Difference between revisions of "Living Fantasy LCG"
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| type =Ranged Elemental Spell | | type =Ranged Elemental Spell | ||
| bgcolor =E50000 | | bgcolor =E50000 | ||
| cornervalue = | | cornervalue =Φ1 | ||
| leftcornervalue = | | leftcornervalue = | ||
| image =Flames.png | | image =Flames.png | ||
Line 3,618: | Line 3,618: | ||
| type =Ranged Elemental Spell | | type =Ranged Elemental Spell | ||
| bgcolor =E50000 | | bgcolor =E50000 | ||
| cornervalue = | | cornervalue =Φ1 | ||
| leftcornervalue = | | leftcornervalue = | ||
| image =Splash.png | | image =Splash.png | ||
Line 3,637: | Line 3,637: | ||
| type =Ranged Elemental Spell | | type =Ranged Elemental Spell | ||
| bgcolor =E50000 | | bgcolor =E50000 | ||
| cornervalue = | | cornervalue =Φ1 | ||
| leftcornervalue = | | leftcornervalue = | ||
| image =Gust.png | | image =Gust.png | ||
Line 3,656: | Line 3,656: | ||
| type =Ranged Elemental Spell | | type =Ranged Elemental Spell | ||
| bgcolor =E50000 | | bgcolor =E50000 | ||
| cornervalue = | | cornervalue =Φ1 | ||
| leftcornervalue = | | leftcornervalue = | ||
| image =Stone_Spear.png | | image =Stone_Spear.png | ||
Line 3,675: | Line 3,675: | ||
| type =Ranged Elemental Spell | | type =Ranged Elemental Spell | ||
| bgcolor =E50000 | | bgcolor =E50000 | ||
| cornervalue = | | cornervalue =Φ1 | ||
| leftcornervalue = | | leftcornervalue = | ||
| image =Acid_Splash.png | | image =Acid_Splash.png | ||
Line 3,694: | Line 3,694: | ||
| type =Ranged Elemental Spell | | type =Ranged Elemental Spell | ||
| bgcolor =E50000 | | bgcolor =E50000 | ||
| cornervalue = | | cornervalue =Φ1 | ||
| leftcornervalue = | | leftcornervalue = | ||
| image =Sparks.png | | image =Sparks.png | ||
Line 3,713: | Line 3,713: | ||
| type =Ranged Elemental Spell | | type =Ranged Elemental Spell | ||
| bgcolor =E50000 | | bgcolor =E50000 | ||
| cornervalue = | | cornervalue =Φ1 | ||
| leftcornervalue = | | leftcornervalue = | ||
| image =Dust_Gust.png | | image =Dust_Gust.png | ||
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| type =Ranged Elemental Spell | | type =Ranged Elemental Spell | ||
| bgcolor =E50000 | | bgcolor =E50000 | ||
| cornervalue = | | cornervalue =Φ1 | ||
| leftcornervalue = | | leftcornervalue = | ||
| image =Magma_Splash.png | | image =Magma_Splash.png | ||
Line 3,751: | Line 3,751: | ||
| type =Ranged Elemental Spell | | type =Ranged Elemental Spell | ||
| bgcolor =E50000 | | bgcolor =E50000 | ||
| cornervalue = | | cornervalue =Φ1 | ||
| leftcornervalue = | | leftcornervalue = | ||
| image =Steam_Vent.png | | image =Steam_Vent.png | ||
Line 3,770: | Line 3,770: | ||
| type =Ranged Elemental Spell | | type =Ranged Elemental Spell | ||
| bgcolor =E50000 | | bgcolor =E50000 | ||
| cornervalue = | | cornervalue =Φ1 | ||
| leftcornervalue = | | leftcornervalue = | ||
| image =Fog_Cloud.png | | image =Fog_Cloud.png | ||
Line 3,789: | Line 3,789: | ||
| type =Ranged Elemental Spell | | type =Ranged Elemental Spell | ||
| bgcolor =E50000 | | bgcolor =E50000 | ||
| cornervalue = | | cornervalue =Φ1 | ||
| leftcornervalue = | | leftcornervalue = | ||
| image =Devour_Crystal.png | | image =Devour_Crystal.png | ||
Line 3,808: | Line 3,808: | ||
| type =Ranged Elemental Spell | | type =Ranged Elemental Spell | ||
| bgcolor =E50000 | | bgcolor =E50000 | ||
| cornervalue = | | cornervalue =Φ1 | ||
| leftcornervalue = | | leftcornervalue = | ||
| image =Steal_Energy.png | | image =Steal_Energy.png | ||
Line 3,827: | Line 3,827: | ||
| type =Ranged Elemental Spell | | type =Ranged Elemental Spell | ||
| bgcolor =E50000 | | bgcolor =E50000 | ||
| cornervalue = | | cornervalue =Φ1 | ||
| leftcornervalue = | | leftcornervalue = | ||
| image =Energy_Inversion.png | | image =Energy_Inversion.png | ||
Line 3,846: | Line 3,846: | ||
| type =Ranged Elemental Spell | | type =Ranged Elemental Spell | ||
| bgcolor =E50000 | | bgcolor =E50000 | ||
| cornervalue = | | cornervalue =Φ1 | ||
| leftcornervalue = | | leftcornervalue = | ||
| image =Light_Bust.png | | image =Light_Bust.png | ||
Line 3,865: | Line 3,865: | ||
| type =Ranged Elemental Spell | | type =Ranged Elemental Spell | ||
| bgcolor =E50000 | | bgcolor =E50000 | ||
| cornervalue = | | cornervalue =Φ1 | ||
| leftcornervalue = | | leftcornervalue = | ||
| image =Life_Water.png | | image =Life_Water.png | ||
Line 3,879: | Line 3,879: | ||
| text = | | text = | ||
<b>Black Die</b> | <b>Black Die</b> | ||
*Magic Spell, 1-Use, | *Magic Spell, 1-Use, Fire, Persistent | ||
---- | ---- | ||
* | *1d6, Φ4: Attack | ||
| longtext = | *1d4, Φ2: Defense | ||
*If damage rolled = 6, pay Φ2 to roll once more | |||
| longtext =True | |||
| type =Ranged Elemental Spell | | type =Ranged Elemental Spell | ||
| bgcolor =E50000 | | bgcolor =E50000 | ||
| cornervalue = | | cornervalue =Φ1 | ||
| leftcornervalue = | | leftcornervalue = | ||
| image =Red_Wisp.png | | image =Red_Wisp.png | ||
Line 3,899: | Line 3,901: | ||
| text = | | text = | ||
<b>Black Die</b> | <b>Black Die</b> | ||
*Magic Spell, 1-Use, | *Magic Spell, 1-Use, Water, Persistent | ||
---- | ---- | ||
* | *1d4, Φ2: Attack | ||
| longtext = | *1d4, Φ2: Defense | ||
*If damage rolled = 4, roll once more | |||
| longtext =true | |||
| type =Ranged Elemental Spell | | type =Ranged Elemental Spell | ||
| bgcolor =E50000 | | bgcolor =E50000 | ||
| cornervalue = | | cornervalue =Φ1 | ||
| leftcornervalue = | | leftcornervalue = | ||
| image =Blue_Wisp.png | | image =Blue_Wisp.png | ||
Line 3,919: | Line 3,923: | ||
| text = | | text = | ||
<b>Black Die</b> | <b>Black Die</b> | ||
*Magic Spell, 1-Use, | *Magic Spell, 1-Use, Ice, Persistent | ||
---- | ---- | ||
* | *1d4, Φ2: Attack | ||
*1d4, Φ2: Defense | |||
*+2 Defense vs. Fire | |||
| longtext = | | longtext = | ||
| type =Ranged Elemental Spell | | type =Ranged Elemental Spell | ||
| bgcolor =E50000 | | bgcolor =E50000 | ||
| cornervalue = | | cornervalue =Φ1 | ||
| leftcornervalue = | | leftcornervalue = | ||
| image =Blue_Wisp.png | | image =Blue_Wisp.png | ||
Line 3,939: | Line 3,945: | ||
| text = | | text = | ||
<b>Black Die</b> | <b>Black Die</b> | ||
*Magic Spell, 1-Use, | *Magic Spell, 1-Use, Air, Persistent | ||
---- | ---- | ||
* | *1d4, Φ2: Attack | ||
*1d4, Φ2: Defense | |||
*+2 Damage vs. Spirit | |||
| longtext = | | longtext = | ||
| type =Ranged Elemental Spell | | type =Ranged Elemental Spell | ||
| bgcolor =E50000 | | bgcolor =E50000 | ||
| cornervalue = | | cornervalue =Φ1 | ||
| leftcornervalue = | | leftcornervalue = | ||
| image =White_Wisp.png | | image =White_Wisp.png | ||
