Difference between revisions of "NetHack deck"
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{{Infobox | |||
| title=NetHack | |||
| designer=Kevan | |||
| date=29th April 2001 | |||
| players=2 | |||
| status=Playable | |||
}} | |||
Use your strength, cunning and/or equipment to battle through ten levels of a monster-filled dungeon, and escape with the Amulet of Yendor. Based, naturally, on the classic computer game. | |||
==Special Rules== | |||
===Dungeon Levels=== | |||
Each Player is, at any given time, on a Dungeon Level - a number between one and ten. This should be tracked with a D10, or on paper, or with counters, or somesuch. The player is considered to share that Level with any Monsters that their opponent controls. | |||
===Loot and Monsters=== | |||
If a card says "Play only on Level X", a player can only play it if they are on Dungeon Level X. | |||
If a card says "Play only ''onto'' Level X" (typically only for monsters), it can only be played if their ''opponent'' is on Dungeon Level X. | |||
===Combat=== | |||
A Player may, as an Action, declare Combat. During Combat, a Player discards any number of Monster cards from their hand to represent their attack's power. The Strength of each discarded card is considered to be a Strike against a chosen Monster in play - if the total of Strikes against a Monster exceed its Strength, it is destroyed. For example, a Cockatrice (2) could be destroyed by discarding an Orc card (3), or by discarding a Bat and a Killer Bees card (1 each). | |||
===Staircases=== | |||
If a Player faces no Monsters (that is, their Opponent controls no Monsters) they may - as an Action - go up or down a Staircase, incrementing or decrementing their Dungeon Level accordingly. Players may not go down from Level Ten. | |||
===Equipment=== | |||
All non-Monster Things are Equipment. A Player may take an Action to discard any amount of Equipment they have in play, unless they have had the "Cursed!" card played onto them. | |||
===Wielding=== | |||
Players may only use a single Weapon during combat. | |||
==Card List== | |||
{{card | |||
|title=Amulet of Yendor | |||
|type=Thing | |||
|text=Play only on Level Ten. If you move up from Level One, you win the Game. | |||
|bgcolor=000066 | |||
}} | |||
{{card | |||
|title=+1 Dagger | |||
|type=Thing | |||
|text=You may add one to the Strength of a single discarded Monster card, during combat. | |||
|bgcolor=000066 | |||
}} | |||
{{card | |||
|title=Goblin | |||
|cornervalue=2 | |||
|type=Thing | |||
|text= | |||
|bgcolor=000066 | |||
}} | |||
{{card | |||
|title=Giant Bat | |||
|cornervalue=1 | |||
|type=Thing | |||
|text= | |||
|bgcolor=000066 | |||
}} | |||
{{card | |||
|title=+2 Short Sword | |||
|type=Thing | |||
|text=You may add two to the Strength of a single discarded Monster card, during combat. | |||
|bgcolor=000066 | |||
}} | |||
{{card | |||
|title=Floating Eye | |||
|cornervalue=1 | |||
|type=Thing | |||
|text=If Floating Eye is destroyed, the Player who destroyed it may look at its controller's hand. '''Action:''' Your Opponent may not play Actions during his or her next turn. | |||
|bgcolor=000066 | |||
}} | |||
{{card | |||
|title=Sacrificial Altar | |||
|type=Action | |||
|text=Shuffle up to three Monsters from the discard pile into the draw pile. Draw as many cards. | |||
|bgcolor=660000 | |||
}} | |||
{{card | |||
|title=Scroll of Teleportation | |||
|type=Thing | |||
|text='''Action:''' Destroy this Scroll, and all Monsters you face. Move yourself up or down three Dungeon Levels. | |||
|bgcolor=000066 | |||
}} | |||
{{card | |||
|title=Orc | |||
|cornervalue=3 | |||
|type=Thing | |||
|text=Play only onto Level 3 or higher. | |||
|bgcolor=000066 | |||
}} | |||
{{card | |||
|title=Wand of Fire | |||
|type=Thing | |||
