of Piggy Hunter, they win the game. | |text=If the controller of this card also controls a Game Slave 2 and a copy of Piggy Hunter, they win the game. | ||
|bgcolor=008800 | |bgcolor=008800 | ||
|creator= | |creator=MagiMaster | ||
}} | }} | ||
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|text=If the controller of this card also controls The Skool, Zim, Dib and Gaz, they win the game. | |text=If the controller of this card also controls The Skool, Zim, Dib and Gaz, they win the game. | ||
|bgcolor=008800 | |bgcolor=008800 | ||
|creator= | |creator=MagiMaster | ||
}} | }} | ||
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|text=This can only be played if you control Zim, Voot Cruise, Master Plan and Doomsday Device. | |text=This can only be played if you control Zim, Voot Cruise, Master Plan and Doomsday Device. | ||
|bgcolor=880000 | |bgcolor=880000 | ||
|creator= | |creator=MagiMaster | ||
}} | }} | ||
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|text= | |text= | ||
|bgcolor=660088 | |bgcolor=660088 | ||
|creator= | |creator=MagiMaster | ||
}} | }} | ||
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|text=This can only be played on Zim. At the end of your turn, destroy this card if Photographic Evidence is in play. | |text=This can only be played on Zim. At the end of your turn, destroy this card if Photographic Evidence is in play. | ||
|bgcolor=000088 | |bgcolor=000088 | ||
|creator= | |creator=MagiMaster | ||
}} | }} | ||
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|text=<b>Action:</b> Return the Voot Cruiser from the discard pile to your hand. This card now counts as Alien Tech. | |text=<b>Action:</b> Return the Voot Cruiser from the discard pile to your hand. This card now counts as Alien Tech. | ||
|bgcolor=000088 | |bgcolor=000088 | ||
|creator= | |creator=MagiMaster | ||
}} | }} | ||
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|text=Destroy an Alien Tech thing other than GIR. | |text=Destroy an Alien Tech thing other than GIR. | ||
|bgcolor=880000 | |bgcolor=880000 | ||
|creator= | |creator=MagiMaster | ||
}} | }} | ||
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|text=Play this only if you control Dib, The Swollen Eye and Photographic Evidence. | |text=Play this only if you control Dib, The Swollen Eye and Photographic Evidence. | ||
|bgcolor=880000 | |bgcolor=880000 | ||
|creator= | |creator=MagiMaster | ||
}} | }} | ||
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|text=At the end of your turn, flip a coin. If it is tails, return The Swollen Eye to your hand. | |text=At the end of your turn, flip a coin. If it is tails, return The Swollen Eye to your hand. | ||
|bgcolor=000088 | |bgcolor=000088 | ||
|creator= | |creator=MagiMaster | ||
}} | }} | ||
Line 149: | Line 149: | ||
|text=Play this only if some other player controls Zim and some Alien Tech thing. | |text=Play this only if some other player controls Zim and some Alien Tech thing. | ||
|bgcolor=000088 | |bgcolor=000088 | ||
|creator= | |creator=MagiMaster | ||
}} | }} | ||
Line 157: | Line 157: | ||
|text=This can only be played on Zim. Alien Autopsy and Photographic Evidence cannot be played while this is in play. | |text=This can only be played on Zim. Alien Autopsy and Photographic Evidence cannot be played while this is in play. | ||
|bgcolor=000088 | |bgcolor=000088 | ||
|creator= | |creator=MagiMaster | ||
}} | }} | ||
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|text=Play this only if you control Batteries and The Mall. | |text=Play this only if you control Batteries and The Mall. | ||
|bgcolor=000088 | |bgcolor=000088 | ||
|creator= | |creator=MagiMaster | ||
}} | }} | ||
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|text=This can only be played if you control Money and The Mall. | |text=This can only be played if you control Money and The Mall. | ||
|bgcolor=000088 | |bgcolor=000088 | ||
|creator= | |creator=MagiMaster | ||
}} | }} | ||
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|text= | |text= | ||
|bgcolor=000088 | |bgcolor=000088 | ||
|creator= | |creator=MagiMaster | ||
}} | }} | ||
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|text= | |text= | ||
|bgcolor=000088 | |bgcolor=000088 | ||
|creator= | |creator=MagiMaster | ||
}} | }} | ||