Line 3,959: | Line 3,967: | ||
| text = | | text = | ||
<b>Black Die</b> | <b>Black Die</b> | ||
*Magic Spell, 1-Use, | *Magic Spell, 1-Use, Earth, Persistent | ||
---- | ---- | ||
* | *1d4, Φ2: Attack | ||
*1d4+1, Φ2: Defense | |||
| longtext = | | longtext = | ||
| type =Ranged Elemental Spell | | type =Ranged Elemental Spell | ||
| bgcolor =E50000 | | bgcolor =E50000 | ||
| cornervalue = | | cornervalue =Φ1 | ||
| leftcornervalue = | | leftcornervalue = | ||
| image =Green_Wisp.png | | image =Green_Wisp.png | ||
Line 3,979: | Line 3,988: | ||
| text = | | text = | ||
<b>Black Die</b> | <b>Black Die</b> | ||
*Magic Spell, 1-Use, | *Magic Spell, 1-Use, Fire, Earth, Persistent | ||
---- | ---- | ||
* | *1d6, Φ4: Attack | ||
*1d6, Φ4: Defense | |||
| longtext = | | longtext = | ||
| type =Ranged Elemental Spell | | type =Ranged Elemental Spell | ||
| bgcolor =E50000 | | bgcolor =E50000 | ||
| cornervalue = | | cornervalue =Φ1 | ||
| leftcornervalue = | | leftcornervalue = | ||
| image =Red_Wisp.png | | image =Red_Wisp.png | ||
Line 3,998: | Line 4,008: | ||
| longtitle =true | | longtitle =true | ||
| text = | | text = | ||
*Magic Spell, 1-Use, | *Magic Spell, 1-Use, Fire, Air, Persistent | ||
---- | ---- | ||
* | *1d8, Φ6: Attack | ||
*1d4, Φ2: Defense | |||
| longtext = | | longtext = | ||
| type =Ranged Elemental Spell | | type =Ranged Elemental Spell | ||
| bgcolor =E50000 | | bgcolor =E50000 | ||
| cornervalue = | | cornervalue =Φ1 | ||
| leftcornervalue = | | leftcornervalue = | ||
| image =Red_Wisp.png | | image =Red_Wisp.png | ||
Line 4,018: | Line 4,029: | ||
| text = | | text = | ||
<b>Black Die</b> | <b>Black Die</b> | ||
*Magic Spell, 1-Use, | *Magic Spell, 1-Use, Earth, Air, Persistent | ||
---- | ---- | ||
* | *1d4, Φ2: Attack | ||
*1d8, Φ6: Defense | |||
| longtext = | | longtext = | ||
| type =Ranged Elemental Spell | | type =Ranged Elemental Spell | ||
| bgcolor =E50000 | | bgcolor =E50000 | ||
| cornervalue = | | cornervalue =Φ1 | ||
| leftcornervalue = | | leftcornervalue = | ||
| image =Green_Wisp.png | | image =Green_Wisp.png | ||
Line 4,038: | Line 4,050: | ||
| text = | | text = | ||
<b>Black Die</b> | <b>Black Die</b> | ||
*Magic Spell, 1-Use, | *Magic Spell, 1-Use, Fire, Water, Persistent | ||
---- | ---- | ||
* | *1d8, Φ6: Attack | ||
| longtext = | *1d4, Φ2: Defense | ||
*If damage rolled = 8, roll once more | |||
| longtext =true | |||
| type =Ranged Elemental Spell | | type =Ranged Elemental Spell | ||
| bgcolor =E50000 | | bgcolor =E50000 | ||
| cornervalue = | | cornervalue =Φ1 | ||
| leftcornervalue = | | leftcornervalue = | ||
| image =White_Wisp.png | | image =White_Wisp.png | ||
Line 4,058: | Line 4,072: | ||
| text = | | text = | ||
<b>Black Die</b> | <b>Black Die</b> | ||
*Magic Spell, 1-Use, | *Magic Spell, 1-Use, Electric, Persistent | ||
---- | ---- | ||
* | *1d8, Φ6: Attack | ||
| longtext = | *1d4, Φ2: Defense | ||
*If damage rolled = 8, gain Defense +4 | |||
| longtext =true | |||
| type =Ranged Elemental Spell | | type =Ranged Elemental Spell | ||
| bgcolor =E50000 | | bgcolor =E50000 | ||
| cornervalue = | | cornervalue =Φ1 | ||
| leftcornervalue = | | leftcornervalue = | ||
| image =White_Wisp.png | | image =White_Wisp.png | ||
Line 4,078: | Line 4,094: | ||
| text = | | text = | ||
<b>Black Die</b> | <b>Black Die</b> | ||
*Magic Spell, 1-Use, | *Magic Spell, 1-Use, Acid, Persistent | ||
---- | ---- | ||
* | *1d4, Φ4: Attack | ||
| longtext = | *1d4, Φ2: Defense | ||
*If damage rolled = 4, roll again; repeat until a 4 is not rolled | |||
| longtext =true | |||
| type =Ranged Elemental Spell | | type =Ranged Elemental Spell | ||
| bgcolor =E50000 | | bgcolor =E50000 | ||
| cornervalue = | | cornervalue =Φ1 | ||
| leftcornervalue = | | leftcornervalue = | ||
| image =Orange_Wisp.png | | image =Orange_Wisp.png | ||
Line 4,098: | Line 4,116: | ||
| text = | | text = | ||
<b>Black Die</b> | <b>Black Die</b> | ||
*Magic Spell, 1-Use, | *Magic Spell, 1-Use, Spirit, Persistent | ||
---- | ---- | ||
* | *1d4, Φ2: Attack | ||
| longtext = | *1d4, Φ2: Defense | ||
| type =Ranged | *-Φ2: reduce target defense -1d4 for 1 turn | ||
| longtext =true | |||
| type =Ranged Spirit Spell | |||
| bgcolor =E50000 | | bgcolor =E50000 | ||
| cornervalue = | | cornervalue =Φ1 | ||
| leftcornervalue = | | leftcornervalue = | ||
| image =Black_Wisp.png | | image =Black_Wisp.png | ||
Line 4,123: | Line 4,143: | ||
| type =Ranged Elemental Spell | | type =Ranged Elemental Spell | ||
| bgcolor =E50000 | | bgcolor =E50000 | ||
| cornervalue = | | cornervalue =Φ2 | ||
| leftcornervalue = | | leftcornervalue = | ||
| image =Fire_Burst.png | | image =Fire_Burst.png | ||
Line 4,134: | Line 4,154: | ||
{{Card | {{Card | ||
| title =Scroll of Ice Shards<br>◄ SPELL ► | | title =Scroll of Ice Shards<br>◄ SPELL ► | ||
| longtitle = | | longtitle =true | ||
| text = | | text = | ||
*Magic Spell, 1-Use, Ice, Immediate | *Magic Spell, 1-Use, Ice, Immediate | ||
Line 4,142: | Line 4,162: | ||
| type =Ranged Elemental Spell | | type =Ranged Elemental Spell | ||
| bgcolor =E50000 | | bgcolor =E50000 | ||
| cornervalue = | | cornervalue =Φ2 | ||
| leftcornervalue = | | leftcornervalue = | ||
| image =Ice_Shard.png | | image =Ice_Shard.png | ||
Line 4,161: | Line 4,181: | ||
| type =Ranged Elemental Spell | | type =Ranged Elemental Spell | ||
| bgcolor =E50000 | | bgcolor =E50000 | ||
| cornervalue = | | cornervalue =Φ2 | ||
| leftcornervalue = | | leftcornervalue = | ||
| image =Lightning_Bolt.png | | image =Lightning_Bolt.png | ||
Line 4,174: | Line 4,194: | ||
| longtitle =true | | longtitle =true | ||
| text = | | text = | ||
<b>Dark Grey Die</b> | |||
*Magic Spell, 1-Use, Fire, Persistent | *Magic Spell, 1-Use, Fire, Persistent | ||
---- | ---- | ||
*1d6, 1Φ, Defense; automatically defends summoner | *1d6, 1Φ, Defense; automatically defends summoner | ||
Line 4,182: | Line 4,202: | ||
| type =Ranged Elemental Spell | | type =Ranged Elemental Spell | ||
| bgcolor =E50000 | | bgcolor =E50000 | ||
| cornervalue = | | cornervalue =Φ2 | ||
| leftcornervalue = | | leftcornervalue = | ||
| image =Fire_Wall.png | | image =Fire_Wall.png | ||
Line 4,195: | Line 4,215: | ||
| longtitle =true | | longtitle =true | ||
| text = | | text = | ||
<b>Dark Grey Die</b> | |||
*Magic Spell, 1-Use, Ice, Persistent | *Magic Spell, 1-Use, Ice, Persistent | ||
---- | ---- | ||
Line 4,202: | Line 4,223: | ||
| type =Ranged Elemental Spell | | type =Ranged Elemental Spell | ||
| bgcolor =E50000 | | bgcolor =E50000 | ||
| cornervalue = | | cornervalue =Φ2 | ||
| leftcornervalue = | | leftcornervalue = | ||
