Difference between revisions of "Miami Beach Fight: Gang Attack deck"
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Work together with other players to survive. Divide your weapons well and balance your ammo. Watch out for the 3 mean bosses! | Work together with other players to survive. Divide your weapons well and balance your ammo. Watch out for the 3 mean bosses! | ||
=Gameplay= | =Gameplay= | ||
Everyone starts with HP | Everyone starts with HP 10. | ||
Whether you use system A or B, when a pile is empty is stays empty and you don't shuffle the discard pile to get a new pile. | Whether you use system A or B, when a pile is empty is stays empty and you don't shuffle the discard pile to get a new pile. | ||
==System A== | ==System A== | ||
Don't use the Event - Gang cards (keep Action - Event - Gang). Shuffle all cards in 1 pile. System A gives you more time to reload. One round goes like this: | Don't use the Event - Gang cards (but keep '''Action''' - Event - Gang). Shuffle all cards in 1 pile. System A gives you more time to reload. One round goes like this: | ||
0 (only do this the first round): Take the pile and hold it face-up. Keep taking cards until you have 5. If | 0 (only do this the first round): Take the pile and hold it face-up. Keep taking cards until you have 5. If you encounter a gang or event card, shuffle once and draw again. Now the next player does this until everyone has 5 non-gang non-event cards. Also during any other part of round 1, shuffle event cards back in the pile. | ||
1 Each player takes a card. If it's a Gang or Event card, put it in the middle of the table in a way so you can see who took which card. Else put it in your hand. | 1 Each player takes a card. If it's a Gang or Event card, put it in the middle of the table in a way so you can see who took which card. Else put it in your hand. | ||
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When the pile is empty you've killed the entire gang and win! | When the pile is empty you've killed the entire gang and win! | ||
==System B== | ==System B== | ||
There's a gang pile and a regular pile. Gang pile cards are the ones that say "- Gang". This system gives you less time to reload but you get most of the weapons in the beginning. | There's a gang pile and a regular pile. Gang pile cards are the ones that say "- Gang". This system is harder because it gives you less time to reload but you get most of the weapons in the beginning. If you haven't played before start with system A. One round goes like this: | ||
0 (only do this the first round): Put all Gang cards together in 1 gang pile and the rest in a regular pile. Everyone takes 5 regular cards. | 0 (only do this the first round): Put all Gang cards together in 1 gang pile and the rest in a regular pile. Everyone takes 5 regular cards. | ||
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2 Each player takes a regular card. | 2 Each player takes a regular card. | ||
3 Players are free to mix turns now, playing 1 Action and 1 Thing. It's possible to attack attackers attacking other players :) | 3 Players are free to mix turns now, playing 1 Action and 1 Thing. Each round 1 player can play 1 extra Action (else system B is too difficult). It's possible to attack attackers attacking other players :) | ||
4 When everyone's done with their turn, if a gang card is still on the table, whatever it says happens to the player that drew that card. The value on the top right of Gang cards is their Attack/HP. | 4 When everyone's done with their turn, if a gang card is still on the table, whatever it says happens to the player that drew that card. The value on the top right of Gang cards is their Attack/HP. | ||
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You can use an Action or a Thing to give a Thing/ammo from your hand or inventory to another player's inventory (not hand). This is crucial to winning so don't forget it! | You can use an Action or a Thing to give a Thing/ammo from your hand or inventory to another player's inventory (not hand). This is crucial to winning so don't forget it! | ||
When you get a weapon, it's already loaded. The x/y value in the top right corner is the 'damage/max ammo that fits in the weapon'. | |||
Where you place cards is | Event cards take their effect immediately when they're draw. They don't count toward your Action or Thing limit. | ||
Where you place cards is your 'inventory'. | |||
==Counters== | ==Counters== | ||
It's easiest to: | It's easiest to: | ||
Put counters on weapons to count | Put counters (dices) on weapons to count your ammo. Use counters (dices) to track the attackers' health and a piece of paper to track the players' health. | ||
Use counters to track the attackers' health and a piece of paper to track the players' health. | |||
=Variations= | =Variations= | ||
You can't discuss with other players who to shoot. | |||
You can't discuss with | |||
You can't mix turns. | You can't mix turns. | ||
Use a current weapon/holster system. Basically this means you have to spend an Action switching weapons (not recommended). | Use a current weapon/holster system. Basically this means you have to spend an Action switching weapons (not recommended for system B). | ||
<br clear=all> | <br clear=all> | ||
=Cards= | =Cards= | ||
==Gang== | ==Gang== | ||
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|type=Thing - Gang | |type=Thing - Gang | ||
