Difference between revisions of "Doctor Steel Deck"

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|title=Doctor Steel Online Game
|title=Doctor Steel Online Game
|type=Thing - Media
|type=Thing - Media
|text=You must control Programmer or at least two Techies to play this card.
|text=You must control a Programmer or at least two Techies to play this card.
|bgcolor=996
|bgcolor=996
|cornervalue=10
|cornervalue=10
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|title=Doctor Steel Comic
|title=Doctor Steel Comic
|type=Thing - Media
|type=Thing - Media
|text=You must control Cartoonist or at least two Artists to play this card.
|text=You must control a Cartoonist or at least two Artists to play this card.
|bgcolor=996
|bgcolor=996
|cornervalue=10
|cornervalue=10

Revision as of 12:17, 22 October 2007

Doctor Steel
Designer Depressi
Date 4th September 2007
Players 2+
This is an untested deck. Its cards are complete, but it hasn't yet been tested.
To play Dvorak: Draw five cards each and leave the rest as a draw pile. On your turn, draw a card from the draw pile and play one Thing and/or one Action. (See the full rules.)
Cards.gif Print this deck

Telnet.gif Generate MUSHcode
Cards.gif Generate Lackey export

Padlock.gif
This deck is locked. Further cards should not be added - leave feedback on the talk page.

Compete with your fellow Yellowjackets to see who can help Doctor Steel most in his quest to be World Emperor.

Special Rules

Points

There are three types of points in the game: Psi points, Military points, and Influence Points.

Psi points are found by totaling up the cornervalues of the Psi Research cards under your control and adding an extra point for every Toy Soldier you've managed to recruit.

Military points are found by totaling up the cornervalues of the Robot cards under your control and adding an extra point for every Toy Soldier you've managed to recruit.

Influence points are found by totaling up the cornervalues of the Media cards under your control.

Building the Robots

To play a Robot card, you must have its required parts under your control, and send them to the discard pile when you play the Robot.

Toy Soldiers

You can tell how many Toy Soldiers you have by totaling the cornervalues of the Toy Soldier cards under your control. A Toy Soldier card with a cornervalue of 7 represents a group of seven Toy Soldiers.

Music

Music cards determine which Doctor Steel track all the in-play Toy Soldiers are listening to, and affects the game in numerous ways. There can only be one Music card in play at any one time: when you play a new one, the old one is destroyed.

Psi Research and the Alien Illuminati

When you play a Psi Research card of a certain level, one of the previous level must already be in play, though it can be in play under any player (unless, of course, it's a level one card). For example, if you play a level five Psi Research card, at least one level four Psi Research card must already be in play. If you ever end up with a Psi Research card which hasn't got one of the previous level to 'support' it, it is destroyed as well.

You cannot play a Psi Research card if an identical Psi Research card is already in play.

The Alien Illuminati do not take kindly to we humans trying to crack their codes, however. Higher-level Psi Research cards have an Alien Illuminati Countdown - abbreviated to AIC - on them. A counter is placed on the card at the end of each turn they're in play, and when the number of counters on them equals the AIC, they are destroyed.