| image =Ice_Wall.png | | image =Ice_Wall.png | ||
Line 4,215: | Line 4,236: | ||
| longtitle =true | | longtitle =true | ||
| text = | | text = | ||
<b>Dark Grey Die</b> | |||
*Magic Spell, 1-Use, Earth, Persistent | *Magic Spell, 1-Use, Earth, Persistent | ||
*Gain 2Φ each round. | *Gain 2Φ each round. | ||
Line 4,223: | Line 4,245: | ||
| type =Ranged Elemental Spell | | type =Ranged Elemental Spell | ||
| bgcolor =E50000 | | bgcolor =E50000 | ||
| cornervalue = | | cornervalue =Φ2 | ||
| leftcornervalue = | | leftcornervalue = | ||
| image =Stone_Wall.png | | image =Stone_Wall.png | ||
Line 4,242: | Line 4,264: | ||
| type =Ranged Elemental Spell | | type =Ranged Elemental Spell | ||
| bgcolor =E50000 | | bgcolor =E50000 | ||
| cornervalue = | | cornervalue =Φ2 | ||
| leftcornervalue = | | leftcornervalue = | ||
| image =Element_Shield.png | | image =Element_Shield.png | ||
Line 4,256: | Line 4,278: | ||
| text = | | text = | ||
<b>Dark Gray Die</b> | <b>Dark Gray Die</b> | ||
*Magic Spell, 1-Use, | *Magic Spell, 1-Use, Fire, Persistent | ||
---- | ---- | ||
* | *1d8, Φ6: Attack | ||
| longtext = | *1d4, Φ2: Defense | ||
*Attackers take 1d4 Fire Damage | |||
| longtext =true | |||
| type =Ranged Elemental Spell | | type =Ranged Elemental Spell | ||
| bgcolor =E50000 | | bgcolor =E50000 | ||
| cornervalue = | | cornervalue =Φ2 | ||
| leftcornervalue = | | leftcornervalue = | ||
| image =Red_Elemental.png | | image =Red_Elemental.png | ||
Line 4,276: | Line 4,300: | ||
| text = | | text = | ||
<b>Dark Gray Die</b> | <b>Dark Gray Die</b> | ||
*Magic Spell, 1-Use, | *Magic Spell, 1-Use, Water, Persistent | ||
---- | ---- | ||
* | *1d6, Φ4: Attack | ||
| longtext = | *1d6, Φ4: Defense | ||
*Successful Attacks against you deal -1d4 Damage | |||
| longtext =true | |||
| type =Ranged Elemental Spell | | type =Ranged Elemental Spell | ||
| bgcolor =E50000 | | bgcolor =E50000 | ||
| cornervalue = | | cornervalue =Φ2 | ||
| leftcornervalue = | | leftcornervalue = | ||
| image =Blue_Elemental.png | | image =Blue_Elemental.png | ||
Line 4,296: | Line 4,322: | ||
| text = | | text = | ||
<b>Dark Gray Die</b> | <b>Dark Gray Die</b> | ||
*Magic Spell, 1-Use, | *Magic Spell, 1-Use, Ice, Persistent | ||
---- | ---- | ||
* | *1d6, Φ4: Attack | ||
| longtext = | *1d6, Φ4: Defense | ||
*If damage rolled = 6, roll once more | |||
| longtext =true | |||
| type =Ranged Elemental Spell | | type =Ranged Elemental Spell | ||
| bgcolor =E50000 | | bgcolor =E50000 | ||
| cornervalue = | | cornervalue =Φ2 | ||
| leftcornervalue = | | leftcornervalue = | ||
| image =Blue_Elemental.png | | image =Blue_Elemental.png | ||
Line 4,316: | Line 4,344: | ||
| text = | | text = | ||
<b>Dark Gray Die</b> | <b>Dark Gray Die</b> | ||
*Magic Spell, 1-Use, | *Magic Spell, 1-Use, Air, Persistent | ||
---- | ---- | ||
* | *1d8, Φ6: Attack | ||
| longtext = | *1d4, Φ2: Defense | ||
*If damage rolled = 8, target looses 1 turn. | |||
| longtext =true | |||
| type =Ranged Elemental Spell | | type =Ranged Elemental Spell | ||
| bgcolor =E50000 | | bgcolor =E50000 | ||
| cornervalue = | | cornervalue =Φ2 | ||
| leftcornervalue = | | leftcornervalue = | ||
| image =White_Elemental.png | | image =White_Elemental.png | ||
Line 4,336: | Line 4,366: | ||
| text = | | text = | ||
<b>Dark Gray Die</b> | <b>Dark Gray Die</b> | ||
*Magic Spell, 1-Use, | *Magic Spell, 1-Use, Earth, Persistent | ||
---- | ---- | ||
* | *1d4, Φ4: Attack | ||
| longtext = | *1d8, Φ4: Defense | ||
*If Defense rolled = 8, roll once more | |||
| longtext =true | |||
| type =Ranged Elemental Spell | | type =Ranged Elemental Spell | ||
| bgcolor =E50000 | | bgcolor =E50000 | ||
| cornervalue = | | cornervalue =Φ2 | ||
| leftcornervalue = | | leftcornervalue = | ||
| image =Green_Elemental.png | | image =Green_Elemental.png | ||
Line 4,356: | Line 4,388: | ||
| text = | | text = | ||
<b>Dark Gray Die</b> | <b>Dark Gray Die</b> | ||
*Magic Spell, 1-Use, | *Magic Spell, 1-Use, Earth, Fire, Persistent | ||
---- | ---- | ||
* | *1d8, Φ6: Attack | ||
*1d8, Φ6: Defense | |||
| longtext = | | longtext = | ||
| type =Ranged Elemental Spell | | type =Ranged Elemental Spell | ||
| bgcolor =E50000 | | bgcolor =E50000 | ||
| cornervalue = | | cornervalue =Φ2 | ||
| leftcornervalue = | | leftcornervalue = | ||
| image =Red_Elemental.png | | image =Red_Elemental.png | ||
Line 4,376: | Line 4,409: | ||
| text = | | text = | ||
<b>Dark Gray Die</b> | <b>Dark Gray Die</b> | ||
*Magic Spell, 1-Use, | *Magic Spell, 1-Use, Air, Fire, Persistent | ||
---- | ---- | ||
* | *1d10, Φ8: Attack | ||
*1d4, Φ4: Defense | |||
| longtext = | | longtext = | ||
| type =Ranged Elemental Spell | | type =Ranged Elemental Spell | ||
| bgcolor =E50000 | | bgcolor =E50000 | ||
| cornervalue = | | cornervalue =Φ2 | ||
| leftcornervalue = | | leftcornervalue = | ||
| image =Red_Elemental.png | | image =Red_Elemental.png | ||
Line 4,396: | Line 4,430: | ||
| text = | | text = | ||
<b>Dark Gray Die</b> | <b>Dark Gray Die</b> | ||
*Magic Spell, 1-Use, | *Magic Spell, 1-Use, Earth, Persistent | ||
---- | ---- | ||
* | *1d8, Φ6: Attack | ||
| longtext = | *1d4, Φ4: Defense | ||
*If Attack rolled = 8, target's Defense is halved for this attack | |||
| longtext =true | |||
| type =Ranged Elemental Spell | | type =Ranged Elemental Spell | ||
| bgcolor =E50000 | | bgcolor =E50000 | ||
| cornervalue = | | cornervalue =Φ2 | ||
| leftcornervalue = | | leftcornervalue = | ||
| image =Green_Elemental.png | | image =Green_Elemental.png | ||
Line 4,416: | Line 4,452: | ||
| text = | | text = | ||
<b>Dark Gray Die</b> | <b>Dark Gray Die</b> | ||
*Magic Spell, 1-Use, | *Magic Spell, 1-Use, Acid, Persistent | ||
---- | ---- | ||
* | *1d8, Φ4: Attack | ||
| longtext = | *1d4, Φ4: Defense | ||
*If damage rolled = 8, target's Attack is halved for 1 turn | |||
| longtext =true | |||
| type =Ranged Elemental Spell | | type =Ranged Elemental Spell | ||
| bgcolor =E50000 | | bgcolor =E50000 | ||
| cornervalue = | | cornervalue =Φ2 | ||
| leftcornervalue = | | leftcornervalue = | ||
| image =Orange_Elemental.png | | image =Orange_Elemental.png | ||
Line 4,436: | Line 4,474: | ||
| text = | | text = | ||
<b>Dark Gray Die</b> | <b>Dark Gray Die</b> | ||
*Magic Spell, 1-Use, | *Magic Spell, 1-Use, Earth, Water, Persistent | ||
---- | ---- | ||
* | *1d6, Φ4: Attack | ||
*1d6, Φ4: Defense | |||
*-Φ2: Restore ¢1d4 | |||
| longtext = | | longtext = | ||
| type =Ranged Elemental Spell | | type =Ranged Elemental Spell | ||
| bgcolor =E50000 | | bgcolor =E50000 | ||
| cornervalue = | | cornervalue =Φ2 | ||
| leftcornervalue = | | leftcornervalue = | ||
