Difference between revisions of "Ninjas vs Pirates deck"
Lifeinsepia (talk | contribs) |
Lifeinsepia (talk | contribs) |
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| title = Moves | | title = Moves | ||
| text = Allows up to (and including) 3 moves this turn. | | text = Allows up to (and including) 3 moves this turn. | ||
| type = Ninja Move | | type = Ninja Move | ||
| bgcolor = 609 | | bgcolor = 609 | ||
Line 416: | Line 410: | ||
| type = Pirate Energy | | type = Pirate Energy | ||
| bgcolor = F60 | | bgcolor = F60 | ||
}} | |||
{{Card | |||
| title = Energy | |||
| text = Worth 1 point of energy. Playing an energy doesn't take up a move. | |||
| type = Pirate Energy | |||
| bgcolor = F60 | |||
}} | |||
{{Card | |||
| title = Energy | |||
| text = Worth 1 point of energy. Playing an energy doesn't take up a move. | |||
| type = Pirate Energy | |||
| bgcolor = F60 | |||
}} | |||
{{Card | |||
| title = Energy | |||
| text = Worth 1 point of energy. Playing an energy doesn't take up a move. | |||
| type = Pirate Energy | |||
| bgcolor = F60 | |||
}} | |||
{{Card | |||
| title = Energy | |||
| text = Worth 1 point of energy. Playing an energy doesn't take up a move. | |||
| type = Pirate Energy | |||
| bgcolor = F60 | |||
}} | |||
{{Card | |||
| title = Energy | |||
| text = Worth 1 point of energy. Playing an energy doesn't take up a move. | |||
| type = Pirate Energy | |||
| bgcolor = F60 | |||
}} | |||
{{Card | |||
| title = Energy | |||
| text = Worth 1 point of energy. Playing an energy doesn't take up a move. | |||
| type = Pirate Energy | |||
| bgcolor = F60 | |||
}} | |||
{{Card | |||
| title = Energy | |||
| text = Worth 1 point of energy. Playing an energy doesn't take up a move. | |||
| type = Pirate Energy | |||
| bgcolor = F60 | |||
}} | |||
{{Card | |||
| title = Energy | |||
| text = Worth 1 point of energy. Playing an energy doesn't take up a move. | |||
| type = Pirate Energy | |||
| bgcolor = F60 | |||
}} | |||
{{Card | |||
| title = Energy | |||
| text = Worth 1 point of energy. Playing an energy doesn't take up a move. | |||
| type = Pirate Energy | |||
| bgcolor = F60 | |||
}} | |||
{{Card | |||
| title = Energy | |||
| text = Worth 1 point of energy. Playing an energy doesn't take up a move. | |||
| type = Pirate Energy | |||
| bgcolor = F60 | |||
}} | |||
{{Card | |||
| title = Energy | |||
| text = Worth 1 point of energy. Playing an energy doesn't take up a move. | |||
| type = Pirate Energy | |||
| bgcolor = F60 | |||
}} | |||
{{Card | |||
| title = Energy | |||
| text = Worth 1 point of energy. Playing an energy doesn't take up a move. | |||
| type = Pirate Energy | |||
| bgcolor = F60 | |||
}} | |||
{{Card | |||
| title = Energy | |||
| text = Worth 1 point of energy. Playing an energy doesn't take up a move. | |||
| type = Pirate Energy | |||
| bgcolor = F60 | |||
}} | |||
{{Card | |||
| title = Energy | |||
| text = Worth 1 point of energy. Playing an energy doesn't take up a move. | |||
| type = Pirate Energy | |||
| bgcolor = F60 | |||
}} | |||
{{Card | |||
| title = Energy | |||
| text = Worth 1 point of energy. Playing an energy doesn't take up a move. | |||
| type = Pirate Energy | |||
| bgcolor = F60 | |||
}} | |||
{{Card | |||
| title = Pirate | |||
| text = Cudgel: 1: Deals out 1 point of damage to any living Ninja in play.<br> Board 'em!: 3: View any other players hand, and then deal 1 point of damage to an enemy Ninja. | |||
| type = A Pirate | |||