|bgcolor=FF0745 | |bgcolor=FF0745 | ||
|cornervalue= | |cornervalue=3/6 | ||
|flavortext= | |flavortext= | ||
}} | }} | ||
Line 167: | Line 164: | ||
|cornervalue=4/5 | |cornervalue=4/5 | ||
|flavortext= | |flavortext= | ||
}} | |||
{{Card | |||
|title=Movie Kung Fu | |||
|text=A thug uses kung fu on you. | |||
|type=Thing - Gang | |||
|bgcolor=FF0745 | |||
|cornervalue=2/5 | |||
|flavortext=Watch out you, I've watched 5 kung fu movies! | |||
}} | |||
{{Card | |||
|title=Kung Fu | |||
|text=A thug uses kung fu on you. | |||
|type=Thing - Gang | |||
|bgcolor=FF0745 | |||
|cornervalue=4/5 | |||
|flavortext=I'm a blue belt! | |||
}} | |||
{{Card | |||
|title=Bottles | |||
|text=A thug throws bottles at you. | |||
|type=Thing - Gang | |||
|bgcolor=FF0745 | |||
|cornervalue=2/4 | |||
|flavortext= | |||
}} | |||
{{Card | |||
|title=Actress | |||
|text=An actress sees the whole thing and remembers she's going to audition for a gang movie. She wants to get a good feel for the part so she joins the gang! She throws make-up at you from her seemingly endless supply in her purse. | |||
|type=Thing - "Gang" | |||
|bgcolor=FF0745 | |||
|cornervalue=1/4 | |||
|flavortext=What was my line again? | |||
}} | |||
{{Card | |||
|title=Undercover | |||
|text=An undercover cop can't afford to be unmasked, so she shoots at you too. | |||
|type=Thing - Gang | |||
|bgcolor=FF0745 | |||
|cornervalue=1/3 | |||
|flavortext=Die! @#%$! | |||
}} | |||
{{Card | |||
|title=Diplomatic Immunity | |||
|text=Someone with diplomatic immunity joins the fight, just for fun. | |||
|type=Thing - Gang | |||
|bgcolor=FF0745 | |||
|cornervalue=1/7 | |||
|flavortext=I can do whatever I want! | |||
}} | |||
{{Card | |||
|title=? | |||
|text=A thug hits you with something so fast, you can't see what you've been hit with. | |||
|type=Thing - Gang | |||
|bgcolor=FF0745 | |||
|cornervalue=2/5 | |||
|flavortext=What's the matter? Too fast? | |||
}} | |||
{{Card | |||
|title=MP4 | |||
|text=A thug throws stolen MP4 players at you. | |||
|type=Thing - Gang | |||
|bgcolor=FF0745 | |||
|cornervalue=1/6 | |||
|flavortext=Ouch! Damn 40 GB hard disks! | |||
}} | |||
{{Card | |||
|title=Tree | |||
|text=A thug climbs in a palm tree to attack you, but slips and falls on you. | |||
|type=Thing - Gang | |||
|bgcolor=FF0745 | |||
|cornervalue=4/2 | |||
|flavortext=Aaaah! | |||
}} | |||
{{Card | |||
|title=DVD | |||
|text=A thug throws stolen DVD's at everyone. | |||
|type=Thing - Gang | |||
|bgcolor=FF0745 | |||
|cornervalue=1/7 | |||
|flavortext=Clueless? I love that movie! | |||
}} | |||
{{Card | |||
|title=Status | |||
|text=A high status thug attacks you. You can only attack this thug when other non-boss thugs are KO or dead, because they protect her. | |||
|type=Thing - Gang | |||
|bgcolor=FF0745 | |||
|cornervalue=1/3 | |||
|flavortext=You can't touch me! I'm untouchable! | |||
}} | }} | ||
Line 225: | Line 321: | ||
{{Card | {{Card | ||
|title=Thief! | |title=Thief! | ||
|text=A thug steals a random weapon from a random player and fires/uses it on YOU 1 time each turn | |text=A thug steals a random weapon from a random player and fires/uses it on YOU 1 time each turn, using the ammo in the weapon. If it's a fire weapon without ammo, this thug punches you with 1 damage. If it's flare gun, you don't get damage the next rounds. You get the stolen weapon when you kill this thug. | ||
|type=Thing - Gang | |type=Thing - Gang | ||
|bgcolor=FF0745 | |bgcolor=FF0745 | ||
Line 244: | Line 340: | ||
{{Card | {{Card | ||
|title=Dumb Thief | |title=Dumb Thief | ||
|text=A thug steals your lightest weapon and fires/uses it on you once. If you have no weapon, this thug punches you with 2 damage. | |text=A thug steals your lightest weapon and fires/uses it on you once (using the ammo in the weapon). She then drops the weapon and you pick it up, but she's out of sight already. If you have no weapon, this thug punches you with 2 damage. If it's a fire weapon without ammo, you don't get damage. If it's flare gun, you don't get damage the next rounds. | ||
|type=Action - Event - Gang | |type=Action - Event - Gang | ||
|bgcolor=F549FF | |bgcolor=F549FF | ||
Line 342: | Line 438: | ||
|cornervalue= | |cornervalue= | ||
|flavortext= | |flavortext= | ||
}} | }} | ||
Line 757: | Line 844: | ||
|cornervalue= | |cornervalue= | ||
|flavortext= | |flavortext= | ||
}} | |||
{{Card | |||
|title=The News | |||
|text=A news crew keeps asking you questions for their news program. You want to be on TV so you don't play any Actions or Things this round. | |||
|type=Action - Event | |||
|bgcolor=FF70E4 | |||
|cornervalue= | |||
|flavortext=Hey I'm on TV! | |||
}} | }} | ||
<br clear=all> | <br clear=all> |
Revision as of 23:19, 9 March 2008
Miami Beach Fight: Gang Attack | |
---|---|
Designer | Natanz |
Date | March 1 2008 |
Players | 2-5 most fun 4+ |
Although this is an unfinished deck, it is still playable. | |
To play Dvorak: Draw five cards each and leave the rest as a draw pile. On your turn, draw a card from the draw pile and play one Thing and/or one Action. (See the full rules.) | |
![]() | |
This deck is locked. Further cards should not be added - leave feedback on the talk page. |
You're on vacation in Miami when suddenly a gang attacks you and your friends. You all see an ice cream stand and use it for cover. You're lucky the ice cream stand was a cover-up for criminals - there are many weapons in it!