|text='''Action:''' Discard two cards to destroy a Monster with Strength 5 or less. | |||
|bgcolor=000066 | |||
}} | |||
{{card | |||
|title=Nothing Happens | |||
|type=Action | |||
|text=Destroy a Wand. | |||
|bgcolor=660000 | |||
}} | |||
{{card | |||
|title=Boots of Speed | |||
|type=Thing | |||
|text=You may play two Actions per turn, provided neither of them are Monsters' abilities. | |||
|bgcolor=000066 | |||
}} | |||
{{card | |||
|title=Cockatrice | |||
|cornervalue=2 | |||
|type=Thing | |||
|text=Play only onto Level 6 or higher. Can only be killed by a Player with a Weapon, or with Gauntlets. | |||
|bgcolor=000066 | |||
}} | |||
{{card | |||
|title=Skeleton | |||
|cornervalue=3 | |||
|type=Thing | |||
|text= | |||
|bgcolor=000066 | |||
}} | |||
{{card | |||
|title=+3 Battle-Axe | |||
|type=Thing | |||
|text=You may add three to the Strength of a single discarded Monster card, during combat. | |||
|bgcolor=000066 | |||
}} | |||
{{card | |||
|title=Trapdoor | |||
|type=Action | |||
|text=Increment a chosen Player's Dungeon Level, or destroy a Monster (other than Giant Bat, Ghost, Floating Eye and Vampire). | |||
|bgcolor=660000 | |||
}} | |||
{{card | |||
|title=Magic Trap | |||
|type=Action | |||
|text=A chosen Player draws a card and discards a card at random. | |||
|bgcolor=660000 | |||
}} | |||
{{card | |||
|title=Wand of Taming | |||
|type=Thing | |||
|text='''Action:''' Discard three cards to gain control of a Monster. | |||
|bgcolor=000066 | |||
}} | |||
{{card | |||
|title=Scroll of Fire | |||
|type=Thing | |||
|text='''Action:''' Destroy this Scroll, and discard two cards. Destroy a Monster with Strength 5 or less. | |||
|bgcolor=000066 | |||
}} | |||
{{card | |||
|title=Red Dragon | |||
|cornervalue=7 | |||
|type=Thing | |||
|text=Play only onto Level 7 or higher. | |||
|bgcolor=000066 | |||
}} | |||
{{card | |||
|title=+1 Bow | |||
|type=Thing | |||
|text=You may add one to the Strength of a single discarded Monster card, during combat. | |||
|bgcolor=000066 | |||
}} | |||
{{card | |||
|title=Blessed +2 Stormbringer | |||
|type=Thing | |||
|text=You may add two to the Strength of all discarded Monster cards, during combat. | |||
|bgcolor=000066 | |||
}} | |||
{{card | |||
|title=-1 Dagger | |||
|type=Thing | |||
|text=Play onto an Opponent. You must subtract one from the Strength of a single discarded Monster card, during combat. | |||
|bgcolor=000066 | |||
}} | |||
{{card | |||
|title=Prayer | |||
|type=Action | |||
|text=Choose one: Discard a "Sacrificial Altar" card to draw five cards, or destroy any number of "Cursed!" cards and Lodestones. | |||
|bgcolor=660000 | |||
}} | |||
{{card | |||
|title=Prayer | |||
|type=Action | |||
|text=Choose one: Discard a "Sacrificial Altar" card to draw five cards, or destroy any number of "Cursed!" cards and Lodestones. | |||
|bgcolor=660000 | |||
}} | |||
{{card | |||
|title=Bag of Holding | |||
|type=Thing | |||
|text=You need not discard cards at the end of your turn. | |||
|bgcolor=000066 | |||
}} | |||
{{card | |||
|title=Scroll of Summon Monster | |||
|type=Thing | |||
|text='''Action:''' Destroy this Scroll. Put any Monster card into play from your hand, irrespective of your opponent's Dungeon Level. | |||
|bgcolor=000066 | |||
}} | |||
{{card | |||
|title=Kobold | |||
|cornervalue=2 | |||
|type=Thing | |||
|text= | |||
|bgcolor=000066 | |||
}} | |||
{{card | |||
|title=Wand of Polymorph | |||
|type=Thing | |||
|text='''Action:''' Destroy a Thing and replace it with a Thing of the same type (Monster/Equipment) from your hand. | |||
|bgcolor=000066 | |||
}} | |||
{{card | |||
|title=Treasure Chest | |||
|type=Action | |||
|text=Draw three cards, unless your Opponent chooses to discard a Trap or Mimic card from their hand, in which case you must discard three cards. | |||