| image =Green_Elemental.png | | image =Green_Elemental.png | ||
Line 4,456: | Line 4,496: | ||
| text = | | text = | ||
<b>Dark Gray Die</b> | <b>Dark Gray Die</b> | ||
*Magic Spell, 1-Use, | *Magic Spell, 1-Use, Electric, Persistent | ||
---- | ---- | ||
* | *1d6, Φ4: Attack | ||
| longtext = | *1d6, Φ4: Defense | ||
*If Defense rolled = 6, target's Defense is halved for 1 turn | |||
| longtext =true | |||
| type =Ranged Elemental Spell | | type =Ranged Elemental Spell | ||
| bgcolor =E50000 | | bgcolor =E50000 | ||
| cornervalue = | | cornervalue =Φ2 | ||
| leftcornervalue = | | leftcornervalue = | ||
| image =White_Elemental.png | | image =White_Elemental.png | ||
Line 4,476: | Line 4,518: | ||
| text = | | text = | ||
<b>Dark Gray Die</b> | <b>Dark Gray Die</b> | ||
*Magic Spell, 1-Use, | *Magic Spell, 1-Use, Air, Water, Persistent | ||
---- | ---- | ||
* | *1d4, Φ4: Attack | ||
| longtext = | *1d6, Φ4: Defense | ||
*If dealt damage, attacker takes 1d6 Electric damage | |||
| longtext =true | |||
| type =Ranged Elemental Spell | | type =Ranged Elemental Spell | ||
| bgcolor =E50000 | | bgcolor =E50000 | ||
| cornervalue = | | cornervalue =Φ2 | ||
| leftcornervalue = | | leftcornervalue = | ||
| image =White_Elemental.png | | image =White_Elemental.png | ||
Line 4,495: | Line 4,539: | ||
| longtitle =true | | longtitle =true | ||
| text = | | text = | ||
<b>Bronze Die</b> | |||
*Magic Spell, 1-Use, Earth, Persistent | *Magic Spell, 1-Use, Earth, Persistent | ||
---- | ---- | ||
*2d10, 3Φ, Defense; automatically defends summoner | *2d10, 3Φ, Defense; automatically defends summoner | ||
Line 4,503: | Line 4,547: | ||
| type =Ranged Elemental Spell | | type =Ranged Elemental Spell | ||
| bgcolor =E50000 | | bgcolor =E50000 | ||
| cornervalue = | | cornervalue =Φ3 | ||
| leftcornervalue = | | leftcornervalue = | ||
| image =Stone_Wall.png | | image =Stone_Wall.png | ||
Line 4,516: | Line 4,560: | ||
| longtitle =true | | longtitle =true | ||
| text = | | text = | ||
<b>Bronze Die</b> | |||
*Magic Spell, 1-Use, Electricity, Persistent | *Magic Spell, 1-Use, Electricity, Persistent | ||
---- | ---- | ||
*1d8, 2Φ, Defense; automatically defends summoner | *1d8, 2Φ, Defense; automatically defends summoner | ||
Line 4,524: | Line 4,568: | ||
| type =Ranged Elemental Spell | | type =Ranged Elemental Spell | ||
| bgcolor =E50000 | | bgcolor =E50000 | ||
| cornervalue = | | cornervalue =Φ3 | ||
| leftcornervalue = | | leftcornervalue = | ||
| image =Lightning_Blast.png | | image =Lightning_Blast.png | ||
Line 4,537: | Line 4,581: | ||
| longtitle =true | | longtitle =true | ||
| text = | | text = | ||
*Magic Spell, 1-Use, | <b>Bronze Die</b> | ||
*Magic Spell, 1-Use, Air, Persistent | |||
---- | ---- | ||
* | *1d8, Φ6: Attack | ||
| longtext = | *If Attack rolled = 8, roll again until 8 is not rolled | ||
| longtext =true | |||
| type =Ranged Elemental Spell | | type =Ranged Elemental Spell | ||
| bgcolor =E50000 | | bgcolor =E50000 | ||
| cornervalue = | | cornervalue =Φ3 | ||
| leftcornervalue = | | leftcornervalue = | ||
| image =Whirlwind.png | | image =Whirlwind.png | ||
Line 4,556: | Line 4,602: | ||
| longtitle =true | | longtitle =true | ||
| text = | | text = | ||
*Magic Spell, 1-Use, | <b>Bronze Die</b> | ||
*Magic Spell, 1-Use, Ice, Persistent | |||
---- | ---- | ||
* | *1d8, Φ6: Defense | ||
| longtext = | *If Defense is successful, attacker takes 1d4 damage and looses 1 turn | ||
| longtext =true | |||
| type =Ranged Elemental Spell | | type =Ranged Elemental Spell | ||
| bgcolor =E50000 | | bgcolor =E50000 | ||
| cornervalue = | | cornervalue =Φ3 | ||
| leftcornervalue = | | leftcornervalue = | ||
| image =Blue_Slick.png | | image =Blue_Slick.png | ||
Line 4,575: | Line 4,623: | ||
| longtitle =true | | longtitle =true | ||
| text = | | text = | ||
*Magic Spell, 1-Use, | <b>Bronze Die</b> | ||
*Magic Spell, 1-Use, Electric, Persistent | |||
---- | ---- | ||
* | *1d8, Φ6: Attack | ||
*1d8, Φ6: Defense | |||
| longtext = | | longtext = | ||
| type =Ranged Elemental Spell | | type =Ranged Elemental Spell | ||
| bgcolor =E50000 | | bgcolor =E50000 | ||
| cornervalue = | | cornervalue =Φ3 | ||
| leftcornervalue = | | leftcornervalue = | ||
| image =Storm_Wall.png | | image =Storm_Wall.png | ||
Line 4,594: | Line 4,644: | ||
| longtitle =true | | longtitle =true | ||
| text = | | text = | ||
*Magic Spell, 1-Use, | <b>Bronze Die</b> | ||
*Magic Spell, 1-Use, Fire, Persistent | |||
---- | ---- | ||
* | *1d10, Φ8: Attack | ||
*1d6, Φ4: Defense | |||
*If Attack rolled = 8, add +1d6 to it | |||
| longtext = | | longtext = | ||
| type =Ranged Elemental Spell | | type =Ranged Elemental Spell | ||
| bgcolor =E50000 | | bgcolor =E50000 | ||
| cornervalue = | | cornervalue =Φ3 | ||
| leftcornervalue = | | leftcornervalue = | ||
| image =Fire_Sphere.png | | image =Fire_Sphere.png | ||
Line 4,613: | Line 4,666: | ||
| longtitle =true | | longtitle =true | ||
| text = | | text = | ||
*Magic Spell, 1-Use, | <b>Bronze Die</b> | ||
*Magic Spell, 1-Use, Water, Persistent | |||
---- | ---- | ||
* | *1d10, Φ8: Attack | ||
| longtext = | *1d4, Φ2: Defense | ||
*If Attack deals damage, roll 1d6; on a roll of 1 they must discard 1 card | |||
| longtext =true | |||
| type =Ranged Elemental Spell | | type =Ranged Elemental Spell | ||
| bgcolor =E50000 | | bgcolor =E50000 | ||
| cornervalue = | | cornervalue =Φ3 | ||
| leftcornervalue = | | leftcornervalue = | ||
| image =Flood.png | | image =Flood.png | ||
Line 4,632: | Line 4,688: | ||
| longtitle =true | | longtitle =true | ||
| text = | | text = | ||
*Magic Spell, 1-Use, | <b>Bronze Die</b> | ||
*Magic Spell, 1-Use, Earth, Persistent | |||
---- | ---- | ||
* | *1d6, Φ4: Attack | ||
*1d8, Φ6: Defense | |||
*If Defense rolled = 8, target's takes 1d4 Damage | |||
| longtext = | | longtext = | ||
| type =Ranged Elemental Spell | | type =Ranged Elemental Spell | ||
| bgcolor =E50000 | | bgcolor =E50000 | ||
| cornervalue = | | cornervalue =Φ3 | ||
| leftcornervalue = | | leftcornervalue = | ||
| image =Crack.png | | image =Crack.png | ||
Line 4,651: | Line 4,710: | ||
| longtitle =true | | longtitle =true | ||
| text = | | text = | ||
*Magic Spell, 1-Use, | <b>Bronze Die</b> | ||
*Magic Spell, 1-Use, Persistent | |||
---- | ---- | ||
* | *1d8, Φ6: Attack | ||
*1d8, Φ6: Defense | |||
*Ignore target's Elemental Defenses | |||
| longtext = | | longtext = | ||
| type =Ranged Elemental Spell | | type =Ranged Elemental Spell | ||
| bgcolor =E50000 | | bgcolor =E50000 | ||
| cornervalue = | | cornervalue =Φ3 | ||
| leftcornervalue = | | leftcornervalue = | ||
