Difference between revisions of "Talk:Miami Beach Fight deck"
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Revision as of 16:55, 8 January 2008
Concept
Characters perform special action for you: your Lover steals money, Friends seduce enemies so they are on your side, Random Beach Chicks distracts enemy characters, etc.
Feedback
Please give feedback on anything! I'm especially thinking about:
Rules
How many of each card should there be?
If Surf Chick is KO, your jealous Lover/Friend comes back?
Are weapons a good idea for players (Things)?
Variations
These variations are all untested.
Variation: It's always everyone's turn: Each player decides what to do and all players simultaneously
- Say what they're doing
or
- Touch or show the cards they're playing.
This way players should anticipate more.
Variation: play without Friends and Surf Chick
Variation: play in teams. With teams, just turn on/off any of these rules, and make your own rules!
- Teams have a collective HP count.
- Team mates can use Re-Action cards to protect other team mates.
- Team mates can also transfer Friends to other team mates, not just to enemies.
The turns are different when playing in teams. If there are 4 players, the turns go like this:
Team A, player 1
Team B, player 1
Team A, player 2
Team B, player 2
If there are 6 players and 3 teams:
A 1
B 1
C 1
A 2
B 2
C 2
Or 6 players and 2 teams
A 1
B 1
A 2
B 2
A 3
B 3
You get the idea.
Feel free to add your own cards! Make sure they are in sync with the theme of the game and have a good, fun description that's streamlined so people don't have to read much.
Also, the game isn't about firing weapons.
Thank you and goodbye