Difference between revisions of "Halo: Starside deck"
Line 36: | Line 36: | ||
|text=If target ship is Human, or Covenant WSD, target ship is destroyed. If target ship is Covenant WSA, dissipate target shields. You may also use this if you are Jiralhanae. | |text=If target ship is Human, or Covenant WSD, target ship is destroyed. If target ship is Covenant WSA, dissipate target shields. You may also use this if you are Jiralhanae. | ||
|type=Action - Human | |type=Action - Human | ||
|bgcolor =AF0000 | |bgcolor=AF0000 | ||
}} | }} | ||
Line 43: | Line 43: | ||
|text=If target ship is Human, or Covenant WSD, target ship is destroyed. If target ship is Covenant WSA, dissipate target shields. You may also use this if you are UNSC. | |text=If target ship is Human, or Covenant WSD, target ship is destroyed. If target ship is Covenant WSA, dissipate target shields. You may also use this if you are UNSC. | ||
|type=Action - Covenant | |type=Action - Covenant | ||
|bgcolor =AF0000 | |bgcolor=AF0000 | ||
}} | }} | ||
Line 50: | Line 50: | ||
|text=Search the discard pile for a Human ship and move it into your hand. | |text=Search the discard pile for a Human ship and move it into your hand. | ||
|type=Action - Human(Insurrection) | |type=Action - Human(Insurrection) | ||
|bgcolor =AF0000 | |bgcolor=AF0000 | ||
}} | }} | ||
Line 57: | Line 57: | ||
|text=Search the draw pile for a Covenant ship and move it into your hand. | |text=Search the draw pile for a Covenant ship and move it into your hand. | ||
|type=Action - Covenant(Jiralhanae) | |type=Action - Covenant(Jiralhanae) | ||
|bgcolor =AF0000 | |bgcolor=AF0000 | ||
}} | }} | ||
Line 64: | Line 64: | ||
|text=Search the draw pile for a Covenant ship and move it into your hand. | |text=Search the draw pile for a Covenant ship and move it into your hand. | ||
|type=Action - Covenant(Jiralhanae) | |type=Action - Covenant(Jiralhanae) | ||
|bgcolor =AF0000 | |bgcolor=AF0000 | ||
}} | }} | ||
Line 71: | Line 71: | ||
|text=Play this when you destroy an enemy ship to gain control of it. If it is Covenant WSD, its shields remain dissipated. | |text=Play this when you destroy an enemy ship to gain control of it. If it is Covenant WSD, its shields remain dissipated. | ||
|type=Action - Human(Insurrection) | |type=Action - Human(Insurrection) | ||
|bgcolor =AF0000 | |bgcolor=AF0000 | ||
}} | }} | ||
Line 78: | Line 78: | ||
|text=All players place all their ships into play. Then roll 1dX for each ship you own, where X is ship strength. If roll is <2X, ship is destroyed. All players then do the same for their ships. | |text=All players place all their ships into play. Then roll 1dX for each ship you own, where X is ship strength. If roll is <2X, ship is destroyed. All players then do the same for their ships. | ||
|type=Action | |type=Action | ||
| | |bgcolor=AF0000 | ||
}} | }} | ||
Line 85: | Line 85: | ||
|text=All players place all their ships into play. Then roll 1dX for each ship you own, where X is ship strength. If roll is <2X, ship is destroyed. All players then do the same for their ships. | |text=All players place all their ships into play. Then roll 1dX for each ship you own, where X is ship strength. If roll is <2X, ship is destroyed. All players then do the same for their ships. | ||
|type=Action | |type=Action | ||
| | |bgcolor=AF0000 | ||
}} | }} | ||
Line 92: | Line 92: | ||
|text=All players place all their ships into play. Then roll 1dX for each ship you own, where X is ship strength. If roll is <2X, ship is destroyed. All players then do the same for their ships. | |text=All players place all their ships into play. Then roll 1dX for each ship you own, where X is ship strength. If roll is <2X, ship is destroyed. All players then do the same for their ships. | ||
|type=Action | |type=Action | ||
| | |bgcolor=AF0000 | ||
}} | }} | ||
Line 100: | Line 100: | ||
|longtext =true | |longtext =true | ||
|type=Thing - Human(UNSC) | |type=Thing - Human(UNSC) | ||
| | |bgcolor =0000AF | ||
}} | }} | ||
Line 108: | Line 108: | ||
|longtext =true | |longtext =true | ||
|type=Thing - Human(UNSC) | |type=Thing - Human(UNSC) | ||
| | |bgcolor =0000AF | ||
}} | }} | ||