Work together with other players to survive. Divide your weapons well and balance your ammo. Watch out for the 3 mean bosses!
Gameplay
Everyone starts with HP 10.
Whether you use system A or B, when a pile is empty is stays empty and you don't shuffle the discard pile to get a new pile.
System A
Don't use the Event - Gang cards (but keep Action - Event - Gang). Shuffle all cards in 1 pile. System A gives you more time to reload. One round goes like this:
0 (only do this the first round): Take the pile and hold it face-up. Keep taking cards until you have 5. If you encounter a gang or event card, shuffle once and draw again. Now the next player does this until everyone has 5 non-gang non-event cards. Also during any other part of round 1, shuffle event cards back in the pile.
1 Each player takes a card. If it's a Gang or Event card, put it in the middle of the table in a way so you can see who took which card. Else put it in your hand.
2 Players are free to mix turns now, playing 1 Action and 1 Thing. It's possible to attack attackers attacking other players :)
3 When everyone's done with their turn, if a gang card is still on the table, whatever it says happens to the player that drew that card. The value on the top right of Gang cards is their Attack/HP.
Repeat these steps.
When the pile is empty you've killed the entire gang and win!
System B
There's a gang pile and a regular pile. Gang pile cards are the ones that say "- Gang". This system is harder because it gives you less time to reload but you get most of the weapons in the beginning. If you haven't played before start with system A. One round goes like this:
0 (only do this the first round): Put all Gang cards together in 1 gang pile and the rest in a regular pile. Everyone takes 5 regular cards.
1 Each player takes a Gang card and puts it in the middle of the table. Place it in a way so you can see who took which card.
2 Each player takes a regular card.
3 Players are free to mix turns now, playing 1 Action and 1 Thing. Each round 1 player can play 1 extra Action (else system B is too difficult). It's possible to attack attackers attacking other players :)
4 When everyone's done with their turn, if a gang card is still on the table, whatever it says happens to the player that drew that card. The value on the top right of Gang cards is their Attack/HP.
Repeat these steps.
When the Gang pile is empty you've killed them all!
Special rules
You can use an Action or a Thing to give a Thing/ammo from your hand or inventory to another player's inventory (not hand). This is crucial to winning so don't forget it!
When you get a weapon, it's already loaded. The x/y value in the top right corner is the 'damage/max ammo that fits in the weapon'.
Event cards take their effect immediately when they're draw. They don't count toward your Action or Thing limit.
Where you place cards is your 'inventory'.
Counters
It's easiest to:
Put counters (dices) on weapons to count your ammo. Use counters (dices) to track the attackers' health and a piece of paper to track the players' health.
Variations
You can't discuss with other players who to shoot.
You can't mix turns.
Use a current weapon/holster system. Basically this means you have to spend an Action switching weapons (not recommended for system B).
Cards
Gang
Gang - Thugs
Watch out you, I've watched 5 kung fu movies!
I'm a blue belt!
What was my line again?
Die! @#%$!
I can do whatever I want!
What's the matter? Too fast?
Ouch! Damn 40 GB hard disks!
Aaaah!
Clueless? I love that movie!
You can't touch me! I'm untouchable!
Gang - Events
Hey don't shoot, I'm on your side!
Hey! Not fair!
Gang - Bosses
Have a taste of my chaingun!
This is what all you men deserve!
Gang - Nothing
Take 3 lefts, then a right and turn 180.
Yay!
Regular
Regular - Weapons
You do some quick reading. It's in Japanese, but luckily this book has pictures... Japanese pictures! Can you figure them out in time?
Take this!
Now this is a real gun.
Yeah! Take that!
Regular - Ammo
Regular - Actions
Wait, that isn't snow, that is...
Yum! Wow they have coconut flavor too!
Regular - Events
Hey! What are you pointing at me for?!
Hey I'm on TV!