Difference between revisions of "Myth deck"

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| type=Thing-Gift
| type=Thing-Gift
| text=Action: Heals one unit to full health
| text=Action: Heals one unit to full health
'''Sacrifice: 2 mana'''   
'''Sacrifice: 2 mana'''   
| bgcolor =0a0
| bgcolor =0a0

Revision as of 21:51, 3 February 2008

Myth deck
Designer Silverwrath
Date 10/15/2007
Players 2+
This deck has not been categorised.
To play Dvorak: Draw five cards each and leave the rest as a draw pile. On your turn, draw a card from the draw pile and play one Thing and/or one Action. (See the full rules.)
Cards.gif Print this deck

Telnet.gif Generate MUSHcode
Cards.gif Generate Lackey export

Padlock.gif
This deck is locked. Further cards should not be added - leave feedback on the talk page.

All kinds of fantasy and mythological creatures fight in a battle.

Special Rules

Attack

Located in the left

Defense

Locate in the right

Gifts

When using a gift, you must pay mana.

If you use the gift in front of the opponent's Person, you must pay the Sacrifice. If the opponent doesn't control a Person, no Sacrifice is needed to play for that turn.

Only 1 Gift can be on the battlefield at all times.

Card List

3
Healing touch
Thing-Gift
Action: Heals one unit to full health Sacrifice: 2 mana
"Healing is a gift that only the purest of humankind may own."
29/4
Paladin
Hero
Action(3)Heals 1 unit full health, (2)Boosts armor of all units by 2, (10)Resurrects 3 dead units
-"Light, give me strength."
40/35
Sorceress
Hero
Strength: 10

Dexterity: 25 Vitality: 10

Energy: 35
"Sorceresses cast chain lightning, frost nova, and blazing fire balls to crush the vulnerable"
55/15
Paladin
Hero
Strength: 25

Dexterity: 20 Vitality: 25

Energy: 15
"Holy Paladins seek to heal the wounded and learn the arts of healing"