Difference between revisions of "RTS CCG card set"
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It's also based on some doodles that I do when I should be paying attention in college. | It's also based on some doodles that I do when I should be paying attention in college. | ||
==Special Rules== | ==Special Rules== | ||
Cornervalues are health ratings. Use counters or tokens to represent damage done. | You may only play Things when another card allows it. Cornervalues are health ratings. Use counters or tokens to represent damage done. They also represent the price of that Unit or Structure, as well as Tech Tree requirements. A letter before the number represents that another Thing is required to be in play before this can be played. A letter after means this Thing enables another Thing.<BR> | ||
{{card | |||
|title=Example Unit | |||
|text=Doesn't do anything, it's an example card. Remove from the deck. This card would need a card with 'A' after its health rating in play, to be put into play. | |||
|type=Thing - Unit | |||
|cornervalue=A10 | |||
|creator=Xahn Borealis | |||
|minicard=true | |||
}} | |||
{{card | |||
|title=Example Structure | |||
|text=Doesn't do anything, it's an example card. Remove from the deck. This card lets you play any card with 'A' before its health rating, even if this card doesn't do anything else. | |||
|type=Thing - Structure | |||
|cornervalue=30A | |||
|creator=Xahn Borealis | |||
|minicard=true | |||
}} | |||
Revision as of 11:22, 20 November 2008
RTS CCG | |
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Designer | Xahn Borealis |
Date | 10/11/08 |
Players | 2+ |
This is a CCG set, a set of cards which can be used to construct personalised decks, in the style of a collectable card game. | |
To play Dvorak: Draw five cards each and leave the rest as a draw pile. On your turn, draw a card from the draw pile and play one Thing and/or one Action. (See the full rules.) | |
Print this deck Generate MUSHcode | |
This deck is under construction. Anyone is welcome to contribute - check the talk page to find out more. |
This is my first CCG set, so any contribution would be appreciated, if not implemented in the set. It is based on ground-based RTSs, where you build up your base and construct units to send forth to war. It's NOT Command & Conquer, but seeing as it's the only RTS I've played the most, this set may end up very similar.
It's also based on some doodles that I do when I should be paying attention in college.
Special Rules
You may only play Things when another card allows it. Cornervalues are health ratings. Use counters or tokens to represent damage done. They also represent the price of that Unit or Structure, as well as Tech Tree requirements. A letter before the number represents that another Thing is required to be in play before this can be played. A letter after means this Thing enables another Thing.
Card List
"Constructors working. Let's get that Structure up."
"This is Razor Squad. Snipers have enemy contact. Orders, sir?"
"Jackhammer Tank rolling out, sir. Engage and destroy."
"Unit 11 engaging COMM: Firing solution acquired. Vector 16, 981. Modulating EM energy wave."
"Keep those arc welders hot! Those tanks won't build themselves, ladies!"
"Operating at 120 per cent efficiency, sir."