| image =Magic_Storm.png | | image =Magic_Storm.png | ||
Line 4,670: | Line 4,732: | ||
| longtitle =true | | longtitle =true | ||
| text = | | text = | ||
*Magic Spell, 1-Use, | <b>Bronze Die</b> | ||
*Magic Spell, 1-Use, Fire, Persistent | |||
---- | ---- | ||
* | *1d8, Φ6: Attack | ||
| longtext = | *1d8, Φ6: Defense | ||
*1d4, Φ6: Attack up to 3 different targets | |||
| longtext =true | |||
| type =Ranged Elemental Spell | | type =Ranged Elemental Spell | ||
| bgcolor =E50000 | | bgcolor =E50000 | ||
| cornervalue = | | cornervalue =Φ3 | ||
| leftcornervalue = | | leftcornervalue = | ||
| image =Red_Titan.png | | image =Red_Titan.png | ||
Line 4,689: | Line 4,754: | ||
| longtitle =true | | longtitle =true | ||
| text = | | text = | ||
*Magic Spell, 1-Use, | <b>Bronze Die</b> | ||
*Magic Spell, 1-Use, Water, Persistent | |||
---- | ---- | ||
* | *1d8, Φ6: Attack | ||
| longtext = | *1d8, Φ6: Defense | ||
*If your Attack deals Damage, attack a second target | |||
| longtext =true | |||
| type =Ranged Elemental Spell | | type =Ranged Elemental Spell | ||
| bgcolor =E50000 | | bgcolor =E50000 | ||
| cornervalue = | | cornervalue =Φ3 | ||
| leftcornervalue = | | leftcornervalue = | ||
| image =Blue_Titan.png | | image =Blue_Titan.png | ||
Line 4,708: | Line 4,776: | ||
| longtitle =true | | longtitle =true | ||
| text = | | text = | ||
*Magic Spell, 1-Use, | <b>Bronze Die</b> | ||
*Magic Spell, 1-Use, Air, Persistent | |||
---- | ---- | ||
* | *1d8, Φ6: Attack | ||
*1d8, Φ6: Defense | |||
*Increase Defense by +1d6 vs. Ranged Attacks | |||
| longtext = | | longtext = | ||
| type =Ranged Elemental Spell | | type =Ranged Elemental Spell | ||
| bgcolor =E50000 | | bgcolor =E50000 | ||
| cornervalue = | | cornervalue =Φ3 | ||
| leftcornervalue = | | leftcornervalue = | ||
| image =White_Titan.png | | image =White_Titan.png | ||
Line 4,727: | Line 4,798: | ||
| longtitle =true | | longtitle =true | ||
| text = | | text = | ||
*Magic Spell, 1-Use, | <b>Bronze Die</b> | ||
*Magic Spell, 1-Use, Earth, Persistent | |||
---- | ---- | ||
* | *1d8, Φ6: Attack | ||
*1d8, Φ6: Defense | |||
*-Φ6: Restore ¢1d8 | |||
| longtext = | | longtext = | ||
| type =Ranged Elemental Spell | | type =Ranged Elemental Spell | ||
| bgcolor =E50000 | | bgcolor =E50000 | ||
| cornervalue = | | cornervalue =Φ3 | ||
| leftcornervalue = | | leftcornervalue = | ||
| image =Green_Titan.png | | image =Green_Titan.png | ||
Line 4,746: | Line 4,820: | ||
| longtitle =true | | longtitle =true | ||
| text = | | text = | ||
*Magic Spell, 1-Use, | <b>Bronze Die</b> | ||
*Magic Spell, 1-Use, Acid, Persistent | |||
---- | ---- | ||
* | *1d8, Φ6: Attack | ||
| longtext = | *1d8, Φ6: Defense | ||
*If your Attack deals Damage, the target takes 1d4 Acid Damage the following turn | |||
| longtext =true | |||
| type =Ranged Elemental Spell | | type =Ranged Elemental Spell | ||
| bgcolor =E50000 | | bgcolor =E50000 | ||
| cornervalue = | | cornervalue =Φ3 | ||
| leftcornervalue = | | leftcornervalue = | ||
| image =Orange_Titan.png | | image =Orange_Titan.png | ||
Line 4,765: | Line 4,842: | ||
| longtitle =true | | longtitle =true | ||
| text = | | text = | ||
*Magic Spell, 1-Use, | <b>Bronze Die</b> | ||
*Magic Spell, 1-Use, Electric, Persistent | |||
---- | ---- | ||
* | *1d8, Φ6: Attack | ||
| longtext = | *1d8, Φ6: Defense | ||
*If your Attack deals Damage, spend deal 4 Electric damage to a second target | |||
| longtext =true | |||
| type =Ranged Elemental Spell | | type =Ranged Elemental Spell | ||
| bgcolor =E50000 | | bgcolor =E50000 | ||
| cornervalue = | | cornervalue =Φ3 | ||
| leftcornervalue = | | leftcornervalue = | ||
| image =White_Titan.png | | image =White_Titan.png | ||
Line 4,784: | Line 4,864: | ||
| longtitle =true | | longtitle =true | ||
| text = | | text = | ||
*Magic Spell, 1-Use, | <b>Bronze Die</b> | ||
*Magic Spell, 1-Use, Ice, Persistent | |||
---- | ---- | ||
* | *1d8, Φ6: Attack | ||
*1d8, Φ6: Defense | |||
*If your Attack deals Damage, your target looses 1 turn | |||
| longtext = | | longtext = | ||
| type =Ranged Elemental Spell | | type =Ranged Elemental Spell | ||
| bgcolor =E50000 | | bgcolor =E50000 | ||
| cornervalue = | | cornervalue =Φ3 | ||
| leftcornervalue = | | leftcornervalue = | ||
| image =Blue_Titan.png | | image =Blue_Titan.png | ||
Line 4,803: | Line 4,886: | ||
| longtitle =true | | longtitle =true | ||
| text = | | text = | ||
*Magic Spell, 1-Use, | <b>Bronze Die</b> | ||
*Magic Spell, 1-Use, Air, Earth, Persistent | |||
---- | ---- | ||
* | *1d8, Φ6: Attack | ||
*1d8, Φ6: Defense | |||
*ABILITY | |||
| longtext = | | longtext = | ||
| type =Ranged Elemental Spell | | type =Ranged Elemental Spell | ||
| bgcolor =E50000 | | bgcolor =E50000 | ||
| cornervalue = | | cornervalue =Φ3 | ||
| leftcornervalue = | | leftcornervalue = | ||
| image =Green_Titan.png | | image =Green_Titan.png | ||
Line 4,822: | Line 4,908: | ||
| longtitle =true | | longtitle =true | ||
| text = | | text = | ||
*Magic Spell, 1-Use, | <b>Bronze Die</b> | ||
*Magic Spell, 1-Use, Earth, Fire, Persistent | |||
---- | ---- | ||
* | *1d8, Φ6: Attack | ||
*1d8, Φ6: Defense | |||
*ABILITY | |||
| longtext = | | longtext = | ||
| type =Ranged Elemental Spell | | type =Ranged Elemental Spell | ||
| bgcolor =E50000 | | bgcolor =E50000 | ||
| cornervalue = | | cornervalue =Φ3 | ||
| leftcornervalue = | | leftcornervalue = | ||
| image =Red_Titan.png | | image =Red_Titan.png | ||
Line 4,841: | Line 4,930: | ||
| longtitle =true | | longtitle =true | ||
| text = | | text = | ||
*Magic Spell, 1-Use, | <b>Bronze Die</b> | ||
*Magic Spell, 1-Use, Earth, Acid, Persistent | |||
---- | ---- | ||
* | *1d8, Φ6: Attack | ||
*1d8, Φ6: Defense | |||
*ABILITY | |||
| longtext = | | longtext = | ||
| type =Ranged Elemental Spell | | type =Ranged Elemental Spell | ||
| bgcolor =E50000 | | bgcolor =E50000 | ||
| cornervalue = | | cornervalue =Φ3 | ||
| leftcornervalue = | | leftcornervalue = | ||
| image =Orange_Titan.png | | image =Orange_Titan.png | ||
Line 4,860: | Line 4,952: | ||
| longtitle =true | | longtitle =true | ||
| text = | | text = | ||
*Magic Spell, 1-Use, | <b>Silver Die</b> | ||
*Magic Spell, 1-Use, Fire, Persistent | |||
---- | ---- | ||
*RULESGOHERE | *RULESGOHERE | ||
Line 4,866: | Line 4,959: | ||
| type =Ranged Elemental Spell | | type =Ranged Elemental Spell | ||
| bgcolor =E50000 | | bgcolor =E50000 | ||
| cornervalue = | | cornervalue =Φ4 | ||
| leftcornervalue = | | leftcornervalue = | ||
| image =Fire_Explode.png | | image =Fire_Explode.png | ||
Line 4,879: | Line 4,972: | ||
| longtitle =true | | longtitle =true | ||
