Difference between revisions of "Pure Pwnage CCG card set"

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|type=Action
|type=Action
|text=Play only if you have 6 Legendary Minions.  You win the game.  
|text=Play only if you have 6 Legendary Minions.  You win the game.  
|bgcolor=900
|creator=Bucky}}
{{card
|title=Internet Forum
|type=Thing
|text=Action:Put up to 3 n00bs (besides Kyle) from your discard pile or hand into play. ''TODO: find appropriate quote''
|bgcolor=900
|bgcolor=900
|creator=Bucky}}
|creator=Bucky}}

Revision as of 15:59, 22 February 2007

Pure Pwnage CCG
Designer MaxX Unlimited
Date began February 8th, 2007
Players 2+
This is a CCG set, a set of cards which can be used to construct personalised decks, in the style of a collectable card game.
To play Dvorak: Draw five cards each and leave the rest as a draw pile. On your turn, draw a card from the draw pile and play one Thing and/or one Action. (See the full rules.)
Cards.gif Print this deck

Telnet.gif Generate MUSHcode
Cards.gif Generate Lackey export
Mtgcard.gif Generate Apprentice CSV

Hammer and spanner.gif
This deck is under construction. Anyone is welcome to contribute - check the talk page to find out more.

Talk page updated, check the bottom. MaxX

Here is an attempt at a Pure Pwnage-themed Dvorak CCG. All cards, characters and content based on the internet program Pure Pwnage, 2004-2007 ROFLMAO Productions.

Anyone who has contributed to this project, or would like to, please contact me at maxxunlimited1682@hotmail.com or AIM SN: MaxXUnlimited56 so we can toss ideas around!

Special Rules

Prerequisites

This game requires one six-sided die for each player, and each player must possess his/her own deck. (minimum/maximum deck size to be decided)

Legendary Minions

Only one copy of any given Thing - Legendary Minion may be in play at a time. If a Thing - Legendary Minion enters play which shares its name with one already in play, the most recently played copy is destroyed.

Actions on Thing - Legendary Minion cards may only be used once per turn, and do not count against that player's Action(s) for that turn.

If a Thing - Legendary Minion would be destroyed as the result of a challenge, roll 1d6. If the player rolls an odd number, destroy it. If the player rolls an even number, it remains in play.

Challenge Actions

All Challenge Actions do not count against that player's Action(s) for that turn.

A player may issue as many Challenge Actions as he/she wishes during a turn, provided he/she hasn't exhausted all of his/her Minions.

During a player's turn, he/she may issue a Challenge Action against an opponent. The challenging player must select a Minion with which to make the challenge, and a Minion may be selected only once per turn. The defending player must choose a Minion which shares a skill with the opposing Minion. (should defending players be able to choose n00bs as well?) Defending players may choose the same Minion more than once in a turn. Both players roll 1d6 and apply bonuses and penalties from cards/effects in play; the losing player's Minion is destroyed. If (after bonuses/penalties) the result is a tie, both players roll again. This process continues until a victor is determined.