|bgcolor=660000 | |||
}} | |||
{{card | |||
|title=Mimic | |||
|cornervalue=2 | |||
|type=Thing | |||
|text=Play only onto Level 4 or higher. When Mimic comes into play, you may destroy a piece of Equipment that your Opponent played last turn. | |||
|bgcolor=000066 | |||
}} | |||
{{card | |||
|title=Killer Bees | |||
|cornervalue=1 | |||
|type=Thing | |||
|text=Play onto Level 4 or higher. Killer Bees must be destroyed three times before they leave play. | |||
|bgcolor=000066 | |||
}} | |||
{{card | |||
|title=Gelatinous Cube | |||
|cornervalue=2 | |||
|type=Thing | |||
|text= | |||
|bgcolor=000066 | |||
}} | |||
{{card | |||
|title=Ogre | |||
|cornervalue=4 | |||
|type=Thing | |||
|text=Play only onto Level 3 or higher. | |||
|bgcolor=000066 | |||
}} | |||
{{card | |||
|title=Nymph | |||
|cornervalue=2 | |||
|type=Thing | |||
|text=Play only onto Level 3 or higher. '''Action:''' Return a piece of your Opponent's Equipment to their hand. They may not play it again while Nymph is in play. (If the Amulet of Yendor is stolen, it may be replayed on any level.) | |||
|bgcolor=000066 | |||
}} | |||
{{card | |||
|title=Cursed! | |||
|type=Thing | |||
|text=Play onto an Opponent. They cannot use the "discard" Action, and must always use their weakest Weapon in combat. | |||
|bgcolor=000066 | |||
}} | |||
{{card | |||
|title=Cursed! | |||
|type=Thing | |||
|text=Play onto an Opponent. They cannot use the "discard" Action, and must always use their weakest Weapon in combat. | |||
|bgcolor=000066 | |||
}} | |||
{{card | |||
|title=Cursed! | |||
|type=Thing | |||
|text=Play onto an Opponent. They cannot use the "discard" Action, and must always use their weakest Weapon in combat. | |||
|bgcolor=000066 | |||
}} | |||
{{card | |||
|title=Cursed! | |||
|type=Thing | |||
|text=Play onto an Opponent. They cannot use the "discard" Action, and must always use their weakest Weapon in combat. | |||
|bgcolor=000066 | |||
}} | |||
{{card | |||
|title=Zombie | |||
|cornervalue=2 | |||
|type=Thing | |||
|text= | |||
|bgcolor=000066 | |||
}} | |||
{{card | |||
|title=Potion of Holy Water | |||
|type=Thing | |||
|text='''Action:''' Destroy Holy Water to destroy a "Cursed!" card, a Lodestone or an undead Monster. | |||
|bgcolor=000066 | |||
}} | |||
{{card | |||
|title=Welcome to Asidonhopo's! | |||
|type=Action | |||
|text=Play only on Level 3 or higher. Discard X cards to search the draw pile for X/2 pieces of Equipment (rounding down), and put them into your hand. | |||
|bgcolor=660000 | |||
}} | |||
{{card | |||
|title=Scroll of Magic Mapping | |||
|type=Thing | |||
|text='''Action:''' Destroy this Scroll. Search the draw pile for an Altar or Trap or Asidonhopo card and put it into your hand. | |||
|bgcolor=000066 | |||
}} | |||
{{card | |||
|title=+1 Mace | |||
|type=Thing | |||
|text=You may add one to the Strength of a single discarded Monster card, during combat. | |||
|bgcolor=000066 | |||
}} | |||
{{card | |||
|title=+0 Dagger | |||
|type=Thing | |||
|text=No combat bonus. | |||
|bgcolor=000066 | |||
}} | |||
{{card | |||
|title=-2 Long Sword | |||
|type=Thing | |||
|text=Play onto an Opponent. You must subtract two from the Strength of a single discarded Monster card, during combat. | |||
|bgcolor=000066 | |||
}} | |||
{{card | |||
|title=Water Trap | |||
|type=Action | |||
|text=Choose a Player; destroy all Scrolls and Potions they control. | |||
|bgcolor=660000 | |||
}} | |||
{{card | |||
|title=Amulet of ESP | |||
|type=Thing | |||
|text='''Action:''' Look at your Opponent's hand. | |||
|bgcolor=000066 | |||
}} | |||
{{card | |||
|title=Minotaur | |||
|cornervalue=6 | |||
|type=Thing | |||
|text=Play only onto Level 8 or higher. | |||
|bgcolor=000066 | |||
}} | |||
{{card | |||
|title=Wizard of Yendor | |||
|cornervalue=3 | |||
|type=Thing | |||
