Difference between revisions of "Myth deck"
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Silverwrath (talk | contribs) |
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|title=Time mage(T) | |title=Time mage(T) | ||
|type=Thing-Person | |type=Thing-Person | ||
|text=Action: | |text=Action: Pay 8 Time points for Time mage to attack twice | ||
}} | }} | ||
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{{card | {{card | ||
|title=Rolex(E) | |title=Rolex(E) | ||
|type=Thing | |type=Thing-watch | ||
|text=Action: Equip the Rolex to a Person and is immune to all Actions | |text=Action: Equip the Rolex to a Person and is immune to all Actions | ||
}} | }} | ||
Line 146: | Line 146: | ||
{{card | {{card | ||
|title=Seiko | |title=Seiko | ||
|type=Thing | |type=Thing-watch | ||
|text=Action: Equip the Seiko to a Person and is immmune to | |text=Action: Equip the Seiko to a Person and is immmune to | ||
}} | }} | ||
Line 158: | Line 158: | ||
{{card | {{card | ||
|title=Tag Heur | |title=Tag Heur | ||
|type=Thing | |type=Thing-watch | ||
|text= | |text= | ||
}} | }} | ||
Line 164: | Line 164: | ||
{{card | {{card | ||
|title=Movado | |title=Movado | ||
|type=Thing | |type=Thing-watch | ||
|text= | |text= | ||
}} | }} | ||
Line 170: | Line 170: | ||
{{card | {{card | ||
|title=Citizen | |title=Citizen | ||
|type=Thing | |type=Thing-watch | ||
|text= | |text= | ||
}} | }} | ||
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|title=Chronos | |title=Chronos | ||
|type=Thing-Person | |type=Thing-Person | ||
|text=Action: Whenever Chronos kills a Person, | |text=Action: Whenever Chronos kills a Person, you gain +2 extra Time points | ||
}} | }} | ||
Line 201: | Line 201: | ||
|title=Factory | |title=Factory | ||
|type=Thing-building | |type=Thing-building | ||
|text=Action: | |text=Action: Pay 2 Time Points and find one Time robot in the deck. Immediately put the Time robot into play | ||
}} | }} | ||
{{card | {{card | ||
|title= | |title=Clock tower | ||
|type=Thing-building | |type=Thing-building | ||
|text= | |text=Action: +2 Time points each turn | ||
}} | }} | ||
{{card | {{card | ||
|title= | |title=I'm running out of cards! | ||
|type= | |type=Action | ||
|text= | |text=Action: If you have two cards or less in your hand, draw three more cards | ||
}} | }} | ||
Revision as of 05:02, 18 October 2007
Myth deck | |
---|---|
Designer | Silverwrath |
Date | 10/15/2007 |
Players | 2+ |
This deck has not been categorised. | |
To play Dvorak: Draw five cards each and leave the rest as a draw pile. On your turn, draw a card from the draw pile and play one Thing and/or one Action. (See the full rules.) | |
Print this deck | |
This deck is locked. Further cards should not be added - leave feedback on the talk page. |
All kinds of fantasy and mythological creatures fight in a battle.
Special Rules
Attack
Located in the left
Defense
Locate in the right
Acquiring Time Points
Each card will be labeled a letter T, I, M, or E. If you have one of each in your hand, you may sacrifice all of them to gain 25 Time Points
Killing a Person earns 1 Time Point
Destroying a building earns 3 Time Points
Card List
Time mage(T)
Thing-Person
Action: Pay 8 Time points for Time mage to attack twice
Freeze(I)
Thing
Action: Equip it to an opponent's Person to prevent it from attacking
Sand hourglass(M)
Thing
Action:
Rolex(E)
Thing-watch
Action: Equip the Rolex to a Person and is immune to all Actions
Time Shield
Thing
Action: Attach Time Shield to a Person making it immune to all Time Spells only
Time bomb
Action
Action: Destroys a building
Time control
Action
Action: Look at an opponent's hand and pick a card
Time robot
Thing-Person
Action:
Counter attack
Action
Action: When a Person attacks you, reflect the damage back at itself and destroy it (Used during opponent's turn)
Assassin
Thing-Person
Action: Kills a Person only if there are 2 other Persons on your side of the field
Time Machine
Thing
Action:
Stop the clock!
Action
Action: Destroy a card that start with the name "Time"
What time is it?
Action
Action: If the hour is 1-6, your opponent loses 6 Time points. If the hour is 7-12, you gain 12 Time points.
Time shift
Action
Action: When an opponent's Person attacks your Person, destroy a different Person that you own (Used during opponent's turn
Time to die
Action
Action: Destroys a Person
Time steal
Action
Action: Steals 10 Time points
Timesaver
Thing-Person
Action: Reduces the cost of all Actions by 50%
Daylight Saving Time
Action
Action: If you have 60 Time Points or more, play all cards in your hand this turn
Shrine of Time
Thing-building
Every time a Person is sent to the discard pile, gain +1 Time point
Mr. Hasty
Thing-Person
Seiko
Thing-watch
Action: Equip the Seiko to a Person and is immmune to
"Actions, not words"
Action
Action: Play 2 Actions
Tag Heur
Thing-watch
Movado
Thing-watch
Citizen
Thing-watch
Chronos
Thing-Person
Action: Whenever Chronos kills a Person, you gain +2 extra Time points
Watchmaker
Thing-Person
Action: Protects all watches from being destroyed
Mime
Thing-Person
Action:
Little boy
Thing-Person
Action:
Factory
Thing-building
Action: Pay 2 Time Points and find one Time robot in the deck. Immediately put the Time robot into play
Clock tower
Thing-building
Action: +2 Time points each turn
I'm running out of cards!
Action
Action: If you have two cards or less in your hand, draw three more cards
Dire Wolf
Thing-unit
Gremlin
Thing-unit
Hellhounds
Thing-unit
Ogres
Thing-unit
Trolls
Thing-unit
Dryads
Thing-unit
Dwarves
Thing-unit
Thing-item
Dwarves
Thing-unit
Dwarves
Thing-unit
Dwarves
Thing-unit
Dwarves
Thing-unit
Dwarves
Thing-unit
Dwarves
Thing-unit
Dwarves
Thing-unit
Dwarves
Thing-unit
Dwarves
Thing-unit