Difference between revisions of "Seducer deck"

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Revision as of 19:31, 10 January 2008

Seducer deck
Designer Natanz - natanzz*hotmail.com
Date 10 Jan 2008
Players 2+, more fun 3+
This deck has not been categorised.
To play Dvorak: Draw five cards each and leave the rest as a draw pile. On your turn, draw a card from the draw pile and play one Thing and/or one Action. (See the full rules.)
Cards.gif Print this deck

Telnet.gif Generate MUSHcode
Cards.gif Generate Lackey export

Hammer and spanner.gif
This deck is under construction. Anyone is welcome to contribute - check the talk page to find out more.

Say all the right things and seduce your Date!

But: if you don't SCORE !, you did everything for nothing!


One more thing you should know, your Date is so popular, she/he goes on dates with several people at once, so you have to compete!


A = Answer

Q = Question

R = Right Answer

W = Wrong Answer

N / D = No Answer / Don't Answer


SCORE! = Say something she loves and win!

Score = Gain point(s)

Score = How many points you have


1-card = 1 Open & Story card

2-card = 2 Intimacy card

3-card = 3 Seduce card


1-score = your score when you play the 1-card

2-score = your score when you play the 2-card

3-score = your score when you play the 3-card


Player = Player. A Player trying to seduce the Date.


Special Rules

Players win when they have 10+ points, play the SCORE! card and actually SCORE! Players lose when they have less than 1 point, or when they have failed to SCORE! for 3 times. The Date always wins.

The Date can draw as many cards as she/he likes if she/he has fewer than 10 cards.

All cards are Actions, except Hit cards and Special Cards (prettier this way).

If a player has more than 3 Yes/No cards, she/he may show those cards to everyone, discard any number of Yes/No cards and draw new ones instead.

When a Special Card has lost its use, it's automatically destroyed.


Questions

During the Date's turn, she/he can ask each Player 1 Q and play a Thing.

The Date must first choose which A she likes best – this is the R – then ask the Q. Players can ask other Players Q's as well, in which case the Date decides what the R is.

Answer Yes/No Q's with Yes/No cards. If you don't have a Yes/No card, you can draw a card. If it's a Yes/No card, you have to play it, else show it to everyone and shuffle it back in the pile and you automatically 'Don't Answer'.

Cards say what happens when you R, W or D (see the explanation list).


Setup

Choose who's going to be the Date. The Date uses the Date set, Players use the Player set.