| text = | | text = | ||
*Magic Spell, 1-Use, | <b>Silver Die</b> | ||
*Magic Spell, 1-Use, Air, Earth, Persistent | |||
---- | ---- | ||
*RULESGOHERE | *RULESGOHERE | ||
Line 4,885: | Line 4,979: | ||
| type =Ranged Elemental Spell | | type =Ranged Elemental Spell | ||
| bgcolor =E50000 | | bgcolor =E50000 | ||
| cornervalue = | | cornervalue =Φ4 | ||
| leftcornervalue = | | leftcornervalue = | ||
| image =Djinn.png | | image =Djinn.png | ||
Line 4,898: | Line 4,992: | ||
| longtitle =true | | longtitle =true | ||
| text = | | text = | ||
*Magic Spell, 1-Use, | <b>Silver Die</b> | ||
*Magic Spell, 1-Use, Earth, Fire, Persistent | |||
---- | ---- | ||
*RULESGOHERE | *RULESGOHERE | ||
Line 4,904: | Line 4,999: | ||
| type =Ranged Elemental Spell | | type =Ranged Elemental Spell | ||
| bgcolor =E50000 | | bgcolor =E50000 | ||
| cornervalue = | | cornervalue =Φ4 | ||
| leftcornervalue = | | leftcornervalue = | ||
| image =Magma_Pool.png | | image =Magma_Pool.png | ||
Line 4,917: | Line 5,012: | ||
| longtitle =true | | longtitle =true | ||
| text = | | text = | ||
*Magic Spell, 1-Use, | <b>Silver Die</b> | ||
*Magic Spell, 1-Use, Earth, Fire, Persistent | |||
---- | ---- | ||
*RULESGOHERE | *RULESGOHERE | ||
Line 4,923: | Line 5,019: | ||
| type =Ranged Elemental Spell | | type =Ranged Elemental Spell | ||
| bgcolor =E50000 | | bgcolor =E50000 | ||
| cornervalue = | | cornervalue =Φ4 | ||
| leftcornervalue = | | leftcornervalue = | ||
| image =Iron_Wall.png | | image =Iron_Wall.png | ||
| imgback = | | imgback = | ||
| flavortext = | | flavortext = | ||
| creator = | | creator = | ||
| minicard = | | minicard = | ||
}} | }} | ||
{{Card | {{Card | ||
| title =Scroll of Elemental Maelstrom<br>◄ SPELL ► | | title =Scroll of Elemental Maelstrom<br>◄ SPELL ► | ||
| longtitle =true | | longtitle =true | ||
| text = | | text = | ||
*Magic Spell, 1-Use, | <b>Silver Die</b> | ||
*Magic Spell, 1-Use, Persistent | |||
---- | ---- | ||
*RULESGOHERE | *RULESGOHERE | ||
Line 4,942: | Line 5,039: | ||
| type =Ranged Elemental Spell | | type =Ranged Elemental Spell | ||
| bgcolor =E50000 | | bgcolor =E50000 | ||
| cornervalue = | | cornervalue =Φ4 | ||
| leftcornervalue = | | leftcornervalue = | ||
| image =Magic_Malestrom.png | | image =Magic_Malestrom.png | ||
Line 4,961: | Line 5,058: | ||
| type =Ranged Elemental Spell | | type =Ranged Elemental Spell | ||
| bgcolor =E50000 | | bgcolor =E50000 | ||
| cornervalue = | | cornervalue =Φ4 | ||
| leftcornervalue = | | leftcornervalue = | ||
| image =Healing_Rain.png | | image =Healing_Rain.png | ||
Line 4,980: | Line 5,077: | ||
| type =Ranged Elemental Spell | | type =Ranged Elemental Spell | ||
| bgcolor =E50000 | | bgcolor =E50000 | ||
| cornervalue = | | cornervalue =Φ4 | ||
| leftcornervalue = | | leftcornervalue = | ||
| image =Burning_Beam.png | | image =Burning_Beam.png | ||
Line 4,999: | Line 5,096: | ||
| type =Ranged Elemental Spell | | type =Ranged Elemental Spell | ||
| bgcolor =E50000 | | bgcolor =E50000 | ||
| cornervalue = | | cornervalue =Φ4 | ||
| leftcornervalue = | | leftcornervalue = | ||
| image =Void.png | | image =Void.png | ||
Line 5,012: | Line 5,109: | ||
| longtitle =true | | longtitle =true | ||
| text = | | text = | ||
*Magic Spell, 1-Use, TAGS | <b>Silver Die</b> | ||
*Magic Spell, 1-Use, TAGS, Persistent | |||
---- | ---- | ||
*RULESGOHERE | *RULESGOHERE | ||
Line 5,018: | Line 5,116: | ||
| type =Ranged Elemental Spell | | type =Ranged Elemental Spell | ||
| bgcolor =E50000 | | bgcolor =E50000 | ||
| cornervalue = | | cornervalue =Φ4 | ||
| leftcornervalue = | | leftcornervalue = | ||
| image =Red_Force.png | | image =Red_Force.png | ||
Line 5,031: | Line 5,129: | ||
| longtitle =true | | longtitle =true | ||
| text = | | text = | ||
*Magic Spell, 1-Use, TAGS | <b>Silver Die</b> | ||
*Magic Spell, 1-Use, TAGS, Persistent | |||
---- | ---- | ||
*RULESGOHERE | *RULESGOHERE | ||
Line 5,037: | Line 5,136: | ||
| type =Ranged Elemental Spell | | type =Ranged Elemental Spell | ||
| bgcolor =E50000 | | bgcolor =E50000 | ||
| cornervalue = | | cornervalue =Φ4 | ||
| leftcornervalue = | | leftcornervalue = | ||
| image =Blue_Force.png | | image =Blue_Force.png | ||
Line 5,050: | Line 5,149: | ||
| longtitle =true | | longtitle =true | ||
| text = | | text = | ||
*Magic Spell, 1-Use, TAGS | <b>Silver Die</b> | ||
*Magic Spell, 1-Use, TAGS, Persistent | |||
---- | ---- | ||
*RULESGOHERE | *RULESGOHERE | ||
Line 5,056: | Line 5,156: | ||
| type =Ranged Elemental Spell | | type =Ranged Elemental Spell | ||
| bgcolor =E50000 | | bgcolor =E50000 | ||
| cornervalue = | | cornervalue =Φ4 | ||
| leftcornervalue = | | leftcornervalue = | ||
| image =White_Force.png | | image =White_Force.png | ||
Line 5,069: | Line 5,169: | ||
| longtitle =true | | longtitle =true | ||
| text = | | text = | ||
*Magic Spell, 1-Use, TAGS | <b>Silver Die</b> | ||
*Magic Spell, 1-Use, TAGS, Persistent | |||
---- | ---- | ||
*RULESGOHERE | *RULESGOHERE | ||
Line 5,075: | Line 5,176: | ||
| type =Ranged Elemental Spell | | type =Ranged Elemental Spell | ||
| bgcolor =E50000 | | bgcolor =E50000 | ||
| cornervalue = | | cornervalue =Φ4 | ||
| leftcornervalue = | | leftcornervalue = | ||
| image =Green_Force.png | | image =Green_Force.png | ||
Line 5,088: | Line 5,189: | ||
| longtitle =true | | longtitle =true | ||
| text = | | text = | ||
*Magic Spell, 1-Use, TAGS | <b>Silver Die</b> | ||
*Magic Spell, 1-Use, TAGS, Persistent | |||
---- | ---- | ||
*RULESGOHERE | *RULESGOHERE | ||
Line 5,094: | Line 5,196: | ||
| type =Ranged Elemental Spell | | type =Ranged Elemental Spell | ||
| bgcolor =E50000 | | bgcolor =E50000 | ||
| cornervalue = | | cornervalue =Φ4 | ||
| leftcornervalue = | | leftcornervalue = | ||
| image =Purple_Force.png | | image =Purple_Force.png | ||
Line 5,107: | Line 5,209: | ||
| longtitle =true | | longtitle =true | ||
| text = | | text = | ||
*Magic Spell, 1-Use, TAGS | <b>Silver Die</b> | ||
*Magic Spell, 1-Use, TAGS, Persistent | |||
---- | ---- | ||
*RULESGOHERE | *RULESGOHERE | ||
Line 5,113: | Line 5,216: | ||
| type =Ranged Elemental Spell | | type =Ranged Elemental Spell | ||
| bgcolor =E50000 | | bgcolor =E50000 | ||
| cornervalue = | | cornervalue =Φ4 | ||
| leftcornervalue = | | leftcornervalue = | ||
| image =Blue_Force.png | | image =Blue_Force.png | ||
Line 5,126: | Line 5,229: | ||
| longtitle =true | | longtitle =true | ||
| text = | | text = | ||
*Magic Spell, 1-Use, TAGS | <b>Silver Die</b> | ||
*Magic Spell, 1-Use, TAGS, Persistent | |||
---- | ---- | ||
*RULESGOHERE | *RULESGOHERE | ||
Line 5,132: | Line 5,236: | ||
