Difference between revisions of "Living Fantasy LCG"

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====Songspells====
====Divination====


{{Card
{{Card
| title =Noxious Aria<br>◄ SPELL ►
| title =Haste<br>◄ SPELL ►
| longtitle =
| longtitle =
| text =
| text =
*Magic Spell, Acid, Instant
*Magic Spell, Instant
----
----
*Deal 1d4 Damage; if the roll = 4, the target character must discard one held item
*Play this card on one of your characters; they may make one additional action this turn.
| longtext =
| longtext =
| type =Ranged Song Spell
| type =Ranged Divination Spell
| bgcolor =E50000
| bgcolor =E50000
| cornervalue =Φ1
| cornervalue =Φ1
| leftcornervalue =
| leftcornervalue =
| image =Music_Poison.png
| image =Haste.png
| imgback =
| imgback =
| flavortext =  
| flavortext =  
Line 3,143: Line 3,143:


{{Card
{{Card
| title =Benevolent Hymnal<br>◄ SPELL ►
| title =Slow<br>◄ SPELL ►
| longtitle =true
| longtitle =
| text =
| text =
*Magic Spell, Instant
*Magic Spell, Instant
----
----
*One target gains +1d4 Defense for one turn
*Play this card against one enemy character; they loose 1 turn.
| longtext =
| longtext =
| type =Ranged Song Spell
| type =Ranged Divination Spell
| bgcolor =E50000
| bgcolor =E50000
| cornervalue =Φ1
| cornervalue =Φ1
| leftcornervalue =
| leftcornervalue =
| image =Music_Spell.png
| image =Slow.png
| imgback =
| imgback =
| flavortext =  
| flavortext =  
Line 3,162: Line 3,162:


{{Card
{{Card
| title =Freezing Shout<br>◄ SPELL ►
| title =Minor Magic Knowledge<br>◄ SPELL ►
| longtitle =
| longtitle =true
| text =
| text =
*Magic Spell, Ice, Instant
*Magic Spell, Instant
----
----
*Deal 1d4 Damage; if the roll = 4, the target character cannot cast spells for one turn
*Draw 2 Cards; if Spell cards are drawn, keep one and discard the rest.
| longtext =
| longtext =
| type =Ranged Song Spell
| type =Ranged Divination Spell
| bgcolor =E50000
| bgcolor =E50000
| cornervalue =Φ2
| cornervalue =Φ1
| leftcornervalue =
| leftcornervalue =
| image =Music_Cold.png
| image =Magic_Knowledge.png
| imgback =
| imgback =
| flavortext =  
| flavortext =  
Line 3,181: Line 3,181:


{{Card
{{Card
| title =Heroic Verse<br>◄ SPELL ►
| title =Minor Discovery<br>◄ SPELL ►
| longtitle =
| longtitle =
| text =
| text =
*Magic Spell, Instant
*Spirit Spell, Instant
----
----
*One target gains +1d4 Attack for one turn
*Draw 1 Card.
| longtext =
| longtext =
| type =Ranged Song Spell
| type =Ranged Divination Spell
| bgcolor =E50000
| bgcolor =E50000
| cornervalue =Φ1
| cornervalue =Φ1
| leftcornervalue =
| leftcornervalue =
| image =Music_Spell.png
| image =Discovery.png
| imgback =
| imgback =
| flavortext =  
| flavortext =  
Line 3,200: Line 3,200:


{{Card
{{Card
| title =Maddening Lullaby<br>◄ SPELL ►
| title =Minor Luck<br>◄ SPELL ►
| longtitle =
| longtitle =
| text =
| text =
*Magic Spell, Sonic, Instant
*Magic Spell, Instant
----
----
*Deal 1d4 Damage; if the roll = 4, the target character looses one turn
*Draw 2 Cards; if Item cards are drawn, keep one and discard the rest.
| longtext =
| longtext =
| type =Ranged Song Spell
| type =Ranged Divination Spell
| bgcolor =E50000
| bgcolor =E50000
| cornervalue =Φ1
| cornervalue =Φ1
| leftcornervalue =
| leftcornervalue =
| image =Music_Spell.png
| image =Luck.png
| imgback =
| imgback =
| flavortext =  
| flavortext =  
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{{Card
{{Card
| title =Stormsong<br>◄ SPELL ►
| title =Minor Foresight<br>◄ SPELL ►
| longtitle =
| longtitle =
| text =
| text =
*Magic Spell, Electric, Instant
*Psychic Spell, Instant
----
----
*Deal 1d4 Damage; if the roll = 4, deal a second character 1 Damage
*Draw 2 Cards; if Action cards are drawn, keep one and discard the rest.
| longtext =
| longtext =
| type =Ranged Song Spell
| type =Ranged Divination Spell
| bgcolor =E50000
| bgcolor =E50000
| cornervalue =Φ1
| cornervalue =Φ1
| leftcornervalue =
| leftcornervalue =
| image =Music_Spirit.png
| image =Foresight.png
| imgback =
| imgback =
| flavortext =  
| flavortext =  
Line 3,238: Line 3,238:


{{Card
{{Card
| title =Aria of Bliss<br>◄ SPELL ►
| title =Timestop<br>◄ SPELL ►
| longtitle =
| longtitle =
| text =
| text =
*Magic Spell, Healing, Instant
*Magic Spell, Instant
----
----
*Restore ¢1d4; if the roll = 4, the target gains +1 to Attack for one turn
*Play this card against 2 enemy characters; they loose 1 turn.
| longtext =
| longtext =
| type =Ranged Song Spell
| type =Ranged Divination Spell
| bgcolor =E50000
| bgcolor =E50000
| cornervalue =Φ1
| cornervalue =Φ2
| leftcornervalue =
| leftcornervalue =
| image =Music_Healing.png
| image =Timestop.png
| imgback =
| imgback =
| flavortext =  
| flavortext =  
Line 3,257: Line 3,257:


{{Card
{{Card
| title =Ballad of the Fire and the Flames<br>◄ SPELL ►
| title =Lesser Magic Knowledge<br>◄ SPELL ►
| longtitle =true
| longtitle =true
| text =
| text =
*Magic Spell, Fire, Persistent
*Magic Spell, Instant
----
----
*Deal 1d4 Damage; if the roll = 4, the character takes 1 Damage per turn for 1d4 turns
*Draw 3 Cards; if Spell cards are drawn, keep one and discard the rest.
| longtext =
| longtext =
| type =Ranged Song Spell
| type =Ranged Divination Spell
| bgcolor =E50000
| bgcolor =E50000
| cornervalue =Φ1
| cornervalue =Φ2
| leftcornervalue =
| leftcornervalue =
| image =Music_Fire.png
| image =Magic_Knowledge.png
| imgback =
| imgback =
| flavortext =  
| flavortext =  
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{{Card
{{Card
| title =Final Lullaby<br>◄ SPELL ►
| title =Lesser Discovery<br>◄ SPELL ►
| longtitle =
| longtitle =
| text =
| text =
*Magic Spell, Instant
*Spirit Spell, Instant
----
----
*Target player must discard one card from their hand
*Draw 2 Cards, keep 1 and discard the other.
| longtext =
| longtext =
| type =Ranged Song Spell
| type =Ranged Divination Spell
| bgcolor =E50000
| bgcolor =E50000
| cornervalue =Φ1
| cornervalue =Φ2
| leftcornervalue =
| leftcornervalue =
| image =Music_Magic.png
| image =Discovery.png
| imgback =
| imgback =
| flavortext =  
| flavortext =  
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{{Card
{{Card
| title =Fallen One's Dirge<br>◄ SPELL, 2★
| title =Lesser Luck<br>◄ SPELL ►
| longtitle =
| longtitle =
| text =
| text =
<b>Black Die</b>
*Magic Spell, Instant
*Magic Spell, Persistent
----
----
*1d4, 2:  Attack
*Draw 3 Cards; if Item cards are drawn, keep one and discard the rest.
*1d4, 2:  Defense
*1d4, 4:  Attack two different targets
| longtext =
| longtext =
| type =Ranged Song Spell
| type =Ranged Divination Spell
| bgcolor =E50000
| bgcolor =E50000
| cornervalue =Φ1
| cornervalue =Φ2
| leftcornervalue =
| leftcornervalue =
| image =Music_Doom.png
| image =Luck.png
| imgback =
| imgback =
| flavortext =  
| flavortext =  
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{{Card
{{Card
| title =Officer's Shout<br>◄ SPELL ►
| title =Lesser Foresight<br>◄ SPELL ►
| longtitle =
| longtitle =
| text =
| text =
*Magic Spell, Instant
*Psychic Spell, Instant
----
----
*One target may immediately Attack, even if they've already acted this Turn
*Draw 3 Cards; if Action cards are drawn, keep one and discard the rest.
| longtext =
| longtext =
| type =Ranged Song Spell
| type =Ranged Divination Spell
| bgcolor =E50000
| bgcolor =E50000
| cornervalue =Φ1
| cornervalue =Φ2
| leftcornervalue =
| leftcornervalue =
| image =Music_Haste.png
| image =Foresight.png
| imgback =
| imgback =
| flavortext =  
| flavortext =  
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{{Card
{{Card
| title =Hymnal of Life<br>◄ SPELL ►
| title =Temporal Distortion<br>◄ SPELL ►
| longtitle =
| longtitle =true
| text =
| text =
*Magic Spell, Healing, Instant
*Magic Spell, Instant
----
----
*Restore ¢1d6; if the roll = 5 or 6, restore +¢2
*Play this card against 3 enemy character; they loose 1 turn.
| longtext =
| longtext =
| type =Ranged Song Spell
| type =Ranged Divination Spell
| bgcolor =E50000
| bgcolor =E50000
| cornervalue =Φ2
| cornervalue =Φ3
| leftcornervalue =
| leftcornervalue =
| image =Music_Healing.png
| image =Temporal_Distortion.png
| imgback =
| imgback =
| flavortext =  
| flavortext =  
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{{Card
{{Card
| title =Serenade of the Grave<br>◄ SPELL ►
| title =Magic Knowledge<br>◄ SPELL ►
| longtitle =true
| longtitle =
| text =
| text =
*Magic Spell, Instant
*Magic Spell, Instant
----
----
*Target Summon or Conjure is discarded
*Draw 4 Cards; if Spell cards are drawn, keep up to 2 and discard the rest.
| longtext =
| longtext =
| type =Ranged Song Spell
| type =Ranged Divination Spell
| bgcolor =E50000
| bgcolor =E50000
| cornervalue =Φ2
| cornervalue =Φ3
| leftcornervalue =
| leftcornervalue =
| image =Music_Magic.png
| image =Magic_Knowledge.png
| imgback =
| imgback =
| flavortext =  
| flavortext =  
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{{Card
{{Card
| title =Twist of Harmony<br>◄ SPELL ►
| title =Discovery<br>◄ SPELL ►
| longtitle =
| longtitle =
| text =
| text =
*Magic Spell, Instant
*Spirit Spell, Instant
----
----
*Steal one Summon in play, and place it into your hand; if you have enough Φ to cast the spell, you may do so
*Draw 3 Cards, keep 1 and discard the others.
| longtext =
| longtext =
| type =Ranged Song Spell
| type =Ranged Divination Spell
| bgcolor =E50000
| bgcolor =E50000
| cornervalue =Φ2
| cornervalue =Φ3
| leftcornervalue =
| leftcornervalue =
| image =Music_Spirit.png
| image =Discovery.png
| imgback =
| imgback =
| flavortext =  
| flavortext =  
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{{Card
{{Card
| title =Minuet of Terror<br>◄ SPELL ►
| title =Luck<br>◄ SPELL ►
| longtitle =
| longtitle =
| text =
| text =
*Magic Spell, Instant
*Magic Spell, Instant
----
----
*Target Summon or Conjure is returned to the summoner's hand; they must discard one item card, if possible
*Draw 4 Cards; if Item cards are drawn, keep 2 and discard the rest.
| longtext =
| longtext =
| type =Ranged Song Spell
| type =Ranged Divination Spell
| bgcolor =E50000
| bgcolor =E50000
| cornervalue =Φ2
| cornervalue =Φ3
| leftcornervalue =
| leftcornervalue =
| image =Music_Doom.png
| image =Luck.png
| imgback =
| imgback =
| flavortext =  
| flavortext =  
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{{Card
{{Card
| title =Forgetful Interlude<br>◄ SPELL ►
| title =Foresight<br>◄ SPELL ►
| longtitle =
| longtitle =
| text =
| text =
*Psychic Spell, Instant
*Psychic Spell, Instant
----
----
*Target player must discard 1d4 cards from their hand.
*Draw 4 Cards; if Action cards are drawn, keep 2 and discard the rest.
| longtext =
| longtext =
| type =Ranged Song Spell
| type =Ranged Divination Spell
| bgcolor =E50000
| bgcolor =E50000
| cornervalue =Φ2
| cornervalue =Φ3
| leftcornervalue =
| leftcornervalue =
| image =Music_Magic.png
| image =Foresight.png
| imgback =
| imgback =
| flavortext =  
| flavortext =  
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{{Card
{{Card
| title =Song of Action<br>◄ SPELL ►
| title =Major Magic Knowledge<br>◄ SPELL ►
| longtitle =
| longtitle =true
| text =
| text =
*Magic Spell, Instant
*Magic Spell, Instant
----
----
*Target Character or Summon may perform a second action
*Draw 5 Cards; if Spell cards are drawn, keep up to 2 and discard the rest.
| longtext =
| longtext =
| type =Ranged Song Spell
| type =Ranged Divination Spell
| bgcolor =E50000
| bgcolor =E50000
| cornervalue =Φ3
| cornervalue =Φ4
| leftcornervalue =
| leftcornervalue =
| image =Music_Haste.png
| image =Magic_Knowledge.png
| imgback =
| imgback =
| flavortext =  
| flavortext =  
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{{Card
{{Card
| title =Ballad of the Wilds<br>◄ SPELL ►
| title =Major Discovery<br>◄ SPELL ►
| longtitle =true
| longtitle =
| text =
| text =
*Magic Spell, Healing, Persistent
*Spirit Spell, Instant
----
----
*Target recovers ¢1d6 for 1d4 turns
*Draw 4 Cards, keep 2 and discard the others.
| longtext =
| longtext =
| type =Ranged Song Spell
| type =Ranged Divination Spell
| bgcolor =E50000
| bgcolor =E50000
| cornervalue =Φ3
| cornervalue =Φ4
| leftcornervalue =
| leftcornervalue =
| image =Music_Healing.png
| image =Discovery.png
| imgback =
| imgback =
| flavortext =  
| flavortext =  
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{{Card
{{Card
| title =Dire Refrain<br>◄ SPELL ►
| title =Major Luck<br>◄ SPELL ►
| longtitle =
| longtitle =
| text =
| text =
*Magic Spell, Persistent
*Magic Spell, Instant
----
----
*Target looses 1d6 to Attack for 1d4 turns
*Draw 5 Cards; if Item cards are drawn, keep 2 and discard the rest.
| longtext =
| longtext =
| type =Ranged Song Spell
| type =Ranged Divination Spell
| bgcolor =E50000
| bgcolor =E50000
| cornervalue =Φ3
| cornervalue =Φ4
| leftcornervalue =
| leftcornervalue =
| image =Music_Spell.png
| image =Luck.png
| imgback =
| imgback =
| flavortext =  
| flavortext =  
Line 3,488: Line 3,485:


{{Card
{{Card
| title =Lazy Day Tune<br>◄ SPELL ►
| title =Major Foresight<br>◄ SPELL ►
| longtitle =
| longtitle =
| text =
| text =
*Magic Spell, Instant
*Psychic Spell, Instant
----
----
*1d4 targets loose  turn
*Draw 5 Cards; if Action cards are drawn, keep 2 and discard the rest.
| longtext =
| longtext =
| type =Ranged Song Spell
| type =Ranged Divination Spell
| bgcolor =E50000
| bgcolor =E50000
| cornervalue =Φ3
| cornervalue =Φ4
| leftcornervalue =
| leftcornervalue =
| image =Music_Slow.png
| image =Foresight.png
| imgback =
| imgback =
| flavortext =  
| flavortext =  
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{{Card
{{Card
| title =Chant of the Inner Sanctum<br>◄ SPELL ►
| title =Ultimate Magic Knowledge<br>◄ SPELL ►
| longtitle =true
| longtitle =true
| text =
| text =
*Magic Spell, Instant
*Magic Spell, Instant
----
----
*Restore ¢1d8; if the roll = 7 or 8, restore +¢3
*Draw 5 Cards; if Spell cards are drawn, keep up to 3 and discard the rest.
| longtext =
| longtext =
| type =Ranged Song Spell
| type =Ranged Divination Spell
| bgcolor =E50000
| bgcolor =E50000
| cornervalue =Φ3
| cornervalue =Φ5
| leftcornervalue =
| leftcornervalue =
| image =Music_Healing.png
| image =Magic_Knowledge.png
| imgback =
| imgback =
| flavortext =  
| flavortext =  
Line 3,526: Line 3,523:


{{Card
{{Card
| title =Maddening Melody<br>◄ SPELL ►
| title =Ultimate Discovery<br>◄ SPELL ►
| longtitle =
| longtitle =true
| text =
| text =
*Magic Spell, Instant
*Spirit Spell, Instant
----
----
*Use one other player's target Character to take an Action against another target, or player; they cannot cast spells but can use Abilities
*Draw 5 Cards, keep 3 and discard the others.
| longtext =
| longtext =
| type =Ranged Song Spell
| type =Ranged Divination Spell
| bgcolor =E50000
| bgcolor =E50000
| cornervalue =Φ3
| cornervalue =Φ5
| leftcornervalue =
| leftcornervalue =
| image =Music_Spell.png
| image =Discovery.png
| imgback =
| imgback =
| flavortext =  
| flavortext =  
Line 3,545: Line 3,542:


{{Card
{{Card
| title =The Once Forgotten Verse
| title =Ultimate Luck<br>◄ SPELL ►
| longtitle =
| text =
| text =
*Magic Spell, Persistent
*Magic Spell, Instant
----
----
*Target gains +1 Attack and +1 Defense
*Draw 5 Cards; if Item cards are drawn, keep 3 and discard the rest.
| longtext =
| longtext =
| type =Ranged Song Spell
| type =Ranged Divination Spell
| bgcolor =E50000
| bgcolor =E50000
| cornervalue =Φ3
| cornervalue =Φ5
| leftcornervalue =
| leftcornervalue =
| image =Music_Spell.png
| image =Luck.png
| imgback =
| imgback =
| flavortext =  
| flavortext =  
Line 3,563: Line 3,561:


{{Card
{{Card
| title =Jaunty Tune<br>◄ SPELL ►
| title =Ultimate Foresight<br>◄ SPELL ►
| longtitle =
| longtitle =
| text =
| text =
*Magic Spell, Instant
*Psychic Spell, Instant
----
----
*1d4 targets may immediately Attack, even if they've already acted this Turn
*Draw 5 Cards; if Action cards are drawn, keep 3 and discard the rest.
| longtext =
| longtext =
| type =Ranged Song Spell
| type =Ranged Divination Spell
| bgcolor =E50000
| bgcolor =E50000
| cornervalue =Φ3
| cornervalue =Φ5
| leftcornervalue =
| leftcornervalue =
| image =Music_Haste.png
| image =Foresight.png
| imgback =
| imgback =
| flavortext =  
| flavortext =  
Line 3,580: Line 3,578:
| minicard =
| minicard =
}}
}}
<br clear=all>
-----
====Elemental====


{{Card
{{Card
| title =Lingering Elegy<br>◄ SPELL ►
| title =Flames<br>◄ SPELL ►
| longtitle =
| longtitle =
| text =
| text =
*Magic Spell, Persistent
*Magic Spell, Fire, Instant
----
----
*Select one target to protect another; the next Attack or Spell targeting the protected target must attack the protecting target instead
*Deal 1d4 Fire Damage to one target.
| longtext =
| longtext =
| type =Ranged Song Spell
| type =Ranged Elemental Spell
| bgcolor =E50000
| bgcolor =E50000
| cornervalue =Φ3
| cornervalue =Φ1
| leftcornervalue =
| leftcornervalue =
| image =Music_Spell.png
| image =Flames.png
| imgback =
| imgback =
| flavortext =  
| flavortext =  
Line 3,601: Line 3,605:


{{Card
{{Card
| title =Fantasia of Choice<br>◄ SPELL ►
| title =Drown<br>◄ SPELL ►
| longtitle =
| longtitle =
| text =
| text =
*Psychic Spell, Instant
*Magic Spell, Water, Instant
----
----
*Steal one Character that is in play from another player and place them into your hand
*Deal 1d4 Water Damage to one target.
| longtext =
| longtext =
| type =Ranged Song Spell
| type =Ranged Elemental Spell
| bgcolor =E50000
| bgcolor =E50000
| cornervalue =Φ3
| cornervalue =Φ1
| leftcornervalue =
| leftcornervalue =
| image =Music_Spell.png
| image =Splash.png
| imgback =
| imgback =
| flavortext =  
| flavortext =  
Line 3,620: Line 3,624:


{{Card
{{Card
| title =Verse of Renewal<br>◄ SPELL ►
| title =Gust<br>◄ SPELL ►
| longtitle =
| longtitle =
| text =
| text =
*Magic Spell, Instant
*Magic Spell, Air, Instant
----
----
*Remove one Summon from your trash and place it into your hand
*Deal 1d4 Air Damage to one target.
| longtext =
| longtext =
| type =Ranged Song Spell
| type =Ranged Elemental Spell
| bgcolor =E50000
| bgcolor =E50000
| cornervalue =Φ3
| cornervalue =Φ1
| leftcornervalue =
| leftcornervalue =
| image =Music_Spirit.png
| image =Gust.png
| imgback =
| imgback =
| flavortext =  
| flavortext =  
Line 3,639: Line 3,643:


{{Card
{{Card
| title =Ode to a Fat Lute<br>◄ SPELL ►
| title =Stone Spear<br>◄ SPELL ►
| longtitle =
| longtitle =
| text =
| text =
*Magic Spell, Instant
*Magic Spell, Stone, Instant
----
----
*Draw 3 cards; keep one and discard the rest
*Deal 1d4 Earth Damage to one target.
| longtext =
| longtext =
| type =Ranged Song Spell
| type =Ranged Elemental Spell
| bgcolor =E50000
| bgcolor =E50000
| cornervalue =Φ3
| cornervalue =Φ1
| leftcornervalue =
| leftcornervalue =
| image =Music_Magic.png
| image =Stone_Spear.png
| imgback =
| imgback =
| flavortext =  
| flavortext =  
Line 3,658: Line 3,662:


{{Card
{{Card
| title =Stunning Chant<br>◄ SPELL ►
| title =Acid Splash<br>◄ SPELL ►
| longtitle =
| longtitle =
| text =
| text =
*Magic Spell, Instant
*Magic Spell, Acid, Instant
----
----
*Deal 1d10 Damage; if the roll = 8+, the target character looses one turn
*Deal 1d4 Acid Damage to one target.
| longtext =
| longtext =
| type =Ranged Song Spell
| type =Ranged Elemental Spell
| bgcolor =E50000
| bgcolor =E50000
| cornervalue =Φ4
| cornervalue =Φ1
| leftcornervalue =
| leftcornervalue =
| image =Music_Spell.png
| image =Acid_Splash.png
| imgback =
| imgback =
| flavortext =  
| flavortext =  
Line 3,677: Line 3,681:


{{Card
{{Card
| title =Silent Serenade<br>◄ SPELL ►
| title =Sparks<br>◄ SPELL ►
| longtitle =
| longtitle =
| text =
| text =
*Magic Spell, Persistent
*Magic Spell, Electricity, Instant
----
----
*One target may not cast spells for 1d6 turns
*Deal 1d4 Electricity Damage to one target.
| longtext =
| longtext =
| type =Ranged Song Spell
| type =Ranged Elemental Spell
| bgcolor =E50000
| bgcolor =E50000
| cornervalue =Φ4
| cornervalue =Φ1
| leftcornervalue =
| leftcornervalue =
| image =Music_Spell.png
| image =Sparks.png
| imgback =Music_Slow.png
| imgback =
| flavortext =  
| flavortext =  
| creator =
| creator =
Line 3,696: Line 3,700:


{{Card
{{Card
| title =Confounding Doublespeak<br>◄ SPELL ►
| title =Dust Blast<br>◄ SPELL ►
| longtitle =true
| longtitle =
| text =
| text =
*Magic Spell, Persistent
*Magic Spell, Air, Earth, Instant
----
----
*Casting Character cannot be targeted by foes for 1 turn; they are still vulnerable to attacks that effect all party members
*Deal 1d4 Air & Earth Damage to one target.
| longtext =
| longtext =
| type =Ranged Song Spell
| type =Ranged Elemental Spell
| bgcolor =E50000
| bgcolor =E50000
| cornervalue =Φ4
| cornervalue =Φ1
| leftcornervalue =
| leftcornervalue =
| image =Music_Spell.png
| image =Dust_Gust.png
| imgback =
| imgback =
| flavortext =  
| flavortext =  
Line 3,715: Line 3,719:


{{Card
{{Card
| title =Serenade of the World Tree<br>◄ SPELL ►
| title =Magma Splash<br>◄ SPELL ►
| longtitle =true
| longtitle =
| text =
| text =
*Magic Spell, Instant
*Magic Spell, Fire, Earth, Instant
----
----
*All Summons in play loose 1 turn
*Deal 1d4 Fire & Earth Damage to one target.
| longtext =
| longtext =
| type =Ranged Song Spell
| type =Ranged Elemental Spell
| bgcolor =E50000
| bgcolor =E50000
| cornervalue =Φ4
| cornervalue =Φ1
| leftcornervalue =
| leftcornervalue =
| image =Music_Spirit.png
| image =Magma_Splash.png
| imgback =
| imgback =
| flavortext =  
| flavortext =  
Line 3,734: Line 3,738:


{{Card
{{Card
| title =Shocking Prelude<br>◄ SPELL ►
| title =Steam Vent<br>◄ SPELL ►
| longtitle =
| longtitle =
| text =
| text =
*Magic Spell, Instant
*Magic Spell, Fire, Water, Instant
----
----
*The next Character card you play costs -¢1d4
*Deal 1d4 Fire & Water Damage to one target.
| longtext =
| longtext =
| type =Ranged Song Spell
| type =Ranged Elemental Spell
| bgcolor =E50000
| bgcolor =E50000
| cornervalue =Φ4
| cornervalue =Φ1
| leftcornervalue =
| leftcornervalue =
| image =Music_Magic.png
| image =Steam_Vent.png
| imgback =
| imgback =
| flavortext =  
| flavortext =  
Line 3,753: Line 3,757:


{{Card
{{Card
| title =Melody of Hope<br>◄ SPELL ►
| title =Fog Cloud<br>◄ SPELL ►
| longtitle =
| longtitle =
| text =
| text =
*Magic Spell, Persistent
*Magic Spell, Water, Air, Instant
----
----
*One target gains +2d4 Defense for 1d4 turns
*Deal 1d4 Water & Air Damage to one target.
| longtext =
| longtext =
| type =Ranged Song Spell
| type =Ranged Elemental Spell
| bgcolor =E50000
| bgcolor =E50000
| cornervalue =Φ5
| cornervalue =Φ1
| leftcornervalue =
| leftcornervalue =
| image =Music_Spell.png
| image =Fog_Cloud.png
| imgback =
| imgback =
| flavortext =  
| flavortext =  
Line 3,772: Line 3,776:


{{Card
{{Card
| title =Refrain of Forlorn Sacrifice<br>◄ SPELL ►
| title =Devour Crystals<br>◄ SPELL ►
| longtitle =true
| longtitle =
| text =
| text =
*Magic Spell, Instant
*Magic Spell, Instant
----
----
*Discard one Character you have in play, then play a new Character without paying any ¢ cost
*Steal 1d4¢ from one other player.
| longtext =
| longtext =
| type =Ranged Song Spell
| type =Ranged Elemental Spell
| bgcolor =E50000
| bgcolor =E50000
| cornervalue =Φ5
| cornervalue =Φ1
| leftcornervalue =
| leftcornervalue =
| image =Music_Doom.png
| image =Devour_Crystal.png
| imgback =
| imgback =
| flavortext =  
| flavortext =  
Line 3,791: Line 3,795:


{{Card
{{Card
| title =Revivifying Operetta<br>◄ SPELL ►
| title =Steal Energy<br>◄ SPELL ►
| longtitle =true
| longtitle =
| text =
| text =
*Magic Spell, Healing, Instant
*Magic Spell, Instant
----
----
*Restore ¢1d12; if the roll = 8+, restore +¢5
*Play this as soon as another player plays a spell card; the spell does not take effect. You take the card and place it in your hand.
| longtext =
| longtext =
| type =Ranged Song Spell
| type =Ranged Elemental Spell
| bgcolor =E50000
| bgcolor =E50000
| cornervalue =Φ5
| cornervalue =Φ1
| leftcornervalue =
| leftcornervalue =
| image =Music_Healing.png
| image =Steal_Energy.png
| imgback =
| imgback =
| flavortext =  
| flavortext =  
Line 3,810: Line 3,814:


{{Card
{{Card
| title =Heroic Requiem<br>◄ SPELL ►
| title =Energy Inversion<br>◄ SPELL ►
| longtitle =
| longtitle =
| text =
| text =
*Magic Spell, Healing, Instant
*Magic Spell, Temporary
----
----
*Remove one Character from your trash and place it into your hand
*If this card is in play and you play a spell that deals Elemental damage, you may change all of its damage to 1 new Element of your choice.
| longtext =
| longtext =true
| type =Ranged Song Spell
| type =Ranged Elemental Spell
| bgcolor =E50000
| bgcolor =E50000
| cornervalue =Φ5
| cornervalue =Φ1
| leftcornervalue =
| leftcornervalue =
| image =Music_Healing.png
| image =Energy_Inversion.png
| imgback =
| imgback =
| flavortext =  
| flavortext =  
Line 3,829: Line 3,833:


{{Card
{{Card
| title =Tale of Renewal<br>◄ SPELL ►
| title =Willburst<br>◄ SPELL ►
| longtitle =
| longtitle =
| text =
| text =
*Magic Spell, Instant
*Magic Spell, Psychic, Instant
----
----
*Remove 1d4 Summons from your trash and place them into your hand
*Deal 1d4 Psychic Damage to one target.
| longtext =
| longtext =
| type =Ranged Song Spell
| type =Ranged Elemental Spell
| bgcolor =E50000
| bgcolor =E50000
| cornervalue =Φ5
| cornervalue =Φ1
| leftcornervalue =
| leftcornervalue =
| image =Music_Spirit.png
| image =Light_Bust.png
| imgback =
| imgback =
| flavortext =  
| flavortext =  
Line 3,848: Line 3,852:


{{Card
{{Card
| title =March of the Last Battle<br>◄ SPELL ►
| title =Water of Life<br>◄ SPELL ►
| longtitle =true
| longtitle =
| text =
| text =
*Magic Spell, Persistent
*Magic Spell, Instant
----
----
*One target gains +2d4 Defense for 1d4 turns
*Regain 1d4¢.
| longtext =
| longtext =
| type =Ranged Song Spell
| type =Ranged Elemental Spell
| bgcolor =E50000
| bgcolor =E50000
| cornervalue =Φ5
| cornervalue =Φ1
| leftcornervalue =
| leftcornervalue =
| image =Music_Spell.png
| image =Life_Water.png
| imgback =
| imgback =
| flavortext =  
| flavortext =  
Line 3,867: Line 3,871:


{{Card
{{Card
| title =Fantasia Finale<br>◄ SPELL ►
| title =Summon Flame Wisp<br>◄ SPELL, 2★
| longtitle =
| longtitle =true
| text =
| text =
*Magic Spell, Death, Instant
<b>Black Die</b>
*Magic Spell, Fire, Persistent
----
----
*Select one Character; the target and all their held items are discarded
*1d6, Φ4:  Attack
| longtext =
*1d4, Φ2:  Defense
| type =Ranged Song Spell
*If damage rolled = 6, pay Φ2 to roll once more
| longtext =True
| type =Ranged Elemental Spell
| bgcolor =E50000
| bgcolor =E50000
| cornervalue =Φ5
| cornervalue =Φ1
| leftcornervalue =
| leftcornervalue =
| image =Music_Doom.png
| image =Red_Wisp.png
| imgback =
| imgback =
| flavortext =  
| flavortext =  
Line 3,885: Line 3,892:
}}
}}


<br clear=all>
{{Card
 
| title =Summon Water Wisp<br>◄ SPELL, 2★
-----
| longtitle =true
 
====Divination====
 
{{Card
| title =Haste<br>◄ SPELL ►
| longtitle =
| text =
| text =
*Magic Spell, Instant
<b>Black Die</b>
*Magic Spell, Water, Persistent
----
----
*Play this card on one of your characters; they may make one additional action this turn.
*1d4, Φ2:  Attack
| longtext =
*1d4, Φ2:  Defense
| type =Ranged Divination Spell
*If damage rolled = 4, roll once more
| longtext =true
| type =Ranged Elemental Spell
| bgcolor =E50000
| bgcolor =E50000
| cornervalue =Φ1
| cornervalue =Φ1
| leftcornervalue =
| leftcornervalue =
| image =Haste.png
| image =Blue_Wisp.png
| imgback =
| imgback =
| flavortext =  
| flavortext =  
Line 3,911: Line 3,915:


{{Card
{{Card
| title =Slow<br>◄ SPELL ►
| title =Summon Frost Wisp<br>◄ SPELL, 3★
| longtitle =
| longtitle =true
| text =
| text =
*Magic Spell, Instant
<b>Black Die</b>
*Magic Spell, Ice, Persistent
----
----
*Play this card against one enemy character; they loose 1 turn.
*1d4, Φ2:  Attack
*1d4, Φ2:  Defense
*+2 Defense vs. Fire
| longtext =
| longtext =
| type =Ranged Divination Spell
| type =Ranged Elemental Spell
| bgcolor =E50000
| bgcolor =E50000
| cornervalue =Φ1
| cornervalue =Φ1
| leftcornervalue =
| leftcornervalue =
| image =Slow.png
| image =Blue_Wisp.png
| imgback =
| imgback =
| flavortext =  
| flavortext =  
Line 3,930: Line 3,937:


{{Card
{{Card
| title =Minor Magic Knowledge<br>◄ SPELL ►
| title =Summon Wind Wisp<br>◄ SPELL, 2★
| longtitle =true
| longtitle =true
| text =
| text =
*Magic Spell, Instant
<b>Black Die</b>
*Magic Spell, Air, Persistent
----
----
*Draw 2 Cards; if Spell cards are drawn, keep one and discard the rest.
*1d4, Φ2:  Attack
*1d4, Φ2:  Defense
*+2 Damage vs. Spirit
| longtext =
| longtext =
| type =Ranged Divination Spell
| type =Ranged Elemental Spell
| bgcolor =E50000
| bgcolor =E50000
| cornervalue =Φ1
| cornervalue =Φ1
| leftcornervalue =
| leftcornervalue =
| image =Magic_Knowledge.png
| image =White_Wisp.png
| imgback =
| imgback =
| flavortext =  
| flavortext =  
Line 3,949: Line 3,959:


{{Card
{{Card
| title =Minor Discovery<br>◄ SPELL ►
| title =Summon Stone Wisp<br>◄ SPELL, 5★
| longtitle =
| longtitle =true
| text =
| text =
*Spirit Spell, Instant
<b>Black Die</b>
*Magic Spell, Earth, Persistent
----
----
*Draw 1 Card.
*1d4, Φ2:  Attack
*1d4+1, Φ2:  Defense
| longtext =
| longtext =
| type =Ranged Divination Spell
| type =Ranged Elemental Spell
| bgcolor =E50000
| bgcolor =E50000
| cornervalue =Φ1
| cornervalue =Φ1
| leftcornervalue =
| leftcornervalue =
| image =Discovery.png
| image =Green_Wisp.png
| imgback =
| imgback =
| flavortext =  
| flavortext =  
Line 3,968: Line 3,980:


{{Card
{{Card
| title =Minor Luck<br>◄ SPELL ►
| title =Summon Magma Wisp<br>◄ SPELL, 4★
| longtitle =
| longtitle =true
| text =
| text =
*Magic Spell, Instant
<b>Black Die</b>
*Magic Spell, Fire, Earth, Persistent
----
----
*Draw 2 Cards; if Item cards are drawn, keep one and discard the rest.
*1d6, Φ4:  Attack
*1d6, Φ4:  Defense
| longtext =
| longtext =
| type =Ranged Divination Spell
| type =Ranged Elemental Spell
| bgcolor =E50000
| bgcolor =E50000
| cornervalue =Φ1
| cornervalue =Φ1
| leftcornervalue =
| leftcornervalue =
| image =Luck.png
| image =Red_Wisp.png
| imgback =
| imgback =
| flavortext =  
| flavortext =  
Line 3,987: Line 4,001:


{{Card
{{Card
| title =Minor Foresight<br>◄ SPELL ►
| title =Summon Smoke Wisp<br>◄ SPELL, 2★
| longtitle =
| longtitle =true
| text =
| text =
*Psychic Spell, Instant
*Magic Spell, Fire, Air, Persistent
----
----
*Draw 2 Cards; if Action cards are drawn, keep one and discard the rest.
*1d8, Φ6:  Attack
*1d4, Φ2:  Defense
| longtext =
| longtext =
| type =Ranged Divination Spell
| type =Ranged Elemental Spell
| bgcolor =E50000
| bgcolor =E50000
| cornervalue =Φ1
| cornervalue =Φ1
| leftcornervalue =
| leftcornervalue =
| image =Foresight.png
| image =Red_Wisp.png
| imgback =
| imgback =
| flavortext =  
| flavortext =  
Line 4,006: Line 4,021:


{{Card
{{Card
| title =Timestop<br>◄ SPELL ►
| title =Summon Dust Wisp<br>◄ SPELL, 2★
| longtitle =
| longtitle =
| text =
| text =
*Magic Spell, Instant
<b>Black Die</b>
*Magic Spell, Earth, Air, Persistent
----
----
*Play this card against 2 enemy characters; they loose 1 turn.
*1d4, Φ2:  Attack
*1d8, Φ6:  Defense
| longtext =
| longtext =
| type =Ranged Divination Spell
| type =Ranged Elemental Spell
| bgcolor =E50000
| bgcolor =E50000
| cornervalue =Φ2
| cornervalue =Φ1
| leftcornervalue =
| leftcornervalue =
| image =Timestop.png
| image =Green_Wisp.png
| imgback =
| imgback =
| flavortext =  
| flavortext =  
Line 4,025: Line 4,042:


{{Card
{{Card
| title =Lesser Magic Knowledge<br>◄ SPELL ►
| title =Summon Steam Wisp<br>◄ SPELL, 2★
| longtitle =true
| longtitle =true
| text =
| text =
*Magic Spell, Instant
<b>Black Die</b>
*Magic Spell, Fire, Water, Persistent
----
----
*Draw 3 Cards; if Spell cards are drawn, keep one and discard the rest.
*1d8, Φ6:  Attack
| longtext =
*1d4, Φ2:  Defense
| type =Ranged Divination Spell
*If damage rolled = 8, roll once more
| longtext =true
| type =Ranged Elemental Spell
| bgcolor =E50000
| bgcolor =E50000
| cornervalue =Φ2
| cornervalue =Φ1
| leftcornervalue =
| leftcornervalue =
| image =Magic_Knowledge.png
| image =White_Wisp.png
| imgback =
| imgback =
| flavortext =  
| flavortext =  
Line 4,044: Line 4,064:


{{Card
{{Card
| title =Lesser Discovery<br>◄ SPELL ►
| title =Summon Thunder Wisp<br>◄ SPELL, 2★
| longtitle =
| longtitle =true
| text =
| text =
*Spirit Spell, Instant
<b>Black Die</b>
*Magic Spell, Electric, Persistent
----
----
*Draw 2 Cards, keep 1 and discard the other.
*1d8, Φ6:  Attack
| longtext =
*1d4, Φ2:  Defense
| type =Ranged Divination Spell
*If damage rolled = 8, gain Defense +4
| longtext =true
| type =Ranged Elemental Spell
| bgcolor =E50000
| bgcolor =E50000
| cornervalue =Φ2
| cornervalue =Φ1
| leftcornervalue =
| leftcornervalue =
| image =Discovery.png
| image =White_Wisp.png
| imgback =
| imgback =
| flavortext =  
| flavortext =  
Line 4,063: Line 4,086:


{{Card
{{Card
| title =Lesser Luck<br>◄ SPELL ►
| title =Summon Acid Wisp<br>◄ SPELL, 2★
| longtitle =
| longtitle =
| text =
| text =
*Magic Spell, Instant
<b>Black Die</b>
*Magic Spell, Acid, Persistent
----
----
*Draw 3 Cards; if Item cards are drawn, keep one and discard the rest.
*1d4, Φ4:  Attack
| longtext =
*1d4, Φ2:  Defense
| type =Ranged Divination Spell
*If damage rolled = 4, roll again; repeat until a 4 is not rolled
| longtext =true
| type =Ranged Elemental Spell
| bgcolor =E50000
| bgcolor =E50000
| cornervalue =Φ2
| cornervalue =Φ1
| leftcornervalue =
| leftcornervalue =
| image =Luck.png
| image =Orange_Wisp.png
| imgback =
| imgback =
| flavortext =  
| flavortext =  
Line 4,082: Line 4,108:


{{Card
{{Card
| title =Lesser Foresight<br>◄ SPELL ►
| title =Summon Will-o-Wisp<br>◄ SPELL, 2★
| longtitle =
| longtitle =true
| text =
| text =
*Psychic Spell, Instant
<b>Black Die</b>
*Magic Spell, Spirit, Persistent
----
----
*Draw 3 Cards; if Action cards are drawn, keep one and discard the rest.
*1d4, Φ2:  Attack
| longtext =
*1d4, Φ2:  Defense
| type =Ranged Divination Spell
*-Φ2: reduce target defense -1d4 for 1 turn
| longtext =true
| type =Ranged Spirit Spell
| bgcolor =E50000
| bgcolor =E50000
| cornervalue =Φ2
| cornervalue =Φ1
| leftcornervalue =
| leftcornervalue =
| image =Foresight.png
| image =Black_Wisp.png
| imgback =
| imgback =
| flavortext =  
| flavortext =  
Line 4,101: Line 4,130:


{{Card
{{Card
| title =Temporal Distortion<br>◄ SPELL ►
| title =Fireburst<br>◄ SPELL ►
| longtitle =true
| longtitle =
| text =
| text =
*Magic Spell, Instant
*Magic Spell, Fire, Immediate
----
----
*Play this card against 3 enemy character; they loose 1 turn.
*Deal 1d6 Fire Damage to one target.
| longtext =
| longtext =
| type =Ranged Divination Spell
| type =Ranged Elemental Spell
| bgcolor =E50000
| bgcolor =E50000
| cornervalue =Φ3
| cornervalue =Φ2
| leftcornervalue =
| leftcornervalue =
| image =Temporal_Distortion.png
| image =Fire_Burst.png
| imgback =
| imgback =
| flavortext =  
| flavortext =  
Line 4,120: Line 4,149:


{{Card
{{Card
| title =Magic Knowledge<br>◄ SPELL ►
| title =Ice Shards<br>◄ SPELL ►
| longtitle =
| longtitle =
| text =
| text =
*Magic Spell, Instant
*Magic Spell, Ice, Immediate
----
----
*Draw 4 Cards; if Spell cards are drawn, keep up to 2 and discard the rest.
*Deal 1d6 Ice Damage to one target.
| longtext =
| longtext =
| type =Ranged Divination Spell
| type =Ranged Elemental Spell
| bgcolor =E50000
| bgcolor =E50000
| cornervalue =Φ3
| cornervalue =Φ2
| leftcornervalue =
| leftcornervalue =
| image =Magic_Knowledge.png
| image =Ice_Shard.png
| imgback =
| imgback =
| flavortext =  
| flavortext =  
Line 4,139: Line 4,168:


{{Card
{{Card
| title =Discovery<br>◄ SPELL ►
| title =Thunderclap<br>◄ SPELL ►
| longtitle =
| longtitle =
| text =
| text =
*Spirit Spell, Instant
*Magic Spell, Electricity, Instant
----
----
*Draw 3 Cards, keep 1 and discard the others.
*Deal 1d6 Electricity Damage to one target.
| longtext =
| longtext =
| type =Ranged Divination Spell
| type =Ranged Elemental Spell
| bgcolor =E50000
| bgcolor =E50000
| cornervalue =Φ3
| cornervalue =Φ2
| leftcornervalue =
| leftcornervalue =
| image =Discovery.png
| image =Lightning_Bolt.png
| imgback =
| imgback =
| flavortext =  
| flavortext =  
Line 4,158: Line 4,187:


{{Card
{{Card
| title =Luck<br>◄ SPELL ►
| title =Conjure Wall of Flames<br>◄ SPELL, 4★
| longtitle =
| longtitle =true
| text =
| text =
*Magic Spell, Instant
<b>Dark Grey Die</b>
*Magic Spell, Fire, Persistent
----
----
*Draw 4 Cards; if Item cards are drawn, keep 2 and discard the rest.
*1d6, 1Φ,  Defense; automatically defends summoner
| longtext =
*2d6, 2Φ,  Reaction: when attacked, deal fire damage to attacker
| type =Ranged Divination Spell
| longtext =true
| type =Ranged Elemental Spell
| bgcolor =E50000
| bgcolor =E50000
| cornervalue =Φ3
| cornervalue =Φ2
| leftcornervalue =
| leftcornervalue =
| image =Luck.png
| image =Fire_Wall.png
| imgback =
| imgback =
| flavortext =  
| flavortext =  
Line 4,177: Line 4,208:


{{Card
{{Card
| title =Foresight<br>◄ SPELL ►
| title =Conjure Wall of Ice<br>◄ SPELL, 6★
| longtitle =
| longtitle =
| text =
| text =
*Psychic Spell, Instant
<b>Dark Grey Die</b>
*Magic Spell, Ice, Persistent
----
----
*Draw 4 Cards; if Action cards are drawn, keep 2 and discard the rest.
*2d6, 1Φ,  Defense; automatically defends summoner
| longtext =
*-2Φ:  Interrupt: Negate 1 fire spell as it is cast, and receive double damage
| type =Ranged Divination Spell
| longtext =true
| type =Ranged Elemental Spell
| bgcolor =E50000
| bgcolor =E50000
| cornervalue =Φ3
| cornervalue =Φ2
| leftcornervalue =
| leftcornervalue =
| image =Foresight.png
| image =Ice_Wall.png
| imgback =
| imgback =
| flavortext =  
| flavortext =  
Line 4,196: Line 4,229:


{{Card
{{Card
| title =Major Magic Knowledge<br>◄ SPELL ►
| title =Conjure Wall of Earth<br>◄ SPELL, 8★
| longtitle =true
| longtitle =true
| text =
| text =
*Magic Spell, Instant
<b>Dark Grey Die</b>
*Magic Spell, Earth, Persistent
----
----
*Draw 5 Cards; if Spell cards are drawn, keep up to 2 and discard the rest.
*2d8, 2Φ,  Defense; automatically defends summoner
| longtext =
*Collapse: An attacker that destroys this card takes 1d4 Earth damage
| type =Ranged Divination Spell
| longtext =true
| type =Ranged Elemental Spell
| bgcolor =E50000
| bgcolor =E50000
| cornervalue =Φ4
| cornervalue =Φ2
| leftcornervalue =
| leftcornervalue =
| image =Magic_Knowledge.png
| image =Stone_Wall.png
| imgback =
| imgback =
| flavortext =  
| flavortext =  
Line 4,215: Line 4,250:


{{Card
{{Card
| title =Major Discovery<br>◄ SPELL ►
| title =Element Shield<br>◄ SPELL ►
| longtitle =
| longtitle =
| text =
| text =
*Spirit Spell, Instant
*Magic Spell, Persistent
----
----
*Draw 4 Cards, keep 2 and discard the others.
*Elemental effects deal -1 Damage per die to you
| longtext =
| longtext =
| type =Ranged Divination Spell
| type =Ranged Elemental Spell
| bgcolor =E50000
| bgcolor =E50000
| cornervalue =Φ4
| cornervalue =Φ2
| leftcornervalue =
| leftcornervalue =
| image =Discovery.png
| image =Element_Shield.png
| imgback =
| imgback =
| flavortext =  
| flavortext =  
Line 4,234: Line 4,269:


{{Card
{{Card
| title =Major Luck<br>◄ SPELL ►
| title =Summon Fire Elemental<br>◄ SPELL, 4★
| longtitle =
| longtitle =true
| text =
| text =
*Magic Spell, Instant
<b>Dark Gray Die</b>
*Magic Spell, Fire, Persistent
----
----
*Draw 5 Cards; if Item cards are drawn, keep 2 and discard the rest.
*1d8, Φ6:  Attack
| longtext =
*1d4, Φ2:  Defense
| type =Ranged Divination Spell
*Attackers take 1d4 Fire Damage
| longtext =true
| type =Ranged Elemental Spell
| bgcolor =E50000
| bgcolor =E50000
| cornervalue =Φ4
| cornervalue =Φ2
| leftcornervalue =
| leftcornervalue =
| image =Luck.png
| image =Red_Elemental.png
| imgback =
| imgback =
| flavortext =  
| flavortext =  
Line 4,253: Line 4,291:


{{Card
{{Card
| title =Major Foresight<br>◄ SPELL ►
| title =Summon Water Elemental<br>◄ SPELL, 4★
| longtitle =
| longtitle =true
| text =
| text =
*Psychic Spell, Instant
<b>Dark Gray Die</b>
*Magic Spell, Water, Persistent
----
----
*Draw 5 Cards; if Action cards are drawn, keep 2 and discard the rest.
*1d6, Φ4:  Attack
| longtext =
*1d6, Φ4:  Defense
| type =Ranged Divination Spell
*Successful Attacks against you deal -1d4 Damage
| longtext =true
| type =Ranged Elemental Spell
| bgcolor =E50000
| bgcolor =E50000
| cornervalue =Φ4
| cornervalue =Φ2
| leftcornervalue =
| leftcornervalue =
| image =Foresight.png
| image =Blue_Elemental.png
| imgback =
| imgback =
| flavortext =  
| flavortext =  
Line 4,272: Line 4,313:


{{Card
{{Card
| title =Ultimate Magic Knowledge<br>◄ SPELL ►
| title =Summon Ice Elemental<br>◄ SPELL, 4★
| longtitle =true
| longtitle =true
| text =
| text =
*Magic Spell, Instant
<b>Dark Gray Die</b>
*Magic Spell, Ice, Persistent
----
----
*Draw 5 Cards; if Spell cards are drawn, keep up to 3 and discard the rest.
*1d6, Φ4:  Attack
| longtext =
*1d6, Φ4:  Defense
| type =Ranged Divination Spell
*If damage rolled = 6, roll once more
| longtext =true
| type =Ranged Elemental Spell
| bgcolor =E50000
| bgcolor =E50000
| cornervalue =Φ5
| cornervalue =Φ2
| leftcornervalue =
| leftcornervalue =
| image =Magic_Knowledge.png
| image =Blue_Elemental.png
| imgback =
| imgback =
| flavortext =  
| flavortext =  
Line 4,291: Line 4,335:


{{Card
{{Card
| title =Ultimate Discovery<br>◄ SPELL ►
| title =Summon Air Elemental<br>◄ SPELL, 4★
| longtitle =true
| longtitle =true
| text =
| text =
*Spirit Spell, Instant
<b>Dark Gray Die</b>
*Magic Spell, Air, Persistent
----
----
*Draw 5 Cards, keep 3 and discard the others.
*1d8, Φ6:  Attack
| longtext =
*1d4, Φ2:  Defense
| type =Ranged Divination Spell
*If damage rolled = 8, target looses 1 turn.
| longtext =true
| type =Ranged Elemental Spell
| bgcolor =E50000
| bgcolor =E50000
| cornervalue =Φ5
| cornervalue =Φ2
| leftcornervalue =
| leftcornervalue =
| image =Discovery.png
| image =White_Elemental.png
| imgback =
| imgback =
| flavortext =  
| flavortext =  
Line 4,310: Line 4,357:


