Difference between revisions of "New CCG/Dino Paradox Deck"
From Dvorak - A Blank-Card Game
< New CCG
Jump to navigationJump to search
(added infobox) |
|||
Line 9: | Line 9: | ||
This deck uses Timeline Shift to flip all of the opponent's portals and takes advantage of the resulting confusion. Dinosaurs invade from the early end while Chronofold Hounds attack from the late end. Deck concept by Bucky. | This deck uses Timeline Shift to flip all of the opponent's portals and takes advantage of the resulting confusion. Dinosaurs invade from the early end while Chronofold Hounds attack from the late end. Deck concept by Bucky. | ||
Note: This deck is currently nonfunctional due to changes to the card "Timeline Shift". | |||
<br clear=all> | <br clear=all> |
Latest revision as of 02:49, 13 May 2007
Dino Paradox | |
---|---|
Designer | Bucky |
Date | 8th May 2007 |
Players | 1 |
This is a CCG deck, a deck of cards constructed from a CCG set, to be played against other decks from that set. | |
To play Dvorak: Draw five cards each and leave the rest as a draw pile. On your turn, draw a card from the draw pile and play one Thing and/or one Action. (See the full rules.) | |
Print this deck | |
This deck is locked. Further cards should not be added - leave feedback on the talk page. |
This deck uses Timeline Shift to flip all of the opponent's portals and takes advantage of the resulting confusion. Dinosaurs invade from the early end while Chronofold Hounds attack from the late end. Deck concept by Bucky.
Note: This deck is currently nonfunctional due to changes to the card "Timeline Shift".
Cards
Mesozoic Era
Era
-250 Million to -65 Million
-70M
TyrannosaurUnit - Animal
Damage: 5
Stamina: 3
Regeneration 1: Tyrannosaur heals one wound counter at the start of your turn.
Stamina: 3
Regeneration 1: Tyrannosaur heals one wound counter at the start of your turn.
Card by Zaratustra
-70M
TyrannosaurUnit - Animal
Damage: 5
Stamina: 3
Regeneration 1: Tyrannosaur heals one wound counter at the start of your turn.
Stamina: 3
Regeneration 1: Tyrannosaur heals one wound counter at the start of your turn.
Card by Zaratustra
-68M
TriceratopsUnit - Animal
Damage: 3
Stamina: 5
Regeneration 1: Triceratops heals one wound counter at the start of your turn.
Stamina: 5
Regeneration 1: Triceratops heals one wound counter at the start of your turn.
Card by Zaratustra
-68M
TriceratopsUnit - Animal
Damage: 3
Stamina: 5
Regeneration 1: Triceratops heals one wound counter at the start of your turn.
Stamina: 5
Regeneration 1: Triceratops heals one wound counter at the start of your turn.
Card by Zaratustra
-68M
TriceratopsUnit - Animal
Damage: 3
Stamina: 5
Regeneration 1: Triceratops heals one wound counter at the start of your turn.
Stamina: 5
Regeneration 1: Triceratops heals one wound counter at the start of your turn.
Card by Zaratustra
-68M
TriceratopsUnit - Animal
Damage: 3
Stamina: 5
Regeneration 1: Triceratops heals one wound counter at the start of your turn.
Stamina: 5
Regeneration 1: Triceratops heals one wound counter at the start of your turn.
Card by Zaratustra
-140M
ApatosaurUnit - Animal
Damage: 4
Stamina: 4
Regeneration 1: Apatosaur heals one wound counter at the start of your turn.
Demolish: Apatosaur does double damage against Terrains.
Stamina: 4
Regeneration 1: Apatosaur heals one wound counter at the start of your turn.
Demolish: Apatosaur does double damage against Terrains.
Card by Zaratustra
-140M
ApatosaurUnit - Animal
Damage: 4
Stamina: 4
Regeneration 1: Apatosaur heals one wound counter at the start of your turn.
Demolish: Apatosaur does double damage against Terrains.
Stamina: 4
Regeneration 1: Apatosaur heals one wound counter at the start of your turn.
Demolish: Apatosaur does double damage against Terrains.
Card by Zaratustra
-140M
ApatosaurUnit - Animal
Damage: 4
Stamina: 4
Regeneration 1: Apatosaur heals one wound counter at the start of your turn.
Demolish: Apatosaur does double damage against Terrains.
Stamina: 4
Regeneration 1: Apatosaur heals one wound counter at the start of your turn.
Demolish: Apatosaur does double damage against Terrains.
Card by Zaratustra
-140M
ApatosaurUnit - Animal
Damage: 4
Stamina: 4
Regeneration 1: Apatosaur heals one wound counter at the start of your turn.
