Difference between revisions of "Links"
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* Unknown, other than being Windows-only. | * Unknown, other than being Windows-only. | ||
===[http://forum.nomicville.com/index.php?action=cardtool Nomicville Cardtool]=== | |||
The Nomicville Cardtool is a pretty generic card-game engine, built into your friendly web-browser and primarily designed for long term play. Its very new, and so still in testing. Right now creating games is disabled, but if you want to create a game of Dvorak (or some other card game) contact me somehow and I'll set you up. To create a game, you'll need image files for each card (including a back) and a basic outline of what functions you want the game to have. | |||
Right now, there is a testing game in progress. You can joined that game with the password 'testtest1'. Feel free to explore the features, make suggestions, and try to hack my website thanks to some security hole I probably created while coding it. | |||
'''Requirments''' | |||
* A web browser with javascript enabled. Eventually I'll unrequire javascript. | |||
==Blank card resources== | ==Blank card resources== |
Revision as of 02:32, 1 July 2007
Similar games
1,000 Blank White Cards
Dvorak without the rule structure - more of an exercise in artistry and improvisational humour, with a leaning towards the surreal and the non sequitur. The original game for blank pieces of cardboard, with browseable card archives.
Bartok
Another Nomic card game, playable with a standard deck of playing cards and focusing more on memorised rule creation than writing anything down. Essentially Uno (or Eights, or whatever your local species) with a "make up a new rule when you win a round" addendum. Fun.
Mao
Bartok with one extra rule; that all new rules are secret.
Nomic
The original game of self-amendment, which has proven particularly suitable for online play. Nomic.net provides the original Suber ruleset, as well as links to existing online Nomics and a wide range of relevant material and discussion.
Game engines
Apprentice
Apprentice is a lo-fi card-game engine for real-time play; despite the graphical drag-and-drop interface, no card art is used.
Although geared by default for Magic: The Gathering, Apprentice's data files are in text format, and by replacing certain files with correctly-formatted equivalents, it can be altered to run any Dvorak CCG set. The one-deck-per-player nature of the engine prevents it being any use for shared-deck Dvorak games, however.
Requirements
- Windows 95/98
- 2MB of hard drive space
Exporting Dvorak decks
Dvorak decks can be exported into Apprentice using the downloadable APPR2CSV utility, by following these steps:
- Click "Generate Apprentice CSV" in the infobox of a CCG set - this will export the set in an appropriate comma-separated value format.
- Cut and paste the CSV section into a plain text file called "dvorak.csv".
- Run appr2csv dvorak.csv from the DOS command line.
- Make a backup of "cardinfo.dat" from Apprentice's "Sets" subdirectory.
- Rename the generated "dvorak.dat" to "cardinfo.dat", and move it into the "Sets" directory.
- Open Apprentice, and your Dvorak CCG set should be loaded in. If you have any corrupted cards, you can attempt to fix the CSV manually, and should leave a comment on the links talk page so that we know there's a problem.
The Gatling Engine
CCG Workshop's Gatling Engine is a card-game engine for real-time play. It supports a variety of games provided by the site, and a "gatlingDevKit" exists for creation of further games. This engine has not yet been tested for Dvorak decks.
Requirements
- Windows 2000/XP (Windows 98 may encounter stability issues)
- 512MB RAM
- Approximately 80MB hard drive space
- 56Kbs or higher internet connection, broadband recommended
Generic Collectible Card Game
The GCCG Engine is a card-game engine for real-time play. It's not immediately clear whether it's possible to add new card sets to it.
Requirements
- Mac/Linux/Windows. Claims to work on any platform with SDL.
Lackey
CCG engine, not clear if it allows shared-deck games or on-the-fly card creation. Deck creation is based around 'plugin' modules that can be updated as needed.
Time CCG plugin as of May 26 2007 - unzip this in the 'plugins' directory and pick it in Preferences / Plugins / Browse. The game will exit, that is normal. For best effects, click 'Text ON' at the lower right of the game tab and the 'Text' checkbox on the center left.
Requirements
- Mac/Windows.
Thoth
Thoth is a generic graphical card-game engine, playable real-time or turn-based via email. A couple of Dvorak decks - Time Machine and Mediaeval Warfare - have been formatted for Thoth. Thoth can apparently be used to play creative Dvorak, although this has not been tested.
Requirements
- Unknown, other than being Windows-only.
Nomicville Cardtool
The Nomicville Cardtool is a pretty generic card-game engine, built into your friendly web-browser and primarily designed for long term play. Its very new, and so still in testing. Right now creating games is disabled, but if you want to create a game of Dvorak (or some other card game) contact me somehow and I'll set you up. To create a game, you'll need image files for each card (including a back) and a basic outline of what functions you want the game to have.
Right now, there is a testing game in progress. You can joined that game with the password 'testtest1'. Feel free to explore the features, make suggestions, and try to hack my website thanks to some security hole I probably created while coding it.
Requirments
- A web browser with javascript enabled. Eventually I'll unrequire javascript.
Blank card resources
PlainCards
A site that sells cardstock sheets of blank, micro-perforated cards, in various sizes and styles.
Tools
Deck Creator
The first draft of a Windows-based deck editor from Eyecreate.
Magic Set Editor
Magic Set Editor supports the creation and printing of decks. It originally supported only Magic: The Gathering decks, but now can be extended to support a variety of CCGs. It features card backs that can be easily edited by any image editing program, and style markup sheets that can be somewhat easily edited by a text editor.
For a Dvorak template, unzip this into the /data directory of MSE2. This is a first draft. It supports three types of card (Generic/Rule, Action and Thing). Copy the style directory to a new one if you want to make customized card art for a particular deck.