Difference between revisions of "Web Wars CCG set"
m (Web Wars deck moved to Web Wars CCG set: It's now a CCG.) |
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| players = 2 | | players = 2 | ||
| status = CCG set | | status = CCG set | ||
}} | |||
==Special Rules== | |||
(note: Blue cards are ANFOFL, Red cards are FOFL. Yellow cards are neutral. Actions are Grey. Locations are Green.) | |||
The game only works Red versus Blue. For this reason, you probably will need two decks, one Red, one Blue. | |||
===Deck Creation=== | |||
When you create your deck, you must decide to be either FOFL or ANFOFL. If you play as FOFL, you cannot use Blue cards. If you play as ANFOFL, you cannot use Red cards. Both sides may use Yellow, Grey or Green cards. | |||
You may only have one of a particular Person, Website or Location at a time. | |||
===Game Start=== | |||
Both players start off with five cards in their hand. The FOFL player plays first. | |||
===Objective=== | |||
FOFL and ANFOFL are at war, and either side must try to destroy the other. The game is won by either killing all People on the opponent's side or by destroying the Website. | |||
===People and Soldiers=== | |||
The People and Soldiers all have corner values. The first is damage, the second is hit points. Every turn, a Person may attack another Person or use their Action(s). Items have in general no attack but can be destroyed. | |||
===Locations=== | |||
Locations change the way the game is played. Once played they stay in play until destroyed, and their effect lingers on. Multiple Locations may be in play at the same time. Their effects can add together or cancel out. The effects are resolved with the earliest to be played resolving last (Last in First out stack). | |||
{{Infobox | |||
| title = Web Wars | |||
| designer = jftsang | |||
| date = December 2007 | |||
| players = 2 | |||
| status = CCG | |||
}} | }} | ||
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| bgcolor = 900 | | bgcolor = 900 | ||
| cornervalue = | | cornervalue = | ||
}} | }} | ||
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| bgcolor = 009 | | bgcolor = 009 | ||
| cornervalue = -/6 | | cornervalue = -/6 | ||
}} | |||
===Actions=== | |||
{{Card | |||
| title = Order 66 | |||
| text = Look through the draw pile for all Drone cards and put them into play. Play this only if FOFL is in play. For every Drone put into play destroy one ANFOFL Volunteer. | |||
| type = Action | |||
| bgcolor = 900 | |||
| cornervalue = | |||
}} | |||
{{Card | |||
| title = Blitzkrieg | |||
| text = Destroy any Location in play. | |||
| type = Action | |||
| bgcolor = 900 | |||
| cornervalue = | |||
}} | |||
{{Card | |||
| title = Military Dictatorship | |||
| text = Destroy LG if it is in play. Search through the draw pile for all Drones and put them in play. Destroy all ANFOFL Volunteers. Destroy Hilly Fields, Tesco's, School Yard, Hong Kong and Sicily if they are in play. Godzilla is returned to your opponent's hand if it is still in play. | |||
| type = Action | |||
| bgcolor = 900 | |||
| cornervalue = | |||
}} | }} |
Revision as of 13:04, 21 December 2007
Web Wars | |
---|---|
Designer | jftsang |
Date | December 2007 |
Players | 2 |
This is a CCG set, a set of cards which can be used to construct personalised decks, in the style of a collectable card game. | |
To play Dvorak: Draw five cards each and leave the rest as a draw pile. On your turn, draw a card from the draw pile and play one Thing and/or one Action. (See the full rules.) | |
Print this deck Generate MUSHcode | |
This deck is locked. Further cards should not be added - leave feedback on the talk page. |
Special Rules
(note: Blue cards are ANFOFL, Red cards are FOFL. Yellow cards are neutral. Actions are Grey. Locations are Green.)
The game only works Red versus Blue. For this reason, you probably will need two decks, one Red, one Blue.
Deck Creation
When you create your deck, you must decide to be either FOFL or ANFOFL. If you play as FOFL, you cannot use Blue cards. If you play as ANFOFL, you cannot use Red cards. Both sides may use Yellow, Grey or Green cards.
You may only have one of a particular Person, Website or Location at a time.
Game Start
Both players start off with five cards in their hand. The FOFL player plays first.
Objective
FOFL and ANFOFL are at war, and either side must try to destroy the other. The game is won by either killing all People on the opponent's side or by destroying the Website.
People and Soldiers
The People and Soldiers all have corner values. The first is damage, the second is hit points. Every turn, a Person may attack another Person or use their Action(s). Items have in general no attack but can be destroyed.
Locations
Locations change the way the game is played. Once played they stay in play until destroyed, and their effect lingers on. Multiple Locations may be in play at the same time. Their effects can add together or cancel out. The effects are resolved with the earliest to be played resolving last (Last in First out stack).
Web Wars | |
---|---|
Designer | jftsang |
Date | December 2007 |
Players | 2 |
This deck has not been categorised. | |
To play Dvorak: Draw five cards each and leave the rest as a draw pile. On your turn, draw a card from the draw pile and play one Thing and/or one Action. (See the full rules.) | |
Print this deck | |
This deck is locked. Further cards should not be added - leave feedback on the talk page. |
Special Rules
(note: Blue cards are ANFOFL, Red cards are FOFL. Yellow cards are neutral. Actions are Grey. Locations are Green.)
The game only works Red versus Blue. For this reason, you probably will need two decks, one Red, one Blue.
Deck Creation
When you create your deck, you must decide to be either FOFL or ANFOFL. If you play as FOFL, you cannot use Blue cards. If you play as ANFOFL, you cannot use Red cards. Both sides may use Yellow, Grey or Green cards.
You may only have one of a particular Person, Website or Location at a time.
Game Start
Both players start off with five cards in their hand. The FOFL player plays first.
Objective
FOFL and ANFOFL are at war, and either side must try to destroy the other. The game is won by either killing all People on the opponent's side or by destroying the Website.
People and Soldiers
The People and Soldiers all have corner values. The first is damage, the second is hit points. Every turn, a Person may attack another Person or use their Action(s). Items have in general no attack but can be destroyed.
Locations
Locations change the way the game is played. Once played they stay in play until destroyed, and their effect lingers on. Multiple Locations may be in play at the same time. Their effects can add together or cancel out. The effects are resolved with the earliest to be played resolving last (Last in First out stack).
Card Listing
Websites
Hacks and Reproducers
Locations
Software
People
Civilians
Soldiers