| bgcolor = 930 | |||
| cornervalue = 5 | |||
}} | |||
{{Card | |||
| title = Pirate | |||
| text = Cudgel: 1: Deals out 1 point of damage to any living Ninja in play.<br> Board 'em!: 3: View any other players hand, and then deal 1 point of damage to an enemy Ninja. | |||
| type = A Pirate | |||
| bgcolor = 930 | |||
| cornervalue = 5 | |||
}} | |||
{{Card | |||
| title = Pirate | |||
| text = Cudgel: 1: Deals out 1 point of damage to any living Ninja in play.<br> Board 'em!: 3: View any other players hand, and then deal 1 point of damage to an enemy Ninja. | |||
| type = A Pirate | |||
| bgcolor = 930 | |||
| cornervalue = 5 | |||
}} | |||
{{Card | |||
| title = Pirate | |||
| text = Cudgel: 1: Deals out 1 point of damage to any living Ninja in play.<br> Board 'em!: 3: View any other players hand, and then deal 1 point of damage to an enemy Ninja. | |||
| type = A Pirate | |||
| bgcolor = 930 | |||
| cornervalue = 5 | |||
}} | |||
{{Card | |||
| title = Pirate | |||
| text = Cudgel: 1: Deals out 1 point of damage to any living Ninja in play.<br> Board 'em!: 3: View any other players hand, and then deal 1 point of damage to an enemy Ninja. | |||
| type = A Pirate | |||
| bgcolor = 930 | |||
| cornervalue = 5 | |||
}} | |||
{{Card | |||
| title = Pirate | |||
| text = Cudgel: 1: Deals out 1 point of damage to any living Ninja in play.<br> Board 'em!: 3: View any other players hand, and then deal 1 point of damage to an enemy Ninja. | |||
| type = A Pirate | |||
| bgcolor = 930 | |||
| cornervalue = 5 | |||
}} | |||
{{Card | |||
| title = Pirate | |||
| text = Cudgel: 1: Deals out 1 point of damage to any living Ninja in play.<br> Board 'em!: 3: View any other players hand, and then deal 1 point of damage to an enemy Ninja. | |||
| type = A Pirate | |||
| bgcolor = 930 | |||
| cornervalue = 5 | |||
}} | }} | ||
{{Card | {{Card | ||
Line 427: | Line 560: | ||
| title = Yar! | | title = Yar! | ||
| text = Allows any Pirate to repeat an attack at no extra energy cost. | | text = Allows any Pirate to repeat an attack at no extra energy cost. | ||
| type = Pirate Special Move | |||
| bgcolor = 930 | |||
}} | |||
{{Card | |||
| title = Yar! | |||
| text = Allows any Pirate to repeat an attack at no extra energy cost. | |||
| type = Pirate Special Move | |||
| bgcolor = 930 | |||
}} | |||
{{Card | |||
| title = Yar! | |||
| text = Allows any Pirate to repeat an attack at no extra energy cost. | |||
| type = Pirate Special Move | |||
| bgcolor = 930 | |||
}} | |||
{{Card | |||
| title = Yar! | |||
| text = Allows any Pirate to repeat an attack at no extra energy cost. | |||
| type = Pirate Special Move | |||
| bgcolor = 930 | |||
}} | |||
{{Card | |||
| title = Yar! | |||
| text = Allows any Pirate to repeat an attack at no extra energy cost. | |||
| type = Pirate Special Move | |||
| bgcolor = 930 | |||
}} | |||
{{Card | |||
| title = Aft Cannons Fire! | |||
| text = Choose a Pirate. For the next 3 turns, all of that Pirates attacks do +2 damage. | |||
| type = Pirate Special Move | |||
| bgcolor = 930 | |||
}} | |||
{{Card | |||
| title = Aft Cannons Fire! | |||
| text = Choose a Pirate. For the next 3 turns, all of that Pirates attacks do +2 damage. | |||
| type = Pirate Special Move | | type = Pirate Special Move | ||
| bgcolor = 930 | | bgcolor = 930 | ||
Line 439: | Line 608: | ||
| title = Pirate Lord | | title = Pirate Lord | ||