Card List

Jeremy - teh_pwnerer
Thing - Legendary Minion
Skill - RTS, FPS, MMO, CON, ARC
Jeremy and all other Minions under your control have +2 to RTS rolls.
Action: Discard a card; Destroy target non-Legendary Minion with Skill - RTS.
Card by MaxX Unlimited
Kyle
Thing - Legendary Minion
Counts as a n00b.
All n00bs under your control have +1 to all rolls.
Action: Discard a card; Look at the top 3 cards of target player's draw pile. Rearrange them in any order you wish.
Card by MaxX Unlimited
Doug - fps_doug
Thing - Legendary Minion
Skill - FPS, ARC, CON, RTS
Doug and all other Minions under your control have +2 to FPS rolls.
Action: Discard a card; Destroy target non-Legendary Minion with Skill - FPS.
Card by MaxX Unlimited
teh_masterer
Thing - Legendary Minion
Skill - ARC, CON, FPS, RTS, MMO
All Minions under your control have +1 to rolls.
Action: Discard a card; All Minions under your control gain +1 to rolls until end of turn.
Card by MaxX Unlimited
Anastasia - Taji
Thing - Legendary Minion
Skill - MMO, CON, ARC
Anastasia and all other Minions under your control have +2 to MMO rolls.
Action: Discard a card; Destroy target non-Legendary Minion with Skill - MMO.
Card by MaxX Unlimited
Dawei - Dave
Thing - Legendary Minion
Skill - CON, ARC, RTS
Dawei and all other Minions under your control have +2 to CON rolls.
Action: Discard a card; Destroy target non-Legendary Minion with Skill - CON.
Card by MaxX Unlimited
n00b
Thing - Minion
n00b has -2 to all rolls. Action: Nothing happens.
Card by Bucky
Beginner's Luck
Action
This card may be played any time a n00b is involved in a Challenge Action, even during an opponent's turn. That n00b automatically wins the challenge unless it rolls a 1.
Card by Bucky
Über Micro
Action
Choose one of the following: Draw three cards; destroy target Thing; or take another turn after this one.
Card by MaxX Unlimited
h0t chix
Thing - Minion
Skill - CON
h0t chix has -1 to CON rolls, -2 to all other rolls.
Action: Jeremy gains -5 to rolls until end of turn.
"Do you play games?"
"I have a Nintendo..."
Card by tessaloba
BOOM Headshot!
Action
Destroy target non-Legendary Minion.
Card by MaxX Unlimited
Frag Doll
Thing - Minion
Skill - FPS, CON
Frag Doll has +1 to FPS and CON rolls. If defeated in a Challenge by a male Minion, but not destroyed, Frag Doll suffers from an emotional crisis which negates her bonuses.
Action: HAWTNESS: All male Minions gain -1 to FPS and CON rolls until end of turn.
Card by tessaloba
Rush Zergenstein
Thing - Minion
Skill - RTS
-2 to MMO rolls. Rush Zergenstein enters play with +5 to RTS rolls. For every turn this card is in play, this bonus decreases by 1 to a minimum of -2.
"z0mg more tanks!!11"
Card by tessaloba
haxx0r
Thing - Minion
Skill - MMO, FPS Action: Look at a random card from an opponent's hand.
Card by Bucky
Meat Shield
Action
Play during a Challenge involving the MMO or FPS skills before any dice are rolled. Destroy any number of n00bs you control. Your Minions gain +1 to all rolls for the remainder of the Challenge for each n00b destroyed in this manner.
Card by Bucky
*pwn*
Action
Destroy any n00b except Kyle. This card may be played at any time.
Card by Bucky
Respawn
Action
Move one non-Legendary Minion from your Discard Pile to your hand.
Card by Bucky
Spawn Point
Thing
Whenever a Minion in play is destroyed, it moves to its controller's hand instead of the discard pile.
Card by Bucky
Gamer's Angst
Action
This card may be played any time a Legendary Minion is involved in a Challenge Action, even during an opponent's turn. A Legendary Minion of your choice (already involved in the challenge) automatically loses the challenge unless it rolls a 6, not counting any bonuses or penalties.
"So much pain in the world, Kyle."
Card by SnowCarve
FPS Server Host
Thing
As server host, your increased ping gives +1 to all your FPS rolls.
Card by SnowCarve
Powerleveler
Thing
Attach this card to any MMO-capable minion. That minion has +1 to all MMO rolls.
Card by SnowCarve
Uberzoom
Thing
Attach this card to any FPS-capable minion. That minion has +1 to all FPS rolls.
Card by SnowCarve
teh_masterer's Warning
Action
Deny an opponents challenge. Roll a die. Discard a minion of your choice if you rolled a 2 or less. Your challenger discards a minion of his choice if you rolled a 3 or more.
Card by SnowCarve
Spawn Camped
Action
If the opponent's card would have respawned as a minion without the FPS skill, deny that opponent's respawn.
Card by SnowCarve


Game Over
Action
Play only if you have at least 10 Minions and no other player has any. You win the game. Comment:Is this too powerful?
Card by Bucky
Name Pending
Action
Play only if you have 6 Legendary Minions. You win the game.
Card by Bucky


Internet Forum
Thing
Action:Put up to 3 n00bs (besides Kyle) from your discard pile or hand into play. TODO: find appropriate quote
Card by Bucky