Difference between revisions of "Myth deck"
From Dvorak - A Blank-Card Game
Jump to navigationJump to search
Silverwrath (talk | contribs) |
Silverwrath (talk | contribs) |
||
Line 102: | Line 102: | ||
{{card | {{card | ||
|title= | |title=What time is it? | ||
|type= | |type=Action | ||
|text= | |text=Action: If the hour is 1-6, your opponent loses 6 Time points. If the hour is 7-12, you gain 12 Time points. | ||
}} | }} | ||
{{card | {{card | ||
|title= | |title=Time shift | ||
|type= | |type=Action | ||
|text= | |text=Action: When an opponent's Person attacks your Person, destroy a different Person that you own (Used during opponent's turn}} | ||
}} | |||
{{card | {{card | ||
|title= | |title=Time to die | ||
|type= | |type=Action | ||
|text=Action: | |text=Action: Destroys a Person | ||
}} | }} | ||
{{card | {{card | ||
|title= | |title=Time steal | ||
|type= | |type=Action | ||
|text=Action: | |text=Action: Steals 10 Time points | ||
}} | }} | ||
{{card | {{card | ||
|title= | |title=Card shuffle | ||
|type= | |type=Action | ||
|text= | |text=Action: Both you and your opponent have to discard all cards in hand to the pile and draw new cards. | ||
}} | }} | ||
{{card | {{card | ||
|title= | |title=Card switch | ||
|type= | |type=Action | ||
|text= | |text=Action: Both you and your opponent pick one card from each other hands randomly | ||
}} | }} | ||
{{card | {{card | ||
|title= | |title=Shrine of Time | ||
|type=Thing- | |type=Thing-building | ||
|text= | |text=Every time a Person is sent to the discard pile, gain +1 Time point | ||
}} | }} | ||
{{card | {{card | ||
|title= | |title=Mr. Hasty | ||
|type=Thing- | |type=Thing-Person | ||
|text= | |text= | ||
}} | }} |
Revision as of 00:07, 18 October 2007
Myth deck | |
---|---|
Designer | Silverwrath |
Date | 10/15/2007 |
Players | 2+ |
This deck has not been categorised. | |
To play Dvorak: Draw five cards each and leave the rest as a draw pile. On your turn, draw a card from the draw pile and play one Thing and/or one Action. (See the full rules.) | |
Print this deck | |
This deck is locked. Further cards should not be added - leave feedback on the talk page. |
All kinds of fantasy and mythological creatures fight in a battle.
Special Rules
Attack
Located in the left
Defense
Locate in the right
Acquiring Spirit Points
Controlling a spirit dwelling earns 2 Spirit Points per turn
Killing a unit earns 3 Spirit Points
Killing a hero earns 5 Spirit Points
Destroying a building earns 7 Spirit Points
Card List
Time mage
Thing-Person
Action:
Freeze
Thing
Action: Equip it to an opponent's monster to prevent it from attacking
Sand hourglass
Thing
Action:
Rolex
Thing
Action: Equip the Rolex to a monster and is immune to all Action
Time Shield
Thing
Action: Attach Time Shield to a Person making it immune to all Time Spells only
Time bomb
Action
Action: Destroys a building
Time control
Action
Action: Look at an opponent's hand and pick a card
Time robots
Thing-Person
Action:
Counter attack
Action
Action: When a Person attacks you, reflect the damage back at itself and destroy it (Used during opponent's turn)
Assassin
Thing-Person
Action: Kills a Person only if there are 2 other Persons on your side of the field
Time Machine
Thing
Action:
Stop the clock!
Action
Action: Destroy a card that start with the name "Time"
What time is it?
Action
Action: If the hour is 1-6, your opponent loses 6 Time points. If the hour is 7-12, you gain 12 Time points.
Time shift
Action
Action: When an opponent's Person attacks your Person, destroy a different Person that you own (Used during opponent's turn
Time to die
Action
Action: Destroys a Person
Time steal
Action
Action: Steals 10 Time points
Card shuffle
Action
Action: Both you and your opponent have to discard all cards in hand to the pile and draw new cards.
Card switch
Action
Action: Both you and your opponent pick one card from each other hands randomly
Shrine of Time
Thing-building
Every time a Person is sent to the discard pile, gain +1 Time point
Mr. Hasty
Thing-Person
Gorgon
Thing-unit
Action:
Manticore
Thing-unit
Action:
Wight
Thing-unit
Zombie
Thing-unit
Fire Elemental
Thing-unit
Water Elemental
Thing-unit
Action: Immediately kills a Fire Elemental
Air Elemental
Thing-unit
Action:
Earth Elemental
Thing-unit
Action(10): Summons an earthquake that destroys all buildings
Hidden Nagas
Thing-unit
Water Nagas
Thing-unit
Divine Nagas
Thing-unit
Heavenly Nagas
Thing-unit
Dire Wolf
Thing-unit
Gremlin
Thing-unit
Hellhounds
Thing-unit
Ogres
Thing-unit
Trolls
Thing-unit
Dryads
Thing-unit
Dwarves
Thing-unit
Thing-item
Dwarves
Thing-unit
Dwarves
Thing-unit
Dwarves
Thing-unit
Dwarves
Thing-unit
Dwarves
Thing-unit
Dwarves
Thing-unit
Dwarves
Thing-unit
Dwarves
Thing-unit
Dwarves
Thing-unit