{{Card
{{Card
| title =Ultimate Luck<br>◄ SPELL ►
| title =Summon Earth Elemental<br>◄ SPELL, 6★
| longtitle =
| longtitle =true
| text =
| text =
*Magic Spell, Instant
<b>Dark Gray Die</b>
*Magic Spell, Earth, Persistent
----
----
*Draw 5 Cards; if Item cards are drawn, keep 3 and discard the rest.
*1d4, Φ4:  Attack
| longtext =
*1d8, Φ4:  Defense
| type =Ranged Divination Spell
*If Defense rolled = 8, roll once more
| longtext =true
| type =Ranged Elemental Spell
| bgcolor =E50000
| bgcolor =E50000
| cornervalue =Φ5
| cornervalue =Φ2
| leftcornervalue =
| leftcornervalue =
| image =Luck.png
| image =Green_Elemental.png
| imgback =
| imgback =
| flavortext =  
| flavortext =  
Line 4,329: Line 4,379:


{{Card
{{Card
| title =Ultimate Foresight<br>◄ SPELL ►
| title =Summon Lava Elemental<br>◄ SPELL, 5★
| longtitle =
| longtitle =true
| text =
| text =
*Psychic Spell, Instant
<b>Dark Gray Die</b>
*Magic Spell, Earth, Fire, Persistent
----
----
*Draw 5 Cards; if Action cards are drawn, keep 3 and discard the rest.
*1d8, Φ6:  Attack
*1d8, Φ6:  Defense
| longtext =
| longtext =
| type =Ranged Divination Spell
| type =Ranged Elemental Spell
| bgcolor =E50000
| bgcolor =E50000
| cornervalue =Φ5
| cornervalue =Φ2
| leftcornervalue =
| leftcornervalue =
| image =Foresight.png
| image =Red_Elemental.png
| imgback =
| imgback =
| flavortext =  
| flavortext =  
Line 4,346: Line 4,398:
| minicard =
| minicard =
}}
}}
<br clear=all>
-----
====Elemental====


{{Card
{{Card
| title =Flames<br>◄ SPELL ►
| title =Summon Smoke Elemental<br>◄ SPELL, 4★
| longtitle =
| longtitle =true
| text =
| text =
*Magic Spell, Fire, Instant
<b>Dark Gray Die</b>
*Magic Spell, Air, Fire, Persistent
----
----
*Deal 1d4 Fire Damage to one target.
*1d10, Φ8:  Attack
*1d4, Φ4:  Defense
| longtext =
| longtext =
| type =Ranged Elemental Spell
| type =Ranged Elemental Spell
| bgcolor =E50000
| bgcolor =E50000
| cornervalue =Φ1
| cornervalue =Φ2
| leftcornervalue =
| leftcornervalue =
| image =Flames.png
| image =Red_Elemental.png
| imgback =
| imgback =
| flavortext =  
| flavortext =  
Line 4,373: Line 4,421:


{{Card
{{Card
| title =Drown<br>◄ SPELL ►
| title =Summon Sand Elemental<br>◄ SPELL, 5★
| longtitle =
| longtitle =true
| text =
| text =
*Magic Spell, Water, Instant
<b>Dark Gray Die</b>
*Magic Spell, Earth, Persistent
----
----
*Deal 1d4 Water Damage to one target.
*1d8, Φ6:  Attack
| longtext =
*1d4, Φ4:  Defense
*If Attack rolled = 8, target's Defense is halved for this attack
| longtext =true
| type =Ranged Elemental Spell
| type =Ranged Elemental Spell
| bgcolor =E50000
| bgcolor =E50000
| cornervalue =Φ1
| cornervalue =Φ2
| leftcornervalue =
| leftcornervalue =
| image =Splash.png
| image =Green_Elemental.png
| imgback =
| imgback =
| flavortext =  
| flavortext =  
Line 4,392: Line 4,443:


{{Card
{{Card
| title =Gust<br>◄ SPELL ►
| title =Summon Acrid Elemental<br>◄ SPELL, 4★
| longtitle =
| longtitle =true
| text =
| text =
*Magic Spell, Air, Instant
<b>Dark Gray Die</b>
*Magic Spell, Acid, Persistent
----
----
*Deal 1d4 Air Damage to one target.
*1d8, Φ4:  Attack
| longtext =
*1d4, Φ4:  Defense
*If damage rolled = 8, target's Attack is halved for 1 turn
| longtext =true
| type =Ranged Elemental Spell
| type =Ranged Elemental Spell
| bgcolor =E50000
| bgcolor =E50000
| cornervalue =Φ1
| cornervalue =Φ2
| leftcornervalue =
| leftcornervalue =
| image =Gust.png
| image =Orange_Elemental.png
| imgback =
| imgback =
| flavortext =  
| flavortext =  
Line 4,411: Line 4,465:


{{Card
{{Card
| title =Stone Spear<br>◄ SPELL ►
| title =Summon Mire Elemental<br>◄ SPELL, 5★
| longtitle =
| longtitle =true
| text =
| text =
*Magic Spell, Stone, Instant
<b>Dark Gray Die</b>
*Magic Spell, Earth, Water, Persistent
----
----
*Deal 1d4 Earth Damage to one target.
*1d6, Φ4:  Attack
*1d6, Φ4:  Defense
*-Φ2:  Restore ¢1d4
| longtext =
| longtext =
| type =Ranged Elemental Spell
| type =Ranged Elemental Spell
| bgcolor =E50000
| bgcolor =E50000
| cornervalue =Φ1
| cornervalue =Φ2
| leftcornervalue =
| leftcornervalue =
| image =Stone_Spear.png
| image =Green_Elemental.png
| imgback =
| imgback =
| flavortext =  
| flavortext =  
Line 4,430: Line 4,487:


{{Card
{{Card
| title =Acid Splash<br>◄ SPELL ►
| title =Summon Thunder Elemental<br>◄ SPELL, 4★
| longtitle =
| longtitle =true
| text =
| text =
*Magic Spell, Acid, Instant
<b>Dark Gray Die</b>
*Magic Spell, Electric, Persistent
----
----
*Deal 1d4 Acid Damage to one target.
*1d6, Φ4:  Attack
| longtext =
*1d6, Φ4:  Defense
*If Defense rolled = 6, target's Defense is halved for 1 turn
| longtext =true
| type =Ranged Elemental Spell
| type =Ranged Elemental Spell
| bgcolor =E50000
| bgcolor =E50000
| cornervalue =Φ1
| cornervalue =Φ2
| leftcornervalue =
| leftcornervalue =
| image =Acid_Splash.png
| image =White_Elemental.png
| imgback =
| imgback =
| flavortext =  
| flavortext =  
Line 4,449: Line 4,509:


{{Card
{{Card
| title =Sparks<br>◄ SPELL ►
| title =Summon Cloud Elemental<br>◄ SPELL, 4★
| longtitle =
| longtitle =true
| text =
| text =
*Magic Spell, Electricity, Instant
<b>Dark Gray Die</b>
*Magic Spell, Air, Water, Persistent
----
----
*Deal 1d4 Electricity Damage to one target.
*1d4, Φ4:  Attack
| longtext =
*1d6, Φ4:  Defense
*If dealt damage, attacker takes 1d6 Electric damage
| longtext =true
| type =Ranged Elemental Spell
| type =Ranged Elemental Spell
| bgcolor =E50000
| bgcolor =E50000
| cornervalue =Φ1
| cornervalue =Φ2
| leftcornervalue =
| leftcornervalue =
| image =Sparks.png
| image =White_Elemental.png
| imgback =
| imgback =
| flavortext =  
| flavortext =  
Line 4,468: Line 4,531:


{{Card
{{Card
| title =Dust Blast<br>◄ SPELL ►
| title =Conjure Wall of Stone<br>◄ SPELL, 10★
| longtitle =
| longtitle =true
| text =
| text =
*Magic Spell, Air, Earth, Instant
<b>Bronze Die</b>
*Magic Spell, Earth, Persistent
----
----
*Deal 1d4 Air & Earth Damage to one target.
*2d10, 3Φ,  Defense; automatically defends summoner
| longtext =
*Collapse: An attacker that destroys this card takes 1d6 Earth damage
| longtext =true
| type =Ranged Elemental Spell
| type =Ranged Elemental Spell
| bgcolor =E50000
| bgcolor =E50000
| cornervalue =Φ1
| cornervalue =Φ3
| leftcornervalue =
| leftcornervalue =
| image =Dust_Gust.png
| image =Stone_Wall.png
| imgback =
| imgback =
| flavortext =  
| flavortext =  
Line 4,487: Line 4,552:


{{Card
{{Card
| title =Magma Splash<br>◄ SPELL ►
| title =Conjure Wall of Storms<br>◄ SPELL, 6★
| longtitle =
| longtitle =true
| text =
| text =
*Magic Spell, Fire, Earth, Instant
<b>Bronze Die</b>
*Magic Spell, Electricity, Persistent
----
----
*Deal 1d4 Fire & Earth Damage to one target.
*1d8, 2Φ,  Defense; automatically defends summoner
| longtext =
*2d8, 3Φ, Reaction: when attacked, deal electrical damage to attacker
| longtext =true
| type =Ranged Elemental Spell
| type =Ranged Elemental Spell
| bgcolor =E50000
| bgcolor =E50000
| cornervalue =Φ1
| cornervalue =Φ3
| leftcornervalue =
| leftcornervalue =
| image =Magma_Splash.png
| image =Lightning_Blast.png
| imgback =
| imgback =
| flavortext =  
| flavortext =  
Line 4,506: Line 4,573:


{{Card
{{Card
| title =Steam Vent<br>◄ SPELL ►
| title =Conjure Whirlwind<br>◄ SPELL, 6★
| longtitle =
| longtitle =
| text =
| text =
*Magic Spell, Fire, Water, Instant
<b>Bronze Die</b>
*Magic Spell, Air, Persistent
----
----
*Deal 1d4 Fire & Water Damage to one target.
*1d8, Φ6:  Attack
| longtext =
*If Attack rolled = 8, roll again until 8 is not rolled
| longtext =true
| type =Ranged Elemental Spell
| type =Ranged Elemental Spell
| bgcolor =E50000
| bgcolor =E50000
| cornervalue =Φ1
| cornervalue =Φ3
| leftcornervalue =
| leftcornervalue =
| image =Steam_Vent.png
| image =Whirlwind.png
| imgback =
| imgback =
| flavortext =  
| flavortext =  
Line 4,525: Line 4,594:


{{Card
{{Card
| title =Fog Cloud<br>◄ SPELL ►
| title =Conjure Ice Patch<br>◄ SPELL, 6★
| longtitle =
| longtitle =
| text =
| text =
*Magic Spell, Water, Air, Instant
<b>Bronze Die</b>
*Magic Spell, Ice, Persistent
----
----
*Deal 1d4 Water & Air Damage to one target.
*1d8, Φ6:  Defense
| longtext =
*If Defense is successful, attacker takes 1d4 damage and looses 1 turn
| longtext =true
| type =Ranged Elemental Spell
| type =Ranged Elemental Spell
| bgcolor =E50000
| bgcolor =E50000
| cornervalue =Φ1
| cornervalue =Φ3
| leftcornervalue =
| leftcornervalue =
| image =Fog_Cloud.png
| image =Blue_Slick.png
| imgback =
| imgback =
| flavortext =  
| flavortext =  
Line 4,544: Line 4,615:


{{Card
{{Card
| title =Devour Crystals<br>◄ SPELL ►
| title =Conjure Thunderhead<br>◄ SPELL, 6★
| longtitle =
| longtitle =true
| text =
| text =
*Magic Spell, Instant
<b>Bronze Die</b>
*Magic Spell, Electric, Persistent
----
----
*Steal 1d4¢ from one other player.
*1d8, Φ6:  Attack
*1d8, Φ6:  Defense
| longtext =
| longtext =
| type =Ranged Elemental Spell
| type =Ranged Elemental Spell
| bgcolor =E50000
| bgcolor =E50000
| cornervalue =Φ1
| cornervalue =Φ3
| leftcornervalue =
| leftcornervalue =
| image =Devour_Crystal.png
| image =Storm_Wall.png
| imgback =
| imgback =
| flavortext =  
| flavortext =  
Line 4,563: Line 4,636:


{{Card
{{Card
| title =Steal Energy<br>◄ SPELL ►
| title =Conjure Fire Sphere<br>◄ SPELL, 6★
| longtitle =
| longtitle =true
| text =
| text =
*Magic Spell, Instant
<b>Bronze Die</b>
*Magic Spell, Fire, Persistent
----
----
*Play this as soon as another player plays a spell card; the spell does not take effect. You take the card and place it in your hand.
*1d10, Φ8:  Attack
| longtext =
*1d6, Φ4:  Defense
*If Attack rolled = 8, add +1d6 to it
| longtext =true
| type =Ranged Elemental Spell
| type =Ranged Elemental Spell
| bgcolor =E50000
| bgcolor =E50000
| cornervalue =Φ1
| cornervalue =Φ3
| leftcornervalue =
| leftcornervalue =
| image =Steal_Energy.png
| image =Fire_Sphere.png
| imgback =
| imgback =
| flavortext =  
| flavortext =  
Line 4,582: Line 4,658:


{{Card
{{Card
| title =Energy Inversion<br>◄ SPELL ►
| title =Conjure Flood<br>◄ SPELL, 6★
| longtitle =
| longtitle =
| text =
| text =
*Magic Spell, Temporary
<b>Bronze Die</b>
*Magic Spell, Water, Persistent
----
----
*If this card is in play and you play a spell that deals Elemental damage, you may change all of its damage to 1 new Element of your choice.
*1d10, Φ8:  Attack
*1d4, Φ2:  Defense
*If Attack deals damage, roll 1d6; on a roll of 1 they must discard 1 card
| longtext =true
| longtext =true
| type =Ranged Elemental Spell
| type =Ranged Elemental Spell
| bgcolor =E50000
| bgcolor =E50000
| cornervalue =Φ1
| cornervalue =Φ3
| leftcornervalue =
| leftcornervalue =
| image =Energy_Inversion.png
| image =Flood.png
| imgback =
| imgback =
| flavortext =  
| flavortext =  
Line 4,601: Line 4,680:


{{Card
{{Card
| title =Willburst<br>◄ SPELL ►
| title =Conjure Crevice<br>◄ SPELL, 6★
| longtitle =
| longtitle =
| text =
| text =
*Magic Spell, Psychic, Instant
<b>Bronze Die</b>
*Magic Spell, Earth, Persistent
----
----
*Deal 1d4 Psychic Damage to one target.
*1d6, Φ4:  Attack
| longtext =
*1d8, Φ6:  Defense
*If Defense rolled = 8, target's takes 1d4 Damage  
| longtext =true
| type =Ranged Elemental Spell
| type =Ranged Elemental Spell
| bgcolor =E50000
| bgcolor =E50000
| cornervalue =Φ1
| cornervalue =Φ3
| leftcornervalue =
| leftcornervalue =
| image =Light_Bust.png
| image =Crack.png
| imgback =
| imgback =
| flavortext =  
| flavortext =  
Line 4,620: Line 4,702:


{{Card
{{Card
| title =Water of Life<br>◄ SPELL ►
| title =Conjure Elemental Storm<br>◄ SPELL, 6★
| longtitle =
| longtitle =true
| text =
| text =true
*Magic Spell, Instant
<b>Bronze Die</b>
*Magic Spell, Persistent
----
----
*Regain 1d4¢.
*1d8, Φ6:  Attack
| longtext =
*1d8, Φ6:  Defense
*Ignore target's Elemental Defenses
| longtext =true
| type =Ranged Elemental Spell
| type =Ranged Elemental Spell
| bgcolor =E50000
| bgcolor =E50000
| cornervalue =Φ1
| cornervalue =Φ3
| leftcornervalue =
| leftcornervalue =
| image =Life_Water.png
| image =Magic_Storm.png
| imgback =
| imgback =
| flavortext =  
| flavortext =  
Line 4,639: Line 4,724:


{{Card
{{Card
| title =Summon Flame Wisp<br>◄ SPELL, 2★
| title =Summon Fire Titan<br>◄ SPELL, 6★
| longtitle =true
| longtitle =
| text =
| text =
<b>Black Die</b>
<b>Bronze Die</b>
*Magic Spell, Fire, Persistent
*Magic Spell, Fire, Persistent
----
----
*1d6, Φ4:  Attack
*1d8, Φ6:  Attack
*1d4, Φ2:  Defense
*1d8, Φ6:  Defense
*If damage rolled = 6, pay Φ2 to roll once more
*1d4, Φ6:  Attack up to 3 different targets
| longtext =True
| longtext =true
| type =Ranged Elemental Spell
| type =Ranged Elemental Spell
| bgcolor =E50000
| bgcolor =E50000
| cornervalue =Φ1
| cornervalue =Φ3
| leftcornervalue =
| leftcornervalue =
| image =Red_Wisp.png
| image =Red_Titan.png
| imgback =
| imgback =
| flavortext =  
| flavortext =  
Line 4,661: Line 4,746:


{{Card
{{Card
| title =Summon Water Wisp<br>◄ SPELL, 2★
| title =Summon Water Titan<br>◄ SPELL, 6★
| longtitle =true
| longtitle =true
| text =
| text =
<b>Black Die</b>
<b>Bronze Die</b>
*Magic Spell, Water, Persistent
*Magic Spell, Water, Persistent
----
----
*1d4, Φ2:  Attack
*1d8, Φ6:  Attack
*1d4, Φ2:  Defense
*1d8, Φ6:  Defense
*If damage rolled = 4, roll once more
*If your Attack deals Damage, attack a second target
| longtext =true
| longtext =true
| type =Ranged Elemental Spell
| type =Ranged Elemental Spell
| bgcolor =E50000
| bgcolor =E50000
| cornervalue =Φ1
| cornervalue =Φ3
| leftcornervalue =
| leftcornervalue =
| image =Blue_Wisp.png
| image =Blue_Titan.png
| imgback =
| imgback =
| flavortext =  
| flavortext =  
Line 4,683: Line 4,768:


{{Card
{{Card
| title =Summon Frost Wisp<br>◄ SPELL, 3★
| title =Air Elemental Titan<br>◄ SPELL ►
| longtitle =true
| longtitle =true
| text =
| text =
<b>Black Die</b>
<b>Bronze Die</b>
*Magic Spell, Ice, Persistent
*Magic Spell, Air, Persistent
----
----
*1d4, Φ2:  Attack
*1d8, Φ6:  Attack
*1d4, Φ2:  Defense
*1d8, Φ6:  Defense
*+2 Defense vs. Fire
*Increase Defense by +1d6 vs. Ranged Attacks
| longtext =
| longtext =true
| type =Ranged Elemental Spell
| type =Ranged Elemental Spell
| bgcolor =E50000
| bgcolor =E50000
| cornervalue =Φ1
| cornervalue =Φ3
| leftcornervalue =
| leftcornervalue =
| image =Blue_Wisp.png
| image =White_Titan.png
| imgback =
| imgback =
| flavortext =  
| flavortext =  
Line 4,705: Line 4,790:


{{Card
{{Card
| title =Summon Wind Wisp<br>◄ SPELL, 2★
| title =Summon Earth Titan<br>◄ SPELL, 8★
| longtitle =true
| longtitle =true
| text =
| text =
<b>Black Die</b>
<b>Bronze Die</b>
*Magic Spell, Air, Persistent
*Magic Spell, Earth, Persistent
----
----
*1d4, Φ2:  Attack
*1d8, Φ6:  Attack
*1d4, Φ2:  Defense
*1d8, Φ6:  Defense
*+2 Damage vs. Spirit
*-Φ6:  Restore ¢1d8
| longtext =
| longtext =
| type =Ranged Elemental Spell
| type =Ranged Elemental Spell
| bgcolor =E50000
| bgcolor =E50000
| cornervalue =Φ1
| cornervalue =Φ3
| leftcornervalue =
| leftcornervalue =
| image =White_Wisp.png
| image =Green_Titan.png
| imgback =
| imgback =
| flavortext =  
| flavortext =  
Line 4,727: Line 4,812:


{{Card
{{Card
| title =Summon Stone Wisp<br>◄ SPELL, 5★
| title =Summon Acid Titan<br>◄ SPELL, 6★
| longtitle =true
| longtitle =true
| text =
| text =
<b>Black Die</b>
<b>Bronze Die</b>
*Magic Spell, Earth, Persistent
*Magic Spell, Acid, Persistent
----
----
*1d4, Φ2:  Attack
*1d8, Φ6:  Attack
*1d4+1, Φ2:  Defense
*1d8, Φ6:  Defense
| longtext =
*If your Attack deals Damage, the target takes 1d4 Acid Damage the following turn
| longtext =true
| type =Ranged Elemental Spell
| type =Ranged Elemental Spell
| bgcolor =E50000
| bgcolor =E50000
| cornervalue =Φ1
| cornervalue =Φ3
| leftcornervalue =
| leftcornervalue =
| image =Green_Wisp.png
| image =Orange_Titan.png
| imgback =
| imgback =
| flavortext =  
| flavortext =  
Line 4,748: Line 4,834:


{{Card
{{Card
| title =Summon Magma Wisp<br>◄ SPELL, 4★
| title =Summon Lightning Titan<br>◄ SPELL, 6★
| longtitle =true
| longtitle =true
| text =
| text =
<b>Black Die</b>
<b>Bronze Die</b>
*Magic Spell, Fire, Earth, Persistent
*Magic Spell, Electric, Persistent
----
----
*1d6, Φ4:  Attack
*1d8, Φ6:  Attack
*1d6, Φ4:  Defense
*1d8, Φ6:  Defense
| longtext =
*If your Attack deals Damage, spend deal 4 Electric damage to a second target
| longtext =true
| type =Ranged Elemental Spell
| type =Ranged Elemental Spell
| bgcolor =E50000
| bgcolor =E50000
| cornervalue =Φ1
| cornervalue =Φ3
| leftcornervalue =
| leftcornervalue =
| image =Red_Wisp.png
| image =White_Titan.png
| imgback =
| imgback =
| flavortext =  
| flavortext =  
Line 4,769: Line 4,856:


{{Card
{{Card
| title =Summon Smoke Wisp<br>◄ SPELL, 2★
| title =Summon Ice Titan<br>◄ SPELL, 7★
| longtitle =true
| longtitle =
| text =
| text =
*Magic Spell, Fire, Air, Persistent
<b>Bronze Die</b>
*Magic Spell, Ice, Persistent
----
----
*1d8, Φ6:  Attack
*1d8, Φ6:  Attack
*1d4, Φ2:  Defense
*1d8, Φ6:  Defense
| longtext =
*If your Attack deals Damage, your target looses 1 turn
| longtext =true
| type =Ranged Elemental Spell
| type =Ranged Elemental Spell
| bgcolor =E50000
| bgcolor =E50000
| cornervalue =Φ1
| cornervalue =Φ3
| leftcornervalue =
| leftcornervalue =
| image =Red_Wisp.png
| image =Blue_Titan.png
| imgback =
| imgback =
| flavortext =  
| flavortext =  
Line 4,789: Line 4,878:


{{Card
{{Card
| title =Summon Dust Wisp<br>◄ SPELL, 2★
| title =Summon Dust Titan<br>◄ SPELL, 7★
| longtitle =
| longtitle =true
| text =
| text =
<b>Black Die</b>
<b>Bronze Die</b>
*Magic Spell, Earth, Air, Persistent
*Magic Spell, Air, Earth, Persistent
----
----
*1d4, Φ2:  Attack
*1d6, Φ4:  Attack
*1d8, Φ6:  Defense
*1d10, Φ8:  Defense
| longtext =
*If your Attack deals Damage, gain +1d4 Defense for 1 turn
| longtext =true
| type =Ranged Elemental Spell
| type =Ranged Elemental Spell
| bgcolor =E50000
| bgcolor =E50000
| cornervalue =Φ1
| cornervalue =Φ3
| leftcornervalue =
| leftcornervalue =
| image =Green_Wisp.png
| image =Green_Titan.png
| imgback =
| imgback =
| flavortext =  
| flavortext =  
Line 4,810: Line 4,900:


{{Card
{{Card
| title =Summon Steam Wisp<br>◄ SPELL, 2★
| title =Summon Ash Titan<br>◄ SPELL, 6★
| longtitle =true
| longtitle =
| text =
| text =
<b>Black Die</b>
<b>Bronze Die</b>
*Magic Spell, Fire, Water, Persistent
*Magic Spell, Earth, Fire, Persistent
----
----
*1d8, Φ6:  Attack
*1d6, Φ6:  Attack
*1d4, Φ2:  Defense
*1d6, Φ6:  Defense
*If damage rolled = 8, roll once more
*If your Attack deals Damage, deal +1d4 Damage, & gain +1d4 Defense for 1 turn
| longtext =true
| longtext =true
| type =Ranged Elemental Spell
| type =Ranged Elemental Spell
| bgcolor =E50000
| bgcolor =E50000
| cornervalue =Φ1
| cornervalue =Φ3
| leftcornervalue =
| leftcornervalue =
| image =White_Wisp.png
| image =Red_Titan.png
| imgback =
| imgback =
| flavortext =  
| flavortext =  
Line 4,832: Line 4,922:


{{Card
{{Card
| title =Summon Thunder Wisp<br>◄ SPELL, 2★
| title =Summon Slime Titan<br>◄ SPELL, 7★
| longtitle =true
| longtitle =true
| text =
| text =
<b>Black Die</b>
<b>Bronze Die</b>
*Magic Spell, Electric, Persistent
*Magic Spell, Earth, Acid, Persistent
----
----
*1d8, Φ6:  Attack
*1d8, Φ8:  Attack
*1d4, Φ2:  Defense
*1d8, Φ8:  Defense
*If damage rolled = 8, gain Defense +4
*If your Attack deals Damage, your target's Defense is -3 for 1 turn
| longtext =true
| longtext =true
| type =Ranged Elemental Spell
| type =Ranged Elemental Spell
| bgcolor =E50000
| bgcolor =E50000
| cornervalue =Φ1
| cornervalue =Φ3
| leftcornervalue =
| leftcornervalue =
| image =White_Wisp.png
| image =Orange_Titan.png
| imgback =
| imgback =
| flavortext =  
| flavortext =  
Line 4,854: Line 4,944:


{{Card
{{Card
| title =Summon Acid Wisp<br>◄ SPELL, 2★
| title =Conjure Inferno<br>◄ SPELL, 8★
| longtitle =
| longtitle =
| text =
| text =
<b>Black Die</b>
<b>Silver Die</b>
*Magic Spell, Acid, Persistent
*Magic Spell, Air, Fire, Persistent
----
----
*1d4, Φ4:  Attack
*1d10, Φ8:  Attack
*1d4, Φ2:  Defense
*1d10, Φ8:  Defense
*If damage rolled = 4, roll again; repeat until a 4 is not rolled
*Any target you attack takes +1d4 Fire Damage, even if you fail to otherwise deal damage
| longtext =true
| longtext =true
| type =Ranged Elemental Spell
| type =Ranged Elemental Spell
| bgcolor =E50000
| bgcolor =E50000
| cornervalue =Φ1
| cornervalue =Φ4
| leftcornervalue =
| leftcornervalue =
| image =Orange_Wisp.png
| image =Fire_Explode.png
| imgback =
| imgback =
| flavortext =  
| flavortext =  
Line 4,876: Line 4,966:


{{Card
{{Card
| title =Summon Will-o-Wisp<br>◄ SPELL, 2★
| title =Conjure Djinn<br>◄ SPELL, 8★
| longtitle =true
| longtitle =
| text =
| text =
<b>Black Die</b>
<b>Silver Die</b>
*Magic Spell, Spirit, Persistent
*Magic Spell, Air, Earth, Persistent
----
----
*1d4, Φ2:  Attack
*1d10, Φ8:  Attack
*1d4, Φ2:  Defense
*1d10, Φ8:  Defense
*-Φ2: reduce target defense -1d4 for 1 turn
*Ignore 1d6 of your target's Defense
| longtext =true
| longtext =true
| type =Ranged Spirit Spell
| type =Ranged Elemental Spell
| bgcolor =E50000
| bgcolor =E50000
| cornervalue =Φ1
| cornervalue =Φ4
| leftcornervalue =
| leftcornervalue =
| image =Black_Wisp.png
| image =Djinn.png
| imgback =
| imgback =
| flavortext =  
| flavortext =  
Line 4,898: Line 4,988:


{{Card
{{Card
| title =Fireburst<br>◄ SPELL ►
| title =Conjure Magma Pool<br>◄ SPELL, 8★
| longtitle =
| longtitle =true
| text =
| text =
*Magic Spell, Fire, Immediate
<b>Silver Die</b>
*Magic Spell, Earth, Fire, Persistent
----
----
*Deal 1d6 Fire Damage to one target.
*1d10, Φ8:  Attack
| longtext =
*1d10, Φ8:  Defense
*If target takes damage, they must discard 1 equipped item
| longtext =true
| type =Ranged Elemental Spell
| type =Ranged Elemental Spell
| bgcolor =E50000
| bgcolor =E50000
| cornervalue =Φ2
| cornervalue =Φ4
| leftcornervalue =
| leftcornervalue =
| image =Fire_Burst.png
| image =Magma_Pool.png
| imgback =
| imgback =
| flavortext =  
| flavortext =  
Line 4,917: Line 5,010:


{{Card
{{Card
| title =Ice Shards<br>◄ SPELL ►
| title =Conjure Wall of Iron<br>◄ SPELL, 8★
| longtitle =
| longtitle =true
| text =
| text =
*Magic Spell, Ice, Immediate
<b>Silver Die</b>
*Magic Spell, Earth, Fire, Persistent
----
----
*Deal 1d6 Ice Damage to one target.
*2d10, Φ6:  Defense; automatically defends summoner
| longtext =
*An attacker that destroys this card takes 1d6 Earth & 1d6 Physical damage
| longtext =true
| type =Ranged Elemental Spell
| type =Ranged Elemental Spell
| bgcolor =E50000
| bgcolor =E50000
| cornervalue =Φ2
| cornervalue =Φ4
| leftcornervalue =
| leftcornervalue =
| image =Ice_Shard.png
| image =Iron_Wall.png
| imgback =
| imgback =
| flavortext =  
| flavortext =  
Line 4,936: Line 5,031:


{{Card
{{Card
| title =Thunderclap<br>◄ SPELL ►
| title =Elemental Maelstrom<br>◄ SPELL ►
| longtitle =
| longtitle =true
| text =
| text =
*Magic Spell, Electricity, Instant
<b>Silver Die</b>
*Magic Spell, Persistent
----
----
*Deal 1d6 Electricity Damage to one target.
*-Φ8, Deal 1d10 Damage; select the element of the spell when playing
| longtext =
*Ignore target's elemental Defense
| longtext =true
| type =Ranged Elemental Spell
| type =Ranged Elemental Spell
| bgcolor =E50000
| bgcolor =E50000
| cornervalue =Φ2
| cornervalue =Φ4
| leftcornervalue =
| leftcornervalue =
| image =Lightning_Bolt.png
| image =Magic_Malestrom.png
| imgback =
| imgback =
| flavortext =  
| flavortext =  
Line 4,955: Line 5,052:


{{Card
{{Card
| title =Conjure Wall of Flames<br>◄ SPELL, 4★
| title =Conjure Healing Rain<br>◄ SPELL, 8★
| longtitle =true
| longtitle =true
| text =
| text =
<b>Dark Grey Die</b>
*Magic Spell, Persistent
*Magic Spell, Fire, Persistent
----
----
*1d6, 1Φ,  Defense; automatically defends summoner
*1d8, Φ6: Defense
*2d6, 2Φ,  Reaction: when attacked, deal fire damage to attacker
*Restore ¢1d8 per turn
| longtext =true
| longtext =
| type =Ranged Elemental Spell
| type =Ranged Elemental Spell
| bgcolor =E50000
| bgcolor =E50000
| cornervalue =Φ2
| cornervalue =Φ4
| leftcornervalue =
| leftcornervalue =
| image =Fire_Wall.png
| image =Healing_Rain.png
| imgback =
| imgback =
| flavortext =  
| flavortext =  
Line 4,976: Line 5,072:


{{Card
{{Card
| title =Conjure Wall of Ice<br>◄ SPELL, 6★
| title =Elemental Bolt<br>◄ SPELL ►
| longtitle =
| longtitle =
| text =
| text =
<b>Dark Grey Die</b>
*Magic Spell, Instant
*Magic Spell, Ice, Persistent
----
----
*2d6, 1Φ,  Defense; automatically defends summoner
*Deal 1d10 + X Damage, where X is a Gem card
*-2Φ:  Interrupt: Negate 1 fire spell as it is cast, and receive double damage
*Element determined by Gem card
| longtext =true
| longtext =
| type =Ranged Elemental Spell
| type =Ranged Elemental Spell
| bgcolor =E50000
| bgcolor =E50000
| cornervalue =Φ2
| cornervalue =Φ4
| leftcornervalue =
| leftcornervalue =
| image =Ice_Wall.png
| image =Force_Beam.png
| imgback =
| imgback =
| flavortext =  
| flavortext =  
Line 4,997: Line 5,092:


{{Card
{{Card
| title =Conjure Wall of Earth<br>◄ SPELL, 8★
| title =Elemental Void<br>◄ SPELL ►
| longtitle =true
| longtitle =
| text =
| text =
<b>Dark Grey Die</b>
*Magic Spell, Instant
*Magic Spell, Earth, Persistent
----
----
*2d8, 2Φ,  Defense; automatically defends summoner
*Negate all Persistent elemental effects in play that cost Φ4 or less
*Collapse: An attacker that destroys this card takes 1d4 Earth damage
| longtext =true
| longtext =true
| type =Ranged Elemental Spell
| type =Ranged Elemental Spell
| bgcolor =E50000
| bgcolor =E50000
| cornervalue =Φ2
| cornervalue =Φ4
| leftcornervalue =
| leftcornervalue =
| image =Stone_Wall.png
| image =Void.png
| imgback =
| imgback =
| flavortext =  
| flavortext =  
Line 5,018: Line 5,111:


{{Card
{{Card
| title =Element Shield<br>◄ SPELL ►
| title =Summon Force of Fire <br>◄ SPELL, 8★
| longtitle =
| longtitle =true
| text =
| text =
*Magic Spell, Persistent
<b>Silver Die</b>
*Magic Spell, Fire, Persistent
----
----
*Elemental effects deal -1 Damage per die to you
*1d12, Φ10:  Attack
| longtext =
*1d6, Φ8:  Attack vs. 3 targets
*1d8, Φ6:  Defense
| longtext =true
| type =Ranged Elemental Spell
| type =Ranged Elemental Spell
| bgcolor =E50000
| bgcolor =E50000
| cornervalue =Φ2
| cornervalue =Φ4
| leftcornervalue =
| leftcornervalue =
| image =Element_Shield.png
| image =Red_Force.png
| imgback =
| imgback =
| flavortext =  
| flavortext =  
Line 5,037: Line 5,133:


{{Card
{{Card
| title =Summon Fire Elemental<br>◄ SPELL, 4★
| title =Summon Force of Water<br>◄ SPELL, 8★
| longtitle =true
| longtitle =true
| text =
| text =
<b>Dark Gray Die</b>
<b>Silver Die</b>
*Magic Spell, Fire, Persistent
*Magic Spell, TAGS, Persistent
----
----
*1d8, Φ6:  Attack
*1d8, Φ10:  Attack vs 3 targets
*1d4, Φ2:  Defense
*1d8, Φ8:  Defense
*Attackers take 1d4 Fire Damage
*Any target damaged looses 1 turn
| longtext =true
| longtext =true
| type =Ranged Elemental Spell
| type =Ranged Elemental Spell
| bgcolor =E50000
| bgcolor =E50000
| cornervalue =Φ2
| cornervalue =Φ4
| leftcornervalue =
| leftcornervalue =
| image =Red_Elemental.png
| image =Blue_Force.png
| imgback =
| imgback =
| flavortext =  
| flavortext =  
Line 5,059: Line 5,155:


{{Card
{{Card
| title =Summon Water Elemental<br>◄ SPELL, 4★
| title =Summon Force of Air<br>◄ SPELL, 8★
| longtitle =true
| longtitle =true
| text =
| text =
<b>Dark Gray Die</b>
<b>Silver Die</b>
*Magic Spell, Water, Persistent
*Magic Spell, Air, Persistent
----
----
*1d6, Φ4:  Attack
*1d10, Φ8:  Attack
*1d6, Φ4:  Defense
*1d6, Φ4:  May be used multiple times per turn
*Successful Attacks against you deal -1d4 Damage
*1d10, Φ8:  Defense
| longtext =true
| longtext =true
| type =Ranged Elemental Spell
| type =Ranged Elemental Spell
| bgcolor =E50000
| bgcolor =E50000
| cornervalue =Φ2
| cornervalue =Φ4
| leftcornervalue =
| leftcornervalue =
| image =Blue_Elemental.png
| image =White_Force.png
| imgback =
| imgback =
| flavortext =  
| flavortext =  
Line 5,081: Line 5,177:


{{Card
{{Card
| title =Summon Ice Elemental<br>◄ SPELL, 4★
| title =Summon Force of Earth<br>◄ SPELL, 8★
| longtitle =true
| longtitle =true
| text =
| text =
<b>Dark Gray Die</b>
<b>Silver Die</b>
*Magic Spell, Ice, Persistent
*Magic Spell, Earth, Persistent
----
----
*1d6, Φ4:  Attack
*1d8, Φ6:  Attack
*1d6, Φ4:  Defense
*1d12, Φ10:  Defense
*If damage rolled = 6, roll once more
*If your Defense succeeds, attacker looses 1 turn
| longtext =true
| longtext =true
| type =Ranged Elemental Spell
| type =Ranged Elemental Spell
| bgcolor =E50000
| bgcolor =E50000
| cornervalue =Φ2
| cornervalue =Φ4
| leftcornervalue =
| leftcornervalue =
| image =Blue_Elemental.png
| image =Green_Force.png
| imgback =
| imgback =
| flavortext =  
| flavortext =  
Line 5,103: Line 5,199:


{{Card
{{Card
| title =Summon Air Elemental<br>◄ SPELL, 4★
| title =Summon Force of Power<br>◄ SPELL, 8★
| longtitle =true
| longtitle =true
| text =
| text =
<b>Dark Gray Die</b>
<b>Silver Die</b>
*Magic Spell, Air, Persistent
*Magic Spell, Persistent
----
----
*1d8, Φ6:  Attack
*1d18, Φ8:  Attack
*1d4, Φ2:  Defense
*1d18, Φ8:  Defense
*If damage rolled = 8, target looses 1 turn.
*Caster: Cast Magic spells as if it were a character
| longtext =true
| longtext =true
| type =Ranged Elemental Spell
| type =Ranged Elemental Spell
| bgcolor =E50000
| bgcolor =E50000
| cornervalue =Φ2
| cornervalue =Φ4
| leftcornervalue =
| leftcornervalue =
| image =White_Elemental.png
| image =Purple_Force.png
| imgback =
| imgback =
| flavortext =  
| flavortext =  
Line 5,125: Line 5,221:


{{Card
{{Card
| title =Summon Earth Elemental<br>◄ SPELL, 6★
| title =Summon Force of Time<br>◄ SPELL, 8★
| longtitle =true
| longtitle =true
| text =
| text =
<b>Dark Gray Die</b>
<b>Silver Die</b>
*Magic Spell, Earth, Persistent
*Magic Spell, TAGS, Persistent
----
----
*1d4, Φ4:  Attack
*1d10, Φ8:  Attack
*1d8, Φ4:  Defense
*1d10, Φ8:  Defense
*If Defense rolled = 8, roll once more
*-Φ1, Haste: 1 target may make one additional action this turn
*-Φ1, Slow: 1 target looses 1 turn
| longtext =true
| longtext =true
| type =Ranged Elemental Spell
| type =Ranged Elemental Spell
| bgcolor =E50000
| bgcolor =E50000
| cornervalue =Φ2
| cornervalue =Φ4
| leftcornervalue =
| leftcornervalue =
| image =Green_Elemental.png
| image =Blue_Force.png
| imgback =
| imgback =
| flavortext =  
| flavortext =  
Line 5,147: Line 5,244:


{{Card
{{Card
| title =Summon Lava Elemental<br>◄ SPELL, 5★
| title =Summon Force of Space<br>◄ SPELL, 8★
| longtitle =true
| longtitle =true
| text =
| text =
<b>Dark Gray Die</b>
<b>Silver Die</b>
*Magic Spell, Earth, Fire, Persistent
*Magic Spell, Persistent
----
----
*1d8, Φ6:  Attack
*1d10, Φ8:  Attack
*1d8, Φ6:  Defense
*1d10, Φ8:  Defense
| longtext =
*-Φ2, Steal 1 random Item from an enemy's hand.
| longtext =true
| type =Ranged Elemental Spell
| type =Ranged Elemental Spell
| bgcolor =E50000
| bgcolor =E50000
| cornervalue =Φ2
| cornervalue =Φ4
| leftcornervalue =
| leftcornervalue =
| image =Red_Elemental.png
| image =Purple_Force.png
| imgback =
| imgback =
| flavortext =  
| flavortext =  
Line 5,168: Line 5,266:


{{Card
{{Card
| title =Summon Smoke Elemental<br>◄ SPELL, 4★
| title =Summon Force of Death<br>◄ SPELL, 8★
| longtitle =true
| longtitle =true
| text =
| text =
<b>Dark Gray Die</b>
<b>Silver Die</b>
*Magic Spell, Air, Fire, Persistent
*Magic Spell, Persistent
----
----
*1d10, Φ8:  Attack
*1d10, Φ8:  Attack
*1d4, Φ4:  Defense
*1d10, Φ8:  Defense
| longtext =
*-Φ6, destroy 1 target character and all their held items
| longtext =true
| type =Ranged Elemental Spell
| type =Ranged Elemental Spell
| bgcolor =E50000
| bgcolor =E50000
| cornervalue =Φ2
| cornervalue =Φ4
| leftcornervalue =
| leftcornervalue =
| image =Red_Elemental.png
| image =Black_Force.png
| imgback =
| imgback =
| flavortext =  
| flavortext =  
Line 5,189: Line 5,288:


{{Card
{{Card
| title =Summon Sand Elemental<br>◄ SPELL, 5★
| title =Summon Force of Oblivion<br>◄ SPELL, 8★
| longtitle =true
| longtitle =true
| text =
| text =
<b>Dark Gray Die</b>
<b>Silver Die</b>
*Magic Spell, Earth, Persistent
*Magic Spell, Persistent
----
----
*1d8, Φ6:  Attack
*1d10, Φ8:  Attack
*1d4, Φ4:  Defense
*1d10, Φ8:  Defense
*If Attack rolled = 8, target's Defense is halved for this attack
*-5 target player must discard his hand, then draw 3 new cards
| longtext =true
| longtext =true
| type =Ranged Elemental Spell
| type =Ranged Elemental Spell
| bgcolor =E50000
| bgcolor =E50000
| cornervalue =Φ2
| cornervalue =Φ4
| leftcornervalue =
| leftcornervalue =
| image =Green_Elemental.png
| image =Orange_Force.png
| imgback =
| imgback =
| flavortext =  
| flavortext =  
Line 5,211: Line 5,310:


{{Card
{{Card
| title =Summon Acrid Elemental<br>◄ SPELL, 4★
| title =Summon Force of Creation<br>◄ SPELL, 8★
| longtitle =true
| longtitle =true
| text =
| text =
<b>Dark Gray Die</b>
<b>Silver Die</b>
*Magic Spell, Acid, Persistent
*Magic Spell, Persistent
----
----
*1d8, Φ4:  Attack
*1d10, Φ8:  Attack
*1d4, Φ4:  Defense
*1d10, Φ8:  Defense
*If damage rolled = 8, target's Attack is halved for 1 turn
*When destroyed, restore ¢1d4 per character you have in play
| longtext =true
| longtext =true
| type =Ranged Elemental Spell
| type =Ranged Elemental Spell
| bgcolor =E50000
| bgcolor =E50000
| cornervalue =Φ2
| cornervalue =Φ4
| leftcornervalue =
| leftcornervalue =
| image =Orange_Elemental.png
| image =Green_Force.png
| imgback =
| imgback =
| flavortext =  
| flavortext =  
Line 5,233: Line 5,332:


{{Card
{{Card
| title =Summon Mire Elemental<br>◄ SPELL, 5★
| title =Elemental Destruction<br>◄ SPELL ►
| longtitle =true
| longtitle =true
| text =
| text =
<b>Dark Gray Die</b>
<b>Gold Die</b>
*Magic Spell, Earth, Water, Persistent
*Magic Spell, Instant
----
----
*1d6, Φ4:  Attack
*roll 1d6 for each persistent spell in play; on a roll of 1 that card is discarded
*1d6, Φ4:  Defense
| longtext =true
*-Φ2:  Restore ¢1d4
| longtext =
| type =Ranged Elemental Spell
| type =Ranged Elemental Spell
| bgcolor =E50000
| bgcolor =E50000
| cornervalue =Φ2
| cornervalue =Φ5
| leftcornervalue =
| leftcornervalue =
| image =Green_Elemental.png
| image =Elemental_Destruction.png
| imgback =
| imgback =
| flavortext =  
| flavortext =  
Line 5,255: Line 5,352:


{{Card
{{Card
| title =Summon Thunder Elemental<br>◄ SPELL, 4★
| title =Summon Volcanic Nightmare<br>◄ SPELL, 10★
| longtitle =true
| longtitle =true
| text =
| text =
<b>Dark Gray Die</b>
<b>Gold Die</b>
*Magic Spell, Electric, Persistent
*Magic Spell, Air, Earth, Fire, Persistent
----
----
*1d6, Φ4:  Attack
*1d12, Φ10:  Attack
*1d6, Φ4:  Defense
*1d12, Φ10:  Defense
*If Defense rolled = 6, target's Defense is halved for 1 turn
*If your attack deals damage, discard the target
| longtext =true
| longtext =true
| type =Ranged Elemental Spell
| type =Ranged Elemental Spell
| bgcolor =E50000
| bgcolor =E50000
| cornervalue =Φ2
| cornervalue =Φ5
| leftcornervalue =
| leftcornervalue =
| image =White_Elemental.png
| image =Red_Nightmare.png
| imgback =
| imgback =
| flavortext =  
| flavortext =  
Line 5,277: Line 5,374:


{{Card
{{Card
| title =Summon Cloud Elemental<br>◄ SPELL, 4★
| title =Summon Chemical Nightmare<br>◄ SPELL, 10★
| longtitle =true
| longtitle =true
| text =
| text =
<b>Dark Gray Die</b>
<b>Gold Die</b>
*Magic Spell, Air, Water, Persistent
*Magic Spell, Acid, Water, Persistent
----
----
*1d4, Φ4:  Attack
*1d12, Φ10:  Attack
*1d6, Φ4:  Defense
*1d12, Φ10:  Defense
*If dealt damage, attacker takes 1d6 Electric damage
*If your attack deals damage, discard one of the target's items
| longtext =true
| longtext =true
| type =Ranged Elemental Spell
| type =Ranged Elemental Spell
| bgcolor =E50000
| bgcolor =E50000
| cornervalue =Φ2
| cornervalue =Φ5
| leftcornervalue =
| leftcornervalue =
| image =White_Elemental.png
| image =Orange_Nightmare.png
| imgback =
| imgback =
| flavortext =  
| flavortext =  
Line 5,299: Line 5,396:


{{Card
{{Card
| title =Conjure Wall of Stone<br>◄ SPELL, 10★ ►
| title =Summon Storm Nightmare<br>◄ SPELL, 10★ ►
| longtitle =true
| longtitle =true
| text =
| text =
<b>Bronze Die</b>
<b>Gold Die</b>
*Magic Spell, Earth, Persistent
*Magic Spell, Air, Electric, Water, Persistent
----
----
*2d10, ,  Defense; automatically defends summoner
*1d12, Φ10:  Attack
*Collapse: An attacker that destroys this card takes 1d6 Earth damage
*1d12, Φ10: Defense
*If your attack deals damage, you may make an attack vs. a another target
| longtext =true
| longtext =true
| type =Ranged Elemental Spell
| type =Ranged Elemental Spell
| bgcolor =E50000
| bgcolor =E50000
| cornervalue =Φ3
| cornervalue =Φ5
| leftcornervalue =
| leftcornervalue =
| image =Stone_Wall.png
| image =White_Nightmare.png
| imgback =
| imgback =
| flavortext =  
| flavortext =  
Line 5,320: Line 5,418:


{{Card
{{Card
| title =Conjure Wall of Storms<br>◄ SPELL, 6★
| title =Summon Arctic Nightmare<br>◄ SPELL, 10★
| longtitle =true
| longtitle =true
| text =
| text =
<b>Bronze Die</b>
<b>Gold Die</b>
*Magic Spell, Electricity, Persistent
*Magic Spell, Air, Ice, Persistent
----
----
*1d8, ,  Defense; automatically defends summoner
*1d12, Φ10:  Attack
*2d8, 3Φ, Reaction: when attacked, deal electrical damage to attacker
*1d12, Φ10: Defense
*If your attack deals damage, the target looses 1d4 turns
| longtext =true
| longtext =true
| type =Ranged Elemental Spell
| type =Ranged Elemental Spell
| bgcolor =E50000
| bgcolor =E50000
| cornervalue =Φ3
| cornervalue =Φ5
| leftcornervalue =
| leftcornervalue =
| image =Lightning_Blast.png
| image =Blue_Nightmare.png
| imgback =
| imgback =
| flavortext =  
| flavortext =  
Line 5,341: Line 5,440:


{{Card
{{Card
| title =Conjure Whirlwind<br>◄ SPELL, 6★
| title =Summon Formless Nightmare<br>◄ SPELL, 10★
| longtitle =
| longtitle =true
| text =
| text =
<b>Bronze Die</b>
<b>Gold Die</b>
*Magic Spell, Air, Persistent
*Magic Spell, Persistent
----
----
*1d8, Φ6:  Attack
*1d12, Φ10:  Attack
*If Attack rolled = 8, roll again until 8 is not rolled
*1d12, Φ10:  Defense
*Use the Ability of any other Summon card in play for the same cost
| longtext =true
| longtext =true
| type =Ranged Elemental Spell
| type =Ranged Elemental Spell
| bgcolor =E50000
| bgcolor =E50000
| cornervalue =Φ3
| cornervalue =Φ5
| leftcornervalue =
| leftcornervalue =
| image =Whirlwind.png
| image =Purple_Nightmare.png
| imgback =
| imgback =
| flavortext =  
| flavortext =  
Line 5,362: Line 5,462:


{{Card
{{Card
| title =Conjure Ice Patch<br>◄ SPELL, 6★
| title =Summon Blight Nightmare<br>◄ SPELL, 10★
| longtitle =
| longtitle =true
| text =
| text =
<b>Bronze Die</b>
<b>Gold Die</b>
*Magic Spell, Ice, Persistent
*Magic Spell, Persistent
----
----
*1d8, Φ6:  Defense
*1d12, Φ10:  Attack
*If Defense is successful, attacker takes 1d4 damage and looses 1 turn
*1d12, Φ10:  Defense
*-Φ10, Select 1 player; all of their Characters and Summons take 1d6 Damage
| longtext =true
| longtext =true
| type =Ranged Elemental Spell
| type =Ranged Elemental Spell
| bgcolor =E50000
| bgcolor =E50000
| cornervalue =Φ3
| cornervalue =Φ5
| leftcornervalue =
| leftcornervalue =
| image =Blue_Slick.png
| image =Green_Nightmare.png
| imgback =
| imgback =
| flavortext =  
| flavortext =  
Line 5,383: Line 5,484:


{{Card
{{Card
| title =Conjure Thunderhead<br>◄ SPELL, 6★
| title =Summon Oblivion Nightmare<br>◄ SPELL, 10★
| longtitle =true
| longtitle =true
| text =
| text =
<b>Bronze Die</b>
<b>Gold Die</b>
*Magic Spell, Electric, Persistent
*Magic Spell, Persistent
----
----
*1d8, Φ6:  Attack
*1d12, Φ10:  Attack
*1d8, Φ6:  Defense
*1d12, Φ10:  Defense
| longtext =
*-Φ10, Select 1 player; all items they have in play must be discarded
| longtext =true
| type =Ranged Elemental Spell
| type =Ranged Elemental Spell
| bgcolor =E50000
| bgcolor =E50000
| cornervalue =Φ3
| cornervalue =Φ5
| leftcornervalue =
| leftcornervalue =
| image =Storm_Wall.png
| image =Black_Nightmare.png
| imgback =
| imgback =
| flavortext =  
| flavortext =  
Line 5,402: Line 5,504:
| minicard =
| minicard =
}}
}}
<br clear=all>
-----
====Healing====


{{Card
{{Card
| title =Conjure Fire Sphere<br>◄ SPELL, 6★
| title =Prayer<br>◄ SPELL ►
| longtitle =true
| longtitle =
| text =
| text =
<b>Bronze Die</b>
*Magic Spell, Persistent
*Magic Spell, Fire, Persistent
----
----
*1d10, Φ8:  Attack
*All of your Characters gain +1 Defense
*1d6, Φ4:  Defense
| longtext =
*If Attack rolled = 8, add +1d6 to it
| type =Ranged Healing Spell
| longtext =true
| type =Ranged Elemental Spell
| bgcolor =E50000
| bgcolor =E50000
| cornervalue =Φ3
| cornervalue =Φ1
| leftcornervalue =
| leftcornervalue =
| image =Fire_Sphere.png
| image =Prayer.png
| imgback =
| imgback =
| flavortext =  
| flavortext =  
Line 5,426: Line 5,531:


{{Card
{{Card
| title =Conjure Flood<br>◄ SPELL, 6★
| title =Turn Undead<br>◄ SPELL ►
| longtitle =
| longtitle =
| text =
| text =
<b>Bronze Die</b>
*Spirit Spell, Spirit, Instant
*Magic Spell, Water, Persistent
----
----
*1d10, Φ8:  Attack
*One undead target takes 1d4 damage and looses 1 turn
*1d4, Φ2:  Defense
| longtext =
*If Attack deals damage, roll 1d6; on a roll of 1 they must discard 1 card
| type =Ranged Healing Spell
| longtext =true
| type =Ranged Elemental Spell
| bgcolor =E50000
| bgcolor =E50000
| cornervalue =Φ3
| cornervalue =Φ1
| leftcornervalue =
| leftcornervalue =
| image =Flood.png
| image =Turn_Undead.png
| imgback =
| imgback =
| flavortext =  
| flavortext =  
Line 5,448: Line 5,550:


{{Card
{{Card
| title =Conjure Crevice<br>◄ SPELL, 6★
| title =Holy Burst<br>◄ SPELL ►
| longtitle =
| longtitle =
| text =
| text =
<b>Bronze Die</b>
*Spirit Spell, Instant
*Magic Spell, Earth, Persistent
----
----
*1d6, Φ4:  Attack
*Deal up to 3 targets 1 Damage
*1d8, Φ6:  Defense
| longtext =
*If Defense rolled = 8, target's takes 1d4 Damage  
| type =Ranged Healing Spell
| longtext =true
| type =Ranged Elemental Spell
| bgcolor =E50000
| bgcolor =E50000
| cornervalue =Φ3
| cornervalue =Φ1
| leftcornervalue =
| leftcornervalue =
| image =Crack.png
| image =Holy_Burst.png
| imgback =
| imgback =
| flavortext =  
| flavortext =  
Line 5,470: Line 5,569:


{{Card
{{Card
| title =Conjure Elemental Storm<br>◄ SPELL, 6★
| title =Minor Healing<br>◄ SPELL ►
| longtitle =true
| longtitle =
| text =true
| text =
<b>Bronze Die</b>
*Magic Spell, Healing, Instant
*Magic Spell, Persistent
----
----
*1d8, Φ6:  Attack
*Restore ¢2d4
*1d8, Φ6:  Defense
| longtext =
*Ignore target's Elemental Defenses
| type =Ranged Healing Spell
| longtext =true
| type =Ranged Elemental Spell
| bgcolor =E50000
| bgcolor =E50000
| cornervalue =Φ3
| cornervalue =Φ1
| leftcornervalue =
| leftcornervalue =
| image =Magic_Storm.png
| image =Healing.png
| imgback =
| imgback =
| flavortext =  
| flavortext =  
Line 5,492: Line 5,588:


{{Card
{{Card
| title =Summon Fire Titan<br>◄ SPELL, 6★
| title =Party Healing<br>◄ SPELL ►
| longtitle =
| longtitle =
| text =
| text =
<b>Bronze Die</b>
*Magic Spell, Healing, Instant
*Magic Spell, Fire, Persistent
----
----
*1d8, Φ6:  Attack
*Restore ¢1 per Character in play
*1d8, Φ6:  Defense
| longtext =
*1d4, Φ6:  Attack up to 3 different targets
| type =Ranged Healing Spell
| longtext =true
| type =Ranged Elemental Spell
| bgcolor =E50000
| bgcolor =E50000
| cornervalue =Φ3
| cornervalue =Φ1
| leftcornervalue =
| leftcornervalue =
| image =Red_Titan.png
| image =Healing.png
| imgback =
| imgback =
| flavortext =  
| flavortext =  
Line 5,514: Line 5,607:


{{Card
{{Card
| title =Summon Water Titan<br>◄ SPELL, 6★
| title =Cleansing<br>◄ SPELL ►
| longtitle =true
| longtitle =
| text =
| text =
<b>Bronze Die</b>
*Magic Spell, Healing, Instant
*Magic Spell, Water, Persistent
----
----
*1d8, Φ6:  Attack
*Negate any 1 Persistent spell effect that is applied on one Character or Summon
*1d8, Φ6:  Defense
| longtext =
*If your Attack deals Damage, attack a second target
| type =Ranged Healing Spell
| longtext =true
| type =Ranged Elemental Spell
| bgcolor =E50000
| bgcolor =E50000
| cornervalue =Φ3
| cornervalue =Φ1
| leftcornervalue =
| leftcornervalue =
| image =Blue_Titan.png
| image =Purify.png
| imgback =
| imgback =
| flavortext =  
| flavortext =  
Line 5,536: Line 5,626:


{{Card
{{Card
| title =Air Elemental Titan<br>◄ SPELL ►
| title =Harm Undead<br>◄ SPELL ►
| longtitle =true
| longtitle =
| text =
| text =
<b>Bronze Die</b>
*Spirit Spell, Instant
*Magic Spell, Air, Persistent
----
----
*1d8, Φ6: Attack
*Choose One:
*1d8, Φ6:  Defense
**One undead target takes 1d6 Damage and looses 1 turn
*Increase Defense by +1d6 vs. Ranged Attacks
**One undead target takes 2d6 Damage
| longtext =true
| longtext =
| type =Ranged Elemental Spell
| type =Ranged Healing Spell
| bgcolor =E50000
| bgcolor =E50000
| cornervalue =Φ3
| cornervalue =Φ2
| leftcornervalue =
| leftcornervalue =
| image =White_Titan.png
| image =Turn_Undead.png
| imgback =
| imgback =
| flavortext =  
| flavortext =  
Line 5,558: Line 5,647:


{{Card
{{Card
| title =Summon Earth Titan<br>◄ SPELL, 8★
| title =Holy Rain<br>◄ SPELL ►
| longtitle =true
| longtitle =
| text =
| text =
<b>Bronze Die</b>
*Magic Spell, Instant
*Magic Spell, Earth, Persistent
----
----
*1d8, Φ6:  Attack
*Restore ¢1 per Character you have in lay; deal 1 Damage to each Player per Character they have in play
*1d8, Φ6:  Defense
*-Φ6:  Restore ¢1d8
| longtext =
| longtext =
| type =Ranged Elemental Spell
| type =Ranged Healing Spell
| bgcolor =E50000
| bgcolor =E50000
| cornervalue =Φ3
| cornervalue =Φ2
| leftcornervalue =
| leftcornervalue =
| image =Green_Titan.png
| image =Holy_Rain.png
| imgback =
| imgback =
| flavortext =  
| flavortext =  
Line 5,580: Line 5,666:


{{Card
{{Card
| title =Summon Acid Titan<br>◄ SPELL, 6★
| title =Lesser Healing<br>◄ SPELL ►
| longtitle =true
| longtitle =
| text =
| text =
<b>Bronze Die</b>
*Magic Spell, Healing, Instant
*Magic Spell, Acid, Persistent
----
----
*1d8, Φ6:  Attack
*Restore ¢2d6
*1d8, Φ6:  Defense
| longtext =
*If your Attack deals Damage, the target takes 1d4 Acid Damage the following turn
| type =Ranged Healing Spell
| longtext =true
| type =Ranged Elemental Spell
| bgcolor =E50000
| bgcolor =E50000
| cornervalue =Φ3
| cornervalue =Φ2
| leftcornervalue =
| leftcornervalue =
| image =Orange_Titan.png
| image =Healing.png
| imgback =
| imgback =
| flavortext =  
| flavortext =  
Line 5,602: Line 5,685:


{{Card
{{Card
| title =Summon Lightning Titan<br>◄ SPELL, 6★
| title =Group Healing<br>◄ SPELL ►
| longtitle =true
| longtitle =
| text =
| text =
<b>Bronze Die</b>
*Magic Spell, Healing, Instant
*Magic Spell, Electric, Persistent
----
----
*1d8, Φ6:  Attack
*Restore ¢2 per Character in play
*1d8, Φ6:  Defense
| longtext =
*If your Attack deals Damage, spend deal 4 Electric damage to a second target
| type =Ranged Healing Spell
| longtext =true
| type =Ranged Elemental Spell
| bgcolor =E50000
| bgcolor =E50000
| cornervalue =Φ3
| cornervalue =Φ2
| leftcornervalue =
| leftcornervalue =
| image =White_Titan.png
| image =Healing.png
| imgback =
| imgback =
| flavortext =  
| flavortext =  
Line 5,624: Line 5,704:


{{Card
{{Card
| title =Summon Ice Titan<br>◄ SPELL, 7★
| title =Purging<br>◄ SPELL ►
| longtitle =
| longtitle =
| text =
| text =
<b>Bronze Die</b>
*Magic Spell, Healing
*Magic Spell, Ice, Persistent
----
----
*1d8, Φ6:  Attack
*Negate any 2 Persistent spell effects that are applied on one Character or Summon
*1d8, Φ6:  Defense
| longtext =
*If your Attack deals Damage, your target looses 1 turn
| type =Ranged Healing Spell
| longtext =true
| type =Ranged Elemental Spell
| bgcolor =E50000
| bgcolor =E50000
| cornervalue =Φ3
| cornervalue =Φ2
| leftcornervalue =
| leftcornervalue =
| image =Blue_Titan.png
| image =Purify.png
| imgback =
| imgback =
| flavortext =  
| flavortext =  
Line 5,646: Line 5,723:


{{Card
{{Card
| title =Summon Dust Titan<br>◄ SPELL, 7★
| title =Holy Aura<br>◄ SPELL ►
| longtitle =true
| longtitle =
| text =
| text =
<b>Bronze Die</b>
*Magic Spell, Persistent
*Magic Spell, Air, Earth, Persistent
----
----
*1d6, Φ4:  Attack
*All of your Characters gain +2 Defense
*1d10, Φ8:  Defense
| longtext =
*If your Attack deals Damage, gain +1d4 Defense for 1 turn
| type =Ranged Healing Spell
| longtext =true
| type =Ranged Elemental Spell
| bgcolor =E50000
| bgcolor =E50000
| cornervalue =Φ3
| cornervalue =Φ3
| leftcornervalue =
| leftcornervalue =
| image =Green_Titan.png
| image =Holy_Aura.png
| imgback =
| imgback =
| flavortext =  
| flavortext =  
Line 5,668: Line 5,742:


{{Card
{{Card
| title =Summon Ash Titan<br>◄ SPELL, 6★
| title =Bolt of Light<br>◄ SPELL ►
| longtitle =
| longtitle =
| text =
| text =
<b>Bronze Die</b>
*Magic Spell, Light, Healing, Instant
*Magic Spell, Earth, Fire, Persistent
----
----
*1d6, Φ6:  Attack
*Deal 1d8 Damage to one target; restore ¢1d4
*1d6, Φ6:  Defense
| longtext =
*If your Attack deals Damage, deal +1d4 Damage, & gain +1d4 Defense for 1 turn
| type =Ranged Healing Spell
| longtext =true
| type =Ranged Elemental Spell
| bgcolor =E50000
| bgcolor =E50000
| cornervalue =Φ3
| cornervalue =Φ3
| leftcornervalue =
| leftcornervalue =
| image =Red_Titan.png
| image =Red_Bolt.png
| imgback =
| imgback =
| flavortext =  
| flavortext =  
Line 5,690: Line 5,761:


{{Card
{{Card
| title =Summon Slime Titan<br>◄ SPELL, 7★
| title =Healing<br>◄ SPELL ►
| longtitle =true
| longtitle =
| text =
| text =
<b>Bronze Die</b>
*Magic Spell, Healing, Instant
*Magic Spell, Earth, Acid, Persistent
----
----
*1d8, Φ8:  Attack
*Restore ¢2d8
*1d8, Φ8:  Defense
| longtext =
*If your Attack deals Damage, your target's Defense is -3 for 1 turn
| type =Ranged Healing Spell
| longtext =true
| type =Ranged Elemental Spell
| bgcolor =E50000
| bgcolor =E50000
| cornervalue =Φ3
| cornervalue =Φ3
| leftcornervalue =
| leftcornervalue =
| image =Orange_Titan.png
| image =Healing.png
| imgback =
| imgback =
| flavortext =  
| flavortext =  
Line 5,712: Line 5,780:


{{Card
{{Card
| title =Conjure Inferno<br>◄ SPELL, 8★
| title =Mass Healing<br>◄ SPELL ►
| longtitle =
| longtitle =
| text =
| text =
<b>Silver Die</b>
*Magic Spell, Healing, Instant
*Magic Spell, Air, Fire, Persistent
----
----
*1d10, Φ8:  Attack
*Restore ¢1d4 per Character you have in play
*1d10, Φ8:  Defense
| longtext =
*Any target you attack takes +1d4 Fire Damage, even if you fail to otherwise deal damage
| type =Ranged Healing Spell
| longtext =true
| type =Ranged Elemental Spell
| bgcolor =E50000
| bgcolor =E50000
| cornervalue =Φ4
| cornervalue =Φ3
| leftcornervalue =
| leftcornervalue =
| image =Fire_Explode.png
| image =Healing.png
| imgback =
| imgback =
| flavortext =  
| flavortext =  
Line 5,734: Line 5,799:


{{Card
{{Card
| title =Conjure Djinn<br>◄ SPELL, 8★
| title =Purification<br>◄ SPELL ►
| longtitle =
| longtitle =
| text =
| text =
<b>Silver Die</b>
*Magic Spell, Healing, Instant
*Magic Spell, Air, Earth, Persistent
----
----
*1d10, Φ8:  Attack
*Negate all Persistent spell effects that are applied on one Character or Summon
*1d10, Φ8:  Defense
| longtext =
*Ignore 1d6 of your target's Defense
| type =Ranged Healing Spell
| longtext =true
| type =Ranged Elemental Spell
| bgcolor =E50000
| bgcolor =E50000
| cornervalue =Φ4
| cornervalue =Φ3
| leftcornervalue =
| leftcornervalue =
| image =Djinn.png
| image =Purify.png
| imgback =
| imgback =
| flavortext =  
| flavortext =  
Line 5,756: Line 5,818:


{{Card
{{Card
| title =Conjure Magma Pool<br>◄ SPELL, 8★
| title =Holy Light<br>◄ SPELL ►
| longtitle =true
| longtitle =
| text =
| text =
<b>Silver Die</b>
*Magic Spell, Light, Healing, Instant
*Magic Spell, Earth, Fire, Persistent
----
----
*1d10, Φ8:  Attack
*Deal 1d4 Damage to each of one player's Characters; restore ¢1d4 for each player you Damage
*1d10, Φ8:  Defense
| longtext =
*If target takes damage, they must discard 1 equipped item
| type =Ranged Healing Spell
| longtext =true
| type =Ranged Elemental Spell
| bgcolor =E50000
| bgcolor =E50000
| cornervalue =Φ4
| cornervalue =Φ4
| leftcornervalue =
| leftcornervalue =
| image =Magma_Pool.png
| image =Holy_Light.png
| imgback =
| imgback =
| flavortext =  
| flavortext =  
Line 5,778: Line 5,837:


{{Card
{{Card
| title =Conjure Wall of Iron<br>◄ SPELL, 8★
| title =Major Healing<br>◄ SPELL ►
| longtitle =true
| longtitle =
| text =
| text =
<b>Silver Die</b>
*Magic Spell, Healing, Instant
*Magic Spell, Earth, Fire, Persistent
----
----
*2d10, Φ6:  Defense; automatically defends summoner
*Restore ¢2d10
*An attacker that destroys this card takes 1d6 Earth & 1d6 Physical damage
| longtext =
| longtext =true
| type =Ranged Healing Spell
| type =Ranged Elemental Spell
| bgcolor =E50000
| bgcolor =E50000
| cornervalue =Φ4
| cornervalue =Φ4
| leftcornervalue =
| leftcornervalue =
| image =Iron_Wall.png
| image =Healing.png
| imgback =
| imgback =
| flavortext =  
| flavortext =  
Line 5,799: Line 5,856:


{{Card
{{Card
| title =Elemental Maelstrom<br>◄ SPELL ►
| title =Team Healing<br>◄ SPELL ►
| longtitle =true
| longtitle =
| text =
| text =
<b>Silver Die</b>
*Magic Spell, Healing, Instant
*Magic Spell, Persistent
----
----
*-Φ8, Deal 1d10 Damage; select the element of the spell when playing
*Restore ¢1d4 per Character & Summon you have in play
*Ignore target's elemental Defense
| longtext =
| longtext =true
| type =Ranged Healing Spell
| type =Ranged Elemental Spell
| bgcolor =E50000
| bgcolor =E50000
| cornervalue =Φ4
| cornervalue =Φ4
| leftcornervalue =
| leftcornervalue =
| image =Magic_Malestrom.png
| image =Healing.png
| imgback =
| imgback =
| flavortext =  
| flavortext =  
Line 5,820: Line 5,875:


{{Card
{{Card
| title =Conjure Healing Rain<br>◄ SPELL, 8★
| title =Resurrection<br>◄ SPELL ►
| longtitle =true
| longtitle =
| text =
| text =
*Magic Spell, Persistent
*Magic Spell, Healing, Instant
----
----
*1d8, Φ6:  Defense
*Retrieve one Character card from your discard pile and place him into your hand; restore ¢1d4
*Restore ¢1d8 per turn
| longtext =
| longtext =
| type =Ranged Elemental Spell
| type =Ranged Healing Spell
| bgcolor =E50000
| bgcolor =E50000
| cornervalue =Φ4
| cornervalue =Φ4
| leftcornervalue =
| leftcornervalue =
| image =Healing_Rain.png
| image =Resurect.png
| imgback =
| imgback =
| flavortext =  
| flavortext =  
Line 5,840: Line 5,894:


{{Card
{{Card
| title =Elemental Bolt<br>◄ SPELL ►
| title =Restoration<br>◄ SPELL ►
| longtitle =
| longtitle =
| text =
| text =
*Magic Spell, Instant
*Magic Spell, Healing, Instant
----
----
*Deal 1d10 + X Damage, where X is a Gem card
*Retrieve one Character card from your discard pile and place him into play
*Element determined by Gem card
| longtext =
| longtext =
| type =Ranged Elemental Spell
| type =Ranged Healing Spell
| bgcolor =E50000
| bgcolor =E50000
| cornervalue =Φ4
| cornervalue =Φ4
| leftcornervalue =
| leftcornervalue =
| image =Force_Beam.png
| image =Revive.png
| imgback =
| imgback =
| flavortext =  
| flavortext =  
Line 5,860: Line 5,913:


{{Card
{{Card
| title =Elemental Void<br>◄ SPELL ►
| title =Divine Shield<br>◄ SPELL ►
| longtitle =
| longtitle =
| text =
| text =
*Magic Spell, Instant
*Magic Spell, Persistent
----
----
*Negate all Persistent elemental effects in play that cost Φ4 or less
*All of your Characters gain +3 Defense
| longtext =true
| longtext =
| type =Ranged Elemental Spell
| type =Ranged Healing Spell
| bgcolor =E50000
| bgcolor =E50000
| cornervalue =Φ4
| cornervalue =Φ3
| leftcornervalue =
| leftcornervalue =
| image =Void.png
| image =Holy_Circle.png
| imgback =
| imgback =
| flavortext =  
| flavortext =  
Line 5,879: Line 5,932:


{{Card
{{Card
| title =Summon Force of Fire <br>◄ SPELL, 8★
| title =Ultimate Healing<br>◄ SPELL ►
| longtitle =true
| longtitle =
| text =
| text =
<b>Silver Die</b>
*Magic Spell, Healing, Instant
*Magic Spell, Fire, Persistent
----
----
*1d12, Φ10:  Attack
*Restore ¢2d12
*1d6, Φ8:  Attack vs. 3 targets
| longtext =
*1d8, Φ6:  Defense
| type =Ranged Healing Spell
| longtext =true
| type =Ranged Elemental Spell
| bgcolor =E50000
| bgcolor =E50000
| cornervalue =Φ4
| cornervalue =Φ5
| leftcornervalue =
| leftcornervalue =
| image =Red_Force.png
| image =Healing.png
| imgback =
| imgback =
| flavortext =  
| flavortext =  
Line 5,901: Line 5,951:


{{Card
{{Card
| title =Summon Force of Water<br>◄ SPELL, 8★
| title =Recreation<br>◄ SPELL ►
| longtitle =true
| longtitle =
| text =
| text =
<b>Silver Die</b>
*Magic Spell, Healing, Instant
*Magic Spell, TAGS, Persistent
----
----
*1d8, Φ10:  Attack vs 3 targets
*Retrieve one Character card and 1d4 Item cards from your discard pile and place him into play; place the items in your hand
*1d8, Φ8:  Defense
| longtext =
*Any target damaged looses 1 turn
| type =Ranged Healing Spell
| longtext =true
| type =Ranged Elemental Spell
| bgcolor =E50000
| bgcolor =E50000
| cornervalue =Φ4
| cornervalue =Φ5
| leftcornervalue =
| leftcornervalue =
| image =Blue_Force.png
| image =Revive.png
| imgback =
| imgback =
| flavortext =  
| flavortext =  
Line 5,923: Line 5,970:


{{Card
{{Card
| title =Summon Force of Air<br>◄ SPELL, 8★
| title =Holy Blast<br>◄ SPELL ►
| longtitle =true
| longtitle =
| text =
| text =
<b>Silver Die</b>
*Magic Spell, Instant
*Magic Spell, Air, Persistent
----
----
*1d10, Φ8:  Attack
*Deal 2d6 Damage to one target; restore ¢1d8 and remove all Persistent cards from one Character or Summon in play
*1d6, Φ4:  May be used multiple times per turn
| longtext =
*1d10, Φ8:  Defense
| type =Ranged Healing Spell
| longtext =true
| type =Ranged Elemental Spell
| bgcolor =E50000
| bgcolor =E50000
| cornervalue =Φ4
| cornervalue =Φ5
| leftcornervalue =
| leftcornervalue =
| image =White_Force.png
| image =Holy_Explosion.png
| imgback =
| imgback =
| flavortext =  
| flavortext =  
Line 5,943: Line 5,987:
| minicard =
| minicard =
}}
}}
<br clear=all>
-----
====Invocation====


{{Card
{{Card
| title =Summon Force of Earth<br>◄ SPELL, 8★
| title =Minor Arcane Blast<br>◄ SPELL ►
| longtitle =true
| longtitle =
| text =
| text =
<b>Silver Die</b>
*Magic Spell, Instant
*Magic Spell, Earth, Persistent
----
----
*1d8, Φ6:  Attack
*Play against one target with up to 2 Gem Cards; use them to roll your Attack
*1d12, Φ10:  Defense
| longtext =
*If your Defense succeeds, attacker looses 1 turn
| type =Ranged Invocation Spell
| longtext =true
| type =Ranged Elemental Spell
| bgcolor =E50000
| bgcolor =E50000
| cornervalue =Φ4
| cornervalue =Φ1
| leftcornervalue =
| leftcornervalue =
| image =Green_Force.png
| image =Arcane_Bolt.png
| imgback =
| imgback =
| flavortext =  
| flavortext =  
Line 5,967: Line 6,014:


{{Card
{{Card
| title =Summon Force of Power<br>◄ SPELL, 8★
| title =Lesser Arcane Blast<br>◄ SPELL ►
| longtitle =true
| longtitle =true
| text =
| text =
<b>Silver Die</b>
*Magic Spell, Instant
*Magic Spell, Persistent
----
----
*1d18, Φ8:  Attack
*Play with up to 3 Gem Cards; use them to roll your Attack; you may split your Attack against up to 2 targets
*1d18, Φ8:  Defense
| longtext =
*Caster: Cast Magic spells as if it were a character
| type =Ranged Invocation Spell
| longtext =true
| type =Ranged Elemental Spell
| bgcolor =E50000
| bgcolor =E50000
| cornervalue =Φ4
| cornervalue =Φ2
| leftcornervalue =
| leftcornervalue =
| image =Purple_Force.png
| image =Arcane_Bolt.png
| imgback =
| imgback =
| flavortext =  
| flavortext =  
Line 5,989: Line 6,033:


{{Card
{{Card
| title =Summon Force of Time<br>◄ SPELL, 8★
| title =Arcane Blast<br>◄ SPELL ►
| longtitle =true
| longtitle =
| text =
| text =
<b>Silver Die</b>
*Magic Spell, Instant
*Magic Spell, TAGS, Persistent
----
----
*1d10, Φ8:  Attack
*Play with up to 4 Gem Cards; use them to roll your Attack
*1d10, Φ8:  Defense
| longtext =
*-Φ1, Haste: 1 target may make one additional action this turn
| type =Ranged Invocation Spell
*-Φ1, Slow: 1 target looses 1 turn
| longtext =true
| type =Ranged Elemental Spell
| bgcolor =E50000
| bgcolor =E50000
| cornervalue =Φ4
| cornervalue =Φ3
| leftcornervalue =
| leftcornervalue =
| image =Blue_Force.png
| image =Arcane_Bolt.png
| imgback =
| imgback =
| flavortext =  
| flavortext =  
Line 6,012: Line 6,052:


{{Card
{{Card
| title =Summon Force of Space<br>◄ SPELL, 8★
| title =Major Arcane Blast<br>◄ SPELL ►
| longtitle =true
| longtitle =
| text =
| text =
<b>Silver Die</b>
*Magic Spell, Instant
*Magic Spell, Persistent
----
----
*1d10, Φ8:  Attack
*Play with up to 5 Gem Cards; use them to roll your Attack; you may split your Attack against up to 2 targets
*1d10, Φ8:  Defense
| longtext =
*-Φ2, Steal 1 random Item from an enemy's hand.
| type =Ranged Invocation Spell
| longtext =true
| type =Ranged Elemental Spell
| bgcolor =E50000
| bgcolor =E50000
| cornervalue =Φ4
| cornervalue =Φ4
| leftcornervalue =
| leftcornervalue =
| image =Purple_Force.png
| image =Arcane_Bolt.png
| imgback =
| imgback =
| flavortext =  
| flavortext =  
Line 6,034: Line 6,071:


{{Card
{{Card
| title =Summon Force of Death<br>◄ SPELL, 8★
| title =Ultimate Arcane Blast<br>◄ SPELL ►
| longtitle =true
| longtitle =true
| text =
| text =
<b>Silver Die</b>
*Magic Spell, Instant
*Magic Spell, Persistent
----
----
*1d10, Φ8:  Attack
*Play with up to 6 Gem Cards; use them to roll your Attack; you may split your Attack against up to 3 targets
*1d10, Φ8:  Defense
| longtext =
*-Φ6, destroy 1 target character and all their held items
| type =Ranged Invocation Spell
| longtext =true
| type =Ranged Elemental Spell
| bgcolor =E50000
| bgcolor =E50000
| cornervalue =Φ4
| cornervalue =Φ5
| leftcornervalue =
| leftcornervalue =
| image =Black_Force.png
| image =Arcane_Bolt.png
| imgback =
| imgback =
| flavortext =  
| flavortext =  
Line 6,056: Line 6,090:


{{Card
{{Card
| title =Summon Force of Oblivion<br>◄ SPELL, 8★
| title =Minor Arcane Ward<br>◄ SPELL ►
| longtitle =true
| longtitle =
| text =
| text =
<b>Silver Die</b>
*Magic Spell, Instant
*Magic Spell, Persistent
----
----
*1d10, Φ8:  Attack
*Play with up to 2 Gem Cards against one target; use them to roll your Defense
*1d10, Φ8:  Defense
| longtext =
*-5 target player must discard his hand, then draw 3 new cards
| type =Ranged Invocation Spell
| longtext =true
| type =Ranged Elemental Spell
| bgcolor =E50000
| bgcolor =E50000
| cornervalue =Φ4
| cornervalue =Φ1
| leftcornervalue =
| leftcornervalue =
| image =Orange_Force.png
| image =Arcane_Shield.png
| imgback =
| imgback =
| flavortext =  
| flavortext =  
Line 6,078: Line 6,109:


{{Card
{{Card
| title =Summon Force of Creation<br>◄ SPELL, 8★
| title =Lesser Arcane Ward<br>◄ SPELL ►
| longtitle =true
| longtitle =true
| text =
| text =
<b>Silver Die</b>
*Magic Spell, Persistent
*Magic Spell, Persistent
----
----
*1d10, Φ8:  Attack
*Play with up to 3 Gem Cards against one target ; use them to roll your Defense
*1d10, Φ8:  Defense
| longtext =
*When destroyed, restore ¢1d4 per character you have in play
| type =Ranged Invocation Spell
| longtext =true
| type =Ranged Elemental Spell
| bgcolor =E50000
| bgcolor =E50000
| cornervalue =Φ4
| cornervalue =Φ2
| leftcornervalue =
| leftcornervalue =
| image =Green_Force.png
| image =Arcane_Shield.png
| imgback =
| imgback =
| flavortext =  
| flavortext =  
Line 6,100: Line 6,128:


{{Card
{{Card
| title =Elemental Destruction<br>◄ SPELL ►
| title =Arcane Ward<br>◄ SPELL ►
| longtitle =true
| longtitle =
| text =
| text =
<b>Gold Die</b>
*Magic Spell, Persistent
*Magic Spell, Instant
----
----
*roll 1d6 for each persistent spell in play; on a roll of 1 that card is discarded
*Play with up to 4 Gem Cards; use them to roll your Defense; you may split your Defense between up to 2 targets
| longtext =true
| longtext =
| type =Ranged Elemental Spell
| type =Ranged Invocation Spell
| bgcolor =E50000
| bgcolor =E50000
| cornervalue =Φ5
| cornervalue =Φ3
| leftcornervalue =
| leftcornervalue =
| image =Elemental_Destruction.png
| image =Arcane_Shield.png
| imgback =
| imgback =
| flavortext =  
| flavortext =  
Line 6,120: Line 6,147:


{{Card
{{Card
| title =Summon Volcanic Nightmare<br>◄ SPELL, 10★
| title =Major Arcane Ward<br>◄ SPELL ►
| longtitle =true
| longtitle =
| text =
| text =
<b>Gold Die</b>
*Magic Spell, Persistent
*Magic Spell, Air, Earth, Fire, Persistent
----
----
*1d12, Φ10:  Attack
*Play with up to 5 Gem Cards; use them to roll your Defense; you may split your Defense against up to 2 targets
*1d12, Φ10:  Defense
| longtext =
*If your attack deals damage, discard the target
| type =Ranged Invocation Spell
| longtext =true
| type =Ranged Elemental Spell
| bgcolor =E50000
| bgcolor =E50000
| cornervalue =Φ5
| cornervalue =Φ4
| leftcornervalue =
| leftcornervalue =
| image =Red_Nightmare.png
| image =Arcane_Shield.png
| imgback =
| imgback =
| flavortext =  
| flavortext =  
Line 6,142: Line 6,166:


{{Card
{{Card
| title =Summon Chemical Nightmare<br>◄ SPELL, 10★
| title =Ultimate Arcane Ward<br>◄ SPELL ►
| longtitle =true
| longtitle =true
| text =
| text =
<b>Gold Die</b>
*Magic Spell, Persistent
*Magic Spell, Acid, Water, Persistent
----
----
*1d12, Φ10:  Attack
*Play with up to 6 Gem Cards; use them to roll your Defense; you may split your Defense against up to 3 targets
*1d12, Φ10:  Defense
| longtext =
*If your attack deals damage, discard one of the target's items
| type =Ranged Invocation Spell
| longtext =true
| type =Ranged Elemental Spell
| bgcolor =E50000
| bgcolor =E50000
| cornervalue =Φ5
| cornervalue =Φ5
| leftcornervalue =
| leftcornervalue =
| image =Orange_Nightmare.png
| image =Arcane_Shield.png
| imgback =
| imgback =
| flavortext =  
| flavortext =  
Line 6,164: Line 6,185:


{{Card
{{Card
| title =Summon Storm Nightmare<br>◄ SPELL, 10★
| title =Force Bolt<br>◄ SPELL ►
| longtitle =true
| longtitle =
| text =
| text =
<b>Gold Die</b>
*Magic Spell, Force, Instant
*Magic Spell, Air, Electric, Water, Persistent
----
----
*1d12, Φ10:  Attack
*Deal 1d4+1 Damage
*1d12, Φ10:  Defense
| longtext =
*If your attack deals damage, you may make an attack vs. a another target
| type =Ranged Invocation Spell
| longtext =true
| type =Ranged Elemental Spell
| bgcolor =E50000
| bgcolor =E50000
| cornervalue =Φ5
| cornervalue =Φ1
| leftcornervalue =
| leftcornervalue =
| image =White_Nightmare.png
| image =force_Bolt.png
| imgback =
| imgback =
| flavortext =  
| flavortext =  
Line 6,186: Line 6,204:


{{Card
{{Card
| title =Summon Arctic Nightmare<br>◄ SPELL, 10★
| title =Stone Launch<br>◄ SPELL ►
| longtitle =true
| longtitle =
| text =
| text =
<b>Gold Die</b>
*Magic Spell, Earth, Instant
*Magic Spell, Air, Ice, Persistent
----
----
*1d12, Φ10:  Attack
*Deal 1d4 Damage to 1 target, gain +1 Defense for 1 turn
*1d12, Φ10:  Defense
| longtext =
*If your attack deals damage, the target looses 1d4 turns
| type =Ranged Invocation Spell
| longtext =true
| type =Ranged Elemental Spell
| bgcolor =E50000
| bgcolor =E50000
| cornervalue =Φ5
| cornervalue =Φ1
| leftcornervalue =
| leftcornervalue =
| image =Blue_Nightmare.png
| image =Magic_Stone.png
| imgback =
| imgback =
| flavortext =  
| flavortext =  
Line 6,208: Line 6,223:


{{Card
{{Card
| title =Summon Formless Nightmare<br>◄ SPELL, 10★
| title =Sparks<br>◄ SPELL ►
| longtitle =true
| longtitle =
| text =
| text =
<b>Gold Die</b>
*Magic Spell, Electric, Instant
*Magic Spell, Persistent
----
----
*1d12, Φ10:  Attack
*Deal 1 Damage to each of one player's Characters
*1d12, Φ10:  Defense
| longtext =
*Use the Ability of any other Summon card in play for the same cost
| type =Ranged Invocation Spell
| longtext =true
| type =Ranged Elemental Spell
| bgcolor =E50000
| bgcolor =E50000
| cornervalue =Φ5
| cornervalue =Φ1
| leftcornervalue =
| leftcornervalue =
| image =Purple_Nightmare.png
| image =Sparks.png
| imgback =
| imgback =
| flavortext =  
| flavortext =  
Line 6,230: Line 6,242:


{{Card
{{Card
| title =Summon Blight Nightmare<br>◄ SPELL, 10★
| title =Force Screen<br>◄ SPELL ►
| longtitle =true
| longtitle =
| text =
| text =
<b>Gold Die</b>
*Magic Spell, Persistent
*Magic Spell, Persistent
----
----
*1d12, Φ10:  Attack
*Gain +1d4 Defense for 1 turn
*1d12, Φ10:  Defense
| longtext =
*-Φ10, Select 1 player; all of their Characters and Summons take 1d6 Damage
| type =Ranged Invocation Spell
| longtext =true
| type =Ranged Elemental Spell
| bgcolor =E50000
| bgcolor =E50000
| cornervalue =Φ5
| cornervalue =Φ1
| leftcornervalue =
| leftcornervalue =
| image =Green_Nightmare.png
| image =force_Screen.png
| imgback =
| imgback =
| flavortext =  
| flavortext =  
Line 6,252: Line 6,261:


{{Card
{{Card
| title =Summon Oblivion Nightmare<br>◄ SPELL, 10★
| title =Etheric Disruption<br>◄ SPELL ►
| longtitle =true
| longtitle =
| text =
| text =
<b>Gold Die</b>
*Spirit Spell, Instant
*Magic Spell, Persistent
----
----
*1d12, Φ10:  Attack
*Deal 1d4 Damage, or 2d4 Damage vs. an Etherial or Elemental enemy
*1d12, Φ10:  Defense
| longtext =
*-Φ10, Select 1 player; all items they have in play must be discarded
| type =Ranged Invocation Spell
| longtext =true
| type =Ranged Elemental Spell
| bgcolor =E50000
| bgcolor =E50000
| cornervalue =Φ5
| cornervalue =Φ1
| leftcornervalue =
| leftcornervalue =
| image =Black_Nightmare.png
| image =Etheric_Disruption.png
| imgback =
| imgback =
| flavortext =  
| flavortext =  
Line 6,272: Line 6,278:
| minicard =
| minicard =
}}
}}
<br clear=all>
-----
====Healing====


{{Card
{{Card
| title =Prayer<br>◄ SPELL ►
| title =Acid Splash<br>◄ SPELL ►
| longtitle =
| longtitle =
| text =
| text =
*Magic Spell, Persistent
*Magic Spell, Instant
----
----
*All of your Characters gain +1 Defense
*Deal 1d4 Acid Damage to one target
| longtext =
| longtext =
| type =Ranged Healing Spell
| type =Ranged Invocation Spell
| bgcolor =E50000
| bgcolor =E50000
| cornervalue =Φ1
| cornervalue =Φ1
| leftcornervalue =
| leftcornervalue =
| image =Prayer.png
| image =Acid_Splash.png
| imgback =
| imgback =
| flavortext =  
| flavortext =  
Line 6,299: Line 6,299:


{{Card
{{Card
| title =Turn Undead<br>◄ SPELL ►
| title =Force Beam<br>◄ SPELL ►
| longtitle =
| longtitle =
| text =
| text =
*Spirit Spell, Spirit, Instant
*Magic Spell, Force, Instant
----
----
*One undead target takes 1d4 damage and looses 1 turn
*Deal 1d6 damage to one target
| longtext =
| longtext =
| type =Ranged Healing Spell
| type =Ranged Invocation Spell
| bgcolor =E50000
| bgcolor =E50000
| cornervalue =Φ1
| cornervalue =Φ2
| leftcornervalue =
| leftcornervalue =
| image =Turn_Undead.png
| image =force_Beam.png
| imgback =
| imgback =
| flavortext =  
| flavortext =  
Line 6,318: Line 6,318:


{{Card
{{Card
| title =Holy Burst<br>◄ SPELL ►
| title =Arc Bolt<br>◄ SPELL ►
| longtitle =
| longtitle =
| text =
| text =
*Spirit Spell, Instant
*Magic Spell, Electric, Instant
----
----
*Deal up to 3 targets 1 Damage
*Deal 1d4 Damage each to 2 targets
| longtext =
| longtext =
| type =Ranged Healing Spell
| type =Ranged Invocation Spell
| bgcolor =E50000
| bgcolor =E50000
| cornervalue =Φ1
| cornervalue =Φ2
| leftcornervalue =
| leftcornervalue =
| image =Holy_Burst.png
| image =Arc_Bolt.png
| imgback =
| imgback =
| flavortext =  
| flavortext =  
Line 6,337: Line 6,337:


{{Card
{{Card
| title =Minor Healing<br>◄ SPELL ►
| title =Flying Anvil<br>◄ SPELL ►
| longtitle =
| longtitle =
| text =
| text =
*Magic Spell, Healing, Instant
*Magic Spell, Ranged Combat, Instant
----
----
*Restore ¢2d4
*Deal 1d6 Damage to one target; if you roll = 6, deal +1d4 Damage, and the target looses 1 turn
| longtext =
| longtext =
| type =Ranged Healing Spell
| type =Ranged Invocation Spell
| bgcolor =E50000
| bgcolor =E50000
| cornervalue =Φ1
| cornervalue =Φ2
| leftcornervalue =
| leftcornervalue =
| image =Healing.png
| image =Summon_Anvil_X.png
| imgback =
| imgback =Φ2
| flavortext =  
| flavortext =  
| creator =
| creator =
Line 6,356: Line 6,356:


{{Card
{{Card
| title =Party Healing<br>◄ SPELL ►
| title =Etheric Strike<br>◄ SPELL ►
| longtitle =
| longtitle =
| text =
| text =
*Magic Spell, Healing, Instant
*Spirit Spell, Instant
----
----
*Restore ¢1 per Character in play
*Deal 1d6 Damage, or 2d6 Damage vs. an Etherial or Elemental enemy
| longtext =
| longtext =
| type =Ranged Healing Spell
| type =Ranged Invocation Spell
| bgcolor =E50000
| bgcolor =E50000
| cornervalue =Φ1
| cornervalue =Φ2
| leftcornervalue =
| leftcornervalue =
| image =Healing.png
| image =Etheric_Strike.png
| imgback =
| imgback =
| flavortext =  
| flavortext =  
Line 6,375: Line 6,375:


{{Card
{{Card
| title =Cleansing<br>◄ SPELL ►
| title =Force Salvo<br>◄ SPELL ►
| longtitle =
| longtitle =
| text =
| text =
*Magic Spell, Healing, Instant
*Magic Spell, Force, Instant
----
----
*Negate any 1 Persistent spell effect that is applied on one Character or Summon
*Deal 2 damage each to up to 3 targets
| longtext =
| longtext =
| type =Ranged Healing Spell
| type =Ranged Invocation Spell
| bgcolor =E50000
| bgcolor =E50000
| cornervalue =Φ1
| cornervalue =Φ2
| leftcornervalue =
| leftcornervalue =
| image =Purify.png
| image =Force_Salvo.png
| imgback =
| imgback =
| flavortext =  
| flavortext =  
Line 6,394: Line 6,394:


{{Card
{{Card
| title =Harm Undead<br>◄ SPELL ►
| title =Fire Eyes<br>◄ SPELL ►
| longtitle =
| longtitle =
| text =
| text =
*Spirit Spell, Instant
*Magic Spell, Fire, Instant
----
----
*Choose One:
*Deal 1d6 damage to one target
**One undead target takes 1d6 Damage and looses 1 turn
**One undead target takes 2d6 Damage
| longtext =
| longtext =
| type =Ranged Healing Spell
| type =Ranged Invocation Spell
| bgcolor =E50000
| bgcolor =E50000
| cornervalue =Φ2
| cornervalue =Φ2
| leftcornervalue =
| leftcornervalue =
| image =Turn_Undead.png
| image =Fire_Eyes.png
| imgback =
| imgback =
| flavortext =  
| flavortext =  
Line 6,415: Line 6,413:


{{Card
{{Card
| title =Holy Rain<br>◄ SPELL ►
| title =Etheric Chains<br>◄ SPELL ►
| longtitle =
| longtitle =
| text =
| text =
*Magic Spell, Instant
*Spirit Spell, Instant
----
----
*Restore ¢1 per Character you have in lay; deal 1 Damage to each Player per Character they have in play
*Deal 1d6 Damage, or 2d8 Damage vs. an Etherial or Elemental enemy; Etheric and Elemental enemies loose 1 turn
| longtext =
| longtext =
| type =Ranged Healing Spell
| type =Ranged Invocation Spell
| bgcolor =E50000
| bgcolor =E50000
| cornervalue =Φ2
| cornervalue =Φ3
| leftcornervalue =
| leftcornervalue =
| image =Holy_Rain.png
| image =Etheric_Chains.png
| imgback =
| imgback =
| flavortext =  
| flavortext =  
Line 6,434: Line 6,432:


{{Card
{{Card
| title =Lesser Healing<br>◄ SPELL ►
| title =Force Explosion<br>◄ SPELL ►
| longtitle =
| longtitle =
| text =
| text =
*Magic Spell, Healing, Instant
*Magic Spell, Force, Instant
----
----
*Restore ¢2d6
*Deal 2d4 damage to one target
| longtext =
| longtext =
| type =Ranged Healing Spell
| type =Ranged Invocation Spell
| bgcolor =E50000
| bgcolor =E50000
| cornervalue =Φ2
| cornervalue =Φ3
| leftcornervalue =
| leftcornervalue =
| image =Healing.png
| image =Force_Burst.png
| imgback =
| imgback =
| flavortext =  
| flavortext =  
Line 6,453: Line 6,451:


{{Card
{{Card
| title =Group Healing<br>◄ SPELL ►
| title =Fireball<br>◄ SPELL ►
| longtitle =
| longtitle =
| text =
| text =
*Magic Spell, Healing, Instant
*Magic Spell, Fire, Instant
----
----
*Restore ¢2 per Character in play
*2d4 Damage to one target, spend +Φ1 or +Φ2 to increase Damage by 1d4 or 2d4 respectively
| longtext =
| longtext =
| type =Ranged Healing Spell
| type =Ranged Invocation Spell
| bgcolor =E50000
| bgcolor =E50000
| cornervalue =Φ2
| cornervalue =Φ3
| leftcornervalue =
| leftcornervalue =
| image =Healing.png
| image =Fireball.png
| imgback =
| imgback =
| flavortext =  
| flavortext =  
Line 6,472: Line 6,470:


{{Card
{{Card
| title =Purging<br>◄ SPELL ►
| title =Conjure Obstruction<br>◄ SPELL, 6★
| longtitle =
| longtitle =
| text =
| text =
*Magic Spell, Healing
<b>Bronze Die</b>
*Magic Spell, Interrupt, Persistent
----
----
*Negate any 2 Persistent spell effects that are applied on one Character or Summon
*1d8, Φ8: Defense
*You may play this when attacked with Combat or or a Spell
| longtext =
| longtext =
| type =Ranged Healing Spell
| type =Ranged Invocation Spell
| bgcolor =E50000
| bgcolor =E50000
| cornervalue =Φ2
| cornervalue =
| leftcornervalue =
| leftcornervalue =
| image =Purify.png
| image =Conjure_Obstruction.png
| imgback =
| imgback =
| flavortext =  
| flavortext =  
Line 6,491: Line 6,491:


{{Card
{{Card
| title =Holy Aura<br>◄ SPELL ►
| title =Lightning Bolt<br>◄ SPELL ►
| longtitle =
| longtitle =
| text =
| text =
*Magic Spell, Persistent
*Magic Spell, Electric, Instant
----
----
*All of your Characters gain +2 Defense
*2d4 Damage to one target, spend +Φ1 or +Φ2 to increase Damage by 1d4 or 2d4 respectively
| longtext =
| longtext =
| type =Ranged Healing Spell
| type =Ranged Invocation Spell
| bgcolor =E50000
| bgcolor =E50000
| cornervalue =Φ3
| cornervalue =Φ3
| leftcornervalue =
| leftcornervalue =
| image =Holy_Aura.png
| image =Lightning_Bolt.png
| imgback =
| imgback =
| flavortext =  
| flavortext =  
Line 6,510: Line 6,510:


{{Card
{{Card
| title =Bolt of Light<br>◄ SPELL ►
| title =Conjure Gravity Well<br>◄ SPELL, 6★
| longtitle =
| longtitle =true
| text =
| text =
*Magic Spell, Light, Healing, Instant
<b>Bronze Die</b>
*Magic Spell, Persistent
----
----
*Deal 1d8 Damage to one target; restore ¢1d4
*1d4, Φ2:  Attack
*1d10, Φ8:  Defense
*If your Attack roll = 4, your target looses 1 Turn
| longtext =
| longtext =
| type =Ranged Healing Spell
| type =Ranged Invocation Spell
| bgcolor =E50000
| bgcolor =E50000
| cornervalue =Φ3
| cornervalue =Φ3
| leftcornervalue =
| leftcornervalue =
| image =Red_Bolt.png
| image =Gravity_Vortex.png
| imgback =
| imgback =
| flavortext =  
| flavortext =  
Line 6,529: Line 6,532:


{{Card
{{Card
| title =Healing<br>◄ SPELL ►
| title =Chain Lightning<br>◄ SPELL ►
| longtitle =
| longtitle =
| text =
| text =
*Magic Spell, Healing, Instant
*Magic Spell, Electric, Instant
----
----
*Restore ¢2d8
*Deal 1d10 damage to one target, then 1d8 damage to a second target, 1d6 damage to a third target, and 1d4 damage to a fourth
| longtext =
| longtext =
| type =Ranged Healing Spell
| type =Ranged Invocation Spell
| bgcolor =E50000
| bgcolor =E50000
| cornervalue =Φ3
| cornervalue =Φ4
| leftcornervalue =
| leftcornervalue =
| image =Healing.png
| image =Chain_Lightning.png
| imgback =
| imgback =
| flavortext =  
| flavortext =  
Line 6,548: Line 6,551:


{{Card
{{Card
| title =Mass Healing<br>◄ SPELL ►
| title =Etheric Shackles<br>◄ SPELL ►
| longtitle =
| longtitle =
| text =
| text =
*Magic Spell, Healing, Instant
*Spirit Spell, Instant
----
----
*Restore ¢1d4 per Character you have in play
*Deal 1d8 Damage, or 3d6 Damage vs. an Etherial or Elemental enemy; Etheric and Elemental enemies loose 1 turn
| longtext =
| longtext =
| type =Ranged Healing Spell
| type =Ranged Invocation Spell
| bgcolor =E50000
| bgcolor =E50000
| cornervalue =Φ3
| cornervalue =Φ4
| leftcornervalue =
| leftcornervalue =
| image =Healing.png
| image =Etheric_Shackles.png
| imgback =
| imgback =
| flavortext =  
| flavortext =  
Line 6,567: Line 6,570:


{{Card
{{Card
| title =Purification<br>◄ SPELL ►
| title =Frozen Crush<br>◄ SPELL ►
| longtitle =
| longtitle =
| text =
| text =
*Magic Spell, Healing, Instant
*Magic Spell, Ice, Physical, Instant
----
----
*Negate all Persistent spell effects that are applied on one Character or Summon
*Deal 1d6 Ice and 1d6 Physical Damage to one target
| longtext =
| longtext =
| type =Ranged Healing Spell
| type =Ranged Invocation Spell
| bgcolor =E50000
| bgcolor =E50000
| cornervalue =Φ3
| cornervalue =Φ4
| leftcornervalue =
| leftcornervalue =
| image =Purify.png
| image =Frozen_Crush.png
| imgback =
| imgback =
| flavortext =  
| flavortext =  
Line 6,586: Line 6,589:


{{Card
{{Card
| title =Holy Light<br>◄ SPELL ►
| title =Flare<br>◄ SPELL ►
| longtitle =
| longtitle =
| text =
| text =
*Magic Spell, Light, Healing, Instant
*Magic Spell, Fire, Instant
----
----
*Deal 1d4 Damage to each of one player's Characters; restore ¢1d4 for each player you Damage
*Deal 1d10 Damage to one target
| longtext =
| longtext =
| type =Ranged Healing Spell
| type =Ranged Invocation Spell
| bgcolor =E50000
| bgcolor =E50000
| cornervalue =Φ4
| cornervalue =Φ4
| leftcornervalue =
| leftcornervalue =
| image =Holy_Light.png
| image =Flare.png
| imgback =
| imgback =
| flavortext =  
| flavortext =  
Line 6,605: Line 6,608:


{{Card
{{Card
| title =Major Healing<br>◄ SPELL ►
| title =Meteor Strike<br>◄ SPELL ►
| longtitle =
| longtitle =
| text =
| text =
*Magic Spell, Healing, Instant
*Magic Spell, Earth, Fire, Instant
----
----
*Restore ¢2d10
*Deal 1d8 Earth and 1d4 Fire Damage to 1d4 targets
| longtext =
| longtext =
| type =Ranged Healing Spell
| type =Ranged Invocation Spell
| bgcolor =E50000
| bgcolor =E50000
| cornervalue =Φ4
| cornervalue =Φ4
| leftcornervalue =
| leftcornervalue =
| image =Healing.png
| image =Meteor_Strike.png
| imgback =
| imgback =
| flavortext =  
| flavortext =  
Line 6,624: Line 6,627:


{{Card
{{Card
| title =Team Healing<br>◄ SPELL ►
| title =Conjure Force Shield<br>◄ SPELL, 8★
| longtitle =
| longtitle =true
| text =
| text =
*Magic Spell, Healing, Instant
<b>Silver Die</b>
*Magic Spell, Force, Persistent
----
----
*Restore ¢1d4 per Character & Summon you have in play
*1d10, Φ8: Defense
| longtext =
*Interrupt: force any Attack or Spell to target you as it is used
| type =Ranged Healing Spell
| longtext =true
| type =Ranged Invocation Spell
| bgcolor =E50000
| bgcolor =E50000
| cornervalue =Φ4
| cornervalue =Φ4
| leftcornervalue =
| leftcornervalue =
| image =Healing.png
| image =Force_Shield.png
| imgback =
| imgback =
| flavortext =  
| flavortext =  
Line 6,643: Line 6,648:


{{Card
{{Card
| title =Resurrection<br>◄ SPELL ►
| title =Etheric Crush<br>◄ SPELL ►
| longtitle =
| longtitle =
| text =
| text =
*Magic Spell, Healing, Instant
*Spirit Spell, Instant
----
----
*Retrieve one Character card from your discard pile and place him into your hand; restore ¢1d4
*Deal 1d10 Damage, or 3d8 Damage vs. an Etherial or Elemental enemy; Etheric and Elemental enemies loose 1 turn
| longtext =
| longtext =
| type =Ranged Healing Spell
| type =Ranged Invocation Spell
| bgcolor =E50000
| bgcolor =E50000
| cornervalue =Φ4
| cornervalue =Φ5
| leftcornervalue =
| leftcornervalue =
| image =Resurect.png
| image =Etheric_Crush.png
| imgback =
| imgback =
| flavortext =  
| flavortext =  
Line 6,662: Line 6,667:


{{Card
{{Card
| title =Restoration<br>◄ SPELL ►
| title =Overkill<br>◄ SPELL ►
| longtitle =
| longtitle =
| text =
| text =
*Magic Spell, Healing, Instant
*Magic Spell, Instant
----
----
*Retrieve one Character card from your discard pile and place him into play
*Deal 2d4 Damage to all Characters and Summons that target player has in play
| longtext =
| longtext =
| type =Ranged Healing Spell
| type =Ranged Invocation Spell
| bgcolor =E50000
| bgcolor =E50000
| cornervalue =Φ4
| cornervalue =Φ5
| leftcornervalue =
| leftcornervalue =
| image =Revive.png
| image =Boom_Spell.png
| imgback =
| imgback =
| flavortext =  
| flavortext =  
Line 6,681: Line 6,686:


{{Card
{{Card
| title =Divine Shield<br>◄ SPELL ►
| title =Ray of Death<br>◄ SPELL ►
| longtitle =
| longtitle =
| text =
| text =
*Magic Spell, Persistent
*Magic Spell, Instant
----
----
*All of your Characters gain +3 Defense
*Deal 2d6 Damage to one target; if the result is a 12, destroy the target card
| longtext =
| longtext =
| type =Ranged Healing Spell
| type =Ranged Invocation Spell
| bgcolor =E50000
| bgcolor =E50000
| cornervalue =Φ3
| cornervalue =Φ5
| leftcornervalue =
| leftcornervalue =
| image =Holy_Circle.png
| image =Death_Ray.png
| imgback =
| imgback =
| flavortext =  
| flavortext =  
Line 6,700: Line 6,705:


{{Card
{{Card
| title =Ultimate Healing<br>◄ SPELL ►
| title =Phase Shift<br>◄ SPELL ►
| longtitle =
| longtitle =
| text =
| text =
*Magic Spell, Healing, Instant
*Magic Spell, Persistent
----
----
*Restore ¢2d12
*Any time you should be dealt Damage, roll 1d6; on a roll of 4+ the damage is Negated
| longtext =
| longtext =
| type =Ranged Healing Spell
| type =Ranged Invocation Spell
| bgcolor =E50000
| bgcolor =E50000
| cornervalue =Φ5
| cornervalue =Φ5
| leftcornervalue =
| leftcornervalue =
| image =Healing.png
| image =Phase_Shift.png
| imgback =
| imgback =
| flavortext =  
| flavortext =  
Line 6,719: Line 6,724:


{{Card
{{Card
| title =Recreation<br>◄ SPELL ►
| title =Doom Blast<br>◄ SPELL ►
| longtitle =
| longtitle =
| text =
| text =
*Magic Spell, Healing, Instant
*Magic Spell, Instant
----
----
*Retrieve one Character card and 1d4 Item cards from your discard pile and place him into play; place the items in your hand
*Destroy 1 target card in play, and deal 1d4 Damage to all of that player's Characters and Summons
| longtext =
| longtext =
| type =Ranged Healing Spell
| type =Ranged Invocation Spell
| bgcolor =E50000
| bgcolor =E50000
| cornervalue =Φ5
| cornervalue =Φ5
| leftcornervalue =
| leftcornervalue =
| image =Revive.png
| image =Doom_Blast.png
| imgback =
| imgback =
| flavortext =  
| flavortext =  
Line 6,738: Line 6,743:


{{Card
{{Card
| title =Holy Blast<br>◄ SPELL ►
| title =Etheric Shield<br>◄ SPELL ►
| longtitle =
| longtitle =
| text =
| text =
*Magic Spell, Instant
*Spirit Spell, Persistent
----
----
*Deal 2d6 Damage to one target; restore ¢1d8 and remove all Persistent cards from one Character or Summon in play
*Gain immunity vs. Etheric spells & creatures, and Elemental creatures
| longtext =
| longtext =
| type =Ranged Healing Spell
| type =Ranged Invocation Spell
| bgcolor =E50000
| bgcolor =E50000
| cornervalue =Φ5
| cornervalue =Φ5
| leftcornervalue =
| leftcornervalue =
| image =Holy_Explosion.png
| image =Ether_Shield.png
| imgback =
| imgback =
| flavortext =  
| flavortext =  
Line 6,755: Line 6,760:
| minicard =
| minicard =
}}
}}
<br clear=all>
-----
====Invocation====


{{Card
{{Card
| title =Minor Arcane Blast<br>◄ SPELL ►
| title =Implosion<br>◄ SPELL ►
| longtitle =
| longtitle =
| text =
| text =
*Magic Spell, Instant
*Magic Spell, Instant
----
----
*Play against one target with up to 2 Gem Cards; use them to roll your Attack
*Deal 3d4 Damage to one target; if the die result =12, the target and all equipped items are destroyed
| longtext =
| longtext =
| type =Ranged Invocation Spell
| type =Ranged Invocation Spell
| bgcolor =E50000
| bgcolor =E50000
| cornervalue =Φ1
| cornervalue =Φ5
| leftcornervalue =
| leftcornervalue =
| image =Arcane_Bolt.png
| image =Void.png
| imgback =
| imgback =
| flavortext =  
| flavortext =  
Line 6,782: Line 6,781:


{{Card
{{Card
| title =Lesser Arcane Blast<br>◄ SPELL ►
| title =Disintegrate<br>◄ SPELL ►
| longtitle =true
| longtitle =
| text =
| text =
*Magic Spell, Instant
*Magic Spell, Instant
----
----
*Play with up to 3 Gem Cards; use them to roll your Attack; you may split your Attack against up to 2 targets
*Deal 1d12 Damage to one target; if the target takes damage, deal +1d12 damage
| longtext =
| longtext =
| type =Ranged Invocation Spell
| type =Ranged Invocation Spell
| bgcolor =E50000
| bgcolor =E50000
| cornervalue =Φ2
| cornervalue =Φ5
| leftcornervalue =
| leftcornervalue =
| image =Arcane_Bolt.png
| image =Doom_Zap.png
| imgback =
| imgback =
| flavortext =  
| flavortext =  
Line 6,799: Line 6,798:
| minicard =
| minicard =
}}
}}
<br clear=all>
-----
====Metamagic====


{{Card
{{Card
| title =Arcane Blast<br>◄ SPELL ►
| title =Scroll of Minor Counterspell<br>◄ SPELL ►
| longtitle =
| longtitle =true
| text =
| text =
*Magic Spell, Instant
*Magic Spell, 1-Use, TAGS
----
----
*Play with up to 4 Gem Cards; use them to roll your Attack
*RULESGOHERE
| longtext =
| longtext =
| type =Ranged Invocation Spell
| type =Ranged CLASS Spell
| bgcolor =E50000
| bgcolor =E50000
| cornervalue =Φ3
| cornervalue =
| leftcornervalue =
| leftcornervalue =
| image =Arcane_Bolt.png
| image =
| imgback =
| imgback =
| flavortext =  
| flavortext =  
Line 6,820: Line 6,825:


{{Card
{{Card
| title =Major Arcane Blast<br>◄ SPELL ►
| title =Scroll of Minor Dispelling<br>◄ SPELL ►
| longtitle =
| longtitle =true
| text =
| text =
*Magic Spell, Instant
*Magic Spell, 1-Use, TAGS
----
----
*Play with up to 5 Gem Cards; use them to roll your Attack; you may split your Attack against up to 2 targets
*RULESGOHERE
| longtext =
| longtext =
| type =Ranged Invocation Spell
| type =Ranged CLASS Spell
| bgcolor =E50000
| bgcolor =E50000
| cornervalue =Φ4
| cornervalue =
| leftcornervalue =
| leftcornervalue =
| image =Arcane_Bolt.png
| image =
| imgback =
| imgback =
| flavortext =  
| flavortext =  
Line 6,839: Line 6,844:


{{Card
{{Card
| title =Ultimate Arcane Blast<br>◄ SPELL ►
| title =Scroll of Steal Spell<br>◄ SPELL ►
| longtitle =true
| longtitle =
| text =
| text =
*Magic Spell, Instant
*Magic Spell, 1-Use, TAGS
----
----
*Play with up to 6 Gem Cards; use them to roll your Attack; you may split your Attack against up to 3 targets
*RULESGOHERE
| longtext =
| longtext =
| type =Ranged Invocation Spell
| type =Ranged CLASS Spell
| bgcolor =E50000
| bgcolor =E50000
| cornervalue =Φ5
| cornervalue =
| leftcornervalue =
| leftcornervalue =
| image =Arcane_Bolt.png
| image =
| imgback =
| imgback =
| flavortext =  
| flavortext =  
Line 6,858: Line 6,863:


{{Card
{{Card
| title =Minor Arcane Ward<br>◄ SPELL ►
| title =Scroll of Unconjure<br>◄ SPELL ►
| longtitle =
| longtitle =
| text =
| text =
*Magic Spell, Instant
*Magic Spell, 1-Use, TAGS
----
----
*Play with up to 2 Gem Cards against one target; use them to roll your Defense
*RULESGOHERE
| longtext =
| longtext =
| type =Ranged Invocation Spell
| type =Ranged CLASS Spell
| bgcolor =E50000
| bgcolor =E50000
| cornervalue =Φ1
| cornervalue =
| leftcornervalue =
| leftcornervalue =
| image =Arcane_Shield.png
| image =
| imgback =
| imgback =
| flavortext =  
| flavortext =  
Line 6,877: Line 6,882:


{{Card
{{Card
| title =Lesser Arcane Ward<br>◄ SPELL ►
| title =Scroll of Minor Disjunction<br>◄ SPELL ►
| longtitle =true
| longtitle =true
| text =
| text =
*Magic Spell, Persistent
*Magic Spell, 1-Use, TAGS
----
----
*Play with up to 3 Gem Cards against one target ; use them to roll your Defense
*RULESGOHERE
| longtext =
| longtext =
| type =Ranged Invocation Spell
| type =Ranged CLASS Spell
| bgcolor =E50000
| bgcolor =E50000
| cornervalue =Φ2
| cornervalue =
| leftcornervalue =
| leftcornervalue =
| image =Arcane_Shield.png
| image =
| imgback =
| imgback =
| flavortext =  
| flavortext =  
Line 6,896: Line 6,901:


{{Card
{{Card
| title =Arcane Ward<br>◄ SPELL ►
| title =Scroll of Mana Flux<br>◄ SPELL ►
| longtitle =
| longtitle =
| text =
| text =
*Magic Spell, Persistent
*Magic Spell, 1-Use, TAGS
----
----
*Play with up to 4 Gem Cards; use them to roll your Defense; you may split your Defense between up to 2 targets
*RULESGOHERE
| longtext =
| longtext =
| type =Ranged Invocation Spell
| type =Ranged CLASS Spell
| bgcolor =E50000
| bgcolor =E50000
| cornervalue =Φ3
| cornervalue =
| leftcornervalue =
| leftcornervalue =
| image =Arcane_Shield.png
| image =
| imgback =
| imgback =
| flavortext =  
| flavortext =  
Line 6,915: Line 6,920:


{{Card
{{Card
| title =Major Arcane Ward<br>◄ SPELL ►
| title =Scroll of Lesser Counterspell<br>◄ SPELL ►
| longtitle =
| longtitle =true
| text =
| text =
*Magic Spell, Persistent
*Magic Spell, 1-Use, TAGS
----
----
*Play with up to 5 Gem Cards; use them to roll your Defense; you may split your Defense against up to 2 targets
*RULESGOHERE
| longtext =
| longtext =
| type =Ranged Invocation Spell
| type =Ranged CLASS Spell
| bgcolor =E50000
| bgcolor =E50000
| cornervalue =Φ4
| cornervalue =
| leftcornervalue =
| leftcornervalue =
| image =Arcane_Shield.png
| image =
| imgback =
| imgback =
| flavortext =  
| flavortext =  
Line 6,934: Line 6,939:


{{Card
{{Card
| title =Ultimate Arcane Ward<br>◄ SPELL ►
| title =Scroll of Lesser Dispelling<br>◄ SPELL ►
| longtitle =true
| longtitle =true
| text =
| text =
*Magic Spell, Persistent
*Magic Spell, 1-Use, TAGS
----
----
*Play with up to 6 Gem Cards; use them to roll your Defense; you may split your Defense against up to 3 targets
*RULESGOHERE
| longtext =
| longtext =
| type =Ranged Invocation Spell
| type =Ranged CLASS Spell
| bgcolor =E50000
| bgcolor =E50000
| cornervalue =Φ5
| cornervalue =
| leftcornervalue =
| leftcornervalue =
| image =Arcane_Shield.png
| image =
| imgback =
| imgback =
| flavortext =  
| flavortext =  
Line 6,953: Line 6,958:


{{Card
{{Card
| title =Force Bolt<br>◄ SPELL ►
| title =Scroll of Reflect Magic<br>◄ SPELL ►
| longtitle =
| longtitle =
| text =
| text =
*Magic Spell, Force, Instant
*Magic Spell, 1-Use, TAGS
----
----
*Deal 1d4+1 Damage
*RULESGOHERE
| longtext =
| longtext =
| type =Ranged Invocation Spell
| type =Ranged CLASS Spell
| bgcolor =E50000
| bgcolor =E50000
| cornervalue =Φ1
| cornervalue =
| leftcornervalue =
| leftcornervalue =
| image =force_Bolt.png
| image =
| imgback =
| imgback =
| flavortext =  
| flavortext =  
Line 6,972: Line 6,977:


{{Card
{{Card
| title =Stone Launch<br>◄ SPELL ►
| title =Scroll of Cast Back<br>◄ SPELL ►
| longtitle =
| longtitle =
| text =
| text =
*Magic Spell, Earth, Instant
*Magic Spell, 1-Use, TAGS
----
----
*Deal 1d4 Damage to 1 target, gain +1 Defense for 1 turn
*RULESGOHERE
| longtext =
| longtext =
| type =Ranged Invocation Spell
| type =Ranged CLASS Spell
| bgcolor =E50000
| bgcolor =E50000
| cornervalue =Φ1
| cornervalue =
| leftcornervalue =
| leftcornervalue =
| image =Magic_Stone.png
| image =
| imgback =
| imgback =
| flavortext =  
| flavortext =  
Line 6,991: Line 6,996:


{{Card
{{Card
| title =Sparks<br>◄ SPELL ►
| title =Scroll of Mana Damper<br>◄ SPELL ►
| longtitle =
| longtitle =
| text =
| text =
*Magic Spell, Electric, Instant
*Magic Spell, 1-Use, TAGS
----
----
*Deal 1 Damage to each of one player's Characters
*RULESGOHERE
| longtext =
| longtext =
| type =Ranged Invocation Spell
| type =Ranged CLASS Spell
| bgcolor =E50000
| bgcolor =E50000
| cornervalue =Φ1
| cornervalue =
| leftcornervalue =
| leftcornervalue =
| image =Sparks.png
| image =
| imgback =
| imgback =
| flavortext =  
| flavortext =  
Line 7,010: Line 7,015:


{{Card
{{Card
| title =Force Screen<br>◄ SPELL ►
| title =Scroll of Counterspell<br>◄ SPELL ►
| longtitle =
| longtitle =
| text =
| text =
*Magic Spell, Persistent
*Magic Spell, 1-Use, TAGS
----
----
*Gain +1d4 Defense for 1 turn
*RULESGOHERE
| longtext =
| longtext =
| type =Ranged Invocation Spell
| type =Ranged CLASS Spell
| bgcolor =E50000
| bgcolor =E50000
| cornervalue =Φ1
| cornervalue =
| leftcornervalue =
| leftcornervalue =
| image =force_Screen.png
| image =
| imgback =
| imgback =
| flavortext =  
| flavortext =  
Line 7,029: Line 7,034:


{{Card
{{Card
| title =Etheric Disruption<br>◄ SPELL ►
| title =Scroll of Dispelling<br>◄ SPELL ►
| longtitle =
| longtitle =
| text =
| text =
*Spirit Spell, Instant
*Magic Spell, 1-Use, TAGS
----
----
*Deal 1d4 Damage, or 2d4 Damage vs. an Etherial or Elemental enemy
*RULESGOHERE
| longtext =
| longtext =
| type =Ranged Invocation Spell
| type =Ranged CLASS Spell
| bgcolor =E50000
| bgcolor =E50000
| cornervalue =Φ1
| cornervalue =
| leftcornervalue =
| leftcornervalue =
| image =Etheric_Disruption.png
| image =
| imgback =
| imgback =
| flavortext =  
| flavortext =  
Line 7,048: Line 7,053:


{{Card
{{Card
| title =Acid Splash<br>◄ SPELL ►
| title =Scroll of Disjunction<br>◄ SPELL ►
| longtitle =
| longtitle =
| text =
| text =
*Magic Spell, Instant
*Magic Spell, 1-Use, TAGS
----
----
*Deal 1d4 Acid Damage to one target
*RULESGOHERE
| longtext =
| longtext =
| type =Ranged Invocation Spell
| type =Ranged CLASS Spell
| bgcolor =E50000
| bgcolor =E50000
| cornervalue =Φ1
| cornervalue =
| leftcornervalue =
| leftcornervalue =
| image =Acid_Splash.png
| image =
| imgback =
| imgback =
| flavortext =  
| flavortext =  
Line 7,067: Line 7,072:


{{Card
{{Card
| title =Force Beam<br>◄ SPELL ►
| title =Scroll of Null Bolt<br>◄ SPELL ►
| longtitle =
| longtitle =
| text =
| text =
*Magic Spell, Force, Instant
*Magic Spell, 1-Use, TAGS
----
----
*Deal 1d6 damage to one target
*RULESGOHERE
| longtext =
| longtext =
| type =Ranged Invocation Spell
| type =Ranged CLASS Spell
| bgcolor =E50000
| bgcolor =E50000
| cornervalue =Φ2
| cornervalue =
| leftcornervalue =
| leftcornervalue =
| image =force_Beam.png
| image =
| imgback =
| imgback =
| flavortext =  
| flavortext =  
Line 7,086: Line 7,091:


{{Card
{{Card
| title =Arc Bolt<br>◄ SPELL ►
| title =Scroll of Major Counterspell<br>◄ SPELL ►
| longtitle =
| longtitle =true
| text =
| text =
*Magic Spell, Electric, Instant
*Magic Spell, 1-Use, TAGS
----
----
*Deal 1d4 Damage each to 2 targets
*RULESGOHERE
| longtext =
| longtext =
| type =Ranged Invocation Spell
| type =Ranged CLASS Spell
| bgcolor =E50000
| bgcolor =E50000
| cornervalue =Φ2
| cornervalue =
| leftcornervalue =
| leftcornervalue =
| image =Arc_Bolt.png
| image =
| imgback =
| imgback =
| flavortext =  
| flavortext =  
Line 7,105: Line 7,110:


{{Card
{{Card
| title =Flying Anvil<br>◄ SPELL ►
| title =Scroll of Major Dispelling<br>◄ SPELL ►
| longtitle =
| longtitle =true
| text =
| text =
*Magic Spell, Ranged Combat, Instant
*Magic Spell, 1-Use, TAGS
----
----
*Deal 1d6 Damage to one target; if you roll = 6, deal +1d4 Damage, and the target looses 1 turn
*RULESGOHERE
| longtext =
| longtext =
| type =Ranged Invocation Spell
| type =Ranged CLASS Spell
| bgcolor =E50000
| bgcolor =E50000
| cornervalue =Φ2
| cornervalue =
| leftcornervalue =
| leftcornervalue =
| image =Summon_Anvil_X.png
| image =
| imgback =Φ2
| imgback =
| flavortext =  
| flavortext =  
| creator =
| creator =
Line 7,124: Line 7,129:


{{Card
{{Card
| title =Etheric Strike<br>◄ SPELL ►
| title =Scroll of Null Cloud<br>◄ SPELL ►
| longtitle =
| longtitle =
| text =
| text =
*Spirit Spell, Instant
*Magic Spell, 1-Use, TAGS
----
----
*Deal 1d6 Damage, or 2d6 Damage vs. an Etherial or Elemental enemy
*RULESGOHERE
| longtext =
| longtext =
| type =Ranged Invocation Spell
| type =Ranged CLASS Spell
| bgcolor =E50000
| bgcolor =E50000
| cornervalue =Φ2
| cornervalue =
| leftcornervalue =
| leftcornervalue =
| image =Etheric_Strike.png
| image =
| imgback =
| imgback =
| flavortext =  
| flavortext =  
Line 7,143: Line 7,148:


{{Card
{{Card
| title =Force Salvo<br>◄ SPELL ►
| title =Scroll of Ultimate Destruction<br>◄ SPELL ►
| longtitle =
| longtitle =true
| text =
| text =
*Magic Spell, Force, Instant
*Magic Spell, 1-Use, TAGS
----
----
*Deal 2 damage each to up to 3 targets
*RULESGOHERE
| longtext =
| longtext =
| type =Ranged Invocation Spell
| type =Ranged CLASS Spell
| bgcolor =E50000
| bgcolor =E50000
| cornervalue =Φ2
| cornervalue =
| leftcornervalue =
| leftcornervalue =
| image =Force_Salvo.png
| image =
| imgback =
| imgback =
| flavortext =  
| flavortext =  
Line 7,162: Line 7,167:


{{Card
{{Card
| title =Fire Eyes<br>◄ SPELL ►
| title =Scroll of Null Field<br>◄ SPELL ►
| longtitle =
| longtitle =
| text =
| text =
*Magic Spell, Fire, Instant
*Magic Spell, 1-Use, TAGS
----
----
*Deal 1d6 damage to one target
*RULESGOHERE
| longtext =
| longtext =
| type =Ranged Invocation Spell
| type =Ranged CLASS Spell
| bgcolor =E50000
| bgcolor =E50000
| cornervalue =Φ2
| cornervalue =
| leftcornervalue =
| leftcornervalue =
| image =Fire_Eyes.png
| image =
| imgback =
| imgback =
| flavortext =  
| flavortext =  
Line 7,180: Line 7,185:
}}
}}


{{Card
<br clear=all>
| title =Etheric Chains<br>◄ SPELL ►
 
-----
 
====Wilderness====
 
{{Card
| title =Scroll of Trip<br>◄ SPELL ►
| longtitle =
| longtitle =
| text =
| text =
*Spirit Spell, Instant
*Magic Spell, 1-Use, TAGS
----
----
*Deal 1d6 Damage, or 2d8 Damage vs. an Etherial or Elemental enemy; Etheric and Elemental enemies loose 1 turn
*RULESGOHERE
| longtext =
| longtext =
| type =Ranged Invocation Spell
| type =Ranged CLASS Spell
| bgcolor =E50000
| bgcolor =E50000
| cornervalue =Φ3
| cornervalue =
| leftcornervalue =
| leftcornervalue =
| image =Etheric_Chains.png
| image =
| imgback =
| imgback =
| flavortext =  
| flavortext =  
Line 7,200: Line 7,211:


{{Card
{{Card
| title =Force Explosion<br>◄ SPELL ►
| title =Scroll of Nature's Strike<br>◄ SPELL ►
| longtitle =
| longtitle =true
| text =
| text =
*Magic Spell, Force, Instant
*Magic Spell, 1-Use, TAGS
----
----
*Deal 2d4 damage to one target
*RULESGOHERE
| longtext =
| longtext =
| type =Ranged Invocation Spell
| type =Ranged CLASS Spell
| bgcolor =E50000
| bgcolor =E50000
| cornervalue =Φ3
| cornervalue =
| leftcornervalue =
| leftcornervalue =
| image =Force_Burst.png
| image =
| imgback =
| imgback =
| flavortext =  
| flavortext =  
Line 7,219: Line 7,230:


{{Card
{{Card
| title =Fireball<br>◄ SPELL ►
| title =Scroll of Natural Armor<br>◄ SPELL ►
| longtitle =
| longtitle =
| text =
| text =
*Magic Spell, Fire, Instant
*Magic Spell, 1-Use, TAGS
----
----
*2d4 Damage to one target, spend +Φ1 or +Φ2 to increase Damage by 1d4 or 2d4 respectively
*RULESGOHERE
| longtext =
| longtext =
| type =Ranged Invocation Spell
| type =Ranged CLASS Spell
| bgcolor =E50000
| bgcolor =E50000
| cornervalue =Φ3
| cornervalue =
| leftcornervalue =
| leftcornervalue =
| image =Fireball.png
| image =
| imgback =
| imgback =
| flavortext =  
| flavortext =  
Line 7,238: Line 7,249:


{{Card
{{Card
| title =Conjure Obstruction<br>◄ SPELL, 6★
| title =Scroll of Claw Growth<br>◄ SPELL ►
| longtitle =
| longtitle =
| text =
| text =
<b>Bronze Die</b>
*Magic Spell, 1-Use, TAGS
*Magic Spell, Interrupt, Persistent
----
----
*1d8, Φ8: Defense
*RULESGOHERE
*You may play this when attacked with Combat or or a Spell
| longtext =
| longtext =
| type =Ranged Invocation Spell
| type =Ranged CLASS Spell
| bgcolor =E50000
| bgcolor =E50000
| cornervalue =
| cornervalue =
| leftcornervalue =
| leftcornervalue =
| image =Conjure_Obstruction.png
| image =
| imgback =
| imgback =
| flavortext =  
| flavortext =  
Line 7,259: Line 7,268:


{{Card
{{Card
| title =Lightning Bolt<br>◄ SPELL ►
| title =Scroll of Thorn Growth<br>◄ SPELL ►
| longtitle =
| longtitle =
| text =
| text =
*Magic Spell, Electric, Instant
*Magic Spell, 1-Use, TAGS
----
----
*2d4 Damage to one target, spend +Φ1 or +Φ2 to increase Damage by 1d4 or 2d4 respectively
*RULESGOHERE
| longtext =
| longtext =
| type =Ranged Invocation Spell
| type =Ranged CLASS Spell
| bgcolor =E50000
| bgcolor =E50000
| cornervalue =Φ3
| cornervalue =
| leftcornervalue =
| leftcornervalue =
| image =Lightning_Bolt.png
| image =
| imgback =
| imgback =
| flavortext =  
| flavortext =  
Line 7,278: Line 7,287:


{{Card
{{Card
| title =Conjure Gravity Well<br>◄ SPELL, 6★
| title =Scroll of Nature's Touch<br>◄ SPELL ►
| longtitle =true
| longtitle =true
| text =
| text =
<b>Bronze Die</b>
*Magic Spell, 1-Use, TAGS
*Magic Spell, Persistent
----
----
*1d4, Φ2:  Attack
*RULESGOHERE
*1d10, Φ8:  Defense
*If your Attack roll = 4, your target looses 1 Turn
| longtext =
| longtext =
| type =Ranged Invocation Spell
| type =Ranged CLASS Spell
| bgcolor =E50000
| bgcolor =E50000
| cornervalue =Φ3
| cornervalue =
| leftcornervalue =
| leftcornervalue =
| image =Gravity_Vortex.png
| image =
| imgback =
| imgback =
| flavortext =  
| flavortext =  
Line 7,300: Line 7,306:


{{Card
{{Card
| title =Chain Lightning<br>◄ SPELL ►
| title =Scroll of Wildvines<br>◄ SPELL ►
| longtitle =
| longtitle =
| text =
| text =
*Magic Spell, Electric, Instant
*Magic Spell, 1-Use, TAGS
----
----
*Deal 1d10 damage to one target, then 1d8 damage to a second target, 1d6 damage to a third target, and 1d4 damage to a fourth
*RULESGOHERE
| longtext =
| longtext =
| type =Ranged Invocation Spell
| type =Ranged CLASS Spell
| bgcolor =E50000
| bgcolor =E50000
| cornervalue =Φ4
| cornervalue =
| leftcornervalue =
| leftcornervalue =
| image =Chain_Lightning.png
| image =
| imgback =
| imgback =
| flavortext =  
| flavortext =  
Line 7,319: Line 7,325:


{{Card
{{Card
| title =Etheric Shackles<br>◄ SPELL ►
| title =Scroll of Nature's Lash<br>◄ SPELL ►
| longtitle =
| longtitle =
| text =
| text =
*Spirit Spell, Instant
*Magic Spell, 1-Use, TAGS
----
----
*Deal 1d8 Damage, or 3d6 Damage vs. an Etherial or Elemental enemy; Etheric and Elemental enemies loose 1 turn
*RULESGOHERE
| longtext =
| longtext =
| type =Ranged Invocation Spell
| type =Ranged CLASS Spell
| bgcolor =E50000
| bgcolor =E50000
| cornervalue =Φ4
| cornervalue =
| leftcornervalue =
| leftcornervalue =
| image =Etheric_Shackles.png
| image =
| imgback =
| imgback =
| flavortext =  
| flavortext =  
Line 7,338: Line 7,344:


{{Card
{{Card
| title =Frozen Crush<br>◄ SPELL ►
| title =Scroll of Animal Form<br>◄ SPELL ►
| longtitle =
| longtitle =
| text =
| text =
*Magic Spell, Ice, Physical, Instant
*Magic Spell, 1-Use, TAGS
----
----
*Deal 1d6 Ice and 1d6 Physical Damage to one target
*RULESGOHERE
| longtext =
| longtext =
| type =Ranged Invocation Spell
| type =Ranged CLASS Spell
| bgcolor =E50000
| bgcolor =E50000
| cornervalue =Φ4
| cornervalue =
| leftcornervalue =
| leftcornervalue =
| image =Frozen_Crush.png
| image =
| imgback =
| imgback =
| flavortext =  
| flavortext =  
Line 7,357: Line 7,363:


{{Card
{{Card
| title =Flare<br>◄ SPELL ►
| title =Scroll of Tail Growth<br>◄ SPELL ►
| longtitle =
| longtitle =
| text =
| text =
*Magic Spell, Fire, Instant
*Magic Spell, 1-Use, TAGS
----
----
*Deal 1d10 Damage to one target
*RULESGOHERE
| longtext =
| longtext =
| type =Ranged Invocation Spell
| type =Ranged CLASS Spell
| bgcolor =E50000
| bgcolor =E50000
| cornervalue =Φ4
| cornervalue =
| leftcornervalue =
| leftcornervalue =
| image =Flare.png
| image =
| imgback =
| imgback =
| flavortext =  
| flavortext =  
Line 7,376: Line 7,382:


{{Card
{{Card
| title =Meteor Strike<br>◄ SPELL ►
| title =Scroll of Balm<br>◄ SPELL ►
| longtitle =
| longtitle =
| text =
| text =
*Magic Spell, Earth, Fire, Instant
*Magic Spell, 1-Use, TAGS
----
----
*Deal 1d8 Earth and 1d4 Fire Damage to 1d4 targets
*RULESGOHERE
| longtext =
| longtext =
| type =Ranged Invocation Spell
| type =Ranged CLASS Spell
| bgcolor =E50000
| bgcolor =E50000
| cornervalue =Φ4
| cornervalue =
| leftcornervalue =
| leftcornervalue =
| image =Meteor_Strike.png
| image =
| imgback =
| imgback =
| flavortext =  
| flavortext =  
Line 7,395: Line 7,401:


{{Card
{{Card
| title =Conjure Force Shield<br>◄ SPELL, 8★
| title =Scroll of Nature's Calm<br>◄ SPELL ►
| longtitle =true
| longtitle =
| text =
| text =
<b>Silver Die</b>
*Magic Spell, 1-Use, TAGS
*Magic Spell, Force, Persistent
----
----
*1d10, Φ8: Defense
*RULESGOHERE
*Interrupt: force any Attack or Spell to target you as it is used
| longtext =
| longtext =true
| type =Ranged CLASS Spell
| type =Ranged Invocation Spell
| bgcolor =E50000
| bgcolor =E50000
| cornervalue =Φ4
| cornervalue =
| leftcornervalue =
| leftcornervalue =
| image =Force_Shield.png
| image =
| imgback =
| imgback =
| flavortext =  
| flavortext =  
Line 7,416: Line 7,420:


{{Card
{{Card
| title =Etheric Crush<br>◄ SPELL ►
| title =Scroll of Nature's Assault<br>◄ SPELL ►
| longtitle =
| longtitle =true
| text =
| text =
*Spirit Spell, Instant
*Magic Spell, 1-Use, TAGS
----
----
*Deal 1d10 Damage, or 3d8 Damage vs. an Etherial or Elemental enemy; Etheric and Elemental enemies loose 1 turn
*RULESGOHERE
| longtext =
| longtext =
| type =Ranged Invocation Spell
| type =Ranged CLASS Spell
| bgcolor =E50000
| bgcolor =E50000
| cornervalue =Φ5
| cornervalue =
| leftcornervalue =
| leftcornervalue =
| image =Etheric_Crush.png
| image =
| imgback =
| imgback =
| flavortext =  
| flavortext =  
Line 7,435: Line 7,439:


{{Card
{{Card
| title =Overkill<br>◄ SPELL ►
| title =Scroll of Beast Form<br>◄ SPELL ►
| longtitle =
| longtitle =
| text =
| text =
*Magic Spell, Instant
*Magic Spell, 1-Use, TAGS
----
----
*Deal 2d4 Damage to all Characters and Summons that target player has in play
*RULESGOHERE
| longtext =
| longtext =
| type =Ranged Invocation Spell
| type =Ranged CLASS Spell
| bgcolor =E50000
| bgcolor =E50000
| cornervalue =Φ5
| cornervalue =
| leftcornervalue =
| leftcornervalue =
| image =Boom_Spell.png
| image =
| imgback =
| imgback =
| flavortext =  
| flavortext =  
Line 7,454: Line 7,458:


{{Card
{{Card
| title =Ray of Death<br>◄ SPELL ►
| title =Scroll of Purification<br>◄ SPELL ►
| longtitle =
| longtitle =
| text =
| text =
*Magic Spell, Instant
*Magic Spell, 1-Use, TAGS
----
----
*Deal 2d6 Damage to one target; if the result is a 12, destroy the target card
*RULESGOHERE
| longtext =
| longtext =
| type =Ranged Invocation Spell
| type =Ranged CLASS Spell
| bgcolor =E50000
| bgcolor =E50000
| cornervalue =Φ5
| cornervalue =
| leftcornervalue =
| leftcornervalue =
| image =Death_Ray.png
| image =
| imgback =
| imgback =
| flavortext =  
| flavortext =  
Line 7,473: Line 7,477:


{{Card
{{Card
| title =Phase Shift<br>◄ SPELL ►
| title =Scroll of Regenerate<br>◄ SPELL ►
| longtitle =
| longtitle =
| text =
| text =
*Magic Spell, Persistent
*Magic Spell, 1-Use, TAGS
----
----
*Any time you should be dealt Damage, roll 1d6; on a roll of 4+ the damage is Negated
*RULESGOHERE
| longtext =
| longtext =
| type =Ranged Invocation Spell
| type =Ranged CLASS Spell
| bgcolor =E50000
| bgcolor =E50000
| cornervalue =Φ5
| cornervalue =
| leftcornervalue =
| leftcornervalue =
| image =Phase_Shift.png
| image =
| imgback =
| imgback =
| flavortext =  
| flavortext =  
Line 7,492: Line 7,496:


{{Card
{{Card
| title =Doom Blast<br>◄ SPELL ►
| title =Scroll of Nature's Healing<br>◄ SPELL ►
| longtitle =
| longtitle =true
| text =
| text =
*Magic Spell, Instant
*Magic Spell, 1-Use, TAGS
----
----
*Destroy 1 target card in play, and deal 1d4 Damage to all of that player's Characters and Summons
*RULESGOHERE
| longtext =
| longtext =
| type =Ranged Invocation Spell
| type =Ranged CLASS Spell
| bgcolor =E50000
| bgcolor =E50000
| cornervalue =Φ5
| cornervalue =
| leftcornervalue =
| leftcornervalue =
| image =Doom_Blast.png
| image =
| imgback =
| imgback =
| flavortext =  
| flavortext =  
Line 7,511: Line 7,515:


{{Card
{{Card
| title =Etheric Shield<br>◄ SPELL ►
| title =Scroll of Revive<br>◄ SPELL ►
| longtitle =
| longtitle =
| text =
| text =
*Spirit Spell, Persistent
*Magic Spell, 1-Use, TAGS
----
----
*Gain immunity vs. Etheric spells & creatures, and Elemental creatures
*RULESGOHERE
| longtext =
| longtext =
| type =Ranged Invocation Spell
| type =Ranged CLASS Spell
| bgcolor =E50000
| bgcolor =E50000
| cornervalue =Φ5
| cornervalue =
| leftcornervalue =
| leftcornervalue =
| image =Ether_Shield.png
| image =
| imgback =
| imgback =
| flavortext =  
| flavortext =  
Line 7,530: Line 7,534:


{{Card
{{Card
| title =Implosion<br>◄ SPELL ►
| title =Scroll of Nature's Wrath<br>◄ SPELL ►
| longtitle =
| longtitle =true
| text =
| text =
*Magic Spell, Instant
*Magic Spell, 1-Use, TAGS
----
----
*Deal 3d4 Damage to one target; if the die result =12, the target and all equipped items are destroyed
*RULESGOHERE
| longtext =
| longtext =
| type =Ranged Invocation Spell
| type =Ranged CLASS Spell
| bgcolor =E50000
| bgcolor =E50000
| cornervalue =Φ5
| cornervalue =
| leftcornervalue =
| leftcornervalue =
| image =Void.png
| image =
| imgback =
| imgback =
| flavortext =  
| flavortext =  
Line 7,549: Line 7,553:


{{Card
{{Card
| title =Disintegrate<br>◄ SPELL ►
| title =Scroll of Monster Form<br>◄ SPELL ►
| longtitle =
| longtitle =
| text =
| text =
*Magic Spell, Instant
*Magic Spell, 1-Use, TAGS
----
----
*Deal 1d12 Damage to one target; if the target takes damage, deal +1d12 damage
*RULESGOHERE
| longtext =
| longtext =
| type =Ranged Invocation Spell
| type =Ranged CLASS Spell
| bgcolor =E50000
| bgcolor =E50000
| cornervalue =Φ5
| cornervalue =
| leftcornervalue =
| leftcornervalue =
| image =Doom_Zap.png
| image =
| imgback =
| imgback =
| flavortext =  
| flavortext =  
Line 7,566: Line 7,570:
| minicard =
| minicard =
}}
}}
<br clear=all>
-----
====Metamagic====


{{Card
{{Card
| title =Scroll of Minor Counterspell<br>◄ SPELL ►
| title =Scroll of Regrow<br>◄ SPELL ►
| longtitle =true
| longtitle =
| text =
| text =
*Magic Spell, 1-Use, TAGS
*Magic Spell, 1-Use, TAGS
Line 7,593: Line 7,591:


{{Card
{{Card
| title =Scroll of Minor Dispelling<br>◄ SPELL ►
| title =Scroll of Nature's Regrowth<br>◄ SPELL ►
| longtitle =true
| longtitle =true
| text =
| text =
Line 7,612: Line 7,610:


{{Card
{{Card
| title =Scroll of Steal Spell<br>◄ SPELL ►
| title =Scroll of Reincarnate<br>◄ SPELL ►
| longtitle =
| longtitle =
| text =
| text =
Line 7,631: Line 7,629:


{{Card
{{Card
| title =Scroll of Unconjure<br>◄ SPELL ►
| title =Scroll of Nature's Destruction<br>◄ SPELL ►
| longtitle =
| longtitle =true
| text =
| text =
*Magic Spell, 1-Use, TAGS
*Magic Spell, 1-Use, TAGS
Line 7,650: Line 7,648:


{{Card
{{Card
| title =Scroll of Minor Disjunction<br>◄ SPELL ►
| title =Scroll of Fearsome Monster Form<br>◄ SPELL ►
| longtitle =true
| longtitle =true
| text =
| text =
Line 7,669: Line 7,667:


{{Card
{{Card
| title =Scroll of Mana Flux<br>◄ SPELL ►
| title =Scroll of Nature's Apex<br>◄ SPELL ►
| longtitle =
| longtitle =
| text =
| text =
Line 7,688: Line 7,686:


{{Card
{{Card
| title =Scroll of Lesser Counterspell<br>◄ SPELL ►
| title =Scroll of Resurrect<br>◄ SPELL ►
| longtitle =true
| longtitle =
| text =
| text =
*Magic Spell, 1-Use, TAGS
*Magic Spell, 1-Use, TAGS
Line 7,705: Line 7,703:
| minicard =
| minicard =
}}
}}
<br clear=all>
-----
====Necromancy====


{{Card
{{Card
| title =Scroll of Lesser Dispelling<br>◄ SPELL ►
| title =Scroll of Life Drain<br>◄ SPELL ►
| longtitle =true
| longtitle =
| text =
| text =
*Magic Spell, 1-Use, TAGS
*Magic Spell, 1-Use, TAGS
Line 7,726: Line 7,730:


{{Card
{{Card
| title =Scroll of Reflect Magic<br>◄ SPELL ►
| title =Scroll of Pain<br>◄ SPELL ►
| longtitle =
| longtitle =
| text =
| text =
Line 7,745: Line 7,749:


{{Card
{{Card
| title =Scroll of Cast Back<br>◄ SPELL ►
| title =Scroll of Helpful Shade<br>◄ SPELL ►
| longtitle =
| longtitle =
| text =
| text =
Line 7,764: Line 7,768:


{{Card
{{Card
| title =Scroll of Mana Damper<br>◄ SPELL ►
| title =Scroll of Grave-Robber's Curse<br>◄ SPELL ►
| longtitle =
| longtitle =true
| text =
| text =
*Magic Spell, 1-Use, TAGS
*Magic Spell, 1-Use, TAGS
Line 7,783: Line 7,787:


{{Card
{{Card
| title =Scroll of Counterspell<br>◄ SPELL ►
| title =Scroll of Trick Undead<br>◄ SPELL ►
| longtitle =
| longtitle =
| text =
| text =
Line 7,802: Line 7,806:


{{Card
{{Card
| title =Scroll of Dispelling<br>◄ SPELL ►
| title =Scroll of Death Ward<br>◄ SPELL ►
| longtitle =
| longtitle =
| text =
| text =
Line 7,821: Line 7,825:


{{Card
{{Card
| title =Scroll of Disjunction<br>◄ SPELL ►
| title =Scroll of Soul Siphon<br>◄ SPELL ►
| longtitle =
| longtitle =
| text =
| text =
Line 7,840: Line 7,844:


{{Card
{{Card
| title =Scroll of Null Bolt<br>◄ SPELL ►
| title =Scroll of Imposing Fear<br>◄ SPELL ►
| longtitle =
| longtitle =
| text =
| text =
Line 7,859: Line 7,863:


{{Card
{{Card
| title =Scroll of Major Counterspell<br>◄ SPELL ►
| title =Scroll of Bone Shard<br>◄ SPELL ►
| longtitle =true
| longtitle =
| text =
| text =
*Magic Spell, 1-Use, TAGS
*Magic Spell, 1-Use, TAGS
Line 7,878: Line 7,882:


{{Card
{{Card
| title =Scroll of Major Dispelling<br>◄ SPELL ►
| title =Scroll of Heal Undead<br>◄ SPELL ►
| longtitle =true
| longtitle =
| text =
| text =
*Magic Spell, 1-Use, TAGS
*Magic Spell, 1-Use, TAGS
Line 7,897: Line 7,901:


{{Card
{{Card
| title =Scroll of Null Cloud<br>◄ SPELL ►
| title =Scroll of Summon Weak Undead<br>◄ SPELL ►
| longtitle =
| longtitle =true
| text =
| text =
*Magic Spell, 1-Use, TAGS
*Magic Spell, 1-Use, TAGS
Line 7,916: Line 7,920:


{{Card
{{Card
| title =Scroll of Ultimate Destruction<br>◄ SPELL ►
| title =Scroll of Impending Doom<br>◄ SPELL ►
| longtitle =true
| longtitle =true
| text =
| text =
Line 7,935: Line 7,939:


{{Card
{{Card
| title =Scroll of Null Field<br>◄ SPELL ►
| title =Scroll of Blood Siphon<br>◄ SPELL ►
| longtitle =
| longtitle =
| text =
| text =
Line 7,952: Line 7,956:
| minicard =
| minicard =
}}
}}
<br clear=all>
-----
====Wilderness====


{{Card
{{Card
| title =Scroll of Trip<br>◄ SPELL ►
| title =Scroll of Guilty Shade<br>◄ SPELL ►
| longtitle =
| longtitle =
| text =
| text =
Line 7,979: Line 7,977:


{{Card
{{Card
| title =Scroll of Nature's Strike<br>◄ SPELL ►
| title =Scroll of Black Arrows<br>◄ SPELL ►
| longtitle =true
| longtitle =
| text =
| text =
*Magic Spell, 1-Use, TAGS
*Magic Spell, 1-Use, TAGS
Line 7,998: Line 7,996:


{{Card
{{Card
| title =Scroll of Natural Armor<br>◄ SPELL ►
| title =Scroll of Dire Curse<br>◄ SPELL ►
| longtitle =
| longtitle =
| text =
| text =
Line 8,017: Line 8,015:


{{Card
{{Card
| title =Scroll of Claw Growth<br>◄ SPELL ►
| title =Scroll of Soul Rot<br>◄ SPELL ►
| longtitle =
| longtitle =
| text =
| text =
Line 8,036: Line 8,034:


{{Card
{{Card
| title =Scroll of Thorn Growth<br>◄ SPELL ►
| title =Scroll of Motivate Undead<br>◄ SPELL ►
| longtitle =
| longtitle =true
| text =
| text =
*Magic Spell, 1-Use, TAGS
*Magic Spell, 1-Use, TAGS
Line 8,055: Line 8,053:


{{Card
{{Card
| title =Scroll of Nature's Touch<br>◄ SPELL ►
| title =Scroll of Bone Arrow<br>◄ SPELL ►
| longtitle =true
| longtitle =
| text =
| text =
*Magic Spell, 1-Use, TAGS
*Magic Spell, 1-Use, TAGS
Line 8,074: Line 8,072:


{{Card
{{Card
| title =Scroll of Wildvines<br>◄ SPELL ►
| title =Scroll of Restore Undead<br>◄ SPELL ►
| longtitle =
| longtitle =true
| text =
| text =
*Magic Spell, 1-Use, TAGS
*Magic Spell, 1-Use, TAGS
Line 8,093: Line 8,091:


{{Card
{{Card
| title =Scroll of Nature's Lash<br>◄ SPELL ►
| title =Scroll of Summon Lesser Undead<br>◄ SPELL ►
| longtitle =
| longtitle =true
| text =
| text =
*Magic Spell, 1-Use, TAGS
*Magic Spell, 1-Use, TAGS
Line 8,112: Line 8,110:


{{Card
{{Card
| title =Scroll of Animal Form<br>◄ SPELL ►
| title =Scroll of The Grave Beckons<br>◄ SPELL ►
| longtitle =
| longtitle =true
| text =
| text =
*Magic Spell, 1-Use, TAGS
*Magic Spell, 1-Use, TAGS
Line 8,131: Line 8,129:


{{Card
{{Card
| title =Scroll of Tail Growth<br>◄ SPELL ►
| title =Scroll of Agony<br>◄ SPELL ►
| longtitle =
| longtitle =
| text =
| text =
Line 8,150: Line 8,148:


{{Card
{{Card
| title =Scroll of Balm<br>◄ SPELL ►
| title =Scroll of Tormented Shade<br>◄ SPELL ►
| longtitle =
| longtitle =true
| text =
| text =
*Magic Spell, 1-Use, TAGS
*Magic Spell, 1-Use, TAGS
Line 8,169: Line 8,167:


{{Card
{{Card
| title =Scroll of Nature's Calm<br>◄ SPELL ►
| title =Scroll of Rotting Boils<br>◄ SPELL ►
| longtitle =
| longtitle =
| text =
| text =
Line 8,188: Line 8,186:


{{Card
{{Card
| title =Scroll of Nature's Assault<br>◄ SPELL ►
| title =Scroll of Devour Life<br>◄ SPELL ►
| longtitle =true
| longtitle =
| text =
| text =
*Magic Spell, 1-Use, TAGS
*Magic Spell, 1-Use, TAGS
Line 8,207: Line 8,205:


{{Card
{{Card
| title =Scroll of Beast Form<br>◄ SPELL ►
| title =Scroll of Vindictive Apparition<br>◄ SPELL ►
| longtitle =
| longtitle =true
| text =
| text =
*Magic Spell, 1-Use, TAGS
*Magic Spell, 1-Use, TAGS
Line 8,226: Line 8,224:


{{Card
{{Card
| title =Scroll of Purification<br>◄ SPELL ►
| title =Scroll of Bone Spear<br>◄ SPELL ►
| longtitle =
| longtitle =
| text =
| text =
Line 8,245: Line 8,243:


{{Card
{{Card
| title =Scroll of Regenerate<br>◄ SPELL ►
| title =Scroll of Summon Undead<br>◄ SPELL ►
| longtitle =
| longtitle =true
| text =
| text =
*Magic Spell, 1-Use, TAGS
*Magic Spell, 1-Use, TAGS
Line 8,264: Line 8,262:


{{Card
{{Card
| title =Scroll of Nature's Healing<br>◄ SPELL ►
| title =Scroll of Energize Undead<br>◄ SPELL ►
| longtitle =true
| longtitle =true
| text =
| text =
Line 8,283: Line 8,281:


{{Card
{{Card
| title =Scroll of Revive<br>◄ SPELL ►
| title =Scroll of Revive Undead<br>◄ SPELL ►
| longtitle =
| longtitle =true
| text =
| text =
*Magic Spell, 1-Use, TAGS
*Magic Spell, 1-Use, TAGS
Line 8,302: Line 8,300:


{{Card
{{Card
| title =Scroll of Nature's Wrath<br>◄ SPELL ►
| title =Scroll of Slake the Thirst<br>◄ SPELL ►
| longtitle =true
| longtitle =true
| text =
| text =
Line 8,321: Line 8,319:


{{Card
{{Card
| title =Scroll of Monster Form<br>◄ SPELL ►
| title =Scroll of Blood Rain<br>◄ SPELL ►
| longtitle =
| longtitle =
| text =
| text =
Line 8,340: Line 8,338:


{{Card
{{Card
| title =Scroll of Regrow<br>◄ SPELL ►
| title =Scroll of Mind Fracture<br>◄ SPELL ►
| longtitle =
| longtitle =
| text =
| text =
Line 8,359: Line 8,357:


{{Card
{{Card
| title =Scroll of Nature's Regrowth<br>◄ SPELL ►
| title =Scroll of Bone Lance<br>◄ SPELL ►
| longtitle =true
| longtitle =
| text =
| text =
*Magic Spell, 1-Use, TAGS
*Magic Spell, 1-Use, TAGS
Line 8,378: Line 8,376:


{{Card
{{Card
| title =Scroll of Reincarnate<br>◄ SPELL ►
| title =Scroll of Summon Greater Undead<br>◄ SPELL ►
| longtitle =
| longtitle =true
| text =
| text =
*Magic Spell, 1-Use, TAGS
*Magic Spell, 1-Use, TAGS
Line 8,397: Line 8,395:


{{Card
{{Card
| title =Scroll of Nature's Destruction<br>◄ SPELL ►
| title =Scroll of Bone Rain<br>◄ SPELL ►
| longtitle =true
| longtitle =
| text =
| text =
*Magic Spell, 1-Use, TAGS
*Magic Spell, 1-Use, TAGS
Line 8,416: Line 8,414:


{{Card
{{Card
| title =Scroll of Fearsome Monster Form<br>◄ SPELL ►
| title =Scroll of Mind Shatter<br>◄ SPELL ►
| longtitle =true
| longtitle =true
| text =
| text =
Line 8,435: Line 8,433:


{{Card
{{Card
| title =Scroll of Nature's Apex<br>◄ SPELL ►
| title =Scroll of Vampiric Drain<br>◄ SPELL ►
| longtitle =
| longtitle =true
| text =
| text =
*Magic Spell, 1-Use, TAGS
*Magic Spell, 1-Use, TAGS
Line 8,454: Line 8,452:


{{Card
{{Card
| title =Scroll of Resurrect<br>◄ SPELL ►
| title =Scroll of Summon Horrid Undead<br>◄ SPELL ►
| longtitle =
| longtitle =true
| text =
| text =
*Magic Spell, 1-Use, TAGS
*Magic Spell, 1-Use, TAGS
Line 8,476: Line 8,474:
-----
-----


====Necromancy====
====Psychic====


{{Card
{{Card
| title =Scroll of Life Drain<br>◄ SPELL ►
| title =Scroll of Telekinesis<br>◄ SPELL ►
| longtitle =
| longtitle =
| text =
| text =
Line 8,498: Line 8,496:


{{Card
{{Card
| title =Scroll of Pain<br>◄ SPELL ►
| title =Scroll of Mind Slash<br>◄ SPELL ►
| longtitle =
| longtitle =
| text =
| text =
Line 8,517: Line 8,515:


{{Card
{{Card
| title =Scroll of Helpful Shade<br>◄ SPELL ►
| title =Scroll of Pyrokinesis<br>◄ SPELL ►
| longtitle =
| longtitle =
| text =
| text =
Line 8,536: Line 8,534:


{{Card
{{Card
| title =Scroll of Grave-Robber's Curse<br>◄ SPELL ►
| title =Scroll of Cryokinesis<br>◄ SPELL ►
| longtitle =true
| longtitle =
| text =
| text =
*Magic Spell, 1-Use, TAGS
*Magic Spell, 1-Use, TAGS
Line 8,555: Line 8,553:


{{Card
{{Card
| title =Scroll of Trick Undead<br>◄ SPELL ►
| title =Scroll of Electrokinesis<br>◄ SPELL ►
| longtitle =
| longtitle =
| text =
| text =
Line 8,574: Line 8,572:


{{Card
{{Card
| title =Scroll of Death Ward<br>◄ SPELL ►
| title =Scroll of TK Weapon<br>◄ SPELL ►
| longtitle =
| longtitle =
| text =
| text =
Line 8,593: Line 8,591:


{{Card
{{Card
| title =Scroll of Soul Siphon<br>◄ SPELL ►
| title =Scroll of SPELLNAME<br>◄ SPELL ►
| longtitle =
| longtitle =
| text =
| text =
Line 8,612: Line 8,610:


{{Card
{{Card
| title =Scroll of Imposing Fear<br>◄ SPELL ►
| title =Scroll of TK Shield<br>◄ SPELL ►
| longtitle =
| longtitle =
| text =
| text =
Line 8,631: Line 8,629:


{{Card
{{Card
| title =Scroll of Bone Shard<br>◄ SPELL ►
| title =Scroll of TK Strike<br>◄ SPELL ►
| longtitle =
| longtitle =
| text =
| text =
Line 8,650: Line 8,648:


{{Card
{{Card
| title =Scroll of Heal Undead<br>◄ SPELL ►
| title =Scroll of Mental Strike<br>◄ SPELL ►
| longtitle =
| longtitle =
| text =
| text =
Line 8,669: Line 8,667:


{{Card
{{Card
| title =Scroll of Summon Weak Undead<br>◄ SPELL ►
| title =Scroll of Mental Stun<br>◄ SPELL ►
| longtitle =true
| longtitle =
| text =
| text =
*Magic Spell, 1-Use, TAGS
*Magic Spell, 1-Use, TAGS
Line 8,688: Line 8,686:


{{Card
{{Card
| title =Scroll of Impending Doom<br>◄ SPELL ►
| title =Scroll of Psychic Weapon<br>◄ SPELL ►
| longtitle =true
| longtitle =true
| text =
| text =
Line 8,707: Line 8,705:


{{Card
{{Card
| title =Scroll of Blood Siphon<br>◄ SPELL ►
| title =Scroll of Psychic Shield<br>◄ SPELL ►
| longtitle =
| longtitle =
| text =
| text =
Line 8,726: Line 8,724:


{{Card
{{Card
| title =Scroll of Guilty Shade<br>◄ SPELL ►
| title =Scroll of TK Throw<br>◄ SPELL ►
| longtitle =
| longtitle =
| text =
| text =
Line 8,745: Line 8,743:


{{Card
{{Card
| title =Scroll of Black Arrows<br>◄ SPELL ►
| title =Scroll of Mental Assault<br>◄ SPELL ►
| longtitle =
| longtitle =true
| text =
| text =
*Magic Spell, 1-Use, TAGS
*Magic Spell, 1-Use, TAGS
Line 8,764: Line 8,762:


{{Card
{{Card
| title =Scroll of Dire Curse<br>◄ SPELL ►
| title =Scroll of Mind Read<br>◄ SPELL ►
| longtitle =
| longtitle =
| text =
| text =
Line 8,783: Line 8,781:


{{Card
{{Card
| title =Scroll of Soul Rot<br>◄ SPELL ►
| title =Scroll of Psychic Block<br>◄ SPELL ►
| longtitle =
| longtitle =
| text =
| text =
Line 8,802: Line 8,800:


{{Card
{{Card
| title =Scroll of Motivate Undead<br>◄ SPELL ►
| title =Scroll of TK Slash<br>◄ SPELL ►
| longtitle =true
| longtitle =
| text =
| text =
*Magic Spell, 1-Use, TAGS
*Magic Spell, 1-Use, TAGS
Line 8,821: Line 8,819:


{{Card
{{Card
| title =Scroll of Bone Arrow<br>◄ SPELL ►
| title =Scroll of TK Burst<br>◄ SPELL ►
| longtitle =
| longtitle =
| text =
| text =
Line 8,840: Line 8,838:


{{Card
{{Card
| title =Scroll of Restore Undead<br>◄ SPELL ►
| title =Scroll of TK Hurl<br>◄ SPELL ►
| longtitle =true
| longtitle =
| text =
| text =
*Magic Spell, 1-Use, TAGS
*Magic Spell, 1-Use, TAGS
Line 8,859: Line 8,857:


{{Card
{{Card
| title =Scroll of Summon Lesser Undead<br>◄ SPELL ►
| title =Scroll of Mental Agony<br>◄ SPELL ►
| longtitle =true
| longtitle =
| text =
| text =
*Magic Spell, 1-Use, TAGS
*Magic Spell, 1-Use, TAGS
Line 8,878: Line 8,876:


{{Card
{{Card
| title =Scroll of The Grave Beckons<br>◄ SPELL ►
| title =Scroll of Psychic Screen<br>◄ SPELL ►
| longtitle =true
| longtitle =
| text =
| text =
*Magic Spell, 1-Use, TAGS
*Magic Spell, 1-Use, TAGS
Line 8,897: Line 8,895:


{{Card
{{Card
| title =Scroll of Agony<br>◄ SPELL ►
| title =Scroll of TK Crush<br>◄ SPELL ►
| longtitle =
| longtitle =
| text =
| text =
Line 8,916: Line 8,914:


{{Card
{{Card
| title =Scroll of Tormented Shade<br>◄ SPELL ►
| title =Scroll of TK Cyclone<br>◄ SPELL ►
| longtitle =true
| longtitle =
| text =
| text =
*Magic Spell, 1-Use, TAGS
*Magic Spell, 1-Use, TAGS
Line 8,935: Line 8,933:


{{Card
{{Card
| title =Scroll of Rotting Boils<br>◄ SPELL ►
| title =Scroll of Mental Ravaging<br>◄ SPELL ►
| longtitle =
| longtitle =true
| text =
| text =
*Magic Spell, 1-Use, TAGS
*Magic Spell, 1-Use, TAGS
Line 8,952: Line 8,950:
| minicard =
| minicard =
}}
}}
<br clear=all>
-----
====Runic====


{{Card
{{Card
| title =Scroll of Devour Life<br>◄ SPELL ►
| title =Scroll of Minor Armor Rune<br>◄ SPELL ►
| longtitle =
| longtitle =true
| text =
| text =
*Magic Spell, 1-Use, TAGS
*Magic Spell, 1-Use, TAGS
Line 8,973: Line 8,977:


{{Card
{{Card
| title =Scroll of Vindictive Apparition<br>◄ SPELL ►
| title =Scroll of Minor Weapon Rune<br>◄ SPELL ►
| longtitle =true
| longtitle =true
| text =
| text =
Line 8,992: Line 8,996:


{{Card
{{Card
| title =Scroll of Bone Spear<br>◄ SPELL ►
| title =Scroll of Minor Carnage Rune<br>◄ SPELL ►
| longtitle =
| longtitle =true
| text =
| text =
*Magic Spell, 1-Use, TAGS
*Magic Spell, 1-Use, TAGS
Line 9,011: Line 9,015:


{{Card
{{Card
| title =Scroll of Summon Undead<br>◄ SPELL ►
| title =Scroll of Rune of Healing<br>◄ SPELL ►
| longtitle =true
| longtitle =true
| text =
| text =
Line 9,030: Line 9,034:


{{Card
{{Card
| title =Scroll of Energize Undead<br>◄ SPELL ►
| title =Scroll of Rune of Restoration<br>◄ SPELL ►
| longtitle =true
| longtitle =true
| text =
| text =
Line 9,049: Line 9,053:


{{Card
{{Card
| title =Scroll of Revive Undead<br>◄ SPELL ►
| title =Scroll of Rune of Minor Destruction<br>◄ SPELL ►
| longtitle =true
| longtitle =true
| text =
| text =
Line 9,068: Line 9,072:


{{Card
{{Card
| title =Scroll of Slake the Thirst<br>◄ SPELL ►
| title =Scroll of Lesser Armor Rune<br>◄ SPELL ►
| longtitle =true
| longtitle =true
| text =
| text =
Line 9,087: Line 9,091:


{{Card
{{Card
| title =Scroll of Blood Rain<br>◄ SPELL ►
| title =Scroll of Lesser Weapon Rune<br>◄ SPELL ►
| longtitle =
| longtitle =true
| text =
| text =
*Magic Spell, 1-Use, TAGS
*Magic Spell, 1-Use, TAGS
Line 9,106: Line 9,110:


{{Card
{{Card
| title =Scroll of Mind Fracture<br>◄ SPELL ►
| title =Scroll of Lesser Carnage Rune<br>◄ SPELL ►
| longtitle =
| longtitle =true
| text =
| text =
*Magic Spell, 1-Use, TAGS
*Magic Spell, 1-Use, TAGS
Line 9,125: Line 9,129:


{{Card
{{Card
| title =Scroll of Bone Lance<br>◄ SPELL ►
| title =Scroll of Heroic Hireling<br>◄ SPELL ►
| longtitle =
| longtitle =true
| text =
| text =
*Magic Spell, 1-Use, TAGS
*Magic Spell, 1-Use, TAGS
Line 9,144: Line 9,148:


{{Card
{{Card
| title =Scroll of Summon Greater Undead<br>◄ SPELL ►
| title =Scroll of Rune of Lesser Destruction<br>◄ SPELL ►
| longtitle =true
| longtitle =true
| text =
| text =
Line 9,163: Line 9,167:


{{Card
{{Card
| title =Scroll of Bone Rain<br>◄ SPELL ►
| title =Scroll of Armor Rune<br>◄ SPELL ►
| longtitle =
| longtitle =
| text =
| text =
Line 9,182: Line 9,186:


{{Card
{{Card
| title =Scroll of Mind Shatter<br>◄ SPELL ►
| title =Scroll of Weapon Rune<br>◄ SPELL ►
| longtitle =true
| longtitle =
| text =
| text =
*Magic Spell, 1-Use, TAGS
*Magic Spell, 1-Use, TAGS
Line 9,201: Line 9,205:


{{Card
{{Card
| title =Scroll of Vampiric Drain<br>◄ SPELL ►
| title =Scroll of Carnage Rune<br>◄ SPELL ►
| longtitle =true
| longtitle =
| text =
| text =
*Magic Spell, 1-Use, TAGS
*Magic Spell, 1-Use, TAGS
Line 9,220: Line 9,224:


{{Card
{{Card
| title =Scroll of Summon Horrid Undead<br>◄ SPELL ►
| title =Scroll of Rune of Destruction<br>◄ SPELL ►
| longtitle =true
| longtitle =true
| text =
| text =
Line 9,237: Line 9,241:
| minicard =
| minicard =
}}
}}
<br clear=all>
-----
====Psychic====


{{Card
{{Card
| title =Scroll of Telekinesis<br>◄ SPELL ►
| title =Scroll of Major Armor Rune<br>◄ SPELL ►
| longtitle =
| longtitle =true
| text =
| text =
*Magic Spell, 1-Use, TAGS
*Magic Spell, 1-Use, TAGS
Line 9,264: Line 9,262:


{{Card
{{Card
| title =Scroll of Mind Slash<br>◄ SPELL ►
| title =Scroll of Major Weapon Rune<br>◄ SPELL ►
| longtitle =
| longtitle =true
| text =
| text =
*Magic Spell, 1-Use, TAGS
*Magic Spell, 1-Use, TAGS
Line 9,283: Line 9,281:


{{Card
{{Card
| title =Scroll of Pyrokinesis<br>◄ SPELL ►
| title =Scroll of Major Carnage Rune<br>◄ SPELL ►
| longtitle =
| longtitle =true
| text =
| text =
*Magic Spell, 1-Use, TAGS
*Magic Spell, 1-Use, TAGS
Line 9,302: Line 9,300:


{{Card
{{Card
| title =Scroll of Cryokinesis<br>◄ SPELL ►
| title =Scroll of Rune of Major Destruction<br>◄ SPELL ►
| longtitle =
| longtitle =true
| text =
| text =
*Magic Spell, 1-Use, TAGS
*Magic Spell, 1-Use, TAGS
Line 9,321: Line 9,319:


{{Card
{{Card
| title =Scroll of Electrokinesis<br>◄ SPELL ►
| title =Scroll of Ultimate Armor Rune<br>◄ SPELL ►
| longtitle =
| longtitle =true
| text =
| text =
*Magic Spell, 1-Use, TAGS
*Magic Spell, 1-Use, TAGS
Line 9,340: Line 9,338:


{{Card
{{Card
| title =Scroll of TK Weapon<br>◄ SPELL ►
| title =Scroll of Ultimate Weapon Rune<br>◄ SPELL ►
| longtitle =
| longtitle =true
| text =
| text =
*Magic Spell, 1-Use, TAGS
*Magic Spell, 1-Use, TAGS
Line 9,359: Line 9,357:


{{Card
{{Card
| title =Scroll of SPELLNAME<br>◄ SPELL ►
| title =Scroll of Ultimate Carnage Rune<br>◄ SPELL ►
| longtitle =
| longtitle =true
| text =
| text =
*Magic Spell, 1-Use, TAGS
*Magic Spell, 1-Use, TAGS
Line 9,378: Line 9,376:


{{Card
{{Card
| title =Scroll of TK Shield<br>◄ SPELL ►
| title =Scroll of Rune of Ultimate Destruction<br>◄ SPELL ►
| longtitle =
| longtitle =true
| text =
| text =
*Magic Spell, 1-Use, TAGS
*Magic Spell, 1-Use, TAGS
Line 9,395: Line 9,393:
| minicard =
| minicard =
}}
}}
<br clear=all>
-----
====Sagacious====


{{Card
{{Card
| title =Scroll of TK Strike<br>◄ SPELL ►
| title =Scroll of Warp Power<br>◄ SPELL ►
| longtitle =
| longtitle =
| text =
| text =
Line 9,416: Line 9,420:


{{Card
{{Card
| title =Scroll of Mental Strike<br>◄ SPELL ►
| title =Scroll of Alter Power<br>◄ SPELL ►
| longtitle =
| longtitle =
| text =
| text =
Line 9,435: Line 9,439:


{{Card
{{Card
| title =Scroll of Mental Stun<br>◄ SPELL ►
| title =Scroll of Secrets Known<br>◄ SPELL ►
| longtitle =
| longtitle =true
| text =
| text =
*Magic Spell, 1-Use, TAGS
*Magic Spell, 1-Use, TAGS
Line 9,454: Line 9,458:


{{Card
{{Card
| title =Scroll of Psychic Weapon<br>◄ SPELL ►
| title =Scroll of Alter Armor<br>◄ SPELL ►
| longtitle =true
| longtitle =
| text =
| text =
*Magic Spell, 1-Use, TAGS
*Magic Spell, 1-Use, TAGS
Line 9,473: Line 9,477:


{{Card
{{Card
| title =Scroll of Psychic Shield<br>◄ SPELL ►
| title =Scroll of Alter Luck<br>◄ SPELL ►
| longtitle =
| longtitle =
| text =
| text =
Line 9,492: Line 9,496:


{{Card
{{Card
| title =Scroll of TK Throw<br>◄ SPELL ►
| title =Scroll of Alter Fate<br>◄ SPELL ►
| longtitle =
| longtitle =
| text =
| text =
Line 9,511: Line 9,515:


{{Card
{{Card
| title =Scroll of Mental Assault<br>◄ SPELL ►
| title =Scroll of Heroic Energies<br>◄ SPELL ►
| longtitle =true
| longtitle =true
| text =
| text =
Line 9,530: Line 9,534:


{{Card
{{Card
| title =Scroll of Mind Read<br>◄ SPELL ►
| title =Scroll of Dire Suffering<br>◄ SPELL ►
| longtitle =
| longtitle =true
| text =
| text =
*Magic Spell, 1-Use, TAGS
*Magic Spell, 1-Use, TAGS
Line 9,549: Line 9,553:


{{Card
{{Card
| title =Scroll of Psychic Block<br>◄ SPELL ►
| title =Scroll of Warp Mana Flow<br>◄ SPELL ►
| longtitle =
| longtitle =true
| text =
| text =
*Magic Spell, 1-Use, TAGS
*Magic Spell, 1-Use, TAGS
Line 9,568: Line 9,572:


{{Card
{{Card
| title =Scroll of TK Slash<br>◄ SPELL ►
| title =Scroll of Warp Luck<br>◄ SPELL ►
| longtitle =
| longtitle =
| text =
| text =
Line 9,587: Line 9,591:


{{Card
{{Card
| title =Scroll of TK Burst<br>◄ SPELL ►
| title =Scroll of Warp Fate<br>◄ SPELL ►
| longtitle =
| longtitle =
| text =
| text =
Line 9,606: Line 9,610:


{{Card
{{Card
| title =Scroll of TK Hurl<br>◄ SPELL ►
| title =Scroll of Foresight<br>◄ SPELL ►
| longtitle =
| longtitle =
| text =
| text =
Line 9,625: Line 9,629:


{{Card
{{Card
| title =Scroll of Mental Agony<br>◄ SPELL ►
| title =Scroll of Future Sight<br>◄ SPELL ►
| longtitle =
| longtitle =
| text =
| text =
Line 9,644: Line 9,648:


{{Card
{{Card
| title =Scroll of Psychic Screen<br>◄ SPELL ►
| title =Scroll of Rewrite Luck<br>◄ SPELL ►
| longtitle =
| longtitle =
| text =
| text =
Line 9,663: Line 9,667:


{{Card
{{Card
| title =Scroll of TK Crush<br>◄ SPELL ►
| title =Scroll of Rewrite Fate<br>◄ SPELL ►
| longtitle =
| longtitle =
| text =
| text =
Line 9,682: Line 9,686:


{{Card
{{Card
| title =Scroll of TK Cyclone<br>◄ SPELL ►
| title =Scroll of Known Outcome<br>◄ SPELL ►
| longtitle =
| longtitle =true
| text =
| text =
*Magic Spell, 1-Use, TAGS
*Magic Spell, 1-Use, TAGS
Line 9,701: Line 9,705:


{{Card
{{Card
| title =Scroll of Mental Ravaging<br>◄ SPELL ►
| title =Scroll of Spirit of Adventure<br>◄ SPELL ►
| longtitle =true
| longtitle =true
| text =
| text =
Line 9,718: Line 9,722:
| minicard =
| minicard =
}}
}}
<br clear=all>
-----
====Runic====


{{Card
{{Card
| title =Scroll of Minor Armor Rune<br>◄ SPELL ►
| title =Scroll of Accursed Fate<br>◄ SPELL ►
| longtitle =true
| longtitle =
| text =
| text =
*Magic Spell, 1-Use, TAGS
*Magic Spell, 1-Use, TAGS
Line 9,745: Line 9,743:


{{Card
{{Card
| title =Scroll of Minor Weapon Rune<br>◄ SPELL ►
| title =Scroll of Destiny Distortion<br>◄ SPELL ►
| longtitle =true
| longtitle =true
| text =
| text =
Line 9,764: Line 9,762:


{{Card
{{Card
| title =Scroll of Minor Carnage Rune<br>◄ SPELL ►
| title =Scroll of Object Misfortune<br>◄ SPELL ►
| longtitle =true
| longtitle =true
| text =
| text =
Line 9,783: Line 9,781:


{{Card
{{Card
| title =Scroll of Rune of Healing<br>◄ SPELL ►
| title =Scroll of Distort Mana Flow<br>◄ SPELL ►
| longtitle =true
| longtitle =true
| text =
| text =
Line 9,802: Line 9,800:


{{Card
{{Card
| title =Scroll of Rune of Restoration<br>◄ SPELL ►
| title =Scroll of Vision<br>◄ SPELL ►
| longtitle =true
| longtitle =
| text =
| text =
*Magic Spell, 1-Use, TAGS
*Magic Spell, 1-Use, TAGS
Line 9,821: Line 9,819:


{{Card
{{Card
| title =Scroll of Rune of Minor Destruction<br>◄ SPELL ►
| title =Scroll of Mana Manipulation<br>◄ SPELL ►
| longtitle =true
| longtitle =true
| text =
| text =
Line 9,838: Line 9,836:
| minicard =
| minicard =
}}
}}
<br clear=all>
-----
====Shadow====


{{Card
{{Card
| title =Scroll of Lesser Armor Rune<br>◄ SPELL ►
| title =Scroll of Summon Shadowfiend<br>◄ SPELL ►
| longtitle =true
| longtitle =true
| text =
| text =
Line 9,859: Line 9,863:


{{Card
{{Card
| title =Scroll of Lesser Weapon Rune<br>◄ SPELL ►
| title =Scroll of Shadowblend<br>◄ SPELL ►
| longtitle =true
| longtitle =
| text =
| text =
*Magic Spell, 1-Use, TAGS
*Magic Spell, 1-Use, TAGS
Line 9,878: Line 9,882:


{{Card
{{Card
| title =Scroll of Lesser Carnage Rune<br>◄ SPELL ►
| title =Scroll of Shadow Bolt<br>◄ SPELL ►
| longtitle =true
| longtitle =
| text =
| text =
*Magic Spell, 1-Use, TAGS
*Magic Spell, 1-Use, TAGS
Line 9,897: Line 9,901:


{{Card
{{Card
| title =Scroll of Heroic Hireling<br>◄ SPELL ►
| title =Scroll of Flickering Shadows<br>◄ SPELL ►
| longtitle =true
| longtitle =true
| text =
| text =
Line 9,916: Line 9,920:


{{Card
{{Card
| title =Scroll of Rune of Lesser Destruction<br>◄ SPELL ►
| title =Scroll of Snuff the Light<br>◄ SPELL ►
| longtitle =true
| longtitle =true
| text =
| text =
Line 9,935: Line 9,939:


{{Card
{{Card
| title =Scroll of Armor Rune<br>◄ SPELL ►
| title =Scroll of Summon Distracting Shades<br>◄ SPELL ►
| longtitle =
| longtitle =true
| text =
| text =
*Magic Spell, 1-Use, TAGS
*Magic Spell, 1-Use, TAGS
Line 9,954: Line 9,958:


{{Card
{{Card
| title =Scroll of Weapon Rune<br>◄ SPELL ►
| title =Scroll of Summon Shadow Swarm<br>◄ SPELL ►
| longtitle =
| longtitle =true
| text =
| text =
*Magic Spell, 1-Use, TAGS
*Magic Spell, 1-Use, TAGS
Line 9,973: Line 9,977:


{{Card
{{Card
| title =Scroll of Carnage Rune<br>◄ SPELL ►
| title =Scroll of Forward the Darkness<br>◄ SPELL ►
| longtitle =
| longtitle =true
| text =
| text =
*Magic Spell, 1-Use, TAGS
*Magic Spell, 1-Use, TAGS
Line 9,992: Line 9,996:


{{Card
{{Card
| title =Scroll of Rune of Destruction<br>◄ SPELL ►
| title =Scroll of Shadow Binding<br>◄ SPELL ►
| longtitle =true
| longtitle =true
| text =
| text =
Line 10,011: Line 10,015:


{{Card
{{Card
| title =Scroll of Major Armor Rune<br>◄ SPELL ►
| title =Scroll of Ray of Afraid of the Dark<br>◄ SPELL ►
| longtitle =true
| longtitle =true
| text =
| text =
Line 10,030: Line 10,034:


{{Card
{{Card
| title =Scroll of Major Weapon Rune<br>◄ SPELL ►
| title =Scroll of Devoured by Darkness<br>◄ SPELL ►
| longtitle =true
| longtitle =true
| text =
| text =
Line 10,049: Line 10,053:


{{Card
{{Card
| title =Scroll of Major Carnage Rune<br>◄ SPELL ►
| title =Scroll of War<br>◄ SPELL ►
| longtitle =true
| longtitle =
| text =
| text =
*Magic Spell, 1-Use, TAGS
*Magic Spell, 1-Use, TAGS
Line 10,068: Line 10,072:


{{Card
{{Card
| title =Scroll of Rune of Major Destruction<br>◄ SPELL ►
| title =Scroll of Surround<br>◄ SPELL ►
| longtitle =true
| longtitle =
| text =
| text =
*Magic Spell, 1-Use, TAGS
*Magic Spell, 1-Use, TAGS
Line 10,087: Line 10,091:


{{Card
{{Card
| title =Scroll of Ultimate Armor Rune<br>◄ SPELL ►
| title =Scroll of Summon Shadow Tendril<br>◄ SPELL ►
| longtitle =true
| longtitle =true
| text =
| text =
Line 10,106: Line 10,110:


{{Card
{{Card
| title =Scroll of Ultimate Weapon Rune<br>◄ SPELL ►
| title =Scroll of Shadow Missile<br>◄ SPELL ►
| longtitle =true
| longtitle =true
| text =
| text =
Line 10,125: Line 10,129:


{{Card
{{Card
| title =Scroll of Ultimate Carnage Rune<br>◄ SPELL ►
| title =Scroll of Shadow Salvo<br>◄ SPELL ►
| longtitle =true
| longtitle =
| text =
| text =
*Magic Spell, 1-Use, TAGS
*Magic Spell, 1-Use, TAGS
Line 10,144: Line 10,148:


{{Card
{{Card
| title =Scroll of Rune of Ultimate Destruction<br>◄ SPELL ►
| title =Scroll of Pestilence<br>◄ SPELL ►
| longtitle =true
| longtitle =
| text =
| text =
*Magic Spell, 1-Use, TAGS
*Magic Spell, 1-Use, TAGS
Line 10,161: Line 10,165:
| minicard =
| minicard =
}}
}}
<br clear=all>
-----
====Sagacious====


{{Card
{{Card
| title =Scroll of Warp Power<br>◄ SPELL ►
| title =Scroll of Summon Nightmare<br>◄ SPELL ►
| longtitle =
| longtitle =true
| text =
| text =
*Magic Spell, 1-Use, TAGS
*Magic Spell, 1-Use, TAGS
Line 10,188: Line 10,186:


{{Card
{{Card
| title =Scroll of Alter Power<br>◄ SPELL ►
| title =Scroll of Shadow Walk<br>◄ SPELL ►
| longtitle =
| longtitle =
| text =
| text =
Line 10,207: Line 10,205:


{{Card
{{Card
| title =Scroll of Secrets Known<br>◄ SPELL ►
| title =Scroll of Shadowfire<br>◄ SPELL ►
| longtitle =true
| longtitle =
| text =
| text =
*Magic Spell, 1-Use, TAGS
*Magic Spell, 1-Use, TAGS
Line 10,226: Line 10,224:


{{Card
{{Card
| title =Scroll of Alter Armor<br>◄ SPELL ►
| title =Scroll of Famine<br>◄ SPELL ►
| longtitle =
| longtitle =
| text =
| text =
Line 10,245: Line 10,243:


{{Card
{{Card
| title =Scroll of Alter Luck<br>◄ SPELL ►
| title =Scroll of Shadowcloak<br>◄ SPELL ►
| longtitle =
| longtitle =
| text =
| text =
Line 10,264: Line 10,262:


{{Card
{{Card
| title =Scroll of Alter Fate<br>◄ SPELL ►
| title =Scroll of Death<br>◄ SPELL ►
| longtitle =
| longtitle =
| text =
| text =
Line 10,283: Line 10,281:


{{Card
{{Card
| title =Scroll of Heroic Energies<br>◄ SPELL ►
| title =Scroll of Nocturne<br>◄ SPELL ►
| longtitle =true
| longtitle =
| text =
| text =
*Magic Spell, 1-Use, TAGS
*Magic Spell, 1-Use, TAGS
Line 10,302: Line 10,300:


{{Card
{{Card
| title =Scroll of Dire Suffering<br>◄ SPELL ►
| title =Scroll of Summon Shadow Abomination<br>◄ SPELL ►
| longtitle =true
| longtitle =true
| text =
| text =
Line 10,319: Line 10,317:
| minicard =
| minicard =
}}
}}
<br clear=all>
-----
====Songspells====


{{Card
{{Card
| title =Scroll of Warp Mana Flow<br>◄ SPELL ►
| title =Noxious Aria<br>◄ SPELL ►
| longtitle =true
| longtitle =
| text =
| text =
*Magic Spell, 1-Use, TAGS
*Magic Spell, Acid, Instant
----
----
*RULESGOHERE
*Deal 1d4 Damage; if the roll = 4, the target character must discard one held item
| longtext =
| longtext =
| type =Ranged CLASS Spell
| type =Ranged Song Spell
| bgcolor =E50000
| bgcolor =E50000
| cornervalue =
| cornervalue =Φ1
| leftcornervalue =
| leftcornervalue =
| image =
| image =Music_Poison.png
| imgback =
| imgback =
| flavortext =  
| flavortext =  
Line 10,340: Line 10,344:


{{Card
{{Card
| title =Scroll of Warp Luck<br>◄ SPELL ►
| title =Benevolent Hymnal<br>◄ SPELL ►
| longtitle =
| longtitle =true
| text =
| text =
*Magic Spell, 1-Use, TAGS
*Magic Spell, Instant
----
----
*RULESGOHERE
*One target gains +1d4 Defense for one turn
| longtext =
| longtext =
| type =Ranged CLASS Spell
| type =Ranged Song Spell
| bgcolor =E50000
| bgcolor =E50000
| cornervalue =
| cornervalue =Φ1
| leftcornervalue =
| leftcornervalue =
| image =
| image =Music_Spell.png
| imgback =
| imgback =
| flavortext =  
| flavortext =  
Line 10,359: Line 10,363:


{{Card
{{Card
| title =Scroll of Warp Fate<br>◄ SPELL ►
| title =Freezing Shout<br>◄ SPELL ►
| longtitle =
| longtitle =
| text =
| text =
*Magic Spell, 1-Use, TAGS
*Magic Spell, Ice, Instant
----
----
*RULESGOHERE
*Deal 1d4 Damage; if the roll = 4, the target character cannot cast spells for one turn
| longtext =
| longtext =
| type =Ranged CLASS Spell
| type =Ranged Song Spell
| bgcolor =E50000
| bgcolor =E50000
| cornervalue =
| cornervalue =Φ2
| leftcornervalue =
| leftcornervalue =
| image =
| image =Music_Cold.png
| imgback =
| imgback =
| flavortext =  
| flavortext =  
Line 10,378: Line 10,382:


{{Card
{{Card
| title =Scroll of Foresight<br>◄ SPELL ►
| title =Heroic Verse<br>◄ SPELL ►
| longtitle =
| longtitle =
| text =
| text =
*Magic Spell, 1-Use, TAGS
*Magic Spell, Instant
----
----
*RULESGOHERE
*One target gains +1d4 Attack for one turn
| longtext =
| longtext =
| type =Ranged CLASS Spell
| type =Ranged Song Spell
| bgcolor =E50000
| bgcolor =E50000
| cornervalue =
| cornervalue =Φ1
| leftcornervalue =
| leftcornervalue =
| image =
| image =Music_Spell.png
| imgback =
| imgback =
| flavortext =  
| flavortext =  
Line 10,397: Line 10,401:


{{Card
{{Card
| title =Scroll of Future Sight<br>◄ SPELL ►
| title =Maddening Lullaby<br>◄ SPELL ►
| longtitle =
| longtitle =
| text =
| text =
*Magic Spell, 1-Use, TAGS
*Magic Spell, Sonic, Instant
----
----
*RULESGOHERE
*Deal 1d4 Damage; if the roll = 4, the target character looses one turn
| longtext =
| longtext =
| type =Ranged CLASS Spell
| type =Ranged Song Spell
| bgcolor =E50000
| bgcolor =E50000
| cornervalue =
| cornervalue =Φ1
| leftcornervalue =
| leftcornervalue =
| image =
| image =Music_Spell.png
| imgback =
| imgback =
| flavortext =  
| flavortext =  
Line 10,416: Line 10,420:


{{Card
{{Card
| title =Scroll of Rewrite Luck<br>◄ SPELL ►
| title =Stormsong<br>◄ SPELL ►
| longtitle =
| longtitle =
| text =
| text =
*Magic Spell, 1-Use, TAGS
*Magic Spell, Electric, Instant
----
----
*RULESGOHERE
*Deal 1d4 Damage; if the roll = 4, deal a second character 1 Damage
| longtext =
| longtext =
| type =Ranged CLASS Spell
| type =Ranged Song Spell
| bgcolor =E50000
| bgcolor =E50000
| cornervalue =
| cornervalue =Φ1
| leftcornervalue =
| leftcornervalue =
| image =
| image =Music_Spirit.png
| imgback =
| imgback =
| flavortext =  
| flavortext =  
Line 10,435: Line 10,439:


{{Card
{{Card
| title =Scroll of Rewrite Fate<br>◄ SPELL ►
| title =Aria of Bliss<br>◄ SPELL ►
| longtitle =
| longtitle =
| text =
| text =
*Magic Spell, 1-Use, TAGS
*Magic Spell, Healing, Instant
----
----
*RULESGOHERE
*Restore ¢1d4; if the roll = 4, the target gains +1 to Attack for one turn
| longtext =
| longtext =
| type =Ranged CLASS Spell
| type =Ranged Song Spell
| bgcolor =E50000
| bgcolor =E50000
| cornervalue =
| cornervalue =Φ1
| leftcornervalue =
| leftcornervalue =
| image =
| image =Music_Healing.png
| imgback =
| imgback =
| flavortext =  
| flavortext =  
Line 10,454: Line 10,458:


{{Card
{{Card
| title =Scroll of Known Outcome<br>◄ SPELL ►
| title =Ballad of the Fire and the Flames<br>◄ SPELL ►
| longtitle =true
| longtitle =true
| text =
| text =
*Magic Spell, 1-Use, TAGS
*Magic Spell, Fire, Persistent
----
----
*RULESGOHERE
*Deal 1d4 Damage; if the roll = 4, the character takes 1 Damage per turn for 1d4 turns
| longtext =
| longtext =
| type =Ranged CLASS Spell
| type =Ranged Song Spell
| bgcolor =E50000
| bgcolor =E50000
| cornervalue =
| cornervalue =Φ1
| leftcornervalue =
| leftcornervalue =
| image =
| image =Music_Fire.png
| imgback =
| imgback =
| flavortext =  
| flavortext =  
Line 10,473: Line 10,477:


{{Card
{{Card
| title =Scroll of Spirit of Adventure<br>◄ SPELL ►
| title =Final Lullaby<br>◄ SPELL ►
| longtitle =true
| longtitle =
| text =
| text =
*Magic Spell, 1-Use, TAGS
*Magic Spell, Instant
----
----
*RULESGOHERE
*Target player must discard one card from their hand
| longtext =
| longtext =
| type =Ranged CLASS Spell
| type =Ranged Song Spell
| bgcolor =E50000
| bgcolor =E50000
| cornervalue =
| cornervalue =Φ1
| leftcornervalue =
| leftcornervalue =
| image =
| image =Music_Magic.png
| imgback =
| imgback =
| flavortext =  
| flavortext =  
Line 10,492: Line 10,496:


{{Card
{{Card
| title =Scroll of Accursed Fate<br>◄ SPELL ►
| title =Fallen One's Dirge<br>◄ SPELL, 2★
| longtitle =
| longtitle =
| text =
| text =
*Magic Spell, 1-Use, TAGS
<b>Black Die</b>
*Magic Spell, Persistent
----
----
*RULESGOHERE
*1d4, 2:  Attack
*1d4, 2:  Defense
*1d4, 4:  Attack two different targets
| longtext =
| longtext =
| type =Ranged CLASS Spell
| type =Ranged Song Spell
| bgcolor =E50000
| bgcolor =E50000
| cornervalue =
| cornervalue =Φ1
| leftcornervalue =
| leftcornervalue =
| image =
| image =Music_Doom.png
| imgback =
| imgback =
| flavortext =  
| flavortext =  
Line 10,511: Line 10,518:


{{Card
{{Card
| title =Scroll of Destiny Distortion<br>◄ SPELL ►
| title =Officer's Shout<br>◄ SPELL ►
| longtitle =true
| longtitle =
| text =
| text =
*Magic Spell, 1-Use, TAGS
*Magic Spell, Instant
----
----
*RULESGOHERE
*One target may immediately Attack, even if they've already acted this Turn
| longtext =
| longtext =
| type =Ranged CLASS Spell
| type =Ranged Song Spell
| bgcolor =E50000
| bgcolor =E50000
| cornervalue =
| cornervalue =Φ1
| leftcornervalue =
| leftcornervalue =
| image =
| image =Music_Haste.png
| imgback =
| imgback =
| flavortext =  
| flavortext =  
Line 10,530: Line 10,537:


{{Card
{{Card
| title =Scroll of Object Misfortune<br>◄ SPELL ►
| title =Hymnal of Life<br>◄ SPELL ►
| longtitle =true
| longtitle =
| text =
| text =
*Magic Spell, 1-Use, TAGS
*Magic Spell, Healing, Instant
----
----
*RULESGOHERE
*Restore ¢1d6; if the roll = 5 or 6, restore +¢2
| longtext =
| longtext =
| type =Ranged CLASS Spell
| type =Ranged Song Spell
| bgcolor =E50000
| bgcolor =E50000
| cornervalue =
| cornervalue =Φ2
| leftcornervalue =
| leftcornervalue =
| image =
| image =Music_Healing.png
| imgback =
| imgback =
| flavortext =  
| flavortext =  
Line 10,549: Line 10,556:


{{Card
{{Card
| title =Scroll of Distort Mana Flow<br>◄ SPELL ►
| title =Serenade of the Grave<br>◄ SPELL ►
| longtitle =true
| longtitle =true
| text =
| text =
*Magic Spell, 1-Use, TAGS
*Magic Spell, Instant
----
----
*RULESGOHERE
*Target Summon or Conjure is discarded
| longtext =
| longtext =
| type =Ranged CLASS Spell
| type =Ranged Song Spell
| bgcolor =E50000
| bgcolor =E50000
| cornervalue =
| cornervalue =Φ2
| leftcornervalue =
| leftcornervalue =
| image =
| image =Music_Magic.png
| imgback =
| imgback =
| flavortext =  
| flavortext =  
Line 10,568: Line 10,575:


{{Card
{{Card
| title =Scroll of Vision<br>◄ SPELL ►
| title =Twist of Harmony<br>◄ SPELL ►
| longtitle =
| longtitle =
| text =
| text =
*Magic Spell, 1-Use, TAGS
*Magic Spell, Instant
----
----
*RULESGOHERE
*Steal one Summon in play, and place it into your hand; if you have enough Φ to cast the spell, you may do so
| longtext =
| longtext =
| type =Ranged CLASS Spell
| type =Ranged Song Spell
| bgcolor =E50000
| bgcolor =E50000
| cornervalue =
| cornervalue =Φ2
| leftcornervalue =
| leftcornervalue =
| image =
| image =Music_Spirit.png
| imgback =
| imgback =
| flavortext =  
| flavortext =  
Line 10,587: Line 10,594:


{{Card
{{Card
| title =Scroll of Mana Manipulation<br>◄ SPELL ►
| title =Minuet of Terror<br>◄ SPELL ►
| longtitle =true
| longtitle =
| text =
| text =
*Magic Spell, 1-Use, TAGS
*Magic Spell, Instant
----
----
*RULESGOHERE
*Target Summon or Conjure is returned to the summoner's hand; they must discard one item card, if possible
| longtext =
| longtext =
| type =Ranged CLASS Spell
| type =Ranged Song Spell
| bgcolor =E50000
| bgcolor =E50000
| cornervalue =
| cornervalue =Φ2
| leftcornervalue =
| leftcornervalue =
| image =
| image =Music_Doom.png
| imgback =
| imgback =
| flavortext =  
| flavortext =  
Line 10,604: Line 10,611:
| minicard =
| minicard =
}}
}}
<br clear=all>
-----
====Shadow====


{{Card
{{Card
| title =Scroll of Summon Shadowfiend<br>◄ SPELL ►
| title =Forgetful Interlude<br>◄ SPELL ►
| longtitle =true
| longtitle =
| text =
| text =
*Magic Spell, 1-Use, TAGS
*Psychic Spell, Instant
----
----
*RULESGOHERE
*Target player must discard 1d4 cards from their hand.
| longtext =
| longtext =
| type =Ranged CLASS Spell
| type =Ranged Song Spell
| bgcolor =E50000
| bgcolor =E50000
| cornervalue =
| cornervalue =Φ2
| leftcornervalue =
| leftcornervalue =
| image =
| image =Music_Magic.png
| imgback =
| imgback =
| flavortext =  
| flavortext =  
Line 10,631: Line 10,632:


{{Card
{{Card
| title =Scroll of Shadowblend<br>◄ SPELL ►
| title =Song of Action<br>◄ SPELL ►
| longtitle =
| longtitle =
| text =
| text =
*Magic Spell, 1-Use, TAGS
*Magic Spell, Instant
----
----
*RULESGOHERE
*Target Character or Summon may perform a second action
| longtext =
| longtext =
| type =Ranged CLASS Spell
| type =Ranged Song Spell
| bgcolor =E50000
| bgcolor =E50000
| cornervalue =
| cornervalue =Φ3
| leftcornervalue =
| leftcornervalue =
| image =
| image =Music_Haste.png
| imgback =
| imgback =
| flavortext =  
| flavortext =  
Line 10,650: Line 10,651:


{{Card
{{Card
| title =Scroll of Shadow Bolt<br>◄ SPELL ►
| title =Ballad of the Wilds<br>◄ SPELL ►
| longtitle =
| longtitle =true
| text =
| text =
*Magic Spell, 1-Use, TAGS
*Magic Spell, Healing, Persistent
----
----
*RULESGOHERE
*Target recovers ¢1d6 for 1d4 turns
| longtext =
| longtext =
| type =Ranged CLASS Spell
| type =Ranged Song Spell
| bgcolor =E50000
| bgcolor =E50000
| cornervalue =
| cornervalue =Φ3
| leftcornervalue =
| leftcornervalue =
| image =
| image =Music_Healing.png
| imgback =
| imgback =
| flavortext =  
| flavortext =  
Line 10,669: Line 10,670:


{{Card
{{Card
| title =Scroll of Flickering Shadows<br>◄ SPELL ►
| title =Dire Refrain<br>◄ SPELL ►
| longtitle =true
| longtitle =
| text =
| text =
*Magic Spell, 1-Use, TAGS
*Magic Spell, Persistent
----
----
*RULESGOHERE
*Target looses 1d6 to Attack for 1d4 turns
| longtext =
| longtext =
| type =Ranged CLASS Spell
| type =Ranged Song Spell
| bgcolor =E50000
| bgcolor =E50000
| cornervalue =
| cornervalue =Φ3
| leftcornervalue =
| leftcornervalue =
| image =
| image =Music_Spell.png
| imgback =
| imgback =
| flavortext =  
| flavortext =  
Line 10,688: Line 10,689:


{{Card
{{Card
| title =Scroll of Snuff the Light<br>◄ SPELL ►
| title =Lazy Day Tune<br>◄ SPELL ►
| longtitle =true
| longtitle =
| text =
| text =
*Magic Spell, 1-Use, TAGS
*Magic Spell, Instant
----
----
*RULESGOHERE
*1d4 targets loose  turn
| longtext =
| longtext =
| type =Ranged CLASS Spell
| type =Ranged Song Spell
| bgcolor =E50000
| bgcolor =E50000
| cornervalue =
| cornervalue =Φ3
| leftcornervalue =
| leftcornervalue =
| image =
| image =Music_Slow.png
| imgback =
| imgback =
| flavortext =  
| flavortext =  
Line 10,707: Line 10,708:


{{Card
{{Card
| title =Scroll of Summon Distracting Shades<br>◄ SPELL ►
| title =Chant of the Inner Sanctum<br>◄ SPELL ►
| longtitle =true
| longtitle =true
| text =
| text =
*Magic Spell, 1-Use, TAGS
*Magic Spell, Instant
----
----
*RULESGOHERE
*Restore ¢1d8; if the roll = 7 or 8, restore +¢3
| longtext =
| longtext =
| type =Ranged CLASS Spell
| type =Ranged Song Spell
| bgcolor =E50000
| bgcolor =E50000
| cornervalue =
| cornervalue =Φ3
| leftcornervalue =
| leftcornervalue =
| image =
| image =Music_Healing.png
| imgback =
| imgback =
| flavortext =  
| flavortext =  
Line 10,726: Line 10,727:


{{Card
{{Card
| title =Scroll of Summon Shadow Swarm<br>◄ SPELL ►
| title =Maddening Melody<br>◄ SPELL ►
| longtitle =true
| longtitle =
| text =
| text =
*Magic Spell, 1-Use, TAGS
*Magic Spell, Instant
----
----
*RULESGOHERE
*Use one other player's target Character to take an Action against another target, or player; they cannot cast spells but can use Abilities
| longtext =
| longtext =
| type =Ranged CLASS Spell
| type =Ranged Song Spell
| bgcolor =E50000
| bgcolor =E50000
| cornervalue =
| cornervalue =Φ3
| leftcornervalue =
| leftcornervalue =
| image =
| image =Music_Spell.png
| imgback =
| imgback =
| flavortext =  
| flavortext =  
Line 10,745: Line 10,746:


{{Card
{{Card
| title =Scroll of Forward the Darkness<br>◄ SPELL ►
| title =The Once Forgotten Verse
| longtitle =true
| text =
| text =
*Magic Spell, 1-Use, TAGS
*Magic Spell, Persistent
----
----
*RULESGOHERE
*Target gains +1 Attack and +1 Defense
| longtext =
| longtext =
| type =Ranged CLASS Spell
| type =Ranged Song Spell
| bgcolor =E50000
| bgcolor =E50000
| cornervalue =
| cornervalue =Φ3
| leftcornervalue =
| leftcornervalue =
| image =
| image =Music_Spell.png
| imgback =
| imgback =
| flavortext =  
| flavortext =  
Line 10,764: Line 10,764:


{{Card
{{Card
| title =Scroll of Shadow Binding<br>◄ SPELL ►
| title =Jaunty Tune<br>◄ SPELL ►
| longtitle =true
| longtitle =
| text =
| text =
*Magic Spell, 1-Use, TAGS
*Magic Spell, Instant
----
----
*RULESGOHERE
*1d4 targets may immediately Attack, even if they've already acted this Turn
| longtext =
| longtext =
| type =Ranged CLASS Spell
| type =Ranged Song Spell
| bgcolor =E50000
| bgcolor =E50000
| cornervalue =
| cornervalue =Φ3
| leftcornervalue =
| leftcornervalue =
| image =
| image =Music_Haste.png
| imgback =
| imgback =
| flavortext =  
| flavortext =  
Line 10,783: Line 10,783:


{{Card
{{Card
| title =Scroll of Ray of Afraid of the Dark<br>◄ SPELL ►
| title =Lingering Elegy<br>◄ SPELL ►
| longtitle =true
| longtitle =
| text =
| text =
*Magic Spell, 1-Use, TAGS
*Magic Spell, Persistent
----
----
*RULESGOHERE
*Select one target to protect another; the next Attack or Spell targeting the protected target must attack the protecting target instead
| longtext =
| longtext =
| type =Ranged CLASS Spell
| type =Ranged Song Spell
| bgcolor =E50000
| bgcolor =E50000
| cornervalue =
| cornervalue =Φ3
| leftcornervalue =
| leftcornervalue =
| image =
| image =Music_Spell.png
| imgback =
| imgback =
| flavortext =  
| flavortext =  
Line 10,802: Line 10,802:


{{Card
{{Card
| title =Scroll of Devoured by Darkness<br>◄ SPELL ►
| title =Fantasia of Choice<br>◄ SPELL ►
| longtitle =true
| longtitle =
| text =
| text =
*Magic Spell, 1-Use, TAGS
*Psychic Spell, Instant
----
----
*RULESGOHERE
*Steal one Character that is in play from another player and place them into your hand
| longtext =
| longtext =
| type =Ranged CLASS Spell
| type =Ranged Song Spell
| bgcolor =E50000
| bgcolor =E50000
| cornervalue =
| cornervalue =Φ3
| leftcornervalue =
| leftcornervalue =
| image =
| image =Music_Spell.png
| imgback =
| imgback =
| flavortext =  
| flavortext =  
Line 10,821: Line 10,821:


{{Card
{{Card
| title =Scroll of War<br>◄ SPELL ►
| title =Verse of Renewal<br>◄ SPELL ►
| longtitle =
| longtitle =
| text =
| text =
*Magic Spell, 1-Use, TAGS
*Magic Spell, Instant
----
----
*RULESGOHERE
*Remove one Summon from your trash and place it into your hand
| longtext =
| longtext =
| type =Ranged CLASS Spell
| type =Ranged Song Spell
| bgcolor =E50000
| bgcolor =E50000
| cornervalue =
| cornervalue =Φ3
| leftcornervalue =
| leftcornervalue =
| image =
| image =Music_Spirit.png
| imgback =
| imgback =
| flavortext =  
| flavortext =  
Line 10,840: Line 10,840:


{{Card
{{Card
| title =Scroll of Surround<br>◄ SPELL ►
| title =Ode to a Fat Lute<br>◄ SPELL ►
| longtitle =
| longtitle =
| text =
| text =
*Magic Spell, 1-Use, TAGS
*Magic Spell, Instant
----
----
*RULESGOHERE
*Draw 3 cards; keep one and discard the rest
| longtext =
| longtext =
| type =Ranged CLASS Spell
| type =Ranged Song Spell
| bgcolor =E50000
| bgcolor =E50000
| cornervalue =
| cornervalue =Φ3
| leftcornervalue =
| leftcornervalue =
| image =
| image =Music_Magic.png
| imgback =
| imgback =
| flavortext =  
| flavortext =  
Line 10,859: Line 10,859:


{{Card
{{Card
| title =Scroll of Summon Shadow Tendril<br>◄ SPELL ►
| title =Stunning Chant<br>◄ SPELL ►
| longtitle =true
| longtitle =
| text =
| text =
*Magic Spell, 1-Use, TAGS
*Magic Spell, Instant
----
----
*RULESGOHERE
*Deal 1d10 Damage; if the roll = 8+, the target character looses one turn
| longtext =
| longtext =
| type =Ranged CLASS Spell
| type =Ranged Song Spell
| bgcolor =E50000
| bgcolor =E50000
| cornervalue =
| cornervalue =Φ4
| leftcornervalue =
| leftcornervalue =
| image =
| image =Music_Spell.png
| imgback =
| imgback =
| flavortext =  
| flavortext =  
Line 10,878: Line 10,878:


{{Card
{{Card
| title =Scroll of Shadow Missile<br>◄ SPELL ►
| title =Silent Serenade<br>◄ SPELL ►
| longtitle =true
| longtitle =
| text =
| text =
*Magic Spell, 1-Use, TAGS
*Magic Spell, Persistent
----
----
*RULESGOHERE
*One target may not cast spells for 1d6 turns
| longtext =
| longtext =
| type =Ranged CLASS Spell
| type =Ranged Song Spell
| bgcolor =E50000
| bgcolor =E50000
| cornervalue =
| cornervalue =Φ4
| leftcornervalue =
| leftcornervalue =
| image =
| image =Music_Spell.png
| imgback =
| imgback =Music_Slow.png
| flavortext =  
| flavortext =  
| creator =
| creator =
Line 10,897: Line 10,897:


{{Card
{{Card
| title =Scroll of Shadow Salvo<br>◄ SPELL ►
| title =Confounding Doublespeak<br>◄ SPELL ►
| longtitle =
| longtitle =true
| text =
| text =
*Magic Spell, 1-Use, TAGS
*Magic Spell, Persistent
----
----
*RULESGOHERE
*Casting Character cannot be targeted by foes for 1 turn; they are still vulnerable to attacks that effect all party members
| longtext =
| longtext =
| type =Ranged CLASS Spell
| type =Ranged Song Spell
| bgcolor =E50000
| bgcolor =E50000
| cornervalue =
| cornervalue =Φ4
| leftcornervalue =
| leftcornervalue =
| image =
| image =Music_Spell.png
| imgback =
| imgback =
| flavortext =  
| flavortext =  
Line 10,916: Line 10,916:


{{Card
{{Card
| title =Scroll of Pestilence<br>◄ SPELL ►
| title =Serenade of the World Tree<br>◄ SPELL ►
| longtitle =
| longtitle =true
| text =
| text =
*Magic Spell, 1-Use, TAGS
*Magic Spell, Instant
----
----
*RULESGOHERE
*All Summons in play loose 1 turn
| longtext =
| longtext =
| type =Ranged CLASS Spell
| type =Ranged Song Spell
| bgcolor =E50000
| bgcolor =E50000
| cornervalue =
| cornervalue =Φ4
| leftcornervalue =
| leftcornervalue =
| image =
| image =Music_Spirit.png
| imgback =
| imgback =
| flavortext =  
| flavortext =  
Line 10,935: Line 10,935:


{{Card
{{Card
| title =Scroll of Summon Nightmare<br>◄ SPELL ►
| title =Shocking Prelude<br>◄ SPELL ►
| longtitle =true
| longtitle =
| text =
| text =
*Magic Spell, 1-Use, TAGS
*Magic Spell, Instant
----
----
*RULESGOHERE
*The next Character card you play costs -¢1d4
| longtext =
| longtext =
| type =Ranged CLASS Spell
| type =Ranged Song Spell
| bgcolor =E50000
| bgcolor =E50000
| cornervalue =
| cornervalue =Φ4
| leftcornervalue =
| leftcornervalue =
| image =
| image =Music_Magic.png
| imgback =
| imgback =
| flavortext =  
| flavortext =  
Line 10,954: Line 10,954:


{{Card
{{Card
| title =Scroll of Shadow Walk<br>◄ SPELL ►
| title =Melody of Hope<br>◄ SPELL ►
| longtitle =
| longtitle =
| text =
| text =
*Magic Spell, 1-Use, TAGS
*Magic Spell, Persistent
----
----
*RULESGOHERE
*One target gains +2d4 Defense for 1d4 turns
| longtext =
| longtext =
| type =Ranged CLASS Spell
| type =Ranged Song Spell
| bgcolor =E50000
| bgcolor =E50000
| cornervalue =
| cornervalue =Φ5
| leftcornervalue =
| leftcornervalue =
| image =
| image =Music_Spell.png
| imgback =
| imgback =
| flavortext =  
| flavortext =  
Line 10,973: Line 10,973:


{{Card
{{Card
| title =Scroll of Shadowfire<br>◄ SPELL ►
| title =Refrain of Forlorn Sacrifice<br>◄ SPELL ►
| longtitle =
| longtitle =true
| text =
| text =
*Magic Spell, 1-Use, TAGS
*Magic Spell, Instant
----
----
*RULESGOHERE
*Discard one Character you have in play, then play a new Character without paying any ¢ cost
| longtext =
| longtext =
| type =Ranged CLASS Spell
| type =Ranged Song Spell
| bgcolor =E50000
| bgcolor =E50000
| cornervalue =
| cornervalue =Φ5
| leftcornervalue =
| leftcornervalue =
| image =
| image =Music_Doom.png
| imgback =
| imgback =
| flavortext =  
| flavortext =  
Line 10,992: Line 10,992:


{{Card
{{Card
| title =Scroll of Famine<br>◄ SPELL ►
| title =Revivifying Operetta<br>◄ SPELL ►
| longtitle =
| longtitle =true
| text =
| text =
*Magic Spell, 1-Use, TAGS
*Magic Spell, Healing, Instant
----
----
*RULESGOHERE
*Restore ¢1d12; if the roll = 8+, restore +¢5
| longtext =
| longtext =
| type =Ranged CLASS Spell
| type =Ranged Song Spell
| bgcolor =E50000
| bgcolor =E50000
| cornervalue =
| cornervalue =Φ5
| leftcornervalue =
| leftcornervalue =
| image =
| image =Music_Healing.png
| imgback =
| imgback =
| flavortext =  
| flavortext =  
Line 11,011: Line 11,011:


{{Card
{{Card
| title =Scroll of Shadowcloak<br>◄ SPELL ►
| title =Heroic Requiem<br>◄ SPELL ►
| longtitle =
| longtitle =
| text =
| text =
*Magic Spell, 1-Use, TAGS
*Magic Spell, Healing, Instant
----
----
*RULESGOHERE
*Remove one Character from your trash and place it into your hand
| longtext =
| longtext =
| type =Ranged CLASS Spell
| type =Ranged Song Spell
| bgcolor =E50000
| bgcolor =E50000
| cornervalue =
| cornervalue =Φ5
| leftcornervalue =
| leftcornervalue =
| image =
| image =Music_Healing.png
| imgback =
| imgback =
| flavortext =  
| flavortext =  
Line 11,030: Line 11,030:


{{Card
{{Card
| title =Scroll of Death<br>◄ SPELL ►
| title =Tale of Renewal<br>◄ SPELL ►
| longtitle =
| longtitle =
| text =
| text =
*Magic Spell, 1-Use, TAGS
*Magic Spell, Instant
----
----
*RULESGOHERE
*Remove 1d4 Summons from your trash and place them into your hand
| longtext =
| longtext =
| type =Ranged CLASS Spell
| type =Ranged Song Spell
| bgcolor =E50000
| bgcolor =E50000
| cornervalue =
| cornervalue =Φ5
| leftcornervalue =
| leftcornervalue =
| image =
| image =Music_Spirit.png
| imgback =
| imgback =
| flavortext =  
| flavortext =  
Line 11,049: Line 11,049:


{{Card
{{Card
| title =Scroll of Nocturne<br>◄ SPELL ►
| title =March of the Last Battle<br>◄ SPELL ►
| longtitle =
| longtitle =true
| text =
| text =
*Magic Spell, 1-Use, TAGS
*Magic Spell, Persistent
----
----
*RULESGOHERE
*One target gains +2d4 Defense for 1d4 turns
| longtext =
| longtext =
| type =Ranged CLASS Spell
| type =Ranged Song Spell
| bgcolor =E50000
| bgcolor =E50000
| cornervalue =
| cornervalue =Φ5
| leftcornervalue =
| leftcornervalue =
| image =
| image =Music_Spell.png
| imgback =
| imgback =
| flavortext =  
| flavortext =  
Line 11,068: Line 11,068:


{{Card
{{Card
| title =Scroll of Summon Shadow Abomination<br>◄ SPELL ►
| title =Fantasia Finale<br>◄ SPELL ►
| longtitle =true
| longtitle =
| text =
| text =
*Magic Spell, 1-Use, TAGS
*Magic Spell, Death, Instant
----
----
*RULESGOHERE
*Select one Character; the target and all their held items are discarded
| longtext =
| longtext =
| type =Ranged CLASS Spell
| type =Ranged Song Spell
| bgcolor =E50000
| bgcolor =E50000
| cornervalue =
| cornervalue =Φ5
| leftcornervalue =
| leftcornervalue =
| image =
| image =Music_Doom.png
| imgback =
| imgback =
| flavortext =  
| flavortext =  

Revision as of 08:33, 6 October 2015

WIP Card Game

  • Players start with ¢50, and can never have more than 50.
  • Draw 1
  • Play 1.
    • If the card being played has a cost, either in ¢ (Crystals) or Φ (Tokens), it must be paid before the card can be put into play.
      • When you place a Character card into play, you must pay their ¢ value.
    • If a card automatically gives the player ¢, he may collect them after playing the card.
    • Instead of Playing, the player may destroy 1, 2, or 3 cards from his hand, and draw an equal number of new cards.
    • Spells that summon or conjure an entity gain ★ (Star) tokens to represent their own health. This is lost before damage is dealt to your ¢ reserve.







Character Cards

¢9
Wizzy Magicy
◄ ARCANIST ►
Magic Generalist
FFRK Red Mage Sprite.png
Orange Die
  • 1d6, Φ2: Magic Attack
  • 1d8, Φ4: Magic Attack
  • 1d6, Φ2: Defense
  • 1d10, Φ6: Defense
¢9
Shooty Bowman
◄ ARCHER ►
Ranged Generalist
FFRK Bard Sprite.png
Orange Die
  • 1d8 Φ3: Ranged Attack
  • 2d8 Φ12: Ranged Attack
  • 1d6 Φ2: Defense
¢11
Leo Murderano
◄ ASSASSIN ►
Combat Specialist
FFRK Shadow FFVI.png
Yellow Die
  • 1d6, Φ4: Ranged Attack
  • 2d6, Φ10: Melee Attack
  • 2d8, Φ12: Poison Attack
  • 1d8, Φ4: Defense
¢10
Axeinhead
◄ BARBARIAN ►
Melee Specialist
FFRK Berserker Sprite.png
Lavender Die
  • 1d8, Φ3 Melee Attack
  • 1d10, Φ4 Berserk Attack
  • 1d4, Φ3 Defense
¢9
Spoony Bardington
◄ BARD ►
Generalist
FFRK Edward Sprite.png
Orange Die
  • 1d4, Φ1: Melee Attack
  • d8, Φ3: Magic Attack
  • 1d6, Φ2: Defense
  • 1d8, Φ3: Defense
¢1
Bob Roberts
◄ COMMONER ►
Specialist
FFRK Bartz.png
Burgundy Die
  • 1d4, Φ1: Melee Attack
  • 1d4, Φ1: Defense
  • -Φ6, Draw 1 Card
  • -Φ5, Regain ¢1d4
¢10
Wicked Evilchick
◄ DIABLOIST ►
Magic Specialist
FFRK Lulu.png
Lavender Die
  • 1d6, Φ2: Magic Attack
  • 1d4, Φ1: Defense
  • Play 1 Diabloist Summon
¢11
Paper Trails
◄ DIPLOMAT ►
Specialist
FFRK Sage Sprite.png
Yellow Die
  • 1d4, Φ2: Melee Attack
  • 1d6, Φ4: Defense
  • -Φ7: Negate any 1 Attack
  • -Φ10: Negate any 1 Action
¢8
Sven Karlov
◄ DIVINER ►
Spirit Specialist
FFRK Mystic Knight.png
Purple Die
  • 1d4, Φ1: Spirit Attack
  • 1d6, Φ2: Defense
  • 1d8, Φ3: Defense
  • 1d10, Φ4: Defense
  • All Spells cast count as Spirit
¢12
Treehuggeress
◄ DRUID ►
Spirit Generalist
FFRK Rikku.png
Ivory Die
  • 1d4, Φ1: Melee Attack
  • 1d8, Φ3: Defense
  • -Φ6, Regain ¢1d6
  • Transfer 2Φ, Φ2
  • Play 1 Druid Summon
  • All Spells cast count as Spirit
¢12
Elmo Nental
◄ ELAMENTIA ►
Magic Specialist
FFRK Blue Mage Sprite.png
Ivory Die
  • 1d8, Φ3, Magic Attack
  • 1d10, Φ4, Magic Attack
  • 1d6, Φ2, Defense
  • Play 1 Elemental Summon
¢10
Divine Holyson
◄ HEALER ►
Spirit Specialist
FFRK Arc White Mage.png
Yellow Die
  • 1d6, Φ4: Melee Attack
  • 1d8, Φ6: Defense
  • -Φ7, Regain ¢1d8
  • -Φ8, Regain ¢1d10
  • All Spells cast count as Spirit
¢9
Wick Edman
◄ INQUISITOR ►
Mechanic Specialist
FFRK Seifer.png
Orange Die
  • 1d6, Φ4, Melee Attack
  • 1d8, Φ6, Poison Attack
  • 1d10, Φ8, Mechanical Attack
  • 1d8, Φ6, Defense
¢9
Kaboom
◄ INVOKER ►
Magic Generalist
FFRK Black Mage Sprite.png
Orange Die
  • 1d4, Φ2: Melee Attack
  • 1d10, Φ8: Magic Attack
  • 1d12, Φ10: Magic Attack
  • 1d6, Φ4: Defense
¢10
Sir Clankington
◄ KNIGHT ►
Melee Specialist
FFRK Dark Knight.png
Lavender Die
  • d6, Φ4: Melee Attack
  • d10, Φ8: Melee Attack
  • d8, Φ6: Defense
  • -Φ7, Be targeted by 1 Attack instead of original target
¢8
Skyro Wizbang
◄ METAMAGE ►
Magic Specialist
FFRK Sazh.png
Purple Die
  • 1d4, Φ2: Melee Attack
  • 1d6, Φ4: Magic Attack
  • 1d6, Φ4: Defense
  • -Φ10 Banish 1 Summoned Creature
  • -Φ7 Negate 1 Spell as it is played
¢12
Dark Artsy
◄ NECROMAGE ►
Spirit Specialist
FFRK Fang.png
Ivory Die
  • 1d6, Φ4: Magic Attack
  • 1d6, Φ4: Defense
  • Play 1 Necromancer Summon
  • -Φ7 Negate 1 Spell as it is played
  • All Spells cast count as Spirit
¢11
Hal Shiony
◄ PALADIN ►
Melee & Spirit Specialist
FFRK Cecil Sprite.png
Yellow Die
  • 1d8, Φ6: Melee Attack
  • 1d6, Φ4: Spirit Attack
  • 1d12, Φ10: Melee & Spirit Attack
  • 1d6, Φ4: Defend
  • -Φ5, Regain ¢1d4
  • All Spells cast count as Spirit
¢10
Treeknife
◄ RANGER ►
Melee & Ranged Specialist
FFRK Hunter Sprite.png
Lavender Die
  • 2d6, Φ10: Melee Attack
  • 1d8, Φ6: Ranged Attack
  • 1d12, Φ10: Ranged Attack
  • 1d6, Φ4: Defense
¢10
Sneak McThief
◄ ROGUE ►
Combat Specialist
FFRK Locke.png
Lavender Die
  • 1d4, Φ2, Ranged Attack
  • 2d6, Φ10, Melee Attack
  • 2d8, Φ12, Melee Attack
  • 1d6, Φ4, Defense
¢11
Hammertime
◄ RUNESMITH ►
Magic Specialist
FFRK Balthier.png
Yellow Die
  • 1d6, 2Φ, Melee Attack
  • 1d6, 2Φ, Defense
  • Transfer 2Φ, Φ2
  • Transfer 4Φ, Φ4
  • -Φ6, Draw 1 Card
¢11
Ooold Man
◄ SAGE ►
Psychic Specialist
FFRK Fusoya.png
Yellow Die
  • 1d4, 2Φ: Psychic Attack
  • 1d4, 2Φ: Defense
  • -Φ7 Negate 1 Spell as it is played
  • -Φ9 Negate 1 Action as it is played
  • All Spells cast count as Psychic
¢12
Yuno Bombah
◄ SAPPER ►
Specialist
FFRK Snow.png
Ivory Die
  • 1d4, 2Φ: Ranged Attack
  • 2d6, 10Φ: Explosion Attack
  • 2d8, 12Φ: Explosion Attack
  • 1d6, 4Φ: Defense
¢11
Beatrice Cain
◄ SCIENTIST ►
Specialist
FFRK Penelo.png
Yellow Die
  • 1d6, Φ4: Mechanical Attack
  • 2d6, Φ10; Alchemical Attack
  • 1d4, Φ2: Defense
  • Play 1 Mechanical Summon
  • -Φ7: Negate any 1 Attack
¢11
Melvilla Nune
◄SHADEMIND►
Psychic Generalist
FFRK Rinoa.png
Yellow Die
  • 1d8, Φ6: Psychic Attack
  • 1d6, Φ4: Defense
  • -Φ5, Redirect 1 Attack to a new target
  • All Spells cast count as Psychic
¢9
Dash Wicker
◄ SKIRMISHER ►
Combat Generalist
FFRK Luneth Warrior.png
Orange Die
  • 1d6, 4Φ: Melee Attack
  • 1d8, 6Φ: Ranged Attack
  • 1d6, 4Φ: Poison Attack
  • 1d6, 4Φ: Defense
¢9
Clink Clank
◄ SOLDIER ►
Melee Generalist
FFRK Ingus.png
Orange Die
  • 1d6, Φ2: Melee Attack
  • 1d6, Φ2: Defense
  • -Φ5, Be targeted by 1 Attack instead of original target
  • -Φ7: Negate any 1 Attack
¢15
Jane Swiftcroft
◄ SUMMONER ►
Spirit Specialist
FFRK Yuna.png
Bronze Die
  • 1d4, Φ2: Magic Attack
  • 1d6, Φ4: Defense
  • -Φ5, Regain ¢1d4
  • Play any 1 Summon
  • All Spells cast count as Spirit
¢11
Nota Jedeye
◄ TELEKENETIC ►
Psychic Specialist
FFRK Reno.png
Yellow Die
  • 1d6, Φ2: Ranged Attack
  • 2d6, Φ10: Ranged Attack
  • 1d8, Φ6: Defense
  • -Φ5, Redirect 1 Spell to a new target
  • All Spells cast count as Psychic
¢10
Inyer Brainz
◄ TELEPATH ►
Psychic Specialist
FFRK Selphie.png
Lavender Die
  • 1d8, Φ6: Psychic Attack
  • 2d8, Φ12: Psychic Attack
  • 1d6: Φ4: Defense
  • All Spells cast count as Psychic
-Φ7 Negate 1 Spell as it is played
¢9
Fighty McStabby
◄ WARRIOR ►
Melee Generalist
Ffc-warrior.png
Orange Die
  • 1d6, Φ4: Melee Attack
  • 1d10, Φ8: Melee Attack
  • 1d6, Φ4: Defense
  • 1d10, Φ8: Defense
¢10
Kookie
◄ WILDER ►
Psychic Specialist
FFRK Maria.png
Lavender Die
  • 1d6, Φ4: Psychic Attack
  • 1d6, Φ4: Defense
  • -Φ5, Redirect 1 Spell to a new target
  • -Φ7, Be targeted by 1 Spell instead of original target
  • All Spells cast count as Psychic
¢9
Blake Ironsides
◄ ENGINEER ►
Mechanic Generalist
FFRK Cid Highwind.png
Orange Die
  • 1d6, Φ4: Mechanical Attack
  • 1d10, Φ8; Electric Attack
  • 1d6, Φ4: Defense
  • -Φ5, Redirect 1 Attack to a new target
¢10
Lord Killinger
◄ NOBLE ►
Combat Specialist
FFRK Edgar.png
Lavender Die
  • 1d8, Φ6: Melee Attack
  • 1d10, Φ8: Melee Attack
  • 2d6, Φ10: Ranged Attack
  • 1d6, Φ4: Defense
¢11
Bloodbeard
◄ PIRATE ►
Combat Specialist
FFRK Amarant.png
Yellow Die
  • 1d6, Φ4: Ranged Attack
  • 1d8, Φ6: Melee Attack
  • 2d6, 10Φ: Explosion Attack
  • 1d4, Φ2: Defense
¢9
NAME NAME
◄ TEMPLATE ►
TYYYYYYYYYYYYYYYYYYYYYPE
Orange Die
  • 1d6, Φ4: Psychic Attack
  • 1d6, Φ4: Defense





Item Cards

Weapons

Knife
◄ WEAPON ►
Melee Weapon
Daggers.png
  • Melee, Physical

  • +1d4 Physical Damage
Dagger
◄ WEAPON ►
Melee Weapon
Plain-dagger.png
  • Melee, Physical

  • +1d6 Physical Damage
Short Sword
◄ WEAPON ►
Melee Weapon
Stiletto.png
  • Melee, Physical

  • +1d8 Physical Damage
Broadsword
◄ WEAPON ►
Melee Weapon
Broadsword.png
  • Melee, Physical

  • +1d10 Physical Damage
Greatsword
◄ WEAPON ►
Melee Weapon
Relic-blade.png
  • Melee, Physical

  • +1d12 Physical Damage
Bow
◄ WEAPON ►
Ranged Weapon
Pocket-bow.png
  • Ranged, Physical

  • +1d6 Physical Damage
Javelin
◄ WEAPON ►
Melee Weapon
Spear-feather.png
  • Ranged, Physical

  • +1d8 Physical Damage
Longbow
◄ WEAPON ►
Ranged Weapon
Heavy-arrow.png
  • Ranged, Physical

  • +1d10 Physical Damage
Pistol
◄ WEAPON ►
Melee Weapon
Sawed-off-shotgun.png
  • Ranged, Physical

  • +2d4 Physical Damage
Blunderbuss
◄ WEAPON ►
Melee Weapon
Blunderbuss.png
  • Ranged, Physical

  • +2d6 Physical Damage
Hammer
◄ WEAPON ►
Melee Weapon
Flat-hammer.png
  • Melee, Physical

  • +1d6 Physical Damage
Mace
◄ WEAPON ►
Melee Weapon
Spiked-mace.png
  • Melee, Physical

  • +1d8 Physical Damage
Heavy Sledge
◄ WEAPON ►
Melee Weapon
Gavel.png
  • Melee, Physical

  • +1d12 Physical Damage
Rapier
◄ WEAPON ►
Melee Weapon
Sword-hilt.png
  • Melee, Physical

  • +1d10 Physical Damage
Cudgel
◄ WEAPON ►
Melee Weapon
Wizard-staff.png
  • Melee, Physical

  • +1d4 Physical Damage
Sigil
◄ WEAPON ►
Spirit Weapon
Gem-necklace.png
  • Ranged, Spirit

  • +1d12 Spirit Damage
Ankh
◄ WEAPON ►
Spirit Weapon
Ankh.png
  • Ranged, Spirit

  • +1d10 Spirit Damage
Totem
◄ WEAPON ►
Spirit Weapon
Snake-totem.png
  • Ranged, Spirit

  • +1d6 Spirit Damage
Blade
◄ WEAPON ►
Spirit Weapon
Bone-knife.png
  • Ranged, Spirit

  • +1d8 Spirit Damage
Tome
◄ WEAPON ►
Magic Weapon
Book-cover.png
  • Ranged, Magic

  • +1d12 Magic Damage
Staff
◄ WEAPON ►
Magic Weapon
Orb-wand.png
  • Ranged, Magic

  • +1d10 Magic Damage
Rod
◄ WEAPON ►
Magic Weapon
Bo.png
  • Ranged, Magic

  • +1d8 Magic Damage
Wand
◄ WEAPON ►
Magic Weapon
Crystal-wand.png
  • Ranged, Magic

  • +1d6 Magic Damage
Orb
◄ WEAPON ►
Psychic Weapon
Crystal-ball.png
  • Ranged, Psychic

  • +1d10 Psychic Damage
Copula
◄ WEAPON ►
Psychic Weapon
Moebius-triangle.png
  • Ranged, Psychic

  • +1d12 Psychic Damage
Shard
◄ WEAPON ►
Psychic Weapon
Crystal-cluster.png
  • Ranged, Psychic

  • +1d6 Psychic Damage
Sigil
◄ WEAPON ►
Psychic Weapon
Rune-stone.png
  • Ranged, Psychic

  • +1d8 Psychic Damage
Lyre
◄ WEAPON ►
Sonic Weapon
Lyre.png
  • Ranged, Sonic

  • +1d12 Sonic Damage
Drum
◄ WEAPON ►
Sonic Weapon
Movement-sensor.png
  • Ranged, Sonic

  • +1d8 Sonic Damage
Flute
◄ WEAPON ►
Sonic Weapon
Pan-flute.png
  • Ranged, Sonic

  • +1d10 Sonic Damage
Throwing Axe
◄ WEAPON ►
Melee Weapon
Hatchets.png
  • Ranged, Physical

  • +1d6 Physical Damage
War Axe
◄ WEAPON ►
Melee Weapon
Halberd.png
  • Melee, Physical

  • +2d6 Physical Damage
Halberd
◄ WEAPON ►
Melee Weapon
Sharp-halberd.png
  • Melee, Physical

  • +2d8 Physical Damage
Whip
◄ WEAPON ►
Melee Weapon
Whip.png
  • Melee, Physical

  • +1d4 Physical Damage
  • If you deal damage, your target Character looses 1 turn.
Chain
◄ WEAPON ►
Melee Weapon
Crossed-chains.png
  • Melee, Physical

  • +1d8 Physical Damage
  • If you deal damage, your target Character looses 1 turn.


Magic Weapons

Throwing Axe
◄ WEAPON ►
Melee Weapon
  • Tags

  • Special Rules
War Axe
◄ WEAPON ►
Melee Weapon
  • Tags

  • Special Rules
Halberd
◄ WEAPON ►
Melee Weapon
  • Tags

  • Special Rules
Whip
◄ WEAPON ►
Melee Weapon
  • Tags

  • Special Rules
Chain
◄ WEAPON ►
Melee Weapon
  • Tags

  • Special Rules
Throwing Axe
◄ WEAPON ►
Melee Weapon
  • Tags

  • Special Rules
War Axe
◄ WEAPON ►
Melee Weapon
  • Tags

  • Special Rules
Halberd
◄ WEAPON ►
Melee Weapon
  • Tags

  • Special Rules
Whip
◄ WEAPON ►
Melee Weapon
  • Tags

  • Special Rules
Chain
◄ WEAPON ►
Melee Weapon
  • Tags

  • Special Rules
Throwing Axe
◄ WEAPON ►
Melee Weapon
  • Tags

  • Special Rules
War Axe
◄ WEAPON ►
Melee Weapon
  • Tags

  • Special Rules
Halberd
◄ WEAPON ►
Melee Weapon
  • Tags

  • Special Rules
Whip
◄ WEAPON ►
Melee Weapon
  • Tags

  • Special Rules
Chain
◄ WEAPON ►
Melee Weapon
  • Tags

  • Special Rules
Throwing Axe
◄ WEAPON ►
Melee Weapon
  • Tags

  • Special Rules
War Axe
◄ WEAPON ►
Melee Weapon
  • Tags

  • Special Rules
Halberd
◄ WEAPON ►
Melee Weapon
  • Tags

  • Special Rules
Whip
◄ WEAPON ►
Melee Weapon
  • Tags

  • Special Rules
Chain
◄ WEAPON ►
Melee Weapon
  • Tags

  • Special Rules
Throwing Axe
◄ WEAPON ►
Melee Weapon
  • Tags

  • Special Rules
War Axe
◄ WEAPON ►
Melee Weapon
  • Tags

  • Special Rules
Halberd
◄ WEAPON ►
Melee Weapon
  • Tags

  • Special Rules
Whip
◄ WEAPON ►
Melee Weapon
  • Tags

  • Special Rules
Chain
◄ WEAPON ►
Melee Weapon
  • Tags

  • Special Rules


Armor

Cloth Armor
◄ ARMOR ►
Light Armor
Armor 16.jpg
  • Physical, Cloth, Armor

  • +1d4 Defense
Heavy Robes
◄ ARMOR ►
Light Armor
Armor 10.jpg
  • Physical, Cloth, Armor

  • +1d4 Defense
Hide Armor
◄ ARMOR ►
Light Armor
Armor 33.jpg
  • Physical, Hide, Armor

  • +1d6 Defense
Leather Armor
◄ ARMOR ►
Light Armor
Armor 7.jpg
  • Physical, Leather, Armor

  • +1d6 Defense
Studed Leather Armor
◄ ARMOR ►
Light Armor
Armor 62.png
  • Physical, Leather, Armor

  • +1d6 Defense
Lamellar Armor
◄ ARMOR ►
Medium Armor
Armor 35.png
  • Physical, Leather, Armor

  • +1d6 Defense
Brigandine Armor
◄ ARMOR ►
Medium Armor
Armor 5.jpg
  • Physical, Metal, Armor

  • +1d8 Defense
Ringmail
◄ ARMOR ►
Medium Armor
Armor 6.jpg
  • Physical, Metal, Armor

  • +1d8 Defense
Scale Mail
◄ ARMOR ►
Medium Armor
Armor 38.png
  • Physical, Metal, Armor

  • +1d8 Defense
Chainmail
◄ ARMOR ►
Medium Armor
Armor 8.jpg
  • Physical, Metal, Armor

  • +1d10 Defense
Shell Armor
◄ ARMOR ►
Heavy Armor
Armor 59.png
  • Physical, Hide, Armor

  • +1d8 Defense
Cuirass
◄ ARMOR ►
Heavy Armor
Armor 27.jpg
  • Physical, Metal, Armor

  • +1d10 Defense
Half Plate Armor
◄ ARMOR ►
Heavy Armor
Armor 29.png
  • Physical, Metal, Armor

  • +1d10 Defense
Platemail
◄ ARMOR ►
Heavy Armor
Armor 41.jpg
  • Physical, Metal, Armor

  • +1d10 Defense
Heavy Plate Armor
◄ ARMOR ►
Heavy Armor
Armor 1.png
  • Physical, Metal, Armor

  • +1d12 Defense
Gauntlets
◄ ARMOR ►
Shield
Gauntlets 1.jpg
  • Physical, Metal, Armor

  • +1d4 Defense
Small Shield
◄ ARMOR ►
Shield
Shield 12.jpg
  • Physical, Metal, Armor

  • +1d6 Defense
  • Only 1d4 Defense vs. non-Physical damage
Medium Shield
◄ ARMOR ►
Shield
Shield 6.jpg
  • Physical, Metal, Armor

  • +1d8 Defense
  • Only 1d6 Defense vs. non-Physical damage
Heavy Shield
◄ ARMOR ►
Shield
Shield 1.jpg
  • Physical, Metal, Armor

  • +1d10 Defense
  • Only 1d8 Defense vs. non-Physical damage
Tower Shield
◄ ARMOR ►
Shield
Shield 15.jpg
  • Physical, Metal, Armor

  • +1d12 Defense
  • Only 1d10 Defense vs. non-Physical damage
Copper Coronet
◄ ARMOR ►
Coronet
Coronet 2.jpg
  • Psychic, Metal, Armor

  • +1d4 Defense
Iron Coronet
◄ ARMOR ►
Coronet
Coronet 4.jpg
  • Psychic, Metal, Armor

  • +1d6 Defense
  • Only 1d4 Defense vs. Physical damage
Silver Coronet
◄ ARMOR ►
Coronet
Coronet 5.jpg
  • Psychic, Metal, Armor

  • +1d8 Defense
  • Only 1d4 Defense vs. Physical damage
Gold Coronet
◄ ARMOR ►
Coronet
Coronet 3.jpg
  • Psychic, Metal, Armor

  • +1d10 Defense
  • Only 1d4 Defense vs. Physical damage
Platinum Coronet
◄ ARMOR ►
Coronet
Coronet 6.jpg
  • Psychic, Metal, Armor

  • +1d12 Defense
  • Only 1d4 Defense vs. Physical damage
Woven Duster
◄ ARMOR ►
Duster
Armor 22.jpg
  • Magic, Cloth, Armor

  • +1d4 Defense
Silken Duster
◄ ARMOR ►
Duster
Armor 19.jpg
  • Magic, Cloth, Armor

  • +1d6 Defense
  • Only 1d4 Defense vs. Physical damage
Leather Duster
◄ ARMOR ►
Duster
Armor 40.png
  • Magic, Cloth, Armor

  • +1d8 Defense
  • Only 1d6 Defense vs. Physical damage
Beasterhide Duster
◄ ARMOR ►
Duster
Armor 32.jpg
  • Magic, Cloth, Armor

  • +1d10 Defense
  • Only 1d6 Defense vs. Physical damage
Dragonhode Duster
◄ ARMOR ►
Duster
Armor 43.png
  • Magic, Cloth, Armor

  • +1d12 Defense
  • Only 1d8 Defense vs. Physical damage
Skull Talisman
◄ ARMOR ►
Talisman
Talisman 11.jpg
  • Spirit, Natural, Armor

  • +1d4 Defense
Talon Talisman
◄ ARMOR ►
Talisman
Talisman 13.jpg
  • Spirit, Natural, Armor

  • +1d6 Defense
  • Only 1d4 Defense vs. Physical damage
Ivory Talisman
◄ ARMOR ►
Talisman
Talisman 4.jpg
  • Spirit, Natural, Armor

  • +1d8 Defense
  • Only 1d4 Defense vs. Physical damage
Pearl Talisman
◄ ARMOR ►
TYPE Armor
Talisman 21.jpeg
  • Spirit, Natural, Armor

  • +1d10 Defense
  • Only 1d4 Defense vs. Physical damage
Mythic Talisman
◄ ARMOR ►
Talisman
Talisman 9.jpg
  • Spirit, Natural, Armor

  • +1d12 Defense
  • Only 1d4 Defense vs. Physical damage




Abilities & Spells

Arcana

Φ1
Summon Familiar
◄ SPELL, 2★ ►
Ranged Arcana Spell
Summon Familiar.png
Black Die
  • Magic Spell, Persistent

  • 1d4, 2Φ: Psychic Attack
  • 1d4, 2Φ: Defense
  • Caster: Cast Magic spells as if it were a character
Φ1
Recall
◄ SPELL ►
Ranged Arcana Spell
Recall.png
  • Magic Spell, Instant

  • Select one of your Characters already in play; place their card into your hand. Discard any items they held.
Φ1
Flicker
◄ SPELL ►
Ranged Arcana Spell
Flicker.png
  • Magic Spell, Persistent

  • Any time you are attacked, roll 1d6; on a roll of 6 the attack fails.
Φ1
Energy Flux
◄ SPELL ►
Ranged Arcana Spell
Debuff.png
  • Magic Spell, Persistent

  • Play against a target; any spell targeting them deals +1 Damage per die.
Φ1
Clumsiness
◄ SPELL ►
Ranged Arcana Spell
Derp.png
  • Magic Spell, Instant

  • Target Character must discard 1 Item.
Φ1
Minor Life Field
◄ SPELL, 2★ ►
Ranged Arcana Spell
Life Field.png
  • Magic Spell, Persistent

  • Protects one target
Φ2
Banish Character
◄ SPELL ►
Ranged Arcana Spell
Banish.png
  • Magic Spell, Instant

  • Select one enemy Character already in play; Discard that character and any items they held.
Φ2
Steal Item
◄ SPELL ►
Ranged Arcana Spell
Steal.png
  • Magic Spell, Instant

  • Steal 1 random Item from an enemy's hand.
Φ2
Displacement
◄ SPELL ►
Ranged Arcana Spell
Flicker.png
  • Magic Spell, Persistent

  • Any time you are attacked, roll 1d6; on a roll of 5 or 6 the attack fails.
Φ2
Power Infusion
◄ SPELL ►
Ranged Arcana Spell
Buff.png
  • Magic Spell, Temporary

  • After casting this Spell, your next Spell deals +2 Damage per die.
Φ2
Lesser Life Field
◄ SPELL, 4★ ►
Ranged Arcana Spell
Life Field.png
  • Magic Spell, Persistent

  • Protects one target
Φ3
Unsummon
◄ SPELL ►
Ranged Arcana Spell
Unsummon.png
  • Magic Spell, TAGS

  • Select one Summoned target up to Φ3, and roll 1d6. On a roll of 1, 2, or 3 the target is discarded.
Φ3
Steal Character
◄ SPELL ►
Ranged Arcana Spell
Yoink.png
  • Magic Spell, TAGS

  • Pick another player and roll 1d6; on any roll but a 1, they must select one of their in-play Characters and give it to you. Place it in your hand. Any items that character held are discarded.
Φ3
Polymorph
◄ SPELL, 3★ ►
Ranged Arcana Spell
Polymorph.png
  • Magic Spell, Persistent

  • Roll 1d6; on any roll but a 1 the target is turned into this creature
  • 1, Φ1: Physical Attack
  • 1, Φ1: Defense
  • At the start of your turn, roll 1d6. On a 1, this effect is dispelled
  • If this creature is killed, discard the original character's card
Φ3
Phasing
◄ SPELL ►
Ranged Arcana Spell
Invisible.png
  • Magic Spell, Persistent

  • Any time you are attacked, roll 1d6; on a roll of 4+ the attack fails.
Φ3
Life Field
◄ SPELL, 6★ ►
Ranged Arcana Spell
Life Field.png
  • Magic Spell, Persistent

  • Protects one target
Φ4
Cloaking Shell
◄ SPELL ►
Ranged Arcana Spell
Invisible.png
  • Magic Spell, Persistent

  • Any time you are attacked, roll 1d6; on a roll of 3+ the attack fails.
Φ4
Unmake Enemy
◄ SPELL ►
Ranged Arcana Spell
Banish.png
  • Magic Spell, Instant

  • Pick another player and roll 1d6; on any roll but a 1, they must select one of their in-play Characters and give it to you. Place it in your hand. Any items that character held are discarded.
Φ4
Unmake Item
◄ SPELL ►
Ranged Arcana Spell
Break Item.png
  • Magic Spell, TAGS

  • Pick one of any player's items currently in play and discard it.
Φ4
Major Life Field
◄ SPELL, 8★ ►
Ranged Arcana Spell
Life Field.png
  • Magic Spell, Persistent

  • Protects one target
Φ5
Invisibility
◄ SPELL ►
Ranged Arcana Spell
Invisible.png
  • Magic Spell, Persistent

  • Any time you are attacked, roll 1d6; on a roll of 2+ the attack fails.
Φ5
Unmake Character
◄ SPELL ►
Ranged Arcana Spell
Banish.png
  • Magic Spell, Instant

  • Pick another player and roll 1d6; on any roll but a 1, they must select one of their in-play Characters and discard it and any items they hold.
Φ5
Ultimate Life Field
◄ SPELL, 10★ ►
Ranged Arcana Spell
Life Field.png
  • Magic Spell, Persistent

  • Protects one target



Divination

Φ1
Haste
◄ SPELL ►
Ranged Divination Spell
Haste.png
  • Magic Spell, Instant

  • Play this card on one of your characters; they may make one additional action this turn.
Φ1
Slow
◄ SPELL ►
Ranged Divination Spell
Slow.png
  • Magic Spell, Instant

  • Play this card against one enemy character; they loose 1 turn.
Φ1
Minor Magic Knowledge
◄ SPELL ►
Ranged Divination Spell
Magic Knowledge.png
  • Magic Spell, Instant

  • Draw 2 Cards; if Spell cards are drawn, keep one and discard the rest.
Φ1
Minor Discovery
◄ SPELL ►
Ranged Divination Spell
Discovery.png
  • Spirit Spell, Instant

  • Draw 1 Card.
Φ1
Minor Luck
◄ SPELL ►
Ranged Divination Spell
Luck.png
  • Magic Spell, Instant

  • Draw 2 Cards; if Item cards are drawn, keep one and discard the rest.
Φ1
Minor Foresight
◄ SPELL ►
Ranged Divination Spell
Foresight.png
  • Psychic Spell, Instant

  • Draw 2 Cards; if Action cards are drawn, keep one and discard the rest.
Φ2
Timestop
◄ SPELL ►
Ranged Divination Spell
Timestop.png
  • Magic Spell, Instant

  • Play this card against 2 enemy characters; they loose 1 turn.
Φ2
Lesser Magic Knowledge
◄ SPELL ►
Ranged Divination Spell
Magic Knowledge.png
  • Magic Spell, Instant

  • Draw 3 Cards; if Spell cards are drawn, keep one and discard the rest.
Φ2
Lesser Discovery
◄ SPELL ►
Ranged Divination Spell
Discovery.png
  • Spirit Spell, Instant

  • Draw 2 Cards, keep 1 and discard the other.
Φ2
Lesser Luck
◄ SPELL ►
Ranged Divination Spell
Luck.png
  • Magic Spell, Instant

  • Draw 3 Cards; if Item cards are drawn, keep one and discard the rest.
Φ2
Lesser Foresight
◄ SPELL ►
Ranged Divination Spell
Foresight.png
  • Psychic Spell, Instant

  • Draw 3 Cards; if Action cards are drawn, keep one and discard the rest.
Φ3
Temporal Distortion
◄ SPELL ►
Ranged Divination Spell
Temporal Distortion.png
  • Magic Spell, Instant

  • Play this card against 3 enemy character; they loose 1 turn.
Φ3
Magic Knowledge
◄ SPELL ►
Ranged Divination Spell
Magic Knowledge.png
  • Magic Spell, Instant

  • Draw 4 Cards; if Spell cards are drawn, keep up to 2 and discard the rest.
Φ3
Discovery
◄ SPELL ►
Ranged Divination Spell
Discovery.png
  • Spirit Spell, Instant

  • Draw 3 Cards, keep 1 and discard the others.
Φ3
Luck
◄ SPELL ►
Ranged Divination Spell
Luck.png
  • Magic Spell, Instant

  • Draw 4 Cards; if Item cards are drawn, keep 2 and discard the rest.
Φ3
Foresight
◄ SPELL ►
Ranged Divination Spell
Foresight.png
  • Psychic Spell, Instant

  • Draw 4 Cards; if Action cards are drawn, keep 2 and discard the rest.
Φ4
Major Magic Knowledge
◄ SPELL ►
Ranged Divination Spell
Magic Knowledge.png
  • Magic Spell, Instant

  • Draw 5 Cards; if Spell cards are drawn, keep up to 2 and discard the rest.
Φ4
Major Discovery
◄ SPELL ►
Ranged Divination Spell
Discovery.png
  • Spirit Spell, Instant

  • Draw 4 Cards, keep 2 and discard the others.
Φ4
Major Luck
◄ SPELL ►
Ranged Divination Spell
Luck.png
  • Magic Spell, Instant

  • Draw 5 Cards; if Item cards are drawn, keep 2 and discard the rest.
Φ4
Major Foresight
◄ SPELL ►
Ranged Divination Spell
Foresight.png
  • Psychic Spell, Instant

  • Draw 5 Cards; if Action cards are drawn, keep 2 and discard the rest.
Φ5
Ultimate Magic Knowledge
◄ SPELL ►
Ranged Divination Spell
Magic Knowledge.png
  • Magic Spell, Instant

  • Draw 5 Cards; if Spell cards are drawn, keep up to 3 and discard the rest.
Φ5
Ultimate Discovery
◄ SPELL ►
Ranged Divination Spell
Discovery.png
  • Spirit Spell, Instant

  • Draw 5 Cards, keep 3 and discard the others.
Φ5
Ultimate Luck
◄ SPELL ►
Ranged Divination Spell
Luck.png
  • Magic Spell, Instant

  • Draw 5 Cards; if Item cards are drawn, keep 3 and discard the rest.
Φ5
Ultimate Foresight
◄ SPELL ►
Ranged Divination Spell
Foresight.png
  • Psychic Spell, Instant

  • Draw 5 Cards; if Action cards are drawn, keep 3 and discard the rest.