Card List

Utopian Playland Strategy
Action - Victory
You can only play this if Advanced Reality Engineering is in play. The game is ended and the Players are ranked from first to last by the number of Psi points they have.
World Domination Strategy
Action - Victory
You can only play this if all Players' combined Military points are greater than 140. The game is ended and the Players are ranked from first to last by the number of Military points they have.
Commercial Control Strategy
Action - Victory
You can only play this if all Players' combined Influence points are greater than 90. The game is ended and the Players are ranked from first to last by the number of Influence points they have.
5
Basic Psi Research
Thing - Level 1 Psi Research
When you play this, draw two cards.
5
Basic Psi Research
Thing - Level 1 Psi Research
When you play this, draw two cards.
5
Basic Psi Research
Thing - Level 1 Psi Research
When you play this, draw two cards.
5
Basic Psi Research
Thing - Level 1 Psi Research
When you play this, draw two cards.
10
Preliminary Psychic Experiments
Thing - Level 2 Psi Research
Unless you control Weird Kid, discard your hand when you play this card.
10
Preliminary Psychic Experiments
Thing - Level 2 Psi Research
Unless you control Weird Kid, discard your hand when you play this card.
5
Limited Clairvoyance
Thing - Level 3 Psi Research
Action: look at the top card of the Deck. AIC: 8
5
Telekinetic Experiments.
Thing - Level 3 Psi Research
Action: draw a card. AIC: 9
5
Psychic Theory
Thing - Level 3 Psi Research
At the end of each of their turns, the Player with most Psi points draws a card. AIC: 10
10
Psi Grid Busting
Thing - Level 4 Psi Research
The Alien Illuminati cannot put counters on any Psi Research card but this one while it's in play. AIC: 15
10
Psi Warrior Program
Thing - Level 4 Psi Research
All Toy Soldiers are worth twice as many Military points. AIC: 7
10
Psi Influence Training
Thing - Level 4 Psi Research
All Toy Soldiers are worth an Influence point each. AIC: 7
15
Basic Reality Engineering
Thing - Level 5 Psi Research
Discard a card at random when you play this card. AIC: 4
15
Basic Reality Engineering
Thing - Level 5 Psi Research
Discard a card at random when you play this card. AIC: 4
30
Advanced Reality Engineering
Thing - Level 6 Psi Research
Action: Draw until your hand is full.
30
Advanced Reality Engineering
Thing - Level 6 Psi Research
Action: Draw until your hand is full.
1
Junkyard owner
Thing - Toy Soldier
Action: discard a card at random and replace it with a chosen Part from the discard pile.
1
Junkyard owner
Thing - Toy Soldier
Action: discard a card at random and replace it with a chosen Part from the discard pile.
1
Minor Celebrity
Thing - Toy Soldier
Minor Celebrity is worth five Infulence points.
7
Fangirls
Thing - Toy Soldiers
7
Fangirls
Thing - Toy Soldiers
1
Professor
Thing - Toy Soldier
1
Junkyard Owner
Thing - Toy Soldiers
Action: Discard two cards in order to search the discard pile for any Part (except Glue). If it's there, move it to your hand.
1
Animator
Thing - Toy Soldier
Animators count as Techies and Artists.
1
Animator
Thing - Toy Soldier
Animators count as Techies and Artists.
1
Animator
Thing - Toy Soldier
Animators count as Techies and Artists.
3
Artist Fangroup
Thing - Toy Soldier
Unsurprisingly, Artist Fangroup count as Artists.
1
Painter
Thing - Toy Soldier
Painters count as Artists.
1
Painter
Thing - Toy Soldier
Painters count as Artists.
1
Mac Programmer
Thing - Toy Soldier
Mac Programmer counts as a Techie. You cannot play Mac Programmer if you control PC Programmer.
1
PC Programmer
Thing - Toy Soldier
PC Programmer counts as a Techie. You cannot play PC Programmer if you control Mac Programmer.
1
Professor
Thing - Toy Soldier
1
Army Veteran
Thing - Toy Soldier
Army Veteran is worth five Military points.
1
Army Veteran
Thing - Toy Soldier
Army Veteran is worth five Military points.
1
Weird Kid
Thing - Toy Soldier
Weird Kid is worth five Psi points.
1
AI Specialist
Thing - Toy Soldier
Increase the cornervalues of all your Robots by 5 so long as this card is in play. AI specialist counts as a Techie.
4
College Students
Thing - Toy Soldier
4
College Students
Thing - Toy Soldier
1
Devoted Follower
Thing - Toy Soldier
Devoted Follower can never leave your service for any reason. He's kind of worrying like that. (This, of course, excludes the Wrath of Doctor Steel, which trumps everything.
3
Dr Steel Tribute Band
Thing - Toy Soldier
Action: place a token on this card. All tokens on this card are worth one Influence point. You cannot have more than ten tokens.
4
College Students
Thing - Toy Soldier
3
Toy Scout Group
Thing - Toy Soldier
Action: Draw a card. If that card is a Toy Soldier then play it automatically (If you are allowed to); if not, discard it.
3
Nurse Group
Thing - Toy Soldier
Action: Draw a card. If that card is a Toy Soldier then play it automatically (If you are allowed to); if not, discard it.
1
Cartoonist
Thing - Toy Soldier
Cartoonists count as Artists.
1
Cartoonist
Thing - Toy Soldier
Cartoonists count as Artists.
1
Rich Guy
Thing - Toy Soldier
Action: Draw two cards.
2
Elitist Artists
Thing - Toy Soldier
You can only play Elitist Artists if you are the player with the most Military Points. Elitist Artists count as Artists.
4
Geeks
Thing - Toy Soldier
The Geeks count as Techies.
3
Geeks
Thing - Toy Soldier
The Geeks count as Techies.
2
Geeks
Thing - Toy Soldier
The Geeks count as Techies.
1
TV Producer
Thing - Toy Soldier