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|text=Play this only if you control Gaz and at least one other person is in play. | |text=Play this only if you control Gaz and at least one other person is in play. | ||
|bgcolor=000088 | |bgcolor=000088 | ||
|creator= | |creator=MagiMaster | ||
}} | }} | ||
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|text=Take control of target non-person thing. | |text=Take control of target non-person thing. | ||
|bgcolor=880000 | |bgcolor=880000 | ||
|creator= | |creator=MagiMaster | ||
}} | }} | ||
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|text=Destroy all person cards on The Skool. | |text=Destroy all person cards on The Skool. | ||
|bgcolor=880000 | |bgcolor=880000 | ||
|creator= | |creator=MagiMaster | ||
}} | }} | ||
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|text=Move target person onto The Skool. The controller of The Skool gains control of that person. Play this card only if this is possible. | |text=Move target person onto The Skool. The controller of The Skool gains control of that person. Play this card only if this is possible. | ||
|bgcolor=880000 | |bgcolor=880000 | ||
|creator= | |creator=MagiMaster | ||
}} | }} | ||
Line 237: | Line 237: | ||
|text=Destroy Zim. | |text=Destroy Zim. | ||
|bgcolor=880000 | |bgcolor=880000 | ||
|creator= | |creator=MagiMaster | ||
}} | }} | ||
Line 245: | Line 245: | ||
|text=Destroy Dib. | |text=Destroy Dib. | ||
|bgcolor=880000 | |bgcolor=880000 | ||
|creator= | |creator=MagiMaster | ||
}} | }} | ||
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|text=Destroy Gaz. | |text=Destroy Gaz. | ||
|bgcolor=880000 | |bgcolor=880000 | ||
|creator= | |creator=MagiMaster | ||
}} | }} | ||
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|text=Destroy Miss Bitters. | |text=Destroy Miss Bitters. | ||
|bgcolor=880000 | |bgcolor=880000 | ||
|creator= | |creator=MagiMaster | ||
}} | }} | ||
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|text=Destroy target person. | |text=Destroy target person. | ||
|bgcolor=880000 | |bgcolor=880000 | ||
|creator= | |creator=MagiMaster | ||
}} | }} | ||
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|text=Play this only if you control the Voot Cruiser. Destroy target thing. | |text=Play this only if you control the Voot Cruiser. Destroy target thing. | ||
|bgcolor=880000 | |bgcolor=880000 | ||
|creator= | |creator=MagiMaster | ||
}} | }} | ||
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|text=Play this only if you control a person. Destroy target person and the person you control. | |text=Play this only if you control a person. Destroy target person and the person you control. | ||
|bgcolor=880000 | |bgcolor=880000 | ||
|creator= | |creator=MagiMaster | ||
}} | }} | ||
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|text=Return one card from the discard pile to your hand. | |text=Return one card from the discard pile to your hand. | ||
|bgcolor=880000 | |bgcolor=880000 | ||
|creator= | |creator=MagiMaster | ||
}} | }} | ||
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|bgcolor=880000 | |bgcolor=880000 | ||
|longtitle=true | |longtitle=true | ||
|creator= | |creator=MagiMaster | ||
}} | }} | ||
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|text=Look at target player's hand. Take one card from their hand and put it in yours. | |text=Look at target player's hand. Take one card from their hand and put it in yours. | ||
|bgcolor=880000 | |bgcolor=880000 | ||
|creator= | |creator=MagiMaster | ||
}} | }} | ||
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|text=If you control Zim, outside of The Skool, choose one: Return Master Plan from the discard pile to your hand OR destroy Photographic Evidence. If you control Dib, outside of The Skool, return Photographic Evidence from the discard pile to your hand. | |text=If you control Zim, outside of The Skool, choose one: Return Master Plan from the discard pile to your hand OR destroy Photographic Evidence. If you control Dib, outside of The Skool, return Photographic Evidence from the discard pile to your hand. | ||
|bgcolor=880000 | |bgcolor=880000 | ||
|creator= | |creator=MagiMaster | ||
}} | }} | ||
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|text=Look at target player's hand. They must discard one card of your choice. | |text=Look at target player's hand. They must discard one card of your choice. | ||