Elemental

Φ1
Flames
◄ SPELL ►
Ranged Elemental Spell
Flames.png
  • Magic Spell, Fire, Instant

  • Deal 1d4 Fire Damage to one target.
Φ1
Drown
◄ SPELL ►
Ranged Elemental Spell
Splash.png
  • Magic Spell, Water, Instant

  • Deal 1d4 Water Damage to one target.
Φ1
Gust
◄ SPELL ►
Ranged Elemental Spell
Gust.png
  • Magic Spell, Air, Instant

  • Deal 1d4 Air Damage to one target.
Φ1
Stone Spear
◄ SPELL ►
Ranged Elemental Spell
Stone Spear.png
  • Magic Spell, Stone, Instant

  • Deal 1d4 Earth Damage to one target.
Φ1
Acid Splash
◄ SPELL ►
Ranged Elemental Spell
Acid Splash.png
  • Magic Spell, Acid, Instant

  • Deal 1d4 Acid Damage to one target.
Φ1
Sparks
◄ SPELL ►
Ranged Elemental Spell
Sparks.png
  • Magic Spell, Electricity, Instant

  • Deal 1d4 Electricity Damage to one target.
Φ1
Dust Blast
◄ SPELL ►
Ranged Elemental Spell
Dust Gust.png
  • Magic Spell, Air, Earth, Instant

  • Deal 1d4 Air & Earth Damage to one target.
Φ1
Magma Splash
◄ SPELL ►
Ranged Elemental Spell
Magma Splash.png
  • Magic Spell, Fire, Earth, Instant

  • Deal 1d4 Fire & Earth Damage to one target.
Φ1
Steam Vent
◄ SPELL ►
Ranged Elemental Spell
Steam Vent.png
  • Magic Spell, Fire, Water, Instant

  • Deal 1d4 Fire & Water Damage to one target.
Φ1
Fog Cloud
◄ SPELL ►
Ranged Elemental Spell
Fog Cloud.png
  • Magic Spell, Water, Air, Instant

  • Deal 1d4 Water & Air Damage to one target.
Φ1
Devour Crystals
◄ SPELL ►
Ranged Elemental Spell
Devour Crystal.png
  • Magic Spell, Instant

  • Steal 1d4¢ from one other player.
Φ1
Steal Energy
◄ SPELL ►
Ranged Elemental Spell
Steal Energy.png
  • Magic Spell, Instant

  • Play this as soon as another player plays a spell card; the spell does not take effect. You take the card and place it in your hand.
Φ1
Energy Inversion
◄ SPELL ►
Ranged Elemental Spell
Energy Inversion.png
  • Magic Spell, Temporary

  • If this card is in play and you play a spell that deals Elemental damage, you may change all of its damage to 1 new Element of your choice.
Φ1
Willburst
◄ SPELL ►
Ranged Elemental Spell
Light Bust.png
  • Magic Spell, Psychic, Instant

  • Deal 1d4 Psychic Damage to one target.
Φ1
Water of Life
◄ SPELL ►
Ranged Elemental Spell
Life Water.png
  • Magic Spell, Instant

  • Regain 1d4¢.
Φ1
Summon Flame Wisp
◄ SPELL, 2★ ►
Ranged Elemental Spell
Red Wisp.png
Black Die
  • Magic Spell, Fire, Persistent

  • 1d6, Φ4: Attack
  • 1d4, Φ2: Defense
  • If damage rolled = 6, pay Φ2 to roll once more
Φ1
Summon Water Wisp
◄ SPELL, 2★ ►
Ranged Elemental Spell
Blue Wisp.png
Black Die
  • Magic Spell, Water, Persistent

  • 1d4, Φ2: Attack
  • 1d4, Φ2: Defense
  • If damage rolled = 4, roll once more
Φ1
Summon Frost Wisp
◄ SPELL, 3★ ►
Ranged Elemental Spell
Blue Wisp.png
Black Die
  • Magic Spell, Ice, Persistent

  • 1d4, Φ2: Attack
  • 1d4, Φ2: Defense
  • +2 Defense vs. Fire
Φ1
Summon Wind Wisp
◄ SPELL, 2★ ►
Ranged Elemental Spell
White Wisp.png
Black Die
  • Magic Spell, Air, Persistent

  • 1d4, Φ2: Attack
  • 1d4, Φ2: Defense
  • +2 Damage vs. Spirit
Φ1
Summon Stone Wisp
◄ SPELL, 5★ ►
Ranged Elemental Spell
Green Wisp.png
Black Die
  • Magic Spell, Earth, Persistent

  • 1d4, Φ2: Attack
  • 1d4+1, Φ2: Defense
Φ1
Summon Magma Wisp
◄ SPELL, 4★ ►
Ranged Elemental Spell
Red Wisp.png
Black Die
  • Magic Spell, Fire, Earth, Persistent

  • 1d6, Φ4: Attack
  • 1d6, Φ4: Defense
Φ1
Summon Smoke Wisp
◄ SPELL, 2★ ►
Ranged Elemental Spell
Red Wisp.png
  • Magic Spell, Fire, Air, Persistent

  • 1d8, Φ6: Attack
  • 1d4, Φ2: Defense
Φ1
Summon Dust Wisp
◄ SPELL, 2★ ►
Ranged Elemental Spell
Green Wisp.png
Black Die
  • Magic Spell, Earth, Air, Persistent

  • 1d4, Φ2: Attack
  • 1d8, Φ6: Defense
Φ1
Summon Steam Wisp
◄ SPELL, 2★ ►
Ranged Elemental Spell
White Wisp.png
Black Die
  • Magic Spell, Fire, Water, Persistent

  • 1d8, Φ6: Attack
  • 1d4, Φ2: Defense
  • If damage rolled = 8, roll once more
Φ1
Summon Thunder Wisp
◄ SPELL, 2★ ►
Ranged Elemental Spell
White Wisp.png
Black Die
  • Magic Spell, Electric, Persistent

  • 1d8, Φ6: Attack
  • 1d4, Φ2: Defense
  • If damage rolled = 8, gain Defense +4
Φ1
Summon Acid Wisp
◄ SPELL, 2★ ►
Ranged Elemental Spell
Orange Wisp.png
Black Die
  • Magic Spell, Acid, Persistent

  • 1d4, Φ4: Attack
  • 1d4, Φ2: Defense
  • If damage rolled = 4, roll again; repeat until a 4 is not rolled
Φ1
Summon Will-o-Wisp
◄ SPELL, 2★ ►
Ranged Spirit Spell
Black Wisp.png
Black Die
  • Magic Spell, Spirit, Persistent

  • 1d4, Φ2: Attack
  • 1d4, Φ2: Defense
  • -Φ2: reduce target defense -1d4 for 1 turn
Φ2
Fireburst
◄ SPELL ►
Ranged Elemental Spell
Fire Burst.png
  • Magic Spell, Fire, Immediate

  • Deal 1d6 Fire Damage to one target.
Φ2
Ice Shards
◄ SPELL ►
Ranged Elemental Spell
Ice Shard.png
  • Magic Spell, Ice, Immediate

  • Deal 1d6 Ice Damage to one target.
Φ2
Thunderclap
◄ SPELL ►
Ranged Elemental Spell
Lightning Bolt.png
  • Magic Spell, Electricity, Instant

  • Deal 1d6 Electricity Damage to one target.
Φ2
Conjure Wall of Flames
◄ SPELL, 4★ ►
Ranged Elemental Spell
Fire Wall.png
Dark Grey Die
  • Magic Spell, Fire, Persistent

  • 1d6, 1Φ, Defense; automatically defends summoner
  • 2d6, 2Φ, Reaction: when attacked, deal fire damage to attacker
Φ2
Conjure Wall of Ice
◄ SPELL, 6★ ►
Ranged Elemental Spell
Ice Wall.png
Dark Grey Die
  • Magic Spell, Ice, Persistent

  • 2d6, 1Φ, Defense; automatically defends summoner
  • -2Φ: Interrupt: Negate 1 fire spell as it is cast, and receive double damage
Φ2
Conjure Wall of Earth
◄ SPELL, 8★ ►
Ranged Elemental Spell
Stone Wall.png
Dark Grey Die
  • Magic Spell, Earth, Persistent

  • 2d8, 2Φ, Defense; automatically defends summoner
  • Collapse: An attacker that destroys this card takes 1d4 Earth damage
Φ2
Element Shield
◄ SPELL ►
Ranged Elemental Spell
Element Shield.png
  • Magic Spell, Persistent

  • Elemental effects deal -1 Damage per die to you
Φ2
Summon Fire Elemental
◄ SPELL, 4★ ►
Ranged Elemental Spell
Red Elemental.png
Dark Gray Die
  • Magic Spell, Fire, Persistent

  • 1d8, Φ6: Attack
  • 1d4, Φ2: Defense
  • Attackers take 1d4 Fire Damage
Φ2
Summon Water Elemental
◄ SPELL, 4★ ►
Ranged Elemental Spell
Blue Elemental.png
Dark Gray Die
  • Magic Spell, Water, Persistent

  • 1d6, Φ4: Attack
  • 1d6, Φ4: Defense
  • Successful Attacks against you deal -1d4 Damage
Φ2
Summon Ice Elemental
◄ SPELL, 4★ ►
Ranged Elemental Spell
Blue Elemental.png
Dark Gray Die
  • Magic Spell, Ice, Persistent

  • 1d6, Φ4: Attack
  • 1d6, Φ4: Defense
  • If damage rolled = 6, roll once more
Φ2
Summon Air Elemental
◄ SPELL, 4★ ►
Ranged Elemental Spell
White Elemental.png
Dark Gray Die
  • Magic Spell, Air, Persistent

  • 1d8, Φ6: Attack
  • 1d4, Φ2: Defense
  • If damage rolled = 8, target looses 1 turn.
Φ2
Summon Earth Elemental
◄ SPELL, 6★ ►
Ranged Elemental Spell
Green Elemental.png
Dark Gray Die
  • Magic Spell, Earth, Persistent

  • 1d4, Φ4: Attack
  • 1d8, Φ4: Defense
  • If Defense rolled = 8, roll once more
Φ2
Summon Lava Elemental
◄ SPELL, 5★ ►
Ranged Elemental Spell
Red Elemental.png
Dark Gray Die
  • Magic Spell, Earth, Fire, Persistent

  • 1d8, Φ6: Attack
  • 1d8, Φ6: Defense
Φ2
Summon Smoke Elemental
◄ SPELL, 4★ ►
Ranged Elemental Spell
Red Elemental.png
Dark Gray Die
  • Magic Spell, Air, Fire, Persistent

  • 1d10, Φ8: Attack
  • 1d4, Φ4: Defense
Φ2
Summon Sand Elemental
◄ SPELL, 5★ ►
Ranged Elemental Spell
Green Elemental.png
Dark Gray Die
  • Magic Spell, Earth, Persistent

  • 1d8, Φ6: Attack
  • 1d4, Φ4: Defense
  • If Attack rolled = 8, target's Defense is halved for this attack
Φ2
Summon Acrid Elemental
◄ SPELL, 4★ ►
Ranged Elemental Spell
Orange Elemental.png
Dark Gray Die
  • Magic Spell, Acid, Persistent

  • 1d8, Φ4: Attack
  • 1d4, Φ4: Defense
  • If damage rolled = 8, target's Attack is halved for 1 turn
Φ2
Summon Mire Elemental
◄ SPELL, 5★ ►
Ranged Elemental Spell
Green Elemental.png
Dark Gray Die
  • Magic Spell, Earth, Water, Persistent

  • 1d6, Φ4: Attack
  • 1d6, Φ4: Defense
  • -Φ2: Restore ¢1d4
Φ2
Summon Thunder Elemental
◄ SPELL, 4★ ►
Ranged Elemental Spell
White Elemental.png
Dark Gray Die
  • Magic Spell, Electric, Persistent

  • 1d6, Φ4: Attack
  • 1d6, Φ4: Defense
  • If Defense rolled = 6, target's Defense is halved for 1 turn
Φ2
Summon Cloud Elemental
◄ SPELL, 4★ ►
Ranged Elemental Spell
White Elemental.png
Dark Gray Die
  • Magic Spell, Air, Water, Persistent

  • 1d4, Φ4: Attack
  • 1d6, Φ4: Defense
  • If dealt damage, attacker takes 1d6 Electric damage
Φ3
Conjure Wall of Stone
◄ SPELL, 10★ ►
Ranged Elemental Spell
Stone Wall.png
Bronze Die
  • Magic Spell, Earth, Persistent

  • 2d10, 3Φ, Defense; automatically defends summoner
  • Collapse: An attacker that destroys this card takes 1d6 Earth damage
Φ3
Conjure Wall of Storms
◄ SPELL, 6★ ►
Ranged Elemental Spell
Lightning Blast.png
Bronze Die
  • Magic Spell, Electricity, Persistent

  • 1d8, 2Φ, Defense; automatically defends summoner
  • 2d8, 3Φ, Reaction: when attacked, deal electrical damage to attacker
Φ3
Conjure Whirlwind
◄ SPELL, 6★ ►
Ranged Elemental Spell
Whirlwind.png
Bronze Die
  • Magic Spell, Air, Persistent

  • 1d8, Φ6: Attack
  • If Attack rolled = 8, roll again until 8 is not rolled
Φ3
Conjure Ice Patch
◄ SPELL, 6★ ►
Ranged Elemental Spell
Blue Slick.png
Bronze Die
  • Magic Spell, Ice, Persistent

  • 1d8, Φ6: Defense
  • If Defense is successful, attacker takes 1d4 damage and looses 1 turn
Φ3
Conjure Thunderhead
◄ SPELL, 6★ ►
Ranged Elemental Spell
Storm Wall.png
Bronze Die
  • Magic Spell, Electric, Persistent

  • 1d8, Φ6: Attack
  • 1d8, Φ6: Defense
Φ3
Conjure Fire Sphere
◄ SPELL, 6★ ►
Ranged Elemental Spell
Fire Sphere.png
Bronze Die
  • Magic Spell, Fire, Persistent

  • 1d10, Φ8: Attack
  • 1d6, Φ4: Defense
  • If Attack rolled = 8, add +1d6 to it
Φ3
Conjure Flood
◄ SPELL, 6★ ►
Ranged Elemental Spell
Flood.png
Bronze Die
  • Magic Spell, Water, Persistent

  • 1d10, Φ8: Attack
  • 1d4, Φ2: Defense
  • If Attack deals damage, roll 1d6; on a roll of 1 they must discard 1 card
Φ3
Conjure Crevice
◄ SPELL, 6★ ►
Ranged Elemental Spell
Crack.png
Bronze Die
  • Magic Spell, Earth, Persistent

  • 1d6, Φ4: Attack
  • 1d8, Φ6: Defense
  • If Defense rolled = 8, target's takes 1d4 Damage
Φ3
Conjure Elemental Storm
◄ SPELL, 6★ ►
Ranged Elemental Spell
Magic Storm.png
true

Bronze Die

  • Magic Spell, Persistent

  • 1d8, Φ6: Attack
  • 1d8, Φ6: Defense
  • Ignore target's Elemental Defenses
Φ3
Summon Fire Titan
◄ SPELL, 6★ ►
Ranged Elemental Spell
Red Titan.png
Bronze Die
  • Magic Spell, Fire, Persistent

  • 1d8, Φ6: Attack
  • 1d8, Φ6: Defense
  • 1d4, Φ6: Attack up to 3 different targets
Φ3
Summon Water Titan
◄ SPELL, 6★ ►
Ranged Elemental Spell
Blue Titan.png
Bronze Die
  • Magic Spell, Water, Persistent

  • 1d8, Φ6: Attack
  • 1d8, Φ6: Defense
  • If your Attack deals Damage, attack a second target
Φ3
Air Elemental Titan
◄ SPELL ►
Ranged Elemental Spell
White Titan.png
Bronze Die
  • Magic Spell, Air, Persistent

  • 1d8, Φ6: Attack
  • 1d8, Φ6: Defense
  • Increase Defense by +1d6 vs. Ranged Attacks
Φ3
Summon Earth Titan
◄ SPELL, 8★ ►
Ranged Elemental Spell
Green Titan.png
Bronze Die
  • Magic Spell, Earth, Persistent

  • 1d8, Φ6: Attack
  • 1d8, Φ6: Defense
  • -Φ6: Restore ¢1d8
Φ3
Summon Acid Titan
◄ SPELL, 6★ ►
Ranged Elemental Spell
Orange Titan.png
Bronze Die
  • Magic Spell, Acid, Persistent

  • 1d8, Φ6: Attack
  • 1d8, Φ6: Defense
  • If your Attack deals Damage, the target takes 1d4 Acid Damage the following turn
Φ3
Summon Lightning Titan
◄ SPELL, 6★ ►
Ranged Elemental Spell
White Titan.png
Bronze Die
  • Magic Spell, Electric, Persistent

  • 1d8, Φ6: Attack
  • 1d8, Φ6: Defense
  • If your Attack deals Damage, spend deal 4 Electric damage to a second target
Φ3
Summon Ice Titan
◄ SPELL, 7★ ►
Ranged Elemental Spell
Blue Titan.png
Bronze Die
  • Magic Spell, Ice, Persistent

  • 1d8, Φ6: Attack
  • 1d8, Φ6: Defense
  • If your Attack deals Damage, your target looses 1 turn
Φ3
Summon Dust Titan
◄ SPELL, 7★ ►
Ranged Elemental Spell
Green Titan.png
Bronze Die
  • Magic Spell, Air, Earth, Persistent

  • 1d6, Φ4: Attack
  • 1d10, Φ8: Defense
  • If your Attack deals Damage, gain +1d4 Defense for 1 turn
Φ3
Summon Ash Titan
◄ SPELL, 6★ ►
Ranged Elemental Spell
Red Titan.png
Bronze Die
  • Magic Spell, Earth, Fire, Persistent

  • 1d6, Φ6: Attack
  • 1d6, Φ6: Defense
  • If your Attack deals Damage, deal +1d4 Damage, & gain +1d4 Defense for 1 turn
Φ3
Summon Slime Titan
◄ SPELL, 7★ ►
Ranged Elemental Spell
Orange Titan.png
Bronze Die
  • Magic Spell, Earth, Acid, Persistent

  • 1d8, Φ8: Attack
  • 1d8, Φ8: Defense
  • If your Attack deals Damage, your target's Defense is -3 for 1 turn
Φ4
Conjure Inferno
◄ SPELL, 8★ ►
Ranged Elemental Spell
Fire Explode.png
Silver Die
  • Magic Spell, Air, Fire, Persistent

  • 1d10, Φ8: Attack
  • 1d10, Φ8: Defense
  • Any target you attack takes +1d4 Fire Damage, even if you fail to otherwise deal damage
Φ4
Conjure Djinn
◄ SPELL, 8★ ►
Ranged Elemental Spell
Djinn.png
Silver Die
  • Magic Spell, Air, Earth, Persistent

  • 1d10, Φ8: Attack
  • 1d10, Φ8: Defense
  • Ignore 1d6 of your target's Defense
Φ4
Conjure Magma Pool
◄ SPELL, 8★ ►
Ranged Elemental Spell
Magma Pool.png
Silver Die
  • Magic Spell, Earth, Fire, Persistent

  • 1d10, Φ8: Attack
  • 1d10, Φ8: Defense
  • If target takes damage, they must discard 1 equipped item
Φ4
Conjure Wall of Iron
◄ SPELL, 8★ ►
Ranged Elemental Spell
Iron Wall.png
Silver Die
  • Magic Spell, Earth, Fire, Persistent

  • 2d10, Φ6: Defense; automatically defends summoner
  • An attacker that destroys this card takes 1d6 Earth & 1d6 Physical damage
Φ4
Elemental Maelstrom
◄ SPELL ►
Ranged Elemental Spell
Magic Malestrom.png
Silver Die
  • Magic Spell, Persistent

  • -Φ8, Deal 1d10 Damage; select the element of the spell when playing
  • Ignore target's elemental Defense
Φ4
Conjure Healing Rain
◄ SPELL, 8★ ►
Ranged Elemental Spell
Healing Rain.png
  • Magic Spell, Persistent

  • 1d8, Φ6: Defense
  • Restore ¢1d8 per turn
Φ4
Elemental Bolt
◄ SPELL ►
Ranged Elemental Spell
Force Beam.png
  • Magic Spell, Instant

  • Deal 1d10 + X Damage, where X is a Gem card
  • Element determined by Gem card
Φ4
Elemental Void
◄ SPELL ►
Ranged Elemental Spell
Void.png
  • Magic Spell, Instant

  • Negate all Persistent elemental effects in play that cost Φ4 or less
Φ4
Summon Force of Fire
◄ SPELL, 8★ ►
Ranged Elemental Spell
Red Force.png
Silver Die
  • Magic Spell, Fire, Persistent

  • 1d12, Φ10: Attack
  • 1d6, Φ8: Attack vs. 3 targets
  • 1d8, Φ6: Defense
Φ4
Summon Force of Water
◄ SPELL, 8★ ►
Ranged Elemental Spell
Blue Force.png
Silver Die
  • Magic Spell, TAGS, Persistent

  • 1d8, Φ10: Attack vs 3 targets
  • 1d8, Φ8: Defense
  • Any target damaged looses 1 turn
Φ4
Summon Force of Air
◄ SPELL, 8★ ►
Ranged Elemental Spell
White Force.png
Silver Die
  • Magic Spell, Air, Persistent

  • 1d10, Φ8: Attack
  • 1d6, Φ4: May be used multiple times per turn
  • 1d10, Φ8: Defense
Φ4
Summon Force of Earth
◄ SPELL, 8★ ►
Ranged Elemental Spell
Green Force.png
Silver Die
  • Magic Spell, Earth, Persistent

  • 1d8, Φ6: Attack
  • 1d12, Φ10: Defense
  • If your Defense succeeds, attacker looses 1 turn
Φ4
Summon Force of Power
◄ SPELL, 8★ ►
Ranged Elemental Spell
Purple Force.png
Silver Die
  • Magic Spell, Persistent

  • 1d18, Φ8: Attack
  • 1d18, Φ8: Defense
  • Caster: Cast Magic spells as if it were a character
Φ4
Summon Force of Time
◄ SPELL, 8★ ►
Ranged Elemental Spell
Blue Force.png
Silver Die
  • Magic Spell, TAGS, Persistent

  • 1d10, Φ8: Attack
  • 1d10, Φ8: Defense
  • -Φ1, Haste: 1 target may make one additional action this turn
  • -Φ1, Slow: 1 target looses 1 turn
Φ4
Summon Force of Space
◄ SPELL, 8★ ►
Ranged Elemental Spell
Purple Force.png
Silver Die
  • Magic Spell, Persistent

  • 1d10, Φ8: Attack
  • 1d10, Φ8: Defense
  • -Φ2, Steal 1 random Item from an enemy's hand.
Φ4
Summon Force of Death
◄ SPELL, 8★ ►
Ranged Elemental Spell
Black Force.png
Silver Die
  • Magic Spell, Persistent

  • 1d10, Φ8: Attack
  • 1d10, Φ8: Defense
  • -Φ6, destroy 1 target character and all their held items
Φ4
Summon Force of Oblivion
◄ SPELL, 8★ ►
Ranged Elemental Spell
Orange Force.png
Silver Die
  • Magic Spell, Persistent

  • 1d10, Φ8: Attack
  • 1d10, Φ8: Defense
  • -5 target player must discard his hand, then draw 3 new cards
Φ4
Summon Force of Creation
◄ SPELL, 8★ ►
Ranged Elemental Spell
Green Force.png
Silver Die
  • Magic Spell, Persistent

  • 1d10, Φ8: Attack
  • 1d10, Φ8: Defense
  • When destroyed, restore ¢1d4 per character you have in play
Φ5
Elemental Destruction
◄ SPELL ►
Ranged Elemental Spell
Elemental Destruction.png
Gold Die
  • Magic Spell, Instant

  • roll 1d6 for each persistent spell in play; on a roll of 1 that card is discarded
Φ5
Summon Volcanic Nightmare
◄ SPELL, 10★ ►
Ranged Elemental Spell
Red Nightmare.png
Gold Die
  • Magic Spell, Air, Earth, Fire, Persistent

  • 1d12, Φ10: Attack
  • 1d12, Φ10: Defense
  • If your attack deals damage, discard the target
Φ5
Summon Chemical Nightmare
◄ SPELL, 10★ ►
Ranged Elemental Spell
Orange Nightmare.png
Gold Die
  • Magic Spell, Acid, Water, Persistent

  • 1d12, Φ10: Attack
  • 1d12, Φ10: Defense
  • If your attack deals damage, discard one of the target's items
Φ5
Summon Storm Nightmare
◄ SPELL, 10★ ►
Ranged Elemental Spell
White Nightmare.png
Gold Die
  • Magic Spell, Air, Electric, Water, Persistent

  • 1d12, Φ10: Attack
  • 1d12, Φ10: Defense
  • If your attack deals damage, you may make an attack vs. a another target
Φ5
Summon Arctic Nightmare
◄ SPELL, 10★ ►
Ranged Elemental Spell
Blue Nightmare.png
Gold Die
  • Magic Spell, Air, Ice, Persistent

  • 1d12, Φ10: Attack
  • 1d12, Φ10: Defense
  • If your attack deals damage, the target looses 1d4 turns
Φ5
Summon Formless Nightmare
◄ SPELL, 10★ ►
Ranged Elemental Spell
Purple Nightmare.png
Gold Die
  • Magic Spell, Persistent

  • 1d12, Φ10: Attack
  • 1d12, Φ10: Defense
  • Use the Ability of any other Summon card in play for the same cost
Φ5
Summon Blight Nightmare
◄ SPELL, 10★ ►
Ranged Elemental Spell
Green Nightmare.png
Gold Die
  • Magic Spell, Persistent

  • 1d12, Φ10: Attack
  • 1d12, Φ10: Defense
  • -Φ10, Select 1 player; all of their Characters and Summons take 1d6 Damage
Φ5
Summon Oblivion Nightmare
◄ SPELL, 10★ ►
Ranged Elemental Spell
Black Nightmare.png
Gold Die
  • Magic Spell, Persistent

  • 1d12, Φ10: Attack
  • 1d12, Φ10: Defense
  • -Φ10, Select 1 player; all items they have in play must be discarded



Healing

Φ1
Prayer
◄ SPELL ►
Ranged Healing Spell
Prayer.png
  • Magic Spell, Persistent

  • All of your Characters gain +1 Defense
Φ1
Turn Undead
◄ SPELL ►
Ranged Healing Spell
Turn Undead.png
  • Spirit Spell, Spirit, Instant

  • One undead target takes 1d4 damage and looses 1 turn
Φ1
Holy Burst
◄ SPELL ►
Ranged Healing Spell
Holy Burst.png
  • Spirit Spell, Instant

  • Deal up to 3 targets 1 Damage
Φ1
Minor Healing
◄ SPELL ►
Ranged Healing Spell
Healing.png
  • Magic Spell, Healing, Instant

  • Restore ¢2d4
Φ1
Party Healing
◄ SPELL ►
Ranged Healing Spell
Healing.png
  • Magic Spell, Healing, Instant

  • Restore ¢1 per Character in play
Φ1
Cleansing
◄ SPELL ►
Ranged Healing Spell
Purify.png
  • Magic Spell, Healing, Instant

  • Negate any 1 Persistent spell effect that is applied on one Character or Summon
Φ2
Harm Undead
◄ SPELL ►
Ranged Healing Spell
Turn Undead.png
  • Spirit Spell, Instant

  • Choose One:
    • One undead target takes 1d6 Damage and looses 1 turn
    • One undead target takes 2d6 Damage
Φ2
Holy Rain
◄ SPELL ►
Ranged Healing Spell
Holy Rain.png
  • Magic Spell, Instant

  • Restore ¢1 per Character you have in lay; deal 1 Damage to each Player per Character they have in play
Φ2
Lesser Healing
◄ SPELL ►
Ranged Healing Spell
Healing.png
  • Magic Spell, Healing, Instant

  • Restore ¢2d6
Φ2
Group Healing
◄ SPELL ►
Ranged Healing Spell
Healing.png
  • Magic Spell, Healing, Instant

  • Restore ¢2 per Character in play
Φ2
Purging
◄ SPELL ►
Ranged Healing Spell
Purify.png
  • Magic Spell, Healing

  • Negate any 2 Persistent spell effects that are applied on one Character or Summon
Φ3
Holy Aura
◄ SPELL ►
Ranged Healing Spell
Holy Aura.png
  • Magic Spell, Persistent

  • All of your Characters gain +2 Defense
Φ3
Bolt of Light
◄ SPELL ►
Ranged Healing Spell
Red Bolt.png
  • Magic Spell, Light, Healing, Instant

  • Deal 1d8 Damage to one target; restore ¢1d4
Φ3
Healing
◄ SPELL ►
Ranged Healing Spell
Healing.png
  • Magic Spell, Healing, Instant

  • Restore ¢2d8
Φ3
Mass Healing
◄ SPELL ►
Ranged Healing Spell
Healing.png
  • Magic Spell, Healing, Instant

  • Restore ¢1d4 per Character you have in play
Φ3
Purification
◄ SPELL ►
Ranged Healing Spell
Purify.png
  • Magic Spell, Healing, Instant

  • Negate all Persistent spell effects that are applied on one Character or Summon
Φ4
Holy Light
◄ SPELL ►
Ranged Healing Spell
Holy Light.png
  • Magic Spell, Light, Healing, Instant

  • Deal 1d4 Damage to each of one player's Characters; restore ¢1d4 for each player you Damage
Φ4
Major Healing
◄ SPELL ►
Ranged Healing Spell
Healing.png
  • Magic Spell, Healing, Instant

  • Restore ¢2d10
Φ4
Team Healing
◄ SPELL ►
Ranged Healing Spell
Healing.png
  • Magic Spell, Healing, Instant

  • Restore ¢1d4 per Character & Summon you have in play
Φ4
Resurrection
◄ SPELL ►
Ranged Healing Spell
Resurect.png
  • Magic Spell, Healing, Instant

  • Retrieve one Character card from your discard pile and place him into your hand; restore ¢1d4
Φ4
Restoration
◄ SPELL ►
Ranged Healing Spell
Revive.png
  • Magic Spell, Healing, Instant

  • Retrieve one Character card from your discard pile and place him into play
Φ3
Divine Shield
◄ SPELL ►
Ranged Healing Spell
Holy Circle.png
  • Magic Spell, Persistent

  • All of your Characters gain +3 Defense
Φ5
Ultimate Healing
◄ SPELL ►
Ranged Healing Spell
Healing.png
  • Magic Spell, Healing, Instant

  • Restore ¢2d12
Φ5
Recreation
◄ SPELL ►
Ranged Healing Spell
Revive.png
  • Magic Spell, Healing, Instant

  • Retrieve one Character card and 1d4 Item cards from your discard pile and place him into play; place the items in your hand
Φ5
Holy Blast
◄ SPELL ►
Ranged Healing Spell
Holy Explosion.png
  • Magic Spell, Instant

  • Deal 2d6 Damage to one target; restore ¢1d8 and remove all Persistent cards from one Character or Summon in play



Invocation

Φ1
Minor Arcane Blast
◄ SPELL ►
Ranged Invocation Spell
Arcane Bolt.png
  • Magic Spell, Instant

  • Play against one target with up to 2 Gem Cards; use them to roll your Attack
Φ2
Lesser Arcane Blast
◄ SPELL ►
Ranged Invocation Spell
Arcane Bolt.png
  • Magic Spell, Instant

  • Play with up to 3 Gem Cards; use them to roll your Attack; you may split your Attack against up to 2 targets
Φ3
Arcane Blast
◄ SPELL ►
Ranged Invocation Spell
Arcane Bolt.png
  • Magic Spell, Instant

  • Play with up to 4 Gem Cards; use them to roll your Attack
Φ4
Major Arcane Blast
◄ SPELL ►
Ranged Invocation Spell
Arcane Bolt.png
  • Magic Spell, Instant

  • Play with up to 5 Gem Cards; use them to roll your Attack; you may split your Attack against up to 2 targets
Φ5
Ultimate Arcane Blast
◄ SPELL ►
Ranged Invocation Spell
Arcane Bolt.png
  • Magic Spell, Instant

  • Play with up to 6 Gem Cards; use them to roll your Attack; you may split your Attack against up to 3 targets
Φ1
Minor Arcane Ward
◄ SPELL ►
Ranged Invocation Spell
Arcane Shield.png
  • Magic Spell, Instant

  • Play with up to 2 Gem Cards against one target; use them to roll your Defense
Φ2
Lesser Arcane Ward
◄ SPELL ►
Ranged Invocation Spell
Arcane Shield.png
  • Magic Spell, Persistent

  • Play with up to 3 Gem Cards against one target ; use them to roll your Defense
Φ3
Arcane Ward
◄ SPELL ►
Ranged Invocation Spell
Arcane Shield.png
  • Magic Spell, Persistent

  • Play with up to 4 Gem Cards; use them to roll your Defense; you may split your Defense between up to 2 targets
Φ4
Major Arcane Ward
◄ SPELL ►
Ranged Invocation Spell
Arcane Shield.png
  • Magic Spell, Persistent

  • Play with up to 5 Gem Cards; use them to roll your Defense; you may split your Defense against up to 2 targets
Φ5
Ultimate Arcane Ward
◄ SPELL ►
Ranged Invocation Spell
Arcane Shield.png
  • Magic Spell, Persistent

  • Play with up to 6 Gem Cards; use them to roll your Defense; you may split your Defense against up to 3 targets
Φ1
Force Bolt
◄ SPELL ►
Ranged Invocation Spell
Force Bolt.png
  • Magic Spell, Force, Instant

  • Deal 1d4+1 Damage
Φ1
Stone Launch
◄ SPELL ►
Ranged Invocation Spell
Magic Stone.png
  • Magic Spell, Earth, Instant

  • Deal 1d4 Damage to 1 target, gain +1 Defense for 1 turn
Φ1
Sparks
◄ SPELL ►
Ranged Invocation Spell
Sparks.png
  • Magic Spell, Electric, Instant

  • Deal 1 Damage to each of one player's Characters
Φ1
Force Screen
◄ SPELL ►
Ranged Invocation Spell
Force Screen.png
  • Magic Spell, Persistent

  • Gain +1d4 Defense for 1 turn
Φ1
Etheric Disruption
◄ SPELL ►
Ranged Invocation Spell
Etheric Disruption.png
  • Spirit Spell, Instant

  • Deal 1d4 Damage, or 2d4 Damage vs. an Etherial or Elemental enemy
Φ1
Acid Splash
◄ SPELL ►
Ranged Invocation Spell
Acid Splash.png
  • Magic Spell, Instant

  • Deal 1d4 Acid Damage to one target
Φ2
Force Beam
◄ SPELL ►
Ranged Invocation Spell
Force Beam.png
  • Magic Spell, Force, Instant

  • Deal 1d6 damage to one target
Φ2
Arc Bolt
◄ SPELL ►
Ranged Invocation Spell
Arc Bolt.png
  • Magic Spell, Electric, Instant

  • Deal 1d4 Damage each to 2 targets
Φ2
Flying Anvil
◄ SPELL ►
Ranged Invocation Spell
Summon Anvil X.png
  • Magic Spell, Ranged Combat, Instant

  • Deal 1d6 Damage to one target; if you roll = 6, deal +1d4 Damage, and the target looses 1 turn
Φ2
Etheric Strike
◄ SPELL ►
Ranged Invocation Spell
Etheric Strike.png
  • Spirit Spell, Instant

  • Deal 1d6 Damage, or 2d6 Damage vs. an Etherial or Elemental enemy
Φ2
Force Salvo
◄ SPELL ►
Ranged Invocation Spell
Force Salvo.png
  • Magic Spell, Force, Instant

  • Deal 2 damage each to up to 3 targets
Φ2
Fire Eyes
◄ SPELL ►
Ranged Invocation Spell
Fire Eyes.png
  • Magic Spell, Fire, Instant

  • Deal 1d6 damage to one target
Φ3
Etheric Chains
◄ SPELL ►
Ranged Invocation Spell
Etheric Chains.png
  • Spirit Spell, Instant

  • Deal 1d6 Damage, or 2d8 Damage vs. an Etherial or Elemental enemy; Etheric and Elemental enemies loose 1 turn
Φ3
Force Explosion
◄ SPELL ►
Ranged Invocation Spell
Force Burst.png
  • Magic Spell, Force, Instant

  • Deal 2d4 damage to one target
Φ3
Fireball
◄ SPELL ►
Ranged Invocation Spell
Fireball.png
  • Magic Spell, Fire, Instant

  • 2d4 Damage to one target, spend +Φ1 or +Φ2 to increase Damage by 1d4 or 2d4 respectively
Conjure Obstruction
◄ SPELL, 6★ ►
Ranged Invocation Spell
Conjure Obstruction.png
Bronze Die
  • Magic Spell, Interrupt, Persistent

  • 1d8, Φ8: Defense
  • You may play this when attacked with Combat or or a Spell
Φ3
Lightning Bolt
◄ SPELL ►
Ranged Invocation Spell
Lightning Bolt.png
  • Magic Spell, Electric, Instant

  • 2d4 Damage to one target, spend +Φ1 or +Φ2 to increase Damage by 1d4 or 2d4 respectively
Φ3
Conjure Gravity Well
◄ SPELL, 6★ ►
Ranged Invocation Spell
Gravity Vortex.png
Bronze Die
  • Magic Spell, Persistent

  • 1d4, Φ2: Attack
  • 1d10, Φ8: Defense
  • If your Attack roll = 4, your target looses 1 Turn
Φ4
Chain Lightning
◄ SPELL ►
Ranged Invocation Spell
Chain Lightning.png
  • Magic Spell, Electric, Instant

  • Deal 1d10 damage to one target, then 1d8 damage to a second target, 1d6 damage to a third target, and 1d4 damage to a fourth
Φ4
Etheric Shackles
◄ SPELL ►
Ranged Invocation Spell
Etheric Shackles.png
  • Spirit Spell, Instant

  • Deal 1d8 Damage, or 3d6 Damage vs. an Etherial or Elemental enemy; Etheric and Elemental enemies loose 1 turn
Φ4
Frozen Crush
◄ SPELL ►
Ranged Invocation Spell
Frozen Crush.png
  • Magic Spell, Ice, Physical, Instant

  • Deal 1d6 Ice and 1d6 Physical Damage to one target
Φ4
Flare
◄ SPELL ►
Ranged Invocation Spell
Flare.png
  • Magic Spell, Fire, Instant

  • Deal 1d10 Damage to one target
Φ4
Meteor Strike
◄ SPELL ►
Ranged Invocation Spell
Meteor Strike.png
  • Magic Spell, Earth, Fire, Instant

  • Deal 1d8 Earth and 1d4 Fire Damage to 1d4 targets
Φ4
Conjure Force Shield
◄ SPELL, 8★ ►
Ranged Invocation Spell
Force Shield.png
Silver Die
  • Magic Spell, Force, Persistent

  • 1d10, Φ8: Defense
  • Interrupt: force any Attack or Spell to target you as it is used
Φ5
Etheric Crush
◄ SPELL ►
Ranged Invocation Spell
Etheric Crush.png
  • Spirit Spell, Instant

  • Deal 1d10 Damage, or 3d8 Damage vs. an Etherial or Elemental enemy; Etheric and Elemental enemies loose 1 turn
Φ5
Overkill
◄ SPELL ►
Ranged Invocation Spell
Boom Spell.png
  • Magic Spell, Instant

  • Deal 2d4 Damage to all Characters and Summons that target player has in play
Φ5
Ray of Death
◄ SPELL ►
Ranged Invocation Spell
Death Ray.png
  • Magic Spell, Instant

  • Deal 2d6 Damage to one target; if the result is a 12, destroy the target card
Φ5
Phase Shift
◄ SPELL ►
Ranged Invocation Spell
Phase Shift.png
  • Magic Spell, Persistent

  • Any time you should be dealt Damage, roll 1d6; on a roll of 4+ the damage is Negated
Φ5
Doom Blast
◄ SPELL ►
Ranged Invocation Spell
Doom Blast.png
  • Magic Spell, Instant

  • Destroy 1 target card in play, and deal 1d4 Damage to all of that player's Characters and Summons
Φ5
Etheric Shield
◄ SPELL ►
Ranged Invocation Spell
Ether Shield.png
  • Spirit Spell, Persistent

  • Gain immunity vs. Etheric spells & creatures, and Elemental creatures
Φ5
Implosion
◄ SPELL ►
Ranged Invocation Spell
Void.png
  • Magic Spell, Instant

  • Deal 3d4 Damage to one target; if the die result =12, the target and all equipped items are destroyed
Φ5
Disintegrate
◄ SPELL ►
Ranged Invocation Spell
Doom Zap.png
  • Magic Spell, Instant

  • Deal 1d12 Damage to one target; if the target takes damage, deal +1d12 damage



Metamagic

Scroll of Minor Counterspell
◄ SPELL ►
Ranged CLASS Spell
  • Magic Spell, 1-Use, TAGS

  • RULESGOHERE
Scroll of Minor Dispelling
◄ SPELL ►
Ranged CLASS Spell
  • Magic Spell, 1-Use, TAGS

  • RULESGOHERE
Scroll of Steal Spell
◄ SPELL ►
Ranged CLASS Spell
  • Magic Spell, 1-Use, TAGS

  • RULESGOHERE
Scroll of Unconjure
◄ SPELL ►
Ranged CLASS Spell
  • Magic Spell, 1-Use, TAGS

  • RULESGOHERE
Scroll of Minor Disjunction
◄ SPELL ►
Ranged CLASS Spell
  • Magic Spell, 1-Use, TAGS

  • RULESGOHERE
Scroll of Mana Flux
◄ SPELL ►
Ranged CLASS Spell
  • Magic Spell, 1-Use, TAGS

  • RULESGOHERE
Scroll of Lesser Counterspell
◄ SPELL ►
Ranged CLASS Spell
  • Magic Spell, 1-Use, TAGS

  • RULESGOHERE
Scroll of Lesser Dispelling
◄ SPELL ►
Ranged CLASS Spell
  • Magic Spell, 1-Use, TAGS

  • RULESGOHERE
Scroll of Reflect Magic
◄ SPELL ►
Ranged CLASS Spell
  • Magic Spell, 1-Use, TAGS

  • RULESGOHERE
Scroll of Cast Back
◄ SPELL ►
Ranged CLASS Spell
  • Magic Spell, 1-Use, TAGS

  • RULESGOHERE
Scroll of Mana Damper
◄ SPELL ►
Ranged CLASS Spell
  • Magic Spell, 1-Use, TAGS

  • RULESGOHERE
Scroll of Counterspell
◄ SPELL ►
Ranged CLASS Spell
  • Magic Spell, 1-Use, TAGS

  • RULESGOHERE
Scroll of Dispelling
◄ SPELL ►
Ranged CLASS Spell
  • Magic Spell, 1-Use, TAGS

  • RULESGOHERE
Scroll of Disjunction
◄ SPELL ►
Ranged CLASS Spell
  • Magic Spell, 1-Use, TAGS

  • RULESGOHERE
Scroll of Null Bolt
◄ SPELL ►
Ranged CLASS Spell
  • Magic Spell, 1-Use, TAGS

  • RULESGOHERE
Scroll of Major Counterspell
◄ SPELL ►
Ranged CLASS Spell
  • Magic Spell, 1-Use, TAGS

  • RULESGOHERE
Scroll of Major Dispelling
◄ SPELL ►
Ranged CLASS Spell
  • Magic Spell, 1-Use, TAGS

  • RULESGOHERE
Scroll of Null Cloud
◄ SPELL ►
Ranged CLASS Spell
  • Magic Spell, 1-Use, TAGS

  • RULESGOHERE
Scroll of Ultimate Destruction
◄ SPELL ►
Ranged CLASS Spell
  • Magic Spell, 1-Use, TAGS

  • RULESGOHERE
Scroll of Null Field
◄ SPELL ►
Ranged CLASS Spell
  • Magic Spell, 1-Use, TAGS

  • RULESGOHERE



Wilderness

Scroll of Trip
◄ SPELL ►
Ranged CLASS Spell
  • Magic Spell, 1-Use, TAGS

  • RULESGOHERE
Scroll of Nature's Strike
◄ SPELL ►
Ranged CLASS Spell
  • Magic Spell, 1-Use, TAGS

  • RULESGOHERE
Scroll of Natural Armor
◄ SPELL ►
Ranged CLASS Spell
  • Magic Spell, 1-Use, TAGS

  • RULESGOHERE
Scroll of Claw Growth
◄ SPELL ►
Ranged CLASS Spell
  • Magic Spell, 1-Use, TAGS

  • RULESGOHERE
Scroll of Thorn Growth
◄ SPELL ►
Ranged CLASS Spell
  • Magic Spell, 1-Use, TAGS

  • RULESGOHERE
Scroll of Nature's Touch
◄ SPELL ►
Ranged CLASS Spell
  • Magic Spell, 1-Use, TAGS

  • RULESGOHERE
Scroll of Wildvines
◄ SPELL ►
Ranged CLASS Spell
  • Magic Spell, 1-Use, TAGS

  • RULESGOHERE
Scroll of Nature's Lash
◄ SPELL ►
Ranged CLASS Spell
  • Magic Spell, 1-Use, TAGS

  • RULESGOHERE
Scroll of Animal Form
◄ SPELL ►
Ranged CLASS Spell
  • Magic Spell, 1-Use, TAGS

  • RULESGOHERE
Scroll of Tail Growth
◄ SPELL ►
Ranged CLASS Spell
  • Magic Spell, 1-Use, TAGS

  • RULESGOHERE
Scroll of Balm
◄ SPELL ►
Ranged CLASS Spell
  • Magic Spell, 1-Use, TAGS

  • RULESGOHERE
Scroll of Nature's Calm
◄ SPELL ►
Ranged CLASS Spell
  • Magic Spell, 1-Use, TAGS

  • RULESGOHERE
Scroll of Nature's Assault
◄ SPELL ►
Ranged CLASS Spell
  • Magic Spell, 1-Use, TAGS

  • RULESGOHERE
Scroll of Beast Form
◄ SPELL ►
Ranged CLASS Spell
  • Magic Spell, 1-Use, TAGS

  • RULESGOHERE
Scroll of Purification
◄ SPELL ►
Ranged CLASS Spell
  • Magic Spell, 1-Use, TAGS

  • RULESGOHERE
Scroll of Regenerate
◄ SPELL ►
Ranged CLASS Spell
  • Magic Spell, 1-Use, TAGS

  • RULESGOHERE
Scroll of Nature's Healing
◄ SPELL ►
Ranged CLASS Spell
  • Magic Spell, 1-Use, TAGS

  • RULESGOHERE
Scroll of Revive
◄ SPELL ►
Ranged CLASS Spell
  • Magic Spell, 1-Use, TAGS

  • RULESGOHERE
Scroll of Nature's Wrath
◄ SPELL ►
Ranged CLASS Spell
  • Magic Spell, 1-Use, TAGS

  • RULESGOHERE
Scroll of Monster Form
◄ SPELL ►
Ranged CLASS Spell
  • Magic Spell, 1-Use, TAGS

  • RULESGOHERE
Scroll of Regrow
◄ SPELL ►
Ranged CLASS Spell
  • Magic Spell, 1-Use, TAGS

  • RULESGOHERE
Scroll of Nature's Regrowth
◄ SPELL ►
Ranged CLASS Spell
  • Magic Spell, 1-Use, TAGS

  • RULESGOHERE
Scroll of Reincarnate
◄ SPELL ►
Ranged CLASS Spell
  • Magic Spell, 1-Use, TAGS

  • RULESGOHERE
Scroll of Nature's Destruction
◄ SPELL ►
Ranged CLASS Spell
  • Magic Spell, 1-Use, TAGS

  • RULESGOHERE
Scroll of Fearsome Monster Form
◄ SPELL ►
Ranged CLASS Spell
  • Magic Spell, 1-Use, TAGS

  • RULESGOHERE
Scroll of Nature's Apex
◄ SPELL ►
Ranged CLASS Spell
  • Magic Spell, 1-Use, TAGS

  • RULESGOHERE
Scroll of Resurrect
◄ SPELL ►
Ranged CLASS Spell
  • Magic Spell, 1-Use, TAGS

  • RULESGOHERE



Necromancy

Scroll of Life Drain
◄ SPELL ►
Ranged CLASS Spell
  • Magic Spell, 1-Use, TAGS

  • RULESGOHERE
Scroll of Pain
◄ SPELL ►
Ranged CLASS Spell
  • Magic Spell, 1-Use, TAGS

  • RULESGOHERE
Scroll of Helpful Shade
◄ SPELL ►
Ranged CLASS Spell
  • Magic Spell, 1-Use, TAGS

  • RULESGOHERE
Scroll of Grave-Robber's Curse
◄ SPELL ►
Ranged CLASS Spell
  • Magic Spell, 1-Use, TAGS

  • RULESGOHERE
Scroll of Trick Undead
◄ SPELL ►
Ranged CLASS Spell
  • Magic Spell, 1-Use, TAGS

  • RULESGOHERE
Scroll of Death Ward
◄ SPELL ►
Ranged CLASS Spell
  • Magic Spell, 1-Use, TAGS

  • RULESGOHERE
Scroll of Soul Siphon
◄ SPELL ►
Ranged CLASS Spell
  • Magic Spell, 1-Use, TAGS

  • RULESGOHERE
Scroll of Imposing Fear
◄ SPELL ►
Ranged CLASS Spell
  • Magic Spell, 1-Use, TAGS

  • RULESGOHERE
Scroll of Bone Shard
◄ SPELL ►
Ranged CLASS Spell
  • Magic Spell, 1-Use, TAGS

  • RULESGOHERE
Scroll of Heal Undead
◄ SPELL ►
Ranged CLASS Spell
  • Magic Spell, 1-Use, TAGS

  • RULESGOHERE
Scroll of Summon Weak Undead
◄ SPELL ►
Ranged CLASS Spell
  • Magic Spell, 1-Use, TAGS

  • RULESGOHERE
Scroll of Impending Doom
◄ SPELL ►
Ranged CLASS Spell
  • Magic Spell, 1-Use, TAGS

  • RULESGOHERE
Scroll of Blood Siphon
◄ SPELL ►
Ranged CLASS Spell
  • Magic Spell, 1-Use, TAGS

  • RULESGOHERE
Scroll of Guilty Shade
◄ SPELL ►
Ranged CLASS Spell
  • Magic Spell, 1-Use, TAGS

  • RULESGOHERE
Scroll of Black Arrows
◄ SPELL ►
Ranged CLASS Spell
  • Magic Spell, 1-Use, TAGS

  • RULESGOHERE
Scroll of Dire Curse
◄ SPELL ►
Ranged CLASS Spell
  • Magic Spell, 1-Use, TAGS

  • RULESGOHERE
Scroll of Soul Rot
◄ SPELL ►
Ranged CLASS Spell
  • Magic Spell, 1-Use, TAGS

  • RULESGOHERE
Scroll of Motivate Undead
◄ SPELL ►
Ranged CLASS Spell
  • Magic Spell, 1-Use, TAGS

  • RULESGOHERE
Scroll of Bone Arrow
◄ SPELL ►
Ranged CLASS Spell
  • Magic Spell, 1-Use, TAGS

  • RULESGOHERE
Scroll of Restore Undead
◄ SPELL ►
Ranged CLASS Spell
  • Magic Spell, 1-Use, TAGS

  • RULESGOHERE
Scroll of Summon Lesser Undead
◄ SPELL ►
Ranged CLASS Spell
  • Magic Spell, 1-Use, TAGS

  • RULESGOHERE
Scroll of The Grave Beckons
◄ SPELL ►
Ranged CLASS Spell
  • Magic Spell, 1-Use, TAGS

  • RULESGOHERE
Scroll of Agony
◄ SPELL ►
Ranged CLASS Spell
  • Magic Spell, 1-Use, TAGS

  • RULESGOHERE
Scroll of Tormented Shade
◄ SPELL ►
Ranged CLASS Spell
  • Magic Spell, 1-Use, TAGS

  • RULESGOHERE
Scroll of Rotting Boils
◄ SPELL ►
Ranged CLASS Spell
  • Magic Spell, 1-Use, TAGS

  • RULESGOHERE
Scroll of Devour Life
◄ SPELL ►
Ranged CLASS Spell
  • Magic Spell, 1-Use, TAGS

  • RULESGOHERE
Scroll of Vindictive Apparition
◄ SPELL ►
Ranged CLASS Spell
  • Magic Spell, 1-Use, TAGS

  • RULESGOHERE
Scroll of Bone Spear
◄ SPELL ►
Ranged CLASS Spell
  • Magic Spell, 1-Use, TAGS

  • RULESGOHERE
Scroll of Summon Undead
◄ SPELL ►
Ranged CLASS Spell
  • Magic Spell, 1-Use, TAGS

  • RULESGOHERE
Scroll of Energize Undead
◄ SPELL ►
Ranged CLASS Spell
  • Magic Spell, 1-Use, TAGS

  • RULESGOHERE
Scroll of Revive Undead
◄ SPELL ►
Ranged CLASS Spell
  • Magic Spell, 1-Use, TAGS

  • RULESGOHERE
Scroll of Slake the Thirst
◄ SPELL ►
Ranged CLASS Spell
  • Magic Spell, 1-Use, TAGS

  • RULESGOHERE
Scroll of Blood Rain
◄ SPELL ►
Ranged CLASS Spell
  • Magic Spell, 1-Use, TAGS

  • RULESGOHERE
Scroll of Mind Fracture
◄ SPELL ►
Ranged CLASS Spell
  • Magic Spell, 1-Use, TAGS

  • RULESGOHERE
Scroll of Bone Lance
◄ SPELL ►
Ranged CLASS Spell
  • Magic Spell, 1-Use, TAGS

  • RULESGOHERE
Scroll of Summon Greater Undead
◄ SPELL ►
Ranged CLASS Spell
  • Magic Spell, 1-Use, TAGS

  • RULESGOHERE
Scroll of Bone Rain
◄ SPELL ►
Ranged CLASS Spell
  • Magic Spell, 1-Use, TAGS

  • RULESGOHERE
Scroll of Mind Shatter
◄ SPELL ►
Ranged CLASS Spell
  • Magic Spell, 1-Use, TAGS

  • RULESGOHERE
Scroll of Vampiric Drain
◄ SPELL ►
Ranged CLASS Spell
  • Magic Spell, 1-Use, TAGS

  • RULESGOHERE
Scroll of Summon Horrid Undead
◄ SPELL ►
Ranged CLASS Spell
  • Magic Spell, 1-Use, TAGS

  • RULESGOHERE



Psychic

Scroll of Telekinesis
◄ SPELL ►
Ranged CLASS Spell
  • Magic Spell, 1-Use, TAGS

  • RULESGOHERE
Scroll of Mind Slash
◄ SPELL ►
Ranged CLASS Spell
  • Magic Spell, 1-Use, TAGS

  • RULESGOHERE
Scroll of Pyrokinesis
◄ SPELL ►
Ranged CLASS Spell
  • Magic Spell, 1-Use, TAGS

  • RULESGOHERE
Scroll of Cryokinesis
◄ SPELL ►
Ranged CLASS Spell
  • Magic Spell, 1-Use, TAGS

  • RULESGOHERE
Scroll of Electrokinesis
◄ SPELL ►
Ranged CLASS Spell
  • Magic Spell, 1-Use, TAGS

  • RULESGOHERE
Scroll of TK Weapon
◄ SPELL ►
Ranged CLASS Spell
  • Magic Spell, 1-Use, TAGS

  • RULESGOHERE
Scroll of SPELLNAME
◄ SPELL ►
Ranged CLASS Spell
  • Magic Spell, 1-Use, TAGS

  • RULESGOHERE
Scroll of TK Shield
◄ SPELL ►
Ranged CLASS Spell
  • Magic Spell, 1-Use, TAGS

  • RULESGOHERE
Scroll of TK Strike
◄ SPELL ►
Ranged CLASS Spell
  • Magic Spell, 1-Use, TAGS

  • RULESGOHERE
Scroll of Mental Strike
◄ SPELL ►
Ranged CLASS Spell
  • Magic Spell, 1-Use, TAGS

  • RULESGOHERE
Scroll of Mental Stun
◄ SPELL ►
Ranged CLASS Spell
  • Magic Spell, 1-Use, TAGS

  • RULESGOHERE
Scroll of Psychic Weapon
◄ SPELL ►
Ranged CLASS Spell
  • Magic Spell, 1-Use, TAGS

  • RULESGOHERE
Scroll of Psychic Shield
◄ SPELL ►
Ranged CLASS Spell
  • Magic Spell, 1-Use, TAGS

