Difference between revisions of "Talk:Miami Beach Fight deck"

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'''Concept'''
'''Concept'''


A fighting game where you don't get to hide behind your friends so much.
A fighting game where you don't get to hide behind your friends so much. It's on the beach.
 
It's on the beach.




'''Feedback'''
'''Feedback'''


Please give '''feedback''' on anything! I'm especially thinking about changing the areas below, let me know what you think:
Please give '''feedback''' on anything! I'm especially thinking about:




'''Rules'''
'''Rules'''


How many of each card should there be?
How many of each card should there be? The way it's not is the intended ratio for 2 players, but it should be possible to play without a player limit.


Money disappears after using/money stays forever?
Money disappears after using/money stays forever?
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If Surf Chick is KO, your jealous Friend comes back?
If Surf Chick is KO, your jealous Friend comes back?
Are weapons a good idea for players (Things)?




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You get the idea.
You get the idea.
'''Cards'''
Are weapons a good idea for players (Things)?




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Also, the game is hand-to-hand combat so add long distance weapons only as an exception. But that's probably not really in sync with the theme.
Also, the game is hand-to-hand combat so add long distance weapons only as an exception. But that's probably not really in sync with the theme.
'''Send your feedback to natanzz hotmail.com or do it here'''




Thank you and goodbye
Thank you and goodbye

Revision as of 21:15, 5 January 2008

Concept

A fighting game where you don't get to hide behind your friends so much. It's on the beach.


Feedback

Please give feedback on anything! I'm especially thinking about:


Rules

How many of each card should there be? The way it's not is the intended ratio for 2 players, but it should be possible to play without a player limit.

Money disappears after using/money stays forever?

Can use action cards on Friends/Lovers/Surf Chick?

Can use Re-Action cards on Lovers/Surf Chick?

If Surf Chick is KO, your jealous Friend comes back?

Are weapons a good idea for players (Things)?


Variations

These variations are all untested.


Variation: It's always everyone's turn: Each player decides what to do and all players simultaneously

- Say what they're doing

or

- Touch or show the cards they're playing.

This way players should anticipate more.


Variation: play without Friends and Surf Chick


Variation: play in teams. With teams, just turn on/off any of these rules, and make your own rules!

- Teams have a collective HP count.

- Team mates can use Re-Action cards to protect other team mates.

- Team mates can also transfer Friends to other team mates, not just to enemies.


The turns are different when playing in teams. If there are 4 players, the turns go like this:

Team A, player 1

Team B, player 1

Team A, player 2

Team B, player 2

If there are 6 players and 3 teams:

A 1

B 1

C 1

A 2

B 2

C 2


Or 6 players and 2 teams

A 1

B 1

A 2

B 2

A 3

B 3


You get the idea.


Feel free to add your own cards! Make sure they are in sync with the theme of the game and have a good, fun description that's streamlined so people don't have to read much.

Also, the game is hand-to-hand combat so add long distance weapons only as an exception. But that's probably not really in sync with the theme.


Thank you and goodbye