|bgcolor=880000 | |bgcolor=880000 | ||
|creator= | |creator=MagiMaster | ||
}} | }} | ||
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|text=Each player must discard a number of cards, at random, equal to the number of player cards they control. | |text=Each player must discard a number of cards, at random, equal to the number of player cards they control. | ||
|bgcolor=880000 | |bgcolor=880000 | ||
|creator= | |creator=MagiMaster | ||
}} | }} | ||
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|text=Draw two cards. Flip a coin. If it's heads, discard a card. If it's tails, discard a card at random. | |text=Draw two cards. Flip a coin. If it's heads, discard a card. If it's tails, discard a card at random. | ||
|bgcolor=880000 | |bgcolor=880000 | ||
|creator= | |creator=MagiMaster | ||
}} | }} | ||
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|text=Destroy target non-person thing. | |text=Destroy target non-person thing. | ||
|bgcolor=880000 | |bgcolor=880000 | ||
|creator= | |creator=MagiMaster | ||
}} | }} | ||
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|text=Play this card only if The Mall is in play. Target player must discard a card. | |text=Play this card only if The Mall is in play. Target player must discard a card. | ||
|bgcolor=880000 | |bgcolor=880000 | ||
|creator= | |creator=MagiMaster | ||
}} | }} | ||
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|text=Counter Germs or destroy Germ-Spotting Micro Goggles. This card can be played at any time. If it is played outside of your turn, it counts as your action for your next turn. | |text=Counter Germs or destroy Germ-Spotting Micro Goggles. This card can be played at any time. If it is played outside of your turn, it counts as your action for your next turn. | ||
|bgcolor=880000 | |bgcolor=880000 | ||
|creator= | |creator=MagiMaster | ||
}} | }} | ||
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|text=Target player loses their next turn. Flip a coin. If it's tails, you also lose your next turn. | |text=Target player loses their next turn. Flip a coin. If it's tails, you also lose your next turn. | ||
|bgcolor=880000 | |bgcolor=880000 | ||
|creator= | |creator=MagiMaster | ||
}} | }} | ||
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|longtitle=true | |longtitle=true | ||
|bgcolor=660088 | |bgcolor=660088 | ||
|creator= | |creator=MagiMaster | ||
}} | }} | ||
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|text=<b>Action:</b> Destroy this card. Target player must discard one card at random. | |text=<b>Action:</b> Destroy this card. Target player must discard one card at random. | ||
|bgcolor=660088 | |bgcolor=660088 | ||
|creator= | |creator=MagiMaster | ||
}} | }} | ||
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|text=<b>Action:</b> Destroy this card. Gain control of target person. | |text=<b>Action:</b> Destroy this card. Gain control of target person. | ||
|bgcolor=000088 | |bgcolor=000088 | ||
|creator= | |creator=MagiMaster | ||
}} | }} | ||
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|text=Play this card only on a person. That person cannot be destroyed while this is in play. | |text=Play this card only on a person. That person cannot be destroyed while this is in play. | ||
|bgcolor=000088 | |bgcolor=000088 | ||
|creator= | |creator=MagiMaster | ||
}} | }} | ||
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|text=<b>Action:</b> Destroy this card. Target player must discard their hand and then draw five cards. | |text=<b>Action:</b> Destroy this card. Target player must discard their hand and then draw five cards. | ||
|bgcolor=000088 | |bgcolor=000088 | ||
|creator= | |creator=MagiMaster | ||
}} | }} | ||
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|longtitle=true | |longtitle=true | ||
|bgcolor=000088 | |bgcolor=000088 | ||
|creator= | |creator=MagiMaster | ||
}} | }} | ||
Line 432: | Line 432: | ||
|text=<b>Action:</b> Flip a coin. If it's heads, destroy target thing. If it's tails, destroy this card. | |text=<b>Action:</b> Flip a coin. If it's heads, destroy target thing. If it's tails, destroy this card. | ||
|bgcolor=660088 | |bgcolor=660088 | ||
|creator= | |creator=MagiMaster | ||
}} | }} | ||
Line 440: | Line 440: | ||
|text=This can only be played on GIR. GIR does not count as Alien Tech if this card is in play. | |text=This can only be played on GIR. GIR does not count as Alien Tech if this card is in play. | ||
