Difference between revisions of "Road Trip deck"
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Gas: represents your hand size. You can draw an extra card if you discard one from your hand first. | Gas: represents your hand size. You can draw an extra card if you discard one from your hand first. | ||
CounterAction: Can be played against an action on someone else's turn. | |||
You can draw 1 card normally, buy gas, play 1 action or milage, play 1 thing, and play 1 road each turn if you want | You can draw 1 card normally, buy gas, play 1 action or milage, play 1 thing, and play 1 road each turn if you want | ||
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{{card | {{card | ||
|title=Yellow Means Floor It | |title=Yellow Means Floor It | ||
|type= | |type=CounterAction | ||
|text='''NEGATES STOP LIGHT'''(illegal) | |text='''NEGATES STOP LIGHT'''(illegal) | ||
}} | }} |
Revision as of 18:49, 30 June 2008
Special Rules:
Mileage Cards: Are a type of action card. If you drive 500 (or any agreed-upon #) miles, YOU WIN!!!. Keep score of this on paper.
Roads: Belong to no one and go in the middle. New roads cancel old ones, which get destroyed. All roads have a speed limit(it can be infinite though) which is a cornervalue. You can't play mileage higher than the speed limit or you risk getting a ticket.
Cops: can be played any time someone breaks the law, even on someone else's turn. Negate the illegal action or thing and give player a ticket, which should also be kept track of on paper. If you get 5 tickets, you're eliminated.
Gas: represents your hand size. You can draw an extra card if you discard one from your hand first.
CounterAction: Can be played against an action on someone else's turn.
You can draw 1 card normally, buy gas, play 1 action or milage, play 1 thing, and play 1 road each turn if you want
Max Hand size is 7
-Card List-