| type =Ranged Elemental Spell | | type =Ranged Elemental Spell | ||
| bgcolor =E50000 | | bgcolor =E50000 | ||
| cornervalue = | | cornervalue =Φ4 | ||
| leftcornervalue = | | leftcornervalue = | ||
| image =Purple_Force.png | | image =Purple_Force.png | ||
Line 5,145: | Line 5,249: | ||
| longtitle =true | | longtitle =true | ||
| text = | | text = | ||
*Magic Spell, 1-Use, TAGS | <b>Silver Die</b> | ||
*Magic Spell, 1-Use, TAGS, Persistent | |||
---- | ---- | ||
*RULESGOHERE | *RULESGOHERE | ||
Line 5,151: | Line 5,256: | ||
| type =Ranged Elemental Spell | | type =Ranged Elemental Spell | ||
| bgcolor =E50000 | | bgcolor =E50000 | ||
| cornervalue = | | cornervalue =Φ4 | ||
| leftcornervalue = | | leftcornervalue = | ||
| image =Black_Force.png | | image =Black_Force.png | ||
Line 5,164: | Line 5,269: | ||
| longtitle =true | | longtitle =true | ||
| text = | | text = | ||
*Magic Spell, 1-Use, TAGS | <b>Silver Die</b> | ||
*Magic Spell, 1-Use, TAGS, Persistent | |||
---- | ---- | ||
*RULESGOHERE | *RULESGOHERE | ||
Line 5,170: | Line 5,276: | ||
| type =Ranged Elemental Spell | | type =Ranged Elemental Spell | ||
| bgcolor =E50000 | | bgcolor =E50000 | ||
| cornervalue = | | cornervalue =Φ4 | ||
| leftcornervalue = | | leftcornervalue = | ||
| image =Orange_Force.png | | image =Orange_Force.png | ||
Line 5,183: | Line 5,289: | ||
| longtitle =true | | longtitle =true | ||
| text = | | text = | ||
*Magic Spell, 1-Use, TAGS | <b>Silver Die</b> | ||
*Magic Spell, 1-Use, TAGS, Persistent | |||
---- | ---- | ||
*RULESGOHERE | *RULESGOHERE | ||
Line 5,189: | Line 5,296: | ||
| type =Ranged Elemental Spell | | type =Ranged Elemental Spell | ||
| bgcolor =E50000 | | bgcolor =E50000 | ||
| cornervalue = | | cornervalue =Φ4 | ||
| leftcornervalue = | | leftcornervalue = | ||
| image =Green_Force.png | | image =Green_Force.png | ||
Line 5,202: | Line 5,309: | ||
| longtitle =true | | longtitle =true | ||
| text = | | text = | ||
<b>Gold Die</b> | |||
*Magic Spell, 1-Use, TAGS | *Magic Spell, 1-Use, TAGS | ||
---- | ---- | ||
Line 5,208: | Line 5,316: | ||
| type =Ranged Elemental Spell | | type =Ranged Elemental Spell | ||
| bgcolor =E50000 | | bgcolor =E50000 | ||
| cornervalue = | | cornervalue =Φ5 | ||
| leftcornervalue = | | leftcornervalue = | ||
| image =Elemental_Destruction.png | | image =Elemental_Destruction.png | ||
Line 5,221: | Line 5,329: | ||
| longtitle =true | | longtitle =true | ||
| text = | | text = | ||
*Magic Spell, 1-Use, TAGS | <b>Gold Die</b> | ||
*Magic Spell, 1-Use, TAGS, Persistent | |||
---- | ---- | ||
*RULESGOHERE | *RULESGOHERE | ||
Line 5,227: | Line 5,336: | ||
| type =Ranged Elemental Spell | | type =Ranged Elemental Spell | ||
| bgcolor =E50000 | | bgcolor =E50000 | ||
| cornervalue = | | cornervalue =Φ5 | ||
| leftcornervalue = | | leftcornervalue = | ||
| image =Red_Nightmare.png | | image =Red_Nightmare.png | ||
Line 5,240: | Line 5,349: | ||
| longtitle =true | | longtitle =true | ||
| text = | | text = | ||
*Magic Spell, 1-Use, TAGS | <b>Gold Die</b> | ||
*Magic Spell, 1-Use, TAGS, Persistent | |||
---- | ---- | ||
*RULESGOHERE | *RULESGOHERE | ||
Line 5,246: | Line 5,356: | ||
| type =Ranged Elemental Spell | | type =Ranged Elemental Spell | ||
| bgcolor =E50000 | | bgcolor =E50000 | ||
| cornervalue = | | cornervalue =Φ5 | ||
| leftcornervalue = | | leftcornervalue = | ||
| image =Orange_Nightmare.png | | image =Orange_Nightmare.png | ||
Line 5,259: | Line 5,369: | ||
| longtitle =true | | longtitle =true | ||
| text = | | text = | ||
*Magic Spell, 1-Use, TAGS | <b>Gold Die</b> | ||
*Magic Spell, 1-Use, TAGS, Persistent | |||
---- | ---- | ||
*RULESGOHERE | *RULESGOHERE | ||
Line 5,265: | Line 5,376: | ||
| type =Ranged Elemental Spell | | type =Ranged Elemental Spell | ||
| bgcolor =E50000 | | bgcolor =E50000 | ||
| cornervalue = | | cornervalue =Φ5 | ||
| leftcornervalue = | | leftcornervalue = | ||
| image =White_Nightmare.png | | image =White_Nightmare.png | ||
Line 5,278: | Line 5,389: | ||
| longtitle =true | | longtitle =true | ||
| text = | | text = | ||
*Magic Spell, 1-Use, TAGS | <b>Gold Die</b> | ||
*Magic Spell, 1-Use, TAGS, Persistent | |||
---- | ---- | ||
*RULESGOHERE | *RULESGOHERE | ||
Line 5,284: | Line 5,396: | ||
| type =Ranged Elemental Spell | | type =Ranged Elemental Spell | ||
| bgcolor =E50000 | | bgcolor =E50000 | ||
| cornervalue = | | cornervalue =Φ5 | ||
| leftcornervalue = | | leftcornervalue = | ||
| image =Blue_Nightmare.png | | image =Blue_Nightmare.png | ||
Line 5,297: | Line 5,409: | ||
| longtitle =true | | longtitle =true | ||
| text = | | text = | ||
*Magic Spell, 1-Use, TAGS | <b>Gold Die</b> | ||
*Magic Spell, 1-Use, TAGS, Persistent | |||
---- | ---- | ||
*RULESGOHERE | *RULESGOHERE | ||
Line 5,303: | Line 5,416: | ||
| type =Ranged Elemental Spell | | type =Ranged Elemental Spell | ||
| bgcolor =E50000 | | bgcolor =E50000 | ||
| cornervalue = | | cornervalue =Φ5 | ||
| leftcornervalue = | | leftcornervalue = | ||
| image =Purple_Nightmare.png | | image =Purple_Nightmare.png | ||
Line 5,316: | Line 5,429: | ||
| longtitle =true | | longtitle =true | ||
| text = | | text = | ||
*Magic Spell, 1-Use, TAGS | <b>Gold Die</b> | ||
*Magic Spell, 1-Use, TAGS, Persistent | |||
---- | ---- | ||
*RULESGOHERE | *RULESGOHERE | ||
Line 5,322: | Line 5,436: | ||
| type =Ranged Elemental Spell | | type =Ranged Elemental Spell | ||
| bgcolor =E50000 | | bgcolor =E50000 | ||
| cornervalue = | | cornervalue =Φ5 | ||
| leftcornervalue = | | leftcornervalue = | ||
| image =Green_Nightmare.png | | image =Green_Nightmare.png | ||
Line 5,335: | Line 5,449: | ||
| longtitle =true | | longtitle =true | ||
| text = | | text = | ||
*Magic Spell, 1-Use, TAGS | <b>Gold Die</b> | ||
*Magic Spell, 1-Use, TAGS, Persistent | |||
---- | ---- | ||
*RULESGOHERE | *RULESGOHERE | ||
Line 5,341: | Line 5,456: | ||
| type =Ranged Elemental Spell | | type =Ranged Elemental Spell | ||
| bgcolor =E50000 | | bgcolor =E50000 | ||
| cornervalue = | | cornervalue =Φ5 | ||
| leftcornervalue = | | leftcornervalue = | ||
| image =Black_Nightmare.png | | image =Black_Nightmare.png |
Revision as of 02:42, 30 September 2015
WIP Card Game
- Draw 1
- Play 1.
- If the card being played has a cost, either in ¢ (Crystals) or Φ (Tokens), it must be paid before the card can be put into play.
- When you place a Character card into play, you gain their ¢ value.
- If a card automatically gives the player ¢, he may collect them after playing the card.
- Instead of Playing, the player may destroy 1, 2, or 3 cards from his hand, and draw an equal number of new cards.