|text=Play only if your Opponent has the Amulet of Yendor. '''Action:''' Discard your hand and destroy the Amulet. You may not use this ability on the same turn that the Wizard came into play. | |||
|bgcolor=000066 | |||
}} | |||
{{card | |||
|title=Troll | |||
|cornervalue=3 | |||
|type=Thing | |||
|text=When Troll is destroyed, the Player who controlled it may discard two cards to return it to their hand. | |||
|bgcolor=000066 | |||
}} | |||
{{card | |||
|title=Potion of Speed | |||
|type=Thing | |||
|text='''Action:''' Destroy this Potion. You may play any number of Actions this turn, but may not use two Actions in the same way. (eg. descending two flights of stairs.) | |||
|bgcolor=000066 | |||
}} | |||
{{card | |||
|title=Brass Lantern | |||
|type=Thing | |||
|text='''Action:''' You are granted a wish! Look through the draw and discard pile, and your opponent's hand, putting a card of your choice into your hand. Brass Lantern is then destroyed. | |||
|bgcolor=000066 | |||
}} | |||
{{card | |||
|title=Wand of Invisibility | |||
|type=Thing | |||
|text='''Action:''' Discard two cards; you may not be targetted by Actions until your next turn. | |||
|bgcolor=000066 | |||
}} | |||
{{card | |||
|title=Umber Hulk | |||
|cornervalue=4 | |||
|type=Thing | |||
|text=Play only onto Level 5 or higher. '''Action:''' Choose a card at random from your opponent's hand. Your opponent must play that card immediately, regardless of Level. | |||
|bgcolor=000066 | |||
}} | |||
{{card | |||
|title=Rust Monster | |||
|cornervalue=3 | |||
|type=Thing | |||
|text=Play only onto Level 2 or higher. If Rust Monster is killed using a Weapon other than a Bow, destroy that Weapon. | |||
|bgcolor=000066 | |||
}} | |||
{{card | |||
|title=Green Dragon | |||
|cornervalue=7 | |||
|type=Thing | |||
|text=Play only onto Level 7 or higher. | |||
|bgcolor=000066 | |||
}} | |||
{{card | |||
|title=Leprechaun | |||
|cornervalue=1 | |||
|type=Thing | |||
|text=Play only onto Level 2 or higher. If Leprechaun is destroyed, your Opponent may draw three cards. '''Action:''' Opponent discards a card. | |||
|bgcolor=000066 | |||
}} | |||
{{card | |||
|title=Wand of Teleportation | |||
|type=Thing | |||
|text='''Action:''' Discard two cards to return a Monster to its owner's hand. | |||
|bgcolor=000066 | |||
}} | |||
{{card | |||
|title=Amulet of Reflection | |||
|type=Thing | |||
|text=If you are targetted by an Action, you may discard two cards to reflect that Action back at your Opponent. | |||
|bgcolor=000066 | |||
}} | |||
{{card | |||
|title="Elbereth" | |||
|type=Thing | |||
|text=You may not be affected by Monsters' Actions, or by Traps. Whenever you declare Combat or tread a Staircase, destroy this card. | |||
|bgcolor=000066 | |||
}} | |||
{{card | |||
|title=Spellbook | |||
|type=Thing | |||
|text='''Action:''' Search the discard pile for a Scroll card and put it into play. | |||
|bgcolor=000066 | |||
}} | |||
{{card | |||
|title=Ghost | |||
|cornervalue=5 | |||
|type=Thing | |||
|text=Play only onto Level 4 or higher. When Ghost is destroyed, your Opponent may draw and reveal five cards, discarding any non-Equipment ones. | |||
|bgcolor=000066 | |||
}} | |||
{{card | |||
|title=Teleport Trap | |||
|type=Action | |||
|text=Move a Player up or down two Dungeon Levels, and destroy all Monsters they face. | |||
|bgcolor=660000 | |||
}} | |||
{{card | |||
|title=Scroll of Amnesia | |||
|type=Thing | |||
|text='''Action:''' Destroy this Scroll and discard your hand. | |||
|bgcolor=000066 | |||
}} | |||
{{card | |||
|title=Grid Bug | |||
|cornervalue=1 | |||
|type=Thing | |||
|text=Any Player may, as an Action, discard a card to return Grid Bug to its owner's hand. | |||
|bgcolor=000066 | |||
}} | |||
{{card | |||
|title=Wand of Nothing | |||
|type=Thing | |||
