Difference between revisions of "Seducer deck"
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=Special Rules= | |||
Players win when they have 10+ points, play the SCORE! card and actually SCORE! Players lose when they have less than 1 point, or when they have failed to SCORE! for 3 times. The Date always wins. | Players win when they have 10+ points, play the SCORE! card and actually SCORE! Players lose when they have less than 1 point, or when they have failed to SCORE! for 3 times. The Date always wins. | ||
Revision as of 20:49, 10 January 2008
Seducer deck | |
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Designer | Natanz - natanzz*hotmail.com |
Date | 10 Jan 2008 |
Players | 2+, more fun 3+ |
This is an unfinished deck. It is incomplete, and is not playable. | |
To play Dvorak: Draw five cards each and leave the rest as a draw pile. On your turn, draw a card from the draw pile and play one Thing and/or one Action. (See the full rules.) | |
Print this deck | |
This deck is under construction. Anyone is welcome to contribute - check the talk page to find out more. |
Say all the right things and seduce your Date!
But: if you don't SCORE ! you did everything for nothing!
One more thing you should know, your Date is so popular, she/he goes on dates with several people at once, so you have to compete!
Don't edit yet
A = Answer
Q = Question
R = Right Answer
W = Wrong Answer
N / D = No Answer / Don't Answer
SCORE ! = Say something she loves and win!
Score = Gain point(s)
Score = How many points you have
1-card = 1 Open & Story card
2-card = 2 Intimacy card
3-card = 3 Seduce card
1-score = your score when you play the 1-card
2-score = your score when you play the 2-card
3-score = your score when you play the 3-card
Player = Player. A Player trying to seduce the Date.
Special Rules
Players win when they have 10+ points, play the SCORE! card and actually SCORE! Players lose when they have less than 1 point, or when they have failed to SCORE! for 3 times. The Date always wins.
The Date can draw as many cards as she/he likes if she/he has fewer than 10 cards.
All cards are Actions, except Hit cards and Special Cards (prettier this way).
If a player has more than 2 Yes/No cards, she/he may show those cards to everyone, discard any number of Yes/No cards and draw new ones instead.
When a Special Card has lost its use, it's automatically destroyed.
Questions
During the Date's turn, she/he can ask each Player 1 Q and play a Thing.
The Date must first choose which A she likes best – this is the R – then ask the Q. Players can ask other Players Q's as well, in which case the Date decides what the R is.
Answer Yes/No Q's with Yes/No cards. If you don't have a Yes/No card, you can draw a card. If it's a Yes/No card, you have to play it, else show it to everyone and shuffle it back in the pile and you automatically 'Don't Answer'.
Cards say what happens when you R, W or D (see the explanation list above).
Setup
Choose who's going to be the Date. The Date uses the Date set, Players use the Player set.
Cards
Date Set