Line 116: | Line 116: | ||
|longtext =true | |longtext =true | ||
|type=Thing - Human(UNSC) | |type=Thing - Human(UNSC) | ||
| | |bgcolor =0000AF | ||
}} | }} | ||
Line 124: | Line 124: | ||
|longtext=true | |longtext=true | ||
|type=Thing - Covenant | |type=Thing - Covenant | ||
| | |bgcolor =0000AF | ||
|cornervalue =40 | |cornervalue =40 | ||
}} | }} | ||
Line 133: | Line 133: | ||
|longtext=true | |longtext=true | ||
|type=Thing - Covenant | |type=Thing - Covenant | ||
| | |bgcolor =0000AF | ||
|cornervalue =40 | |cornervalue =40 | ||
}} | }} | ||
Line 142: | Line 142: | ||
|longtext =true | |longtext =true | ||
|type=Thing - Covenant | |type=Thing - Covenant | ||
| | |bgcolor =0000AF | ||
}} | }} | ||
Line 150: | Line 150: | ||
|longtext =true | |longtext =true | ||
|type=Thing - Covenant | |type=Thing - Covenant | ||
| | |bgcolor =0000AF | ||
}} | }} | ||
Line 158: | Line 158: | ||
|longtext =true | |longtext =true | ||
|type=Thing - Covenant(Sangheili) | |type=Thing - Covenant(Sangheili) | ||
| | |bgcolor =0000AF | ||
}} | }} | ||
Line 166: | Line 166: | ||
|longtext=true | |longtext=true | ||
|type=Thing - Human | |type=Thing - Human | ||
| | |bgcolor =0000AF | ||
|cornervalue =35 | |cornervalue =35 | ||
}} | }} | ||
Line 175: | Line 175: | ||
|longtext=true | |longtext=true | ||
|type=Thing - Human | |type=Thing - Human | ||
| | |bgcolor=0000AF | ||
|cornervalue =35 | |cornervalue =35 | ||
}} | }} | ||
Line 184: | Line 184: | ||
|longtext =true | |longtext =true | ||
|type=Thing - Covenant | |type=Thing - Covenant | ||
| | |bgcolor=0000AF | ||
|cornervalue =50 | |cornervalue =50 | ||
}} | }} | ||
Line 193: | Line 193: | ||
|longtext =true | |longtext =true | ||
|type=Thing - Human | |type=Thing - Human | ||
| | |bgcolor=0000AF | ||
|cornervalue =45 | |cornervalue =45 | ||
}} | }} | ||
Line 202: | Line 202: | ||
|longtext=true | |longtext=true | ||
|type=Thing - Human | |type=Thing - Human | ||
| | |bgcolor=0000AF | ||
|cornervalue =40 | |cornervalue =40 | ||
}} | }} | ||
Line 211: | Line 211: | ||
|longtext=true | |longtext=true | ||
|type=Thing - Human | |type=Thing - Human | ||
| | |bgcolor=0000AF | ||
|cornervalue =40 | |cornervalue =40 | ||
}} | }} | ||
Line 220: | Line 220: | ||
|longtext=true | |longtext=true | ||
|type=Thing - Human | |type=Thing - Human | ||
| | |bgcolor=0000AF | ||
|cornervalue =45 | |cornervalue =45 | ||
}} | }} | ||
Line 229: | Line 229: | ||
|longtext=true | |longtext=true | ||
|type=Thing - Human | |type=Thing - Human | ||
| | |bgcolor=0000AF | ||
|cornervalue =45 | |cornervalue =45 | ||
}} | }} |
Revision as of 13:09, 4 November 2008
Halo: Starside | |
---|---|
Designer | Xahn Borealis |
Date | 3/11/2008 |
Players | 2+ |
This is an unfinished deck. It is incomplete, and is not playable. | |
To play Dvorak: Draw five cards each and leave the rest as a draw pile. On your turn, draw a card from the draw pile and play one Thing and/or one Action. (See the full rules.) | |
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This deck is under construction. Anyone is welcome to contribute - check the talk page to find out more. |
This is a deck based around the space combat that takes place in the Halo novels and the limitations of that universe(Slipspace, nukes, shields, prowlers, etc). This is my first deck, so any help would be appreciated.
One more thing...no Halo Installations, Flood, Master Chief or Forerunners(maybe). It would just complicate things to try and tie this in with the whole Halo story arc.
Special Rules
A player must choose a race and allegiance at the start of the game. These are: Human(UNSC), Human(Insurrection), Covenant(Sangheili/Elites) and Covenant(Jiralhanae/Brutes) Each race has card limitations and advantages, i.e. the Insurrectionists cannot use Spartan teams or prowlers, but can use the Black Market or Piracy to easily procure ships.
Then draw until you have three ships if you are Covenant, four if you are Human. This balances out the whole Covenant-has-shields-and-plasma-weapons against the Humans-have-nukes-and-not-many thing.
Card List
WSD = With shields dissipated.
WSA = With shields active
card cornervalues represent ship strength