|text='''Action:''' Nothing happens. | |||
|bgcolor=000066 | |||
}} | |||
{{card | |||
|title=Opulent Throne Room | |||
|type=Action | |||
|text=Play only on Level 4 or higher. Draw and reveal six cards. Put any Monsters into play under your opponent's control, and discard any Actions. | |||
|bgcolor=660000 | |||
}} | |||
{{card | |||
|title=Lodestone | |||
|type=Thing | |||
|text=Lodestone cannot be discarded normally. You may not play further Equipment cards while Lodestone is in play. | |||
|bgcolor=000066 | |||
}} | |||
{{card | |||
|title=Scroll of Blank Paper | |||
|type=Thing | |||
|text='''Action:''' Destroy this Scroll. Search the discard pile for a Scroll card and put it into play. | |||
|bgcolor=000066 | |||
}} | |||
{{card | |||
|title=Potion of Strength | |||
|type=Thing | |||
|text='''Action:''' Destroy this Potion. Add four to your Attack totals, for the rest of this turn. | |||
|bgcolor=000066 | |||
}} | |||
{{card | |||
|title=Gauntlets of Power | |||
|type=Thing | |||
|text=Add two to your Attack totals. | |||
|bgcolor=000066 | |||
}} | |||
{{card | |||
|title=Ring of Conflict | |||
|type=Thing | |||
|text='''Action:''' Destroy a Monster controlled by a Player who also controls a Monster with a higher Strength. | |||
|bgcolor=000066 | |||
}} | |||
{{card | |||
|title=Vampire | |||
|cornervalue=5 | |||
|type=Thing | |||
|text=Play only onto Level 5 or higher. | |||
|bgcolor=000066 | |||
}} | |||
{{card | |||
|title=Gorgon | |||
|cornervalue=6 | |||
|type=Thing | |||
|text=Play only onto Level 5 or higher. Destroy all other Monsters you control. | |||
|bgcolor=000066 | |||
}} |
Latest revision as of 03:53, 17 April 2008
NetHack | |
---|---|
Designer | Kevan |
Date | 29th April 2001 |
Players | 2 |
This is a playable deck - it's finished, tested and ready to play. | |
To play Dvorak: Draw five cards each and leave the rest as a draw pile. On your turn, draw a card from the draw pile and play one Thing and/or one Action. (See the full rules.) | |
![]() | |
This deck is locked. Further cards should not be added - leave feedback on the talk page. |
Use your strength, cunning and/or equipment to battle through ten levels of a monster-filled dungeon, and escape with the Amulet of Yendor. Based, naturally, on the classic computer game.
Special Rules
Dungeon Levels
Each Player is, at any given time, on a Dungeon Level - a number between one and ten. This should be tracked with a D10, or on paper, or with counters, or somesuch. The player is considered to share that Level with any Monsters that their opponent controls.
Loot and Monsters
If a card says "Play only on Level X", a player can only play it if they are on Dungeon Level X.
If a card says "Play only onto Level X" (typically only for monsters), it can only be played if their opponent is on Dungeon Level X.
Combat
A Player may, as an Action, declare Combat. During Combat, a Player discards any number of Monster cards from their hand to represent their attack's power. The Strength of each discarded card is considered to be a Strike against a chosen Monster in play - if the total of Strikes against a Monster exceed its Strength, it is destroyed. For example, a Cockatrice (2) could be destroyed by discarding an Orc card (3), or by discarding a Bat and a Killer Bees card (1 each).
Staircases
If a Player faces no Monsters (that is, their Opponent controls no Monsters) they may - as an Action - go up or down a Staircase, incrementing or decrementing their Dungeon Level accordingly. Players may not go down from Level Ten.
Equipment
All non-Monster Things are Equipment. A Player may take an Action to discard any amount of Equipment they have in play, unless they have had the "Cursed!" card played onto them.
Wielding
Players may only use a single Weapon during combat.