Difference between revisions of "Web Wars CCG set"
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Locations change the way the game is played. Once played they stay in play until destroyed, and their effect lingers on. Multiple Locations may be in play at the same time. Their effects can add together or cancel out. The effects are resolved with the earliest to be played resolving last (Last in First out stack). | Locations change the way the game is played. Once played they stay in play until destroyed, and their effect lingers on. Multiple Locations may be in play at the same time. Their effects can add together or cancel out. The effects are resolved with the earliest to be played resolving last (Last in First out stack). | ||
===Spacecraft | ===Spacecraft=== | ||
Spacecraft may be played only if Outer Space is in play. They have power/toughness ratings in the same way as People do, but on another scale. Spacecraft cannot attack People, and People cannot attack Spacecraft. | Spacecraft may be played only if Outer Space is in play. They have power/toughness ratings in the same way as People do, but on another scale. Spacecraft cannot attack People, and People cannot attack Spacecraft. | ||
To use a Spacecraft, Outer Space and at least two and up to five People are required to | If the Spacecraft is destroyed, all the People who are piloting it are destroyed. | ||
To use a Unique Spacecraft, Outer Space and at least two and up to five People are required to pilot it. At least one of the People must be of the same colour as that of the Spacecraft and must be Unique. To use a non-Unique Spacecraft you need exactly one Person (who may be non-Unique or Netral) to pilot it. People piloting Spacecraft must be placed with the Spacecraft and may not attack or use their special abilities. | |||
Like People, Spacecraft may not attack the turn they are played. Unlike People, when they attack, the defender does not deal damage to the attacker. | Like People, Spacecraft may not attack the turn they are played. Unlike People, when they attack, the defender does not deal damage to the attacker. | ||
You may return exactly one Unique Spacecraft or three non-Unique Spacecraft to your hand each turn. When you return Spacecraft to your hand, all People piloting it are also returned to your hand. | |||
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When attacking a Unique Spacecraft, instead of targeting the ship as a whole, you may target specific parts of the ship instead. To attack only a specific part, flip a coin. If heads, you can choose a part to target. If tails, your attack misses. Each part requires 2 successful attacks to destroy. | |||
A Spacecraft has the following parts: | A Unique Spacecraft has the following parts: | ||
====Weapons System==== | ====Weapons System==== | ||
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====Engines==== | ====Engines==== | ||
A Spacecraft has exactly 2 Engines. If both are destroyed, your Spacecraft may not be returned to your hand. | A Spacecraft has exactly 2 Engines. If both are destroyed, your Spacecraft may not be returned to your hand.--> | ||
===Playing Cards=== | ===Playing Cards=== | ||
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{{Card | {{Card | ||
| title = Enterprise | | title = Enterprise (Starship) | ||
| text = | | text = | ||
| type = Spacecraft - Unique | | type = Spacecraft - Unique | ||
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}} | }} | ||
{{Card | |||
| title = Fighter | |||
| text = | |||
| type = Spacecraft | |||
| bgcolor = 990 | |||
| cornervalue = 1/2 | |||
}} | |||
{{Card | |||
| title = Bomber | |||
| text = | |||
| type = Spacecraft | |||
| bgcolor = 990 | |||
| cornervalue = 2/1 | |||
}} | |||
{{Card | |||
| title = Shuttle | |||
| text = Shuttle may be piloted by three People instead of one. | |||
<br> | |||
'''Action:''' Repair any Spacecraft in play by 3. | |||
<br> | |||
'''Action:''' Transfer piloting People from any Spacecraft to Shuttle and vice-versa. | |||
| type = Spacecraft | |||
| bgcolor = 990 | |||
| cornervalue = -/1 | |||
}} | |||
<br clear="all"> | <br clear="all"> | ||
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}} | }} | ||
<br clear="all"> | <!-- <br clear="all"> | ||
===Civilians=== | ===Civilians=== | ||
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| bgcolor = 990 | | bgcolor = 990 | ||
| cornervalue = -/8 | | cornervalue = -/8 | ||
}} | }} --> | ||
<br clear="all"> | <br clear="all"> |
Revision as of 18:50, 11 February 2008
Web Wars | |
---|---|
Designer | jftsang |
Date | December 2007 |
Players | 2 |
This is a CCG set, a set of cards which can be used to construct personalised decks, in the style of a collectable card game. | |
To play Dvorak: Draw five cards each and leave the rest as a draw pile. On your turn, draw a card from the draw pile and play one Thing and/or one Action. (See the full rules.) | |
Print this deck Generate MUSHcode | |
This deck is locked. Further cards should not be added - leave feedback on the talk page. |
Special Rules
(note: Blue cards are ANFOFL, Red cards are FOFL. Yellow cards are neutral. Actions are Grey. Locations are Green.)
The game only works Red versus Blue. For this reason, you probably will need two draw piles, one Red, one Blue.
Draw Pile Creation
When you create your draw pile, you must decide to be either Red or Blue. If you play as Red, you cannot use Blue cards. If you play as Blue, you cannot use Red cards. Either may use Yellow, Grey or Green cards. If you are Red, you must have FOFL, and if you are Blue, you must have ANFOFL.
You may only have one of a particular card that is Unique in your draw pile.
Game Start
Both players start off with five cards in their hand. The Red player plays first.
Objective
FOFL and ANFOFL are at war, and either side must try to destroy the other. The game is won by either killing all People on the opponent's side or by destroying the Website.
People
The People all have corner values. The first is power, the second is toughness. Every turn, a Person may attack another Person or use one of their Action(s). When a Person attacks, it deals damage to their opponent and their opponent deals damage to them. If toughness reaches 0, the Person is destroyed to the discard pile. Items have in general no attack but can be destroyed.
People cannot attack the turn they are played. They can use their ability the turn they are played.
Locations
Locations change the way the game is played. Once played they stay in play until destroyed, and their effect lingers on. Multiple Locations may be in play at the same time. Their effects can add together or cancel out. The effects are resolved with the earliest to be played resolving last (Last in First out stack).
Spacecraft
Spacecraft may be played only if Outer Space is in play. They have power/toughness ratings in the same way as People do, but on another scale. Spacecraft cannot attack People, and People cannot attack Spacecraft.
If the Spacecraft is destroyed, all the People who are piloting it are destroyed.
To use a Unique Spacecraft, Outer Space and at least two and up to five People are required to pilot it. At least one of the People must be of the same colour as that of the Spacecraft and must be Unique. To use a non-Unique Spacecraft you need exactly one Person (who may be non-Unique or Netral) to pilot it. People piloting Spacecraft must be placed with the Spacecraft and may not attack or use their special abilities.
Like People, Spacecraft may not attack the turn they are played. Unlike People, when they attack, the defender does not deal damage to the attacker.
You may return exactly one Unique Spacecraft or three non-Unique Spacecraft to your hand each turn. When you return Spacecraft to your hand, all People piloting it are also returned to your hand.
Playing Cards
You may play two cards each turn.
Actions
You may play an unlimited number of Actions each turn. Attacking with a Person/Spacecraft count as an Action. Using the effect of a card counts as an Action. However, if you use that Person to attack, s/he may not use his/her effect, and vice versa.
Card Listing
Websites
Hacks and Reproducers
Locations
Software
Spacecraft
Action: Repair any Spacecraft in play by 3.
Unique People
Soldiers
Items and Weapons
Actions