- Spells that summon or conjure an entity gain ★ (Star) tokens to represent their own health. This is lost before damage is dealt to your ¢ reserve.
- If the card being played has a cost, either in ¢ (Crystals) or Φ (Tokens), it must be paid before the card can be put into play.
Character Cards
¢9
Wizzy Magicy◄ ARCANIST ►
Magic Generalist
Orange Die
- 1d6, Φ2: Magic Attack
- 1d8, Φ4: Magic Attack
- 1d6, Φ2: Defense
- 1d10, Φ6: Defense
¢9
Shooty Bowman◄ ARCHER ►
Ranged Generalist
Orange Die
- 1d8 Φ3: Ranged Attack
- 2d8 Φ12: Ranged Attack
- 1d6 Φ2: Defense
¢11
Leo Murderano◄ ASSASSIN ►
Combat Specialist
Yellow Die
- 1d6, Φ4: Ranged Attack
- 2d6, Φ10: Melee Attack
- 2d8, Φ12: Poison Attack
- 1d8, Φ4: Defense
¢10
Axeinhead◄ BARBARIAN ►
Melee Specialist
Lavender Die
- 1d8, Φ3 Melee Attack
- 1d10, Φ4 Berserk Attack
- 1d4, Φ3 Defense
¢9
Spoony Bardington◄ BARD ►
Generalist
Orange Die
- 1d4, Φ1: Melee Attack
- d8, Φ3: Magic Attack
- 1d6, Φ2: Defense
- 1d8, Φ3: Defense
¢1
Bob Roberts◄ COMMONER ►
Specialist
Burgundy Die
- 1d4, Φ1: Melee Attack
- 1d4, Φ1: Defense
- -Φ6, Draw 1 Card
- -Φ5, Regain ¢1d4
¢10
Wicked Evilchick◄ DIABLOIST ►
Magic Specialist
Lavender Die
- 1d6, Φ2: Magic Attack
- 1d4, Φ1: Defense
- Play 1 Diabloist Summon
¢11
Paper Trails◄ DIPLOMAT ►
Specialist
Yellow Die
- 1d4, Φ2: Melee Attack
- 1d6, Φ4: Defense
- -Φ7: Negate any 1 Attack
- -Φ10: Negate any 1 Action
¢8
Sven Karlov◄ DIVINER ►
Spirit Specialist
Purple Die
- 1d4, Φ1: Spirit Attack
- 1d6, Φ2: Defense
- 1d8, Φ3: Defense
- 1d10, Φ4: Defense
- All Spells cast count as Spirit
¢12
Treehuggeress◄ DRUID ►
Spirit Generalist
Ivory Die
- 1d4, Φ1: Melee Attack
- 1d8, Φ3: Defense
- -Φ6, Regain ¢1d6
- Transfer 2Φ, Φ2
- Play 1 Druid Summon
- All Spells cast count as Spirit
¢12
Elmo Nental◄ ELAMENTIA ►
Magic Specialist
Ivory Die
- 1d8, Φ3, Magic Attack
- 1d10, Φ4, Magic Attack
- 1d6, Φ2, Defense
- Play 1 Elemental Summon
¢10
Divine Holyson◄ HEALER ►
Spirit Specialist
Yellow Die
- 1d6, Φ4: Melee Attack
- 1d8, Φ6: Defense
- -Φ7, Regain ¢1d8
- -Φ8, Regain ¢1d10
- All Spells cast count as Spirit
¢9
Wick Edman◄ INQUISITOR ►
Mechanic Specialist
Orange Die
- 1d6, Φ4, Melee Attack
- 1d8, Φ6, Poison Attack
- 1d10, Φ8, Mechanical Attack
- 1d8, Φ6, Defense
¢9
Kaboom◄ INVOKER ►
Magic Generalist
Orange Die
- 1d4, Φ2: Melee Attack
- 1d10, Φ8: Magic Attack
- 1d12, Φ10: Magic Attack
- 1d6, Φ4: Defense
¢10
Sir Clankington◄ KNIGHT ►
Melee Specialist
Lavender Die
- d6, Φ4: Melee Attack
- d10, Φ8: Melee Attack
- d8, Φ6: Defense
- -Φ7, Be targeted by 1 Attack instead of original target
¢8
Skyro Wizbang◄ METAMAGE ►
Magic Specialist
Purple Die
- 1d4, Φ2: Melee Attack
- 1d6, Φ4: Magic Attack
- 1d6, Φ4: Defense
- -Φ10 Banish 1 Summoned Creature
- -Φ7 Negate 1 Spell as it is played
¢12
Dark Artsy◄ NECROMAGE ►
Spirit Specialist
Ivory Die
- 1d6, Φ4: Magic Attack
- 1d6, Φ4: Defense
- Play 1 Necromancer Summon
- -Φ7 Negate 1 Spell as it is played
- All Spells cast count as Spirit
¢11
Hal Shiony◄ PALADIN ►
Melee & Spirit Specialist
Yellow Die
- 1d8, Φ6: Melee Attack
- 1d6, Φ4: Spirit Attack
- 1d12, Φ10: Melee & Spirit Attack
- 1d6, Φ4: Defend
- -Φ5, Regain ¢1d4
- All Spells cast count as Spirit
¢10
Treeknife◄ RANGER ►
Melee & Ranged Specialist
Lavender Die
- 2d6, Φ10: Melee Attack
- 1d8, Φ6: Ranged Attack
- 1d12, Φ10: Ranged Attack
- 1d6, Φ4: Defense
¢10
Sneak McThief◄ ROGUE ►
Combat Specialist
Lavender Die
- 1d4, Φ2, Ranged Attack
- 2d6, Φ10, Melee Attack
- 2d8, Φ12, Melee Attack
- 1d6, Φ4, Defense
¢11
Hammertime◄ RUNESMITH ►
Magic Specialist
Yellow Die
- 1d6, 2Φ, Melee Attack
- 1d6, 2Φ, Defense
- Transfer 2Φ, Φ2
- Transfer 4Φ, Φ4
- -Φ6, Draw 1 Card
¢11
Ooold Man◄ SAGE ►
Psychic Specialist
Yellow Die
- 1d4, 2Φ: Psychic Attack
- 1d4, 2Φ: Defense
- -Φ7 Negate 1 Spell as it is played
- -Φ9 Negate 1 Action as it is played
- All Spells cast count as Psychic
¢12
Yuno Bombah◄ SAPPER ►
Specialist
Ivory Die
- 1d4, 2Φ: Ranged Attack
- 2d6, 10Φ: Explosion Attack
- 2d8, 12Φ: Explosion Attack
- 1d6, 4Φ: Defense
¢11
Beatrice Cain◄ SCIENTIST ►
Specialist
Yellow Die
- 1d6, Φ4: Mechanical Attack
- 2d6, Φ10; Alchemical Attack
- 1d4, Φ2: Defense
- Play 1 Mechanical Summon
- -Φ7: Negate any 1 Attack
¢11
Melvilla Nune◄SHADEMIND►
Psychic Generalist
Yellow Die
- 1d8, Φ6: Psychic Attack
- 1d6, Φ4: Defense
- -Φ5, Redirect 1 Attack to a new target
- All Spells cast count as Psychic
¢9
Dash Wicker◄ SKIRMISHER ►
Combat Generalist
Orange Die
- 1d6, 4Φ: Melee Attack
- 1d8, 6Φ: Ranged Attack
- 1d6, 4Φ: Poison Attack
- 1d6, 4Φ: Defense
¢9
Clink Clank◄ SOLDIER ►
Melee Generalist
Orange Die
- 1d6, Φ2: Melee Attack
- 1d6, Φ2: Defense
- -Φ5, Be targeted by 1 Attack instead of original target
- -Φ7: Negate any 1 Attack
¢15
Jane Swiftcroft◄ SUMMONER ►
Spirit Specialist
Bronze Die
- 1d4, Φ2: Magic Attack
- 1d6, Φ4: Defense
- -Φ5, Regain ¢1d4
- Play any 1 Summon
- All Spells cast count as Spirit
¢11
Nota Jedeye◄ TELEKENETIC ►
Psychic Specialist
Yellow Die
- 1d6, Φ2: Ranged Attack
- 2d6, Φ10: Ranged Attack
- 1d8, Φ6: Defense
- -Φ5, Redirect 1 Spell to a new target
- All Spells cast count as Psychic
¢10
Inyer Brainz◄ TELEPATH ►
Psychic Specialist
Lavender Die
- 1d8, Φ6: Psychic Attack
- 2d8, Φ12: Psychic Attack
- 1d6: Φ4: Defense
- All Spells cast count as Psychic
¢9
Fighty McStabby◄ WARRIOR ►
Melee Generalist
Orange Die
- 1d6, Φ4: Melee Attack
- 1d10, Φ8: Melee Attack
- 1d6, Φ4: Defense
- 1d10, Φ8: Defense
¢10
Kookie