Demolish: Apatosaur does double damage against Terrains.
Stamina: 4
Regeneration 1: Apatosaur heals one wound counter at the start of your turn.
Demolish: Apatosaur does double damage against Terrains.
Card by Zaratustra
-65M
Tar PitsTerrain
Vehicles taking a Unit Action in this Era have their Fuel and/or Battery drained to zero.
Card by Kevan
-65M
Tar PitsTerrain
Vehicles taking a Unit Action in this Era have their Fuel and/or Battery drained to zero.
Card by Kevan
-250M
VolcanoTerrain
Stamina: 15
Unit Action: Deal 2 damage to all Units, and 5 damage to all Terrain.
Unit Action: Deal 2 damage to all Units, and 5 damage to all Terrain.
Card by Kevan
-250M
VolcanoTerrain
Stamina: 15
Unit Action: Deal 2 damage to all Units, and 5 damage to all Terrain.
Unit Action: Deal 2 damage to all Units, and 5 damage to all Terrain.
Card by Kevan
Last Days Of Earth
Era
802571 to 30 Million
Chronofold Hounds
Unit - Animal
Damage: 4
Stamina: 4
Chronofold Hounds may be played on face-down Eras. Destroy Chronofold Hounds if it is assigned to a face-up Era.
Stamina: 4
Chronofold Hounds may be played on face-down Eras. Destroy Chronofold Hounds if it is assigned to a face-up Era.
Card by Zaratustra
Chronofold Hounds
Unit - Animal
Damage: 4
Stamina: 4
Chronofold Hounds may be played on face-down Eras. Destroy Chronofold Hounds if it is assigned to a face-up Era.
Stamina: 4
Chronofold Hounds may be played on face-down Eras. Destroy Chronofold Hounds if it is assigned to a face-up Era.
Card by Zaratustra
Chronofold Hounds
Unit - Animal
Damage: 4
Stamina: 4
Chronofold Hounds may be played on face-down Eras. Destroy Chronofold Hounds if it is assigned to a face-up Era.
Stamina: 4
Chronofold Hounds may be played on face-down Eras. Destroy Chronofold Hounds if it is assigned to a face-up Era.
Card by Zaratustra
Chronofold Hounds
Unit - Animal
Damage: 4
Stamina: 4
Chronofold Hounds may be played on face-down Eras. Destroy Chronofold Hounds if it is assigned to a face-up Era.
Stamina: 4
Chronofold Hounds may be played on face-down Eras. Destroy Chronofold Hounds if it is assigned to a face-up Era.
Card by Zaratustra
Chronofold Hounds
Unit - Animal
Damage: 4
Stamina: 4
Chronofold Hounds may be played on face-down Eras. Destroy Chronofold Hounds if it is assigned to a face-up Era.
Stamina: 4
Chronofold Hounds may be played on face-down Eras. Destroy Chronofold Hounds if it is assigned to a face-up Era.
Card by Zaratustra
Chronofold Hounds
Unit - Animal
Damage: 4
Stamina: 4
Chronofold Hounds may be played on face-down Eras. Destroy Chronofold Hounds if it is assigned to a face-up Era.
Stamina: 4
Chronofold Hounds may be played on face-down Eras. Destroy Chronofold Hounds if it is assigned to a face-up Era.
Card by Zaratustra
Chronofold Hounds
Unit - Animal
Damage: 4
Stamina: 4
Chronofold Hounds may be played on face-down Eras. Destroy Chronofold Hounds if it is assigned to a face-up Era.
Stamina: 4
Chronofold Hounds may be played on face-down Eras. Destroy Chronofold Hounds if it is assigned to a face-up Era.
Card by Zaratustra
Timeline Shift
Action
Pick an Era you control. Turn all Eras after that one face-down or face-up, at your choice.
Card by Zaratustra
Timeline Shift
Action
Pick an Era you control. Turn all Eras after that one face-down or face-up, at your choice.
Card by Zaratustra
Timeline Shift
Action
Pick an Era you control. Turn all Eras after that one face-down or face-up, at your choice.
Card by Zaratustra
Timeline Shift
Action
Pick an Era you control. Turn all Eras after that one face-down or face-up, at your choice.
Card by Zaratustra
Timeline Shift
Action
Pick an Era you control. Turn all Eras after that one face-down or face-up, at your choice.
Card by Zaratustra
Timeline Shift
Action
Pick an Era you control. Turn all Eras after that one face-down or face-up, at your choice.
Card by Zaratustra
Timeline Shift
Action
Pick an Era you control. Turn all Eras after that one face-down or face-up, at your choice.
Card by Zaratustra