Difference between revisions of "Talk:Gears of War deck"
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Ooooh, and an Active Reload. If you win a firefight, roll the dice. On a 5 or 6, you get +3 (testing needed?) power during the next firefight? --[[User:Lifeinsepia|Lifeinsepia]] 19:44, 2 September 2008 (BST) | Ooooh, and an Active Reload. If you win a firefight, roll the dice. On a 5 or 6, you get +3 (testing needed?) power during the next firefight? --[[User:Lifeinsepia|Lifeinsepia]] 19:44, 2 September 2008 (BST) | ||
Hi, me again! I took the liberty of adding in a simple <br > at the end of each line of the fire fight instructions. This should make the rules easier to read. | Hi, me again! I took the liberty of adding in a simple < br > at the end of each line of the fire fight instructions. This should make the rules easier to read. |
Revision as of 18:32, 4 September 2008
How about a Hammer of Dawn? Instant kill, as long as the enemy's attack would kill you, and you score a 6 on a dice? --Lifeinsepia 19:42, 2 September 2008 (BST)
Ooooh, and an Active Reload. If you win a firefight, roll the dice. On a 5 or 6, you get +3 (testing needed?) power during the next firefight? --Lifeinsepia 19:44, 2 September 2008 (BST)
Hi, me again! I took the liberty of adding in a simple < br > at the end of each line of the fire fight instructions. This should make the rules easier to read.