5
Doctor Steel Website
Thing - Media
You must control at least one Techie to play this card.
5
Doctor Steel Website
Thing - Media
You must control at least one Techie to play this card.
5
Doctor Steel Website
Thing - Media
You must control at least one Techie to play this card.
5
Doctor Steel Song Remixes
Thing - Media
5
Doctor Steel Fanart
Thing - Media
You must control at least one Artist to play this card.
5
Doctor Steel Fanart
Thing - Media
You must control at least one Artist to play this card.
5
Doctor Steel Fanart
Thing - Media
You must control at least one Artist to play this card.
10
Doctor Steel RPG
Thing - Media
You must control at least one group of Geeks to play this card. Action: move a group of Geeks from another Player's control to yours.
10
Doctor Steel Online Game
Thing - Media
You must control a Programmer or at least two Techies to play this card.
10
Doctor Steel Comic
Thing - Media
You must control a Cartoonist or at least two Artists to play this card.
10
Doctor Steel Music Videos
Thing - Media
You must control at least one Animator to play this card.
25
Doctor Steel PS2 game
Thing - Media
You must control Financial Backing to play this card.
50
Doctor Steel TV Show
Thing - Media
You must control TV Producer and Financial Backing to play this card.
5
Frankly Awesome Doctor Steel Card Game
Thing - Media
Needless vanity FTW!
Plastic parts
Thing - Part
Plastic parts
Thing - Part
Plastic parts
Thing - Part
Glue
Thing - Part
Glue
Thing - Part
Glue
Thing - Part
Laser
Thing - Part
Alien Device
Thing - Part
While this is in play, all AICs are raised by 1.
Titanium Casing
Thing - Part
Toilet Plunger
Thing - Part
25
Basic Robot
Thing - Robot
Required parts: Plastic Parts, Glue.
25
Basic Robot
Thing - Robot
Required parts: Plastic Parts, Glue.
25
Basic Robot
Thing - Robot
Required parts: Plastic Parts, Glue.
25
Basic Robot
Thing - Robot
Required parts: Plastic Parts, Glue.
50
Maimbot 5000
Thing - Robot
Required parts: Titanium Casing, Laser.
55
Reconstructed UFO
Thing - Robot
Required parts: Alien Device, Titanium Casing. This only counts if you have at least three Toy Soldiers to pilot it.
45
Automated Laser Pointer
Thing - Robot
Required parts: Alien Device, Laser. An automated laser pointer probably doesn't seem very scary unless you know that the laser it points can, thanks to alien technology, obliterate more or less anything.
150
Replica Dalek
Thing - Robot
Required parts: Alien Device, Laser, Titanium Casing, Toilet Plunger.
Build The Robots
Thing - Song
Players may play up to three Things per turn, provided they only play Parts and Robots.
Back and Forth
Thing - Song
Instead of playing an Action on their turn, Players may choose to play another Thing.
The Dr Steel Show
Thing - Song
Players may play two Things per turn, provided they only play Toy Soldiers.
Space Boy
Thing - Song
At the end of each of their turns, the Player with most Influence points draws a card.
Drop Da Bomb
Thing - Song
At the end of each of their turns, the Player with most Military points draws a card.
Donkey Town
Thing - Song
When this card is first played, everyone draws until their hand is full. At the end of each of their turns, if they have any cards in their hand, everyone must discard one.
Financial Backing
Thing - Miscellaneous
You can only play this card if you have at least 30 Influence Points. Action: Draw three cards.
Financial Backing
Thing - Miscellaneous
You can only play this card if you have at least 30 Influence Points. Action: Draw three cards.
Double-blind test.
Thing - Miscellaneous
Play onto a Psi Research card. Flip a coin. If it lands heads, both this and it are destroyed. If it lands tails, this card is attatched to the Psi Research card and adds 10 to its AIC.
Double-blind test.
Thing - Miscellaneous
Play onto a Psi Research card. Flip a coin. If it lands heads, both this and it are destroyed. If it lands tails, this card is attatched to the Psi Research card and adds 10 to its AIC.
Poor Reception
Thing - Miscellaneous
Play onto another Player's Media card. Deduct 5 from its cornervalue as long as this is in play.
Poor Reception
Thing - Miscellaneous
Play onto another Player's Media card. Deduct 5 from its cornervalue as long as this is in play.
Artist's Day
Action
Everyone draws as many cards as they have Artists.
Got Bored
Action
Send any Toy Soldier card to the discard pile.
Got Bored
Action
Send any Toy Soldier card to the discard pile.
Got Bored
Action
Send any Toy Soldier card to the discard pile.
Re-recruitment
Action
Move a Toy Soldier from the discard pile to your hand.
Re-recruitment
Action
Move a Toy Soldier from the discard pile to your hand.
Re-recruitment
Action
Move a Toy Soldier from the discard pile to your hand.
Malfunction
Action
Toss a coin. If it lands heads, you may destroy any non-Dalek Robot.
TARDIS alert!
Action
Discard your hand, and destroy a Dalek. You can only play this if you control an Alien Device.
Rotational Assignments
Action
Exchange an in-play Toy Soldier card with another Player's Toy Soldier card.
Doctor Steel Concert
Action
Everyone draws until their hand is full.
Flaw in the Master Plan
Action
Everyone discards their hand.
Entropy
Action
Destroy a Part or Miscellaneous Thing.
Entropy
Action
Destroy a Part or Miscellaneous Thing.
Entropy
Action
Destroy a Part or Miscellaneous Thing.
The Wrath of Doctor Steel
Action
Destroy any Thing, and discard your hand. After this card is played, it is removed from the game instead of sent to the discard pile.