|bgcolor=000088 | |bgcolor=000088 | ||
|creator= | |creator=MagiMaster | ||
}} | }} | ||
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|text=Play this only on GIR. If using GIR's action would destroy GIR, destroy this card instead. | |text=Play this only on GIR. If using GIR's action would destroy GIR, destroy this card instead. | ||
|bgcolor=000088 | |bgcolor=000088 | ||
|creator= | |creator=MagiMaster | ||
}} | }} | ||
Line 456: | Line 456: | ||
|text=Play this only if Duty Mode is not in play. Prevent GIR from destroying a card. This card can be played at any time. If it is played outside of your turn, it counts as your action for your next turn. | |text=Play this only if Duty Mode is not in play. Prevent GIR from destroying a card. This card can be played at any time. If it is played outside of your turn, it counts as your action for your next turn. | ||
|bgcolor=880000 | |bgcolor=880000 | ||
|creator= | |creator=MagiMaster | ||
}} | }} | ||
Line 464: | Line 464: | ||
|text=Choose one: prevent GIR from destroying a card OR destroy Duty Mode. This card can be played at any time. If it is played outside of your turn, it counts as your action for your next turn. | |text=Choose one: prevent GIR from destroying a card OR destroy Duty Mode. This card can be played at any time. If it is played outside of your turn, it counts as your action for your next turn. | ||
|bgcolor=880000 | |bgcolor=880000 | ||
|creator= | |creator=MagiMaster | ||
}} | }} | ||
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|text=Play this only if GIR is in play. Target player must discard two cards at random. | |text=Play this only if GIR is in play. Target player must discard two cards at random. | ||
|bgcolor=880000 | |bgcolor=880000 | ||
|creator= | |creator=MagiMaster | ||
}} | }} |
Revision as of 21:16, 1 March 2007
Invader Zim | |
---|---|
Designer | MagiMaster |
Date | 2/27/2007 |
Players | 2-4 (suggested 3) |
This is an untested deck. Its cards are complete, but it hasn't yet been tested. | |
To play Dvorak: Draw five cards each and leave the rest as a draw pile. On your turn, draw a card from the draw pile and play one Thing and/or one Action. (See the full rules.) | |
Print this deck | |
This deck is under construction. Anyone is welcome to contribute - check the talk page to find out more. |
Invader Zim is attempting to destroy the Earth! Dib must stop him! Gaz is going to play video games!
Special Rules
Things
There are two subcategories of things in addition to generic things.
Persons are goal cards. Each person has a unique victory condition. The player that controls a person whose condition is satisfied wins the game. Unless some card says otherwise, a player can only control one person at a time.
Alien Tech functions like any other thing, but some cards affect only Alien Tech instead of generic things.
Gear
In addition to the cards, you will need a coin for flipping.
Other Rules
When a thing is destroyed all things on that thing (including all things on those things) are destroyed as well. For example, if The PAK is on Dib, Dib is on The Skool, and The Skool is destroyed, all three are destroyed. (Since The PAK is destroyed, it's ability can't be used.)
Notes
This deck has been partially tested, but never thoroughly. It seems to play alright, if a little slowly. Currently, too many cards are focused on only one goal.
Currently there are several cards I'd like to add, but I don't really know what to do with them:
-
Lawn Gnomes
Shloogorgh
Sizz-lorr
The Tallest
The Massive
Mars
Gym
Mortos der Soulstealer
Tak
Minimoose
The Spooky Chihuahua
And many other things I missed...
Feel free to add new cards (especially those above) but any changes to existing cards should be discussed. Also, the existing cards use very technical body text. Please try to maintain this style. (In this deck's creator's opinion, this prevents any confusion over what the card does without ruining the sense of humor.) However, if you think you can make the text clearer, feel free to try.
Invader Zim and the characters therein belong to Jhonen Vasquez (or should).
Have Fun!
Card List
Action: Move target person you control onto The Skool.
Action: Move target person off the Skool, as long as you do not already control a person not on The Skool.