| text = Choose a Pirate. That Pirate is promoted to Pirate Lord. Next turn, you may play up to 3 pirates without using any moves. | | text = Choose a Pirate. That Pirate is promoted to Pirate Lord. Next turn, you may play up to 3 pirates without using any moves. | ||
| type = Pirate Special Move | |||
| bgcolor = 930 | |||
}} | |||
{{Card | |||
| title = Plunder and Pillage | |||
| text = Choose any other players hand, and discard 3 cards from it. | |||
| type = Pirate Special Move | |||
| bgcolor = 930 | |||
}} | |||
{{Card | |||
| title = Plunder and Pillage | |||
| text = Choose any other players hand, and discard 3 cards from it. | |||
| type = Pirate Special Move | | type = Pirate Special Move | ||
| bgcolor = 930 | | bgcolor = 930 |
Revision as of 17:44, 2 September 2008
Ninjas vs Pirates deck | |
---|---|
Designer | LifeInSepia |
Date | 2/09/2008 |
Players | 2 - 8 |
This deck has not been categorised. | |
To play Dvorak: Draw five cards each and leave the rest as a draw pile. On your turn, draw a card from the draw pile and play one Thing and/or one Action. (See the full rules.) | |
Print this deck | |
This deck is locked. Further cards should not be added - leave feedback on the talk page. |
This game is the embodiment of the Ninjas Vs Pirates war.
Special Rules
At the start of the game, each player must pledge allegiance to either the Pirates or the Ninjas. The teams can be distributed evenly, or in a biased manner, its up to the players.
Energy Tokens
In order to perform attacks, the card must have enough energy tokens to perform that attack. When the action is triggered, the required number of tokens to perform that attack are discarded.
Life Force
Each card has a set number of life points. If these are all extinguished, then the card is discarded.
Moves
At the start of a players turn, he or she must play a moves card. This card represents the number of actions the player can make in one turn. Actions include attacking, playing cards, or anything else the player does. If a player has no moves card, they cannot go.
Hands
A player must always have 5 cards in his or her hand. At the end of a turn, the player must redraw cards until they have 5 cards again.
Card List
Shuriken: 3: Deals out 3 points of damage to any living Pirate in play.
Shuriken: 3: Deals out 3 points of damage to any living Pirate in play.
Shuriken: 3: Deals out 3 points of damage to any living Pirate in play.
Shuriken: 3: Deals out 3 points of damage to any living Pirate in play.
Shuriken: 3: Deals out 3 points of damage to any living Pirate in play.
Shuriken: 3: Deals out 3 points of damage to any living Pirate in play.
Shuriken: 3: Deals out 3 points of damage to any living Pirate in play.
Shuriken: 3: Deals out 3 points of damage to any living Pirate in play.
Board 'em!: 3: View any other players hand, and then deal 1 point of damage to an enemy Ninja.
Board 'em!: 3: View any other players hand, and then deal 1 point of damage to an enemy Ninja.
Board 'em!: 3: View any other players hand, and then deal 1 point of damage to an enemy Ninja.
Board 'em!: 3: View any other players hand, and then deal 1 point of damage to an enemy Ninja.
Board 'em!: 3: View any other players hand, and then deal 1 point of damage to an enemy Ninja.
Board 'em!: 3: View any other players hand, and then deal 1 point of damage to an enemy Ninja.
Board 'em!: 3: View any other players hand, and then deal 1 point of damage to an enemy Ninja.
Board 'em!: 3: View any other players hand, and then deal 1 point of damage to an enemy Ninja.