  • RULESGOHERE
Scroll of TK Throw
◄ SPELL ►
Ranged CLASS Spell
  • Magic Spell, 1-Use, TAGS

  • RULESGOHERE
Scroll of Mental Assault
◄ SPELL ►
Ranged CLASS Spell
  • Magic Spell, 1-Use, TAGS

  • RULESGOHERE
Scroll of Mind Read
◄ SPELL ►
Ranged CLASS Spell
  • Magic Spell, 1-Use, TAGS

  • RULESGOHERE
Scroll of Psychic Block
◄ SPELL ►
Ranged CLASS Spell
  • Magic Spell, 1-Use, TAGS

  • RULESGOHERE
Scroll of TK Slash
◄ SPELL ►
Ranged CLASS Spell
  • Magic Spell, 1-Use, TAGS

  • RULESGOHERE
Scroll of TK Burst
◄ SPELL ►
Ranged CLASS Spell
  • Magic Spell, 1-Use, TAGS

  • RULESGOHERE
Scroll of TK Hurl
◄ SPELL ►
Ranged CLASS Spell
  • Magic Spell, 1-Use, TAGS

  • RULESGOHERE
Scroll of Mental Agony
◄ SPELL ►
Ranged CLASS Spell
  • Magic Spell, 1-Use, TAGS

  • RULESGOHERE
Scroll of Psychic Screen
◄ SPELL ►
Ranged CLASS Spell
  • Magic Spell, 1-Use, TAGS

  • RULESGOHERE
Scroll of TK Crush
◄ SPELL ►
Ranged CLASS Spell
  • Magic Spell, 1-Use, TAGS

  • RULESGOHERE
Scroll of TK Cyclone
◄ SPELL ►
Ranged CLASS Spell
  • Magic Spell, 1-Use, TAGS

  • RULESGOHERE
Scroll of Mental Ravaging
◄ SPELL ►
Ranged CLASS Spell
  • Magic Spell, 1-Use, TAGS

  • RULESGOHERE



Runic

Scroll of Minor Armor Rune
◄ SPELL ►
Ranged CLASS Spell
  • Magic Spell, 1-Use, TAGS

  • RULESGOHERE
Scroll of Minor Weapon Rune
◄ SPELL ►
Ranged CLASS Spell
  • Magic Spell, 1-Use, TAGS

  • RULESGOHERE
Scroll of Minor Carnage Rune
◄ SPELL ►
Ranged CLASS Spell
  • Magic Spell, 1-Use, TAGS

  • RULESGOHERE
Scroll of Rune of Healing
◄ SPELL ►
Ranged CLASS Spell
  • Magic Spell, 1-Use, TAGS

  • RULESGOHERE
Scroll of Rune of Restoration
◄ SPELL ►
Ranged CLASS Spell
  • Magic Spell, 1-Use, TAGS

  • RULESGOHERE
Scroll of Rune of Minor Destruction
◄ SPELL ►
Ranged CLASS Spell
  • Magic Spell, 1-Use, TAGS

  • RULESGOHERE
Scroll of Lesser Armor Rune
◄ SPELL ►
Ranged CLASS Spell
  • Magic Spell, 1-Use, TAGS

  • RULESGOHERE
Scroll of Lesser Weapon Rune
◄ SPELL ►
Ranged CLASS Spell
  • Magic Spell, 1-Use, TAGS

  • RULESGOHERE
Scroll of Lesser Carnage Rune
◄ SPELL ►
Ranged CLASS Spell
  • Magic Spell, 1-Use, TAGS

  • RULESGOHERE
Scroll of Heroic Hireling
◄ SPELL ►
Ranged CLASS Spell
  • Magic Spell, 1-Use, TAGS

  • RULESGOHERE
Scroll of Rune of Lesser Destruction
◄ SPELL ►
Ranged CLASS Spell
  • Magic Spell, 1-Use, TAGS

  • RULESGOHERE
Scroll of Armor Rune
◄ SPELL ►
Ranged CLASS Spell
  • Magic Spell, 1-Use, TAGS

  • RULESGOHERE
Scroll of Weapon Rune
◄ SPELL ►
Ranged CLASS Spell
  • Magic Spell, 1-Use, TAGS

  • RULESGOHERE
Scroll of Carnage Rune
◄ SPELL ►
Ranged CLASS Spell
  • Magic Spell, 1-Use, TAGS

  • RULESGOHERE
Scroll of Rune of Destruction
◄ SPELL ►
Ranged CLASS Spell
  • Magic Spell, 1-Use, TAGS

  • RULESGOHERE
Scroll of Major Armor Rune
◄ SPELL ►
Ranged CLASS Spell
  • Magic Spell, 1-Use, TAGS

  • RULESGOHERE
Scroll of Major Weapon Rune
◄ SPELL ►
Ranged CLASS Spell
  • Magic Spell, 1-Use, TAGS

  • RULESGOHERE
Scroll of Major Carnage Rune
◄ SPELL ►
Ranged CLASS Spell
  • Magic Spell, 1-Use, TAGS

  • RULESGOHERE
Scroll of Rune of Major Destruction
◄ SPELL ►
Ranged CLASS Spell
  • Magic Spell, 1-Use, TAGS

  • RULESGOHERE
Scroll of Ultimate Armor Rune
◄ SPELL ►
Ranged CLASS Spell
  • Magic Spell, 1-Use, TAGS

  • RULESGOHERE
Scroll of Ultimate Weapon Rune
◄ SPELL ►
Ranged CLASS Spell
  • Magic Spell, 1-Use, TAGS

  • RULESGOHERE
Scroll of Ultimate Carnage Rune
◄ SPELL ►
Ranged CLASS Spell
  • Magic Spell, 1-Use, TAGS

  • RULESGOHERE
Scroll of Rune of Ultimate Destruction
◄ SPELL ►
Ranged CLASS Spell
  • Magic Spell, 1-Use, TAGS

  • RULESGOHERE



Sagacious

Scroll of Warp Power
◄ SPELL ►
Ranged CLASS Spell
  • Magic Spell, 1-Use, TAGS

  • RULESGOHERE
Scroll of Alter Power
◄ SPELL ►
Ranged CLASS Spell
  • Magic Spell, 1-Use, TAGS

  • RULESGOHERE
Scroll of Secrets Known
◄ SPELL ►
Ranged CLASS Spell
  • Magic Spell, 1-Use, TAGS

  • RULESGOHERE
Scroll of Alter Armor
◄ SPELL ►
Ranged CLASS Spell
  • Magic Spell, 1-Use, TAGS

  • RULESGOHERE
Scroll of Alter Luck
◄ SPELL ►
Ranged CLASS Spell
  • Magic Spell, 1-Use, TAGS

  • RULESGOHERE
Scroll of Alter Fate
◄ SPELL ►
Ranged CLASS Spell
  • Magic Spell, 1-Use, TAGS

  • RULESGOHERE
Scroll of Heroic Energies
◄ SPELL ►
Ranged CLASS Spell
  • Magic Spell, 1-Use, TAGS

  • RULESGOHERE
Scroll of Dire Suffering
◄ SPELL ►
Ranged CLASS Spell
  • Magic Spell, 1-Use, TAGS

  • RULESGOHERE
Scroll of Warp Mana Flow
◄ SPELL ►
Ranged CLASS Spell
  • Magic Spell, 1-Use, TAGS

  • RULESGOHERE
Scroll of Warp Luck
◄ SPELL ►
Ranged CLASS Spell
  • Magic Spell, 1-Use, TAGS

  • RULESGOHERE
Scroll of Warp Fate
◄ SPELL ►
Ranged CLASS Spell
  • Magic Spell, 1-Use, TAGS

  • RULESGOHERE
Scroll of Foresight
◄ SPELL ►
Ranged CLASS Spell
  • Magic Spell, 1-Use, TAGS

  • RULESGOHERE
Scroll of Future Sight
◄ SPELL ►
Ranged CLASS Spell
  • Magic Spell, 1-Use, TAGS

  • RULESGOHERE
Scroll of Rewrite Luck
◄ SPELL ►
Ranged CLASS Spell
  • Magic Spell, 1-Use, TAGS

  • RULESGOHERE
Scroll of Rewrite Fate
◄ SPELL ►
Ranged CLASS Spell
  • Magic Spell, 1-Use, TAGS

  • RULESGOHERE
Scroll of Known Outcome
◄ SPELL ►
Ranged CLASS Spell
  • Magic Spell, 1-Use, TAGS

  • RULESGOHERE
Scroll of Spirit of Adventure
◄ SPELL ►
Ranged CLASS Spell
  • Magic Spell, 1-Use, TAGS

  • RULESGOHERE
Scroll of Accursed Fate
◄ SPELL ►
Ranged CLASS Spell
  • Magic Spell, 1-Use, TAGS

  • RULESGOHERE
Scroll of Destiny Distortion
◄ SPELL ►
Ranged CLASS Spell
  • Magic Spell, 1-Use, TAGS

  • RULESGOHERE
Scroll of Object Misfortune
◄ SPELL ►
Ranged CLASS Spell
  • Magic Spell, 1-Use, TAGS

  • RULESGOHERE
Scroll of Distort Mana Flow
◄ SPELL ►
Ranged CLASS Spell
  • Magic Spell, 1-Use, TAGS

  • RULESGOHERE
Scroll of Vision
◄ SPELL ►
Ranged CLASS Spell
  • Magic Spell, 1-Use, TAGS

  • RULESGOHERE
Scroll of Mana Manipulation
◄ SPELL ►
Ranged CLASS Spell
  • Magic Spell, 1-Use, TAGS

  • RULESGOHERE



Shadow

Scroll of Summon Shadowfiend
◄ SPELL ►
Ranged CLASS Spell
  • Magic Spell, 1-Use, TAGS

  • RULESGOHERE
Scroll of Shadowblend
◄ SPELL ►
Ranged CLASS Spell
  • Magic Spell, 1-Use, TAGS

  • RULESGOHERE
Scroll of Shadow Bolt
◄ SPELL ►
Ranged CLASS Spell
  • Magic Spell, 1-Use, TAGS

  • RULESGOHERE
Scroll of Flickering Shadows
◄ SPELL ►
Ranged CLASS Spell
  • Magic Spell, 1-Use, TAGS

  • RULESGOHERE
Scroll of Snuff the Light
◄ SPELL ►
Ranged CLASS Spell
  • Magic Spell, 1-Use, TAGS

  • RULESGOHERE
Scroll of Summon Distracting Shades
◄ SPELL ►
Ranged CLASS Spell
  • Magic Spell, 1-Use, TAGS

  • RULESGOHERE
Scroll of Summon Shadow Swarm
◄ SPELL ►
Ranged CLASS Spell
  • Magic Spell, 1-Use, TAGS

  • RULESGOHERE
Scroll of Forward the Darkness
◄ SPELL ►
Ranged CLASS Spell
  • Magic Spell, 1-Use, TAGS

  • RULESGOHERE
Scroll of Shadow Binding
◄ SPELL ►
Ranged CLASS Spell
  • Magic Spell, 1-Use, TAGS

  • RULESGOHERE
Scroll of Ray of Afraid of the Dark
◄ SPELL ►
Ranged CLASS Spell
  • Magic Spell, 1-Use, TAGS

  • RULESGOHERE
Scroll of Devoured by Darkness
◄ SPELL ►
Ranged CLASS Spell
  • Magic Spell, 1-Use, TAGS

  • RULESGOHERE
Scroll of War
◄ SPELL ►
Ranged CLASS Spell
  • Magic Spell, 1-Use, TAGS

  • RULESGOHERE
Scroll of Surround
◄ SPELL ►
Ranged CLASS Spell
  • Magic Spell, 1-Use, TAGS

  • RULESGOHERE
Scroll of Summon Shadow Tendril
◄ SPELL ►
Ranged CLASS Spell
  • Magic Spell, 1-Use, TAGS

  • RULESGOHERE
Scroll of Shadow Missile
◄ SPELL ►
Ranged CLASS Spell
  • Magic Spell, 1-Use, TAGS

  • RULESGOHERE
Scroll of Shadow Salvo
◄ SPELL ►
Ranged CLASS Spell
  • Magic Spell, 1-Use, TAGS

  • RULESGOHERE
Scroll of Pestilence
◄ SPELL ►
Ranged CLASS Spell
  • Magic Spell, 1-Use, TAGS

  • RULESGOHERE
Scroll of Summon Nightmare
◄ SPELL ►
Ranged CLASS Spell
  • Magic Spell, 1-Use, TAGS

  • RULESGOHERE
Scroll of Shadow Walk
◄ SPELL ►
Ranged CLASS Spell
  • Magic Spell, 1-Use, TAGS

  • RULESGOHERE
Scroll of Shadowfire
◄ SPELL ►
Ranged CLASS Spell
  • Magic Spell, 1-Use, TAGS

  • RULESGOHERE
Scroll of Famine
◄ SPELL ►
Ranged CLASS Spell
  • Magic Spell, 1-Use, TAGS

  • RULESGOHERE
Scroll of Shadowcloak
◄ SPELL ►
Ranged CLASS Spell
  • Magic Spell, 1-Use, TAGS

  • RULESGOHERE
Scroll of Death
◄ SPELL ►
Ranged CLASS Spell
  • Magic Spell, 1-Use, TAGS

  • RULESGOHERE
Scroll of Nocturne
◄ SPELL ►
Ranged CLASS Spell
  • Magic Spell, 1-Use, TAGS

  • RULESGOHERE
Scroll of Summon Shadow Abomination
◄ SPELL ►
Ranged CLASS Spell
  • Magic Spell, 1-Use, TAGS

  • RULESGOHERE



Songspells

Φ1
Noxious Aria
◄ SPELL ►
Ranged Song Spell
Music Poison.png
  • Magic Spell, Acid, Instant

  • Deal 1d4 Damage; if the roll = 4, the target character must discard one held item
Φ1
Benevolent Hymnal
◄ SPELL ►
Ranged Song Spell
Music Spell.png
  • Magic Spell, Instant

  • One target gains +1d4 Defense for one turn
Φ2
Freezing Shout
◄ SPELL ►
Ranged Song Spell
Music Cold.png
  • Magic Spell, Ice, Instant

  • Deal 1d4 Damage; if the roll = 4, the target character cannot cast spells for one turn
Φ1
Heroic Verse
◄ SPELL ►
Ranged Song Spell
Music Spell.png
  • Magic Spell, Instant

  • One target gains +1d4 Attack for one turn
Φ1
Maddening Lullaby
◄ SPELL ►
Ranged Song Spell
Music Spell.png
  • Magic Spell, Sonic, Instant

  • Deal 1d4 Damage; if the roll = 4, the target character looses one turn
Φ1
Stormsong
◄ SPELL ►
Ranged Song Spell
Music Spirit.png
  • Magic Spell, Electric, Instant

  • Deal 1d4 Damage; if the roll = 4, deal a second character 1 Damage
Φ1
Aria of Bliss
◄ SPELL ►
Ranged Song Spell
Music Healing.png
  • Magic Spell, Healing, Instant

  • Restore ¢1d4; if the roll = 4, the target gains +1 to Attack for one turn
Φ1
Ballad of the Fire and the Flames
◄ SPELL ►
Ranged Song Spell
Music Fire.png
  • Magic Spell, Fire, Persistent

  • Deal 1d4 Damage; if the roll = 4, the character takes 1 Damage per turn for 1d4 turns
Φ1
Final Lullaby
◄ SPELL ►
Ranged Song Spell
Music Magic.png
  • Magic Spell, Instant

  • Target player must discard one card from their hand
Φ1
Fallen One's Dirge
◄ SPELL, 2★ ►
Ranged Song Spell
Music Doom.png
Black Die
  • Magic Spell, Persistent

  • 1d4, 2: Attack
  • 1d4, 2: Defense
  • 1d4, 4: Attack two different targets
Φ1
Officer's Shout
◄ SPELL ►
Ranged Song Spell
Music Haste.png
  • Magic Spell, Instant

  • One target may immediately Attack, even if they've already acted this Turn
Φ2
Hymnal of Life
◄ SPELL ►
Ranged Song Spell
Music Healing.png
  • Magic Spell, Healing, Instant

  • Restore ¢1d6; if the roll = 5 or 6, restore +¢2
Φ2
Serenade of the Grave
◄ SPELL ►
Ranged Song Spell
Music Magic.png
  • Magic Spell, Instant

  • Target Summon or Conjure is discarded
Φ2
Twist of Harmony
◄ SPELL ►
Ranged Song Spell
Music Spirit.png
  • Magic Spell, Instant

  • Steal one Summon in play, and place it into your hand; if you have enough Φ to cast the spell, you may do so
Φ2
Minuet of Terror
◄ SPELL ►
Ranged Song Spell
Music Doom.png
  • Magic Spell, Instant

  • Target Summon or Conjure is returned to the summoner's hand; they must discard one item card, if possible
Φ2
Forgetful Interlude
◄ SPELL ►
Ranged Song Spell
Music Magic.png
  • Psychic Spell, Instant

  • Target player must discard 1d4 cards from their hand.
Φ3
Song of Action
◄ SPELL ►
Ranged Song Spell
Music Haste.png
  • Magic Spell, Instant

  • Target Character or Summon may perform a second action
Φ3
Ballad of the Wilds
◄ SPELL ►
Ranged Song Spell
Music Healing.png
  • Magic Spell, Healing, Persistent

  • Target recovers ¢1d6 for 1d4 turns
Φ3
Dire Refrain
◄ SPELL ►
Ranged Song Spell
Music Spell.png
  • Magic Spell, Persistent

  • Target looses 1d6 to Attack for 1d4 turns
Φ3
Lazy Day Tune
◄ SPELL ►
Ranged Song Spell
Music Slow.png
  • Magic Spell, Instant

  • 1d4 targets loose turn
Φ3
Chant of the Inner Sanctum
◄ SPELL ►
Ranged Song Spell
Music Healing.png
  • Magic Spell, Instant

  • Restore ¢1d8; if the roll = 7 or 8, restore +¢3
Φ3
Maddening Melody
◄ SPELL ►
Ranged Song Spell
Music Spell.png
  • Magic Spell, Instant

  • Use one other player's target Character to take an Action against another target, or player; they cannot cast spells but can use Abilities
Φ3
The Once Forgotten Verse
Ranged Song Spell
Music Spell.png
  • Magic Spell, Persistent

  • Target gains +1 Attack and +1 Defense
Φ3
Jaunty Tune
◄ SPELL ►
Ranged Song Spell
Music Haste.png
  • Magic Spell, Instant

  • 1d4 targets may immediately Attack, even if they've already acted this Turn
Φ3
Lingering Elegy
◄ SPELL ►
Ranged Song Spell
Music Spell.png
  • Magic Spell, Persistent

  • Select one target to protect another; the next Attack or Spell targeting the protected target must attack the protecting target instead
Φ3
Fantasia of Choice
◄ SPELL ►
Ranged Song Spell
Music Spell.png
  • Psychic Spell, Instant

  • Steal one Character that is in play from another player and place them into your hand
Φ3
Verse of Renewal
◄ SPELL ►
Ranged Song Spell
Music Spirit.png
  • Magic Spell, Instant

  • Remove one Summon from your trash and place it into your hand
Φ3
Ode to a Fat Lute
◄ SPELL ►
Ranged Song Spell
Music Magic.png
  • Magic Spell, Instant

  • Draw 3 cards; keep one and discard the rest
Φ4
Stunning Chant
◄ SPELL ►
Ranged Song Spell
Music Spell.png
  • Magic Spell, Instant

  • Deal 1d10 Damage; if the roll = 8+, the target character looses one turn
Φ4
Silent Serenade
◄ SPELL ►
Ranged Song Spell
Music Spell.png
  • Magic Spell, Persistent

  • One target may not cast spells for 1d6 turns
Φ4
Confounding Doublespeak
◄ SPELL ►
Ranged Song Spell
Music Spell.png
  • Magic Spell, Persistent

  • Casting Character cannot be targeted by foes for 1 turn; they are still vulnerable to attacks that effect all party members
Φ4
Serenade of the World Tree
◄ SPELL ►
Ranged Song Spell
Music Spirit.png
  • Magic Spell, Instant

  • All Summons in play loose 1 turn
Φ4
Shocking Prelude
◄ SPELL ►
Ranged Song Spell
Music Magic.png
  • Magic Spell, Instant

  • The next Character card you play costs -¢1d4
Φ5
Melody of Hope
◄ SPELL ►
Ranged Song Spell
Music Spell.png
  • Magic Spell, Persistent

  • One target gains +2d4 Defense for 1d4 turns
Φ5
Refrain of Forlorn Sacrifice
◄ SPELL ►
Ranged Song Spell
Music Doom.png
  • Magic Spell, Instant

  • Discard one Character you have in play, then play a new Character without paying any ¢ cost
Φ5
Revivifying Operetta
◄ SPELL ►
Ranged Song Spell
Music Healing.png
  • Magic Spell, Healing, Instant

  • Restore ¢1d12; if the roll = 8+, restore +¢5
Φ5
Heroic Requiem
◄ SPELL ►
Ranged Song Spell
Music Healing.png
  • Magic Spell, Healing, Instant

  • Remove one Character from your trash and place it into your hand
Φ5
Tale of Renewal
◄ SPELL ►
Ranged Song Spell
Music Spirit.png
  • Magic Spell, Instant

  • Remove 1d4 Summons from your trash and place them into your hand
Φ5
March of the Last Battle
◄ SPELL ►
Ranged Song Spell
Music Spell.png
  • Magic Spell, Persistent

  • One target gains +2d4 Defense for 1d4 turns
Φ5
Fantasia Finale
◄ SPELL ►
Ranged Song Spell
Music Doom.png
  • Magic Spell, Death, Instant

  • Select one Character; the target and all their held items are discarded



Summoning

Scroll of Summon Magic Arrow
◄ SPELL ►
Ranged CLASS Spell
  • Magic Spell, 1-Use, TAGS

  • RULESGOHERE
Scroll of Summon Magic Sword
◄ SPELL ►
Ranged CLASS Spell
  • Magic Spell, 1-Use, TAGS

  • RULESGOHERE
Scroll of Summon Magic Shield
◄ SPELL ►
Ranged CLASS Spell
  • Magic Spell, 1-Use, TAGS

  • RULESGOHERE
Scroll of Summon Energy Bolt
◄ SPELL ►
Ranged CLASS Spell
  • Magic Spell, 1-Use, TAGS

  • RULESGOHERE
Scroll of Summon Familiar
◄ SPELL ►
Ranged CLASS Spell
  • Magic Spell, 1-Use, TAGS

  • RULESGOHERE
Scroll of Summon Random Elemental Wisp
◄ SPELL ►
Ranged CLASS Spell
  • Magic Spell, 1-Use, TAGS

  • RULESGOHERE
Scroll of Conjure Wall of Flames
◄ SPELL ►
Ranged CLASS Spell
  • Magic Spell, 1-Use, TAGS

  • RULESGOHERE
Scroll of Conjure Wall of Ice
◄ SPELL ►
Ranged CLASS Spell
  • Magic Spell, 1-Use, TAGS

  • RULESGOHERE
Scroll of Conjure Wall of Earth
◄ SPELL ►
Ranged CLASS Spell
  • Magic Spell, 1-Use, TAGS

  • RULESGOHERE
Scroll of Conjure Wall of Wood
◄ SPELL ►
Ranged CLASS Spell
  • Magic Spell, 1-Use, TAGS

  • RULESGOHERE
Scroll of Summon Magic Armor
◄ SPELL ►
Ranged CLASS Spell
  • Magic Spell, 1-Use, TAGS

  • RULESGOHERE
Scroll of Summon Wind Barrier
◄ SPELL ►
Ranged CLASS Spell
  • Magic Spell, 1-Use, TAGS

  • RULESGOHERE
Scroll of Summon Energy Shield
◄ SPELL ►
Ranged CLASS Spell
  • Magic Spell, 1-Use, TAGS

  • RULESGOHERE
Scroll of Summon Anvil
◄ SPELL ►
Ranged CLASS Spell
  • Magic Spell, 1-Use, TAGS

  • RULESGOHERE
Scroll of Summon Animal
◄ SPELL ►
Ranged CLASS Spell
  • Magic Spell, 1-Use, TAGS

  • RULESGOHERE
Scroll of Summon Swarm
◄ SPELL ►
Ranged CLASS Spell
  • Magic Spell, 1-Use, TAGS

  • RULESGOHERE
Scroll of Summon Random Elemental
◄ SPELL ►
Ranged CLASS Spell
  • Magic Spell, 1-Use, TAGS

  • RULESGOHERE
Scroll of Conjure Wall of Stone
◄ SPELL ►
Ranged CLASS Spell
  • Magic Spell, 1-Use, TAGS

  • RULESGOHERE
Scroll of Conjure Wall of Storms
◄ SPELL ►
Ranged CLASS Spell
  • Magic Spell, 1-Use, TAGS

  • RULESGOHERE
Scroll of Conjure Wall of Bones
◄ SPELL ►
Ranged CLASS Spell
  • Magic Spell, 1-Use, TAGS

  • RULESGOHERE
Scroll of Conjure Wall of Vines
◄ SPELL ►
Ranged CLASS Spell
  • Magic Spell, 1-Use, TAGS

  • RULESGOHERE
Scroll of Conjure Whirlwind
◄ SPELL ►
Ranged CLASS Spell
  • Magic Spell, 1-Use, TAGS

  • RULESGOHERE
Scroll of Conjure Ice Patch
◄ SPELL ►
Ranged CLASS Spell
  • Magic Spell, 1-Use, TAGS

  • RULESGOHERE
Scroll of Conjure Phantom Blade
◄ SPELL ►
Ranged CLASS Spell
  • Magic Spell, 1-Use, TAGS

  • RULESGOHERE
Scroll of Conjure Thunderhead
◄ SPELL ►
Ranged CLASS Spell
  • Magic Spell, 1-Use, TAGS

  • RULESGOHERE
Scroll of Conjure Fire Sphere
◄ SPELL ►
Ranged CLASS Spell
  • Magic Spell, 1-Use, TAGS

  • RULESGOHERE
Scroll of Conjure Oil Slick
◄ SPELL ►
Ranged CLASS Spell
  • Magic Spell, 1-Use, TAGS

  • RULESGOHERE
Scroll of Conjure Flood
◄ SPELL ►
Ranged CLASS Spell
  • Magic Spell, 1-Use, TAGS

  • RULESGOHERE
Scroll of Conjure Crevice
◄ SPELL ►
Ranged CLASS Spell
  • Magic Spell, 1-Use, TAGS

  • RULESGOHERE
Scroll of Conjure Protective Vortex
◄ SPELL ►
Ranged CLASS Spell
  • Magic Spell, 1-Use, TAGS

  • RULESGOHERE
Scroll of Summon Beast
◄ SPELL ►
Ranged CLASS Spell
  • Magic Spell, 1-Use, TAGS

  • RULESGOHERE
Scroll of Summon Random Undead
◄ SPELL ►
Ranged CLASS Spell
  • Magic Spell, 1-Use, TAGS

  • RULESGOHERE
Scroll of Summon Random Elemental Titan
◄ SPELL ►
Ranged CLASS Spell
  • Magic Spell, 1-Use, TAGS

  • RULESGOHERE
Scroll of Conjure Inferno
◄ SPELL ►
Ranged CLASS Spell
  • Magic Spell, 1-Use, TAGS

  • RULESGOHERE
Scroll of Summon Djinn
◄ SPELL ►
Ranged CLASS Spell
  • Magic Spell, 1-Use, TAGS

  • RULESGOHERE
Scroll of Conjure Magma Pool
◄ SPELL ►
Ranged CLASS Spell
  • Magic Spell, 1-Use, TAGS

  • RULESGOHERE
Scroll of Summon Monster
◄ SPELL ►
Ranged CLASS Spell
  • Magic Spell, 1-Use, TAGS

  • RULESGOHERE
Scroll of Conjure Wall of Thorns
◄ SPELL ►
Ranged CLASS Spell
  • Magic Spell, 1-Use, TAGS

  • RULESGOHERE
Scroll of Conjure Wall of Death
◄ SPELL ►
Ranged CLASS Spell
  • Magic Spell, 1-Use, TAGS

  • RULESGOHERE
Scroll of Conjure Wall of Blades
◄ SPELL ►
Ranged CLASS Spell
  • Magic Spell, 1-Use, TAGS

  • RULESGOHERE
Scroll of Conjure Wall of Iron
◄ SPELL ►
Ranged CLASS Spell
  • Magic Spell, 1-Use, TAGS

  • RULESGOHERE
Scroll of Random Elemental Force
◄ SPELL ►
Ranged CLASS Spell
  • Magic Spell, 1-Use, TAGS

  • RULESGOHERE
Scroll of Summon Fearsome Monster
◄ SPELL ►
Ranged CLASS Spell
  • Magic Spell, 1-Use, TAGS

  • RULESGOHERE
Scroll of Summon Void Sphere
◄ SPELL ►
Ranged CLASS Spell
  • Magic Spell, 1-Use, TAGS

  • RULESGOHERE
Scroll of Summon Demon
◄ SPELL ►
Ranged CLASS Spell
  • Magic Spell, 1-Use, TAGS

  • RULESGOHERE



Wild

Scroll of Minor Pain
◄ SPELL ►
Ranged CLASS Spell
  • Magic Spell, 1-Use, TAGS

  • RULESGOHERE
Scroll of Minor Restoration
◄ SPELL ►
Ranged CLASS Spell
  • Magic Spell, 1-Use, TAGS

  • RULESGOHERE
Scroll of Elemental Surge
◄ SPELL ►
Ranged CLASS Spell
  • Magic Spell, 1-Use, TAGS

  • RULESGOHERE
Scroll of Decay
◄ SPELL ►
Ranged CLASS Spell
  • Magic Spell, 1-Use, TAGS

  • RULESGOHERE
Scroll of Melt
◄ SPELL ►
Ranged CLASS Spell
  • Magic Spell, 1-Use, TAGS

  • RULESGOHERE
Scroll of Minor Confusion
◄ SPELL ►
Ranged CLASS Spell
  • Magic Spell, 1-Use, TAGS

  • RULESGOHERE
Scroll of Lesser Pain
◄ SPELL ►
Ranged CLASS Spell
  • Magic Spell, 1-Use, TAGS

  • RULESGOHERE
Scroll of Lesser Restoration
◄ SPELL ►
Ranged CLASS Spell
  • Magic Spell, 1-Use, TAGS

  • RULESGOHERE
Scroll of Elemental Complex
◄ SPELL ►
Ranged CLASS Spell
  • Magic Spell, 1-Use, TAGS

  • RULESGOHERE
Scroll of Roulette Curse
◄ SPELL ►
Ranged CLASS Spell
  • Magic Spell, 1-Use, TAGS

  • RULESGOHERE
Scroll of Summon Animal
◄ SPELL ►
Ranged CLASS Spell
  • Magic Spell, 1-Use, TAGS

  • RULESGOHERE
Scroll of Pain
◄ SPELL ►
Ranged CLASS Spell
  • Magic Spell, 1-Use, TAGS

  • RULESGOHERE
Scroll of Restoration
◄ SPELL ►
Ranged CLASS Spell
  • Magic Spell, 1-Use, TAGS

  • RULESGOHERE
Scroll of Overwhemling Shock
◄ SPELL ►
Ranged CLASS Spell
  • Magic Spell, 1-Use, TAGS

  • RULESGOHERE
Scroll of Major Confusion
◄ SPELL ►
Ranged CLASS Spell
  • Magic Spell, 1-Use, TAGS

  • RULESGOHERE
Scroll of Chaos Spell
◄ SPELL ►
Ranged CLASS Spell
  • Magic Spell, 1-Use, TAGS

  • RULESGOHERE
Scroll of Summon Beast
◄ SPELL ►
Ranged CLASS Spell
  • Magic Spell, 1-Use, TAGS

  • RULESGOHERE
Scroll of Major Pain
◄ SPELL ►
Ranged CLASS Spell
  • Magic Spell, 1-Use, TAGS

  • RULESGOHERE
Scroll of Major Restoration
◄ SPELL ►
Ranged CLASS Spell
  • Magic Spell, 1-Use, TAGS

  • RULESGOHERE
Scroll of Random Strike
◄ SPELL ►
Ranged CLASS Spell
  • Magic Spell, 1-Use, TAGS

  • RULESGOHERE
Scroll of Agony
◄ SPELL ►
Ranged CLASS Spell
  • Magic Spell, 1-Use, TAGS

  • RULESGOHERE
Scroll of Ultimate Restoration
◄ SPELL ►
Ranged CLASS Spell
  • Magic Spell, 1-Use, TAGS

  • RULESGOHERE
Scroll of Indirect Strike
◄ SPELL ►
Ranged CLASS Spell
  • Magic Spell, 1-Use, TAGS

  • RULESGOHERE
Scroll of Summon Monster
◄ SPELL ►
Ranged CLASS Spell
  • Magic Spell, 1-Use, TAGS

  • RULESGOHERE
Scroll of Mind Scramble
◄ SPELL ►
Ranged CLASS Spell
  • Magic Spell, 1-Use, TAGS

  • RULESGOHERE



Physical Abilities

ABILITY NAME
◄ ABILITY ►
TYPEOFABILITY Ability
  • Physical, 1-Use, Requires XXXX

  • ABILITYRULESGOHERE
ABILITY NAME
◄ ABILITY ►
TYPEOFABILITY Ability
  • Physical, 1-Use, Requires XXXX

  • ABILITYRULESGOHERE
ABILITY NAME
◄ ABILITY ►
TYPEOFABILITY Ability
  • Physical, 1-Use, Requires XXXX

  • ABILITYRULESGOHERE
ABILITY NAME
◄ ABILITY ►
TYPEOFABILITY Ability
  • Physical, 1-Use, Requires XXXX

  • ABILITYRULESGOHERE
ABILITY NAME
◄ ABILITY ►
TYPEOFABILITY Ability
  • Physical, 1-Use, Requires XXXX

  • ABILITYRULESGOHERE
ABILITY NAME
◄ ABILITY ►
TYPEOFABILITY Ability
  • Physical, 1-Use, Requires XXXX

  • ABILITYRULESGOHERE
ABILITY NAME
◄ ABILITY ►
TYPEOFABILITY Ability
  • Physical, 1-Use, Requires XXXX

  • ABILITYRULESGOHERE
ABILITY NAME
◄ ABILITY ►
TYPEOFABILITY Ability
  • Physical, 1-Use, Requires XXXX

  • ABILITYRULESGOHERE
ABILITY NAME
◄ ABILITY ►
TYPEOFABILITY Ability
  • Physical, 1-Use, Requires XXXX

  • ABILITYRULESGOHERE
ABILITY NAME
◄ ABILITY ►
TYPEOFABILITY Ability
  • Physical, 1-Use, Requires XXXX

  • ABILITYRULESGOHERE
ABILITY NAME
◄ ABILITY ►
TYPEOFABILITY Ability
  • Physical, 1-Use, Requires XXXX

  • ABILITYRULESGOHERE
ABILITY NAME
◄ ABILITY ►
TYPEOFABILITY Ability
  • Physical, 1-Use, Requires XXXX

  • ABILITYRULESGOHERE
ABILITY NAME
◄ ABILITY ►
TYPEOFABILITY Ability
  • Physical, 1-Use, Requires XXXX

  • ABILITYRULESGOHERE
ABILITY NAME
◄ ABILITY ►
TYPEOFABILITY Ability
  • Physical, 1-Use, Requires XXXX

  • ABILITYRULESGOHERE
ABILITY NAME
◄ ABILITY ►
TYPEOFABILITY Ability
  • Physical, 1-Use, Requires XXXX

  • ABILITYRULESGOHERE
ABILITY NAME
◄ ABILITY ►
TYPEOFABILITY Ability
  • Physical, 1-Use, Requires XXXX

  • ABILITYRULESGOHERE
ABILITY NAME
◄ ABILITY ►
TYPEOFABILITY Ability
  • Physical, 1-Use, Requires XXXX

  • ABILITYRULESGOHERE
ABILITY NAME
◄ ABILITY ►
TYPEOFABILITY Ability
  • Physical, 1-Use, Requires XXXX

  • ABILITYRULESGOHERE
ABILITY NAME
◄ ABILITY ►
TYPEOFABILITY Ability
  • Physical, 1-Use, Requires XXXX

  • ABILITYRULESGOHERE
ABILITY NAME
◄ ABILITY ►
TYPEOFABILITY Ability
  • Physical, 1-Use, Requires XXXX

  • ABILITYRULESGOHERE
ABILITY NAME
◄ ABILITY ►
TYPEOFABILITY Ability
  • Physical, 1-Use, Requires XXXX

  • ABILITYRULESGOHERE
ABILITY NAME
◄ ABILITY ►
TYPEOFABILITY Ability
  • Physical, 1-Use, Requires XXXX

  • ABILITYRULESGOHERE
ABILITY NAME
◄ ABILITY ►
TYPEOFABILITY Ability
  • Physical, 1-Use, Requires XXXX

  • ABILITYRULESGOHERE
ABILITY NAME
◄ ABILITY ►
TYPEOFABILITY Ability
  • Physical, 1-Use, Requires XXXX

  • ABILITYRULESGOHERE
ABILITY NAME
◄ ABILITY ►
TYPEOFABILITY Ability
  • Physical, 1-Use, Requires XXXX

  • ABILITYRULESGOHERE
ABILITY NAME
◄ ABILITY ►
TYPEOFABILITY Ability
  • Physical, 1-Use, Requires XXXX

  • ABILITYRULESGOHERE
ABILITY NAME
◄ ABILITY ►
TYPEOFABILITY Ability
  • Physical, 1-Use, Requires XXXX

  • ABILITYRULESGOHERE
ABILITY NAME
◄ ABILITY ►
TYPEOFABILITY Ability
  • Physical, 1-Use, Requires XXXX

  • ABILITYRULESGOHERE
ABILITY NAME
◄ ABILITY ►
TYPEOFABILITY Ability
  • Physical, 1-Use, Requires XXXX

  • ABILITYRULESGOHERE
ABILITY NAME
◄ ABILITY ►
TYPEOFABILITY Ability
  • Physical, 1-Use, Requires XXXX

  • ABILITYRULESGOHERE
ABILITY NAME
◄ ABILITY ►
TYPEOFABILITY Ability
  • Physical, 1-Use, Requires XXXX

  • ABILITYRULESGOHERE
ABILITY NAME
◄ ABILITY ►
TYPEOFABILITY Ability
  • Physical, 1-Use, Requires XXXX

  • ABILITYRULESGOHERE
ABILITY NAME
◄ ABILITY ►
TYPEOFABILITY Ability
  • Physical, 1-Use, Requires XXXX

  • ABILITYRULESGOHERE
ABILITY NAME
◄ ABILITY ►
TYPEOFABILITY Ability
  • Physical, 1-Use, Requires XXXX

  • ABILITYRULESGOHERE
ABILITY NAME
◄ ABILITY ►
TYPEOFABILITY Ability
  • Physical, 1-Use, Requires XXXX

  • ABILITYRULESGOHERE
ABILITY NAME
◄ ABILITY ►
TYPEOFABILITY Ability
  • Physical, 1-Use, Requires XXXX

  • ABILITYRULESGOHERE
ABILITY NAME
◄ ABILITY ►
TYPEOFABILITY Ability
  • Physical, 1-Use, Requires XXXX

  • ABILITYRULESGOHERE
ABILITY NAME
◄ ABILITY ►
TYPEOFABILITY Ability
  • Physical, 1-Use, Requires XXXX

  • ABILITYRULESGOHERE
ABILITY NAME
◄ ABILITY ►
TYPEOFABILITY Ability
  • Physical, 1-Use, Requires XXXX

  • ABILITYRULESGOHERE
ABILITY NAME
◄ ABILITY ►
TYPEOFABILITY Ability
  • Physical, 1-Use, Requires XXXX

  • ABILITYRULESGOHERE
ABILITY NAME
◄ ABILITY ►
TYPEOFABILITY Ability
  • Physical, 1-Use, Requires XXXX

  • ABILITYRULESGOHERE
ABILITY NAME
◄ ABILITY ►
TYPEOFABILITY Ability
  • Physical, 1-Use, Requires XXXX

  • ABILITYRULESGOHERE
ABILITY NAME
◄ ABILITY ►
TYPEOFABILITY Ability
  • Physical, 1-Use, Requires XXXX

  • ABILITYRULESGOHERE
ABILITY NAME
◄ ABILITY ►
TYPEOFABILITY Ability
  • Physical, 1-Use, Requires XXXX

  • ABILITYRULESGOHERE
ABILITY NAME
◄ ABILITY ►
TYPEOFABILITY Ability
  • Physical, 1-Use, Requires XXXX

  • ABILITYRULESGOHERE
ABILITY NAME
◄ ABILITY ►
TYPEOFABILITY Ability
  • Physical, 1-Use, Requires XXXX

  • ABILITYRULESGOHERE
ABILITY NAME
◄ ABILITY ►
TYPEOFABILITY Ability
  • Physical, 1-Use, Requires XXXX

  • ABILITYRULESGOHERE
ABILITY NAME
◄ ABILITY ►
TYPEOFABILITY Ability
  • Physical, 1-Use, Requires XXXX

  • ABILITYRULESGOHERE
ABILITY NAME
◄ ABILITY ►
TYPEOFABILITY Ability
  • Physical, 1-Use, Requires XXXX

  • ABILITYRULESGOHERE
Shield Bash
◄ ABILITY ►
Melee Ability
  • Physical, 1-Use, Requires Shield

  • +2d6 Physical Attack


Scroll of SPELLNAME
◄ SPELL ►
Ranged CLASS Spell
  • Magic Spell, 1-Use, TAGS

  • RULESGOHERE




Gemstones

Tiny Amber
◄ GEMSTONE ►
Sound, Purity, Psionic
Amber 4.png
  • Gemstone, Sonic, 1-Use

  • +1d4 to any dice roll
  • Adds Sonic Element
Small Amber
◄ GEMSTONE ►
Sound, Purity, Psionic
Amber 6.png
  • Gemstone, Sonic, 1-Use

  • +1d6 to any dice roll
  • Adds Sonic Element
Common Amber
◄ GEMSTONE ►
Sound, Purity, Psionic
Amber 8.png
  • Gemstone, Sonic, 1-Use

  • +1d8 to any dice roll
  • Adds Sonic Element
Large Amber
◄ GEMSTONE ►
Sound, Purity, Psionic
Amber 10.png
  • Gemstone, Sonic, 1-Use

  • +1d10 to any dice roll
  • Adds Sonic Element
Huge Amber
◄ GEMSTONE ►
Sound, Purity, Psionic
Amber 12.png
  • Gemstone, Sonic, 1-Use

  • +1d12 to any dice roll
  • Adds Sonic Element
Tiny Moonstone
◄ GEMSTONE ►
Air, Electricity, Spirit
Moonstone 4.png
  • Gemstone, Sky, 1-Use

  • +1d4 to any dice roll
  • Adds Sky Element
Small Moonstone
◄ GEMSTONE ►
Air, Electricity, Spirit
Moonstone 6.png
  • Gemstone, Sky, 1-Use

  • +1d6 to any dice roll
  • Adds Sky Element
Common Moonstone
◄ GEMSTONE ►
Air, Electricity, Spirit
Moonstone 8.png
  • Gemstone, Sky, 1-Use

  • +1d8 to any dice roll
  • Adds Sky Element
Large Moonstone
◄ GEMSTONE ►
Air, Electricity, Spirit
Moonstone 10.png
  • Gemstone, Sky, 1-Use

  • +1d10 to any dice roll
  • Adds Sky Element
Huge Moonstone
◄ GEMSTONE ►
Air, Electricity, Spirit
Moonstone 12.png
  • Gemstone, Sky, 1-Use

  • +1d12 to any dice roll
  • Adds Sky Element
Tiny Iolite
◄ GEMSTONE ►
Magic, Forces, Change
Iolite 4.png
  • Gemstone, Arcane, 1-Use

  • +1d4 to any dice roll
  • Adds Arcane Element
Small Iolite
◄ GEMSTONE ►
Magic, Forces, Change
Iolite 6.png
  • Gemstone, Arcane, 1-Use

  • +1d6 to any dice roll
  • Adds Arcane Element
Common Iolite
◄ GEMSTONE ►
Magic, Forces, Change
Iolite 8.png
  • Gemstone, Arcane, 1-Use

  • +1d8 to any dice roll
  • Adds Arcane Element
Large Iolite
◄ GEMSTONE ►
Magic, Forces, Change
Iolite 10.png
  • Gemstone, Arcane, 1-Use

  • +1d10 to any dice roll
  • Adds Arcane Element
Huge Iolite
◄ GEMSTONE ►
Magic, Forces, Change
Iolite 12.png
  • Gemstone, Arcane, 1-Use

  • +1d12 to any dice roll
  • Adds Arcane Element
Tiny Carnelian
◄ GEMSTONE ►
Fire, Destruction, Light
Carnelian 4.png
  • Gemstone, Inferno, 1-Use

  • +1d4 to any dice roll
  • Adds Inferno Element
Small Carnelian
◄ GEMSTONE ►
Fire, Destruction, Light
Carnelian 6.png
  • Gemstone, Inferno, 1-Use

  • +1d6 to any dice roll
  • Adds Inferno Element
Common Carnelian
◄ GEMSTONE ►
Fire, Destruction, Light
Carnelian 8.png
  • Gemstone, Inferno, 1-Use

  • +1d8 to any dice roll
  • Adds Inferno Element
Large Carnelian
◄ GEMSTONE ►
Fire, Destruction, Light
Carnelian 10.png
  • Gemstone, Inferno, 1-Use

  • +1d10 to any dice roll
  • Adds Inferno Element
Huge Carnelian
◄ GEMSTONE ►
Fire, Destruction, Light
Carnelian 12.png
  • Gemstone, Inferno, 1-Use

  • +1d12 to any dice roll
  • Adds Inferno Element
Tiny Jadeite
◄ GEMSTONE ►
Life, Restoration, Earth
Jadeite 4.png
  • Gemstone, Wilderness, 1-Use

  • +1d4 to any dice roll
  • Adds Wilderness Element
Small Jadeite
◄ GEMSTONE ►
Life, Restoration, Earth
Jadeite 6.png
  • Gemstone, Wilderness, 1-Use

  • +1d6 to any dice roll
  • Adds Wilderness Element
Common Jadeite
◄ GEMSTONE ►
Life, Restoration, Earth
Jadeite 8.png
  • Gemstone, Wilderness, 1-Use

  • +1d8 to any dice roll
  • Adds Wilderness Element
Large Jadeite
◄ GEMSTONE ►
Life, Restoration, Earth
Jadeite 10.png
  • Gemstone, Wilderness, 1-Use

  • +1d10 to any dice roll
  • Adds Wilderness Element
Huge Jadeite
◄ GEMSTONE ►
Life, Restoration, Earth
Jadeite 12.png
  • Gemstone, Wilderness, 1-Use

  • +1d12 to any dice roll
  • Adds Wilderness Element
Tiny Sardonyx
◄ GEMSTONE ►
Acid, Decay, Entropy
Sardonyx 4.png
  • Gemstone, Corruption, 1-Use

  • +1d4 to any dice roll
  • Adds Corruption Element
Small Sardonyx
◄ GEMSTONE ►
Acid, Decay, Entropy
Sardonyx 6.png
  • Gemstone, Corruption, 1-Use

  • +1d6 to any dice roll
  • Adds Corruption Element
Common Sardonyx
◄ GEMSTONE ►
Acid, Decay, Entropy
Sardonyx 8.png
  • Gemstone, Corruption, 1-Use

  • +1d8 to any dice roll
  • Adds Corruption Element
Large Sardonyx
◄ GEMSTONE ►
Acid, Decay, Entropy
Sardonyx 10.png
  • Gemstone, Corruption, 1-Use

  • +1d10 to any dice roll
  • Adds Corruption Element
Huge Sardonyx
◄ GEMSTONE ►
Acid, Decay, Entropy
Sardonyx 12.png
  • Gemstone, Corruption, 1-Use

  • +1d12 to any dice roll
  • Adds Corruption Element
Tiny Onyx
◄ GEMSTONE ►
Darkness, Death, Undeath
Onyx 4.png
  • Gemstone, Nocturne, 1-Use

  • +1d4 to any dice roll
  • Adds Nocturne Element
Small Onyx
◄ GEMSTONE ►
Darkness, Death, Undeath
Onyx 6.png
  • Gemstone, Nocturne, 1-Use

  • +1d6 to any dice roll
  • Adds Nocturne Element
Common Onyx
◄ GEMSTONE ►
Darkness, Death, Undeath
Onyx 8.png
  • Gemstone, Nocturne, 1-Use

  • +1d8 to any dice roll
  • Adds Nocturne Element
Large Onyx
◄ GEMSTONE ►
Darkness, Death, Undeath
Onyx 10.png
  • Gemstone, Nocturne, 1-Use

  • +1d10 to any dice roll
  • Adds Nocturne Element
Huge Onyx
◄ GEMSTONE ►
Darkness, Death, Undeath
Onyx 12.png
  • Gemstone, Nocturne, 1-Use

  • +1d12 to any dice roll
  • Adds Nocturne Element
Tiny Kyanite
◄ GEMSTONE ►
Cold, Water, Time
Kyanite 4.png
  • Gemstone, Mist, 1-Use

  • +1d4 to any dice roll
  • Adds Mist Element
Small Kyanite
◄ GEMSTONE ►
Cold, Water, Time
Kyanite 6.png
  • Gemstone, Mist, 1-Use

  • +1d6 to any dice roll
  • Adds Mist Element
Common Kyanite
◄ GEMSTONE ►
Cold, Water, Time
Kyanite 8.png
  • Gemstone, Mist, 1-Use

  • +1d8 to any dice roll
  • Adds Mist Element
Large Kyanite
◄ GEMSTONE ►
Cold, Water, Time
Kyanite 10.png
  • Gemstone, Mist, 1-Use

  • +1d10 to any dice roll
  • Adds Mist Element
Huge Kyanite
◄ GEMSTONE ►
Cold, Water, Time
Kyanite 12.png
  • Gemstone, Mist, 1-Use

  • +1d12 to any dice roll
  • Adds Mist Element
Tiny Hematite
◄ GEMSTONE ►
Physical
  • Gemstone, Physical, 1-Use

  • +1d4 to any dice roll
Small Hematite
◄ GEMSTONE ►
Physical
  • Gemstone, Physical, 1-Use

  • +1d6 to any dice roll
Common Hematite
◄ GEMSTONE ►
Physical
  • Gemstone, Physical, 1-Use

  • +1d8 to any dice roll
Large Hematite
◄ GEMSTONE ►
Physical
  • Gemstone, Physical, 1-Use

  • +1d10 to any dice roll
Huge Hematite
◄ GEMSTONE ►
Physical
  • Gemstone, Physical, 1-Use

  • +1d12 to any dice roll



GEMNAME
◄ GEMSTONE ►
TYPE Element
  • Gemstone, Element, 1-Use

  • +1d# to any dice roll
  • Adds TYPE Element



Consumables

Health Potion
◄ ELIXIR ►
Melee Weapon
Potion.jpeg
  • Alchemical, 1-Use

  • Discard to gain ¢1d6


Templates

Namename
◄ WEAPON ►
Melee Weapon
  • Tags

  • Special Rules


Red Cards

Disruption
Single use, single target.

Cogsplosion.png

Destroy one target red card already in play.
Cannot be interrupted or stopped.
Leadership
Remains in Play.

Flying-flag.png

Your maximum team size increases from 3 to 4.
You may only have one of this card in play.
Engage!
Single use, single target.

Crossed-swords.png

Select one of your Characters to attack one of an opponent's Characters.
Evade
Interrupt, single use.

Jump-across.png

Play when you have been targeted by an Engage! card; you avoid the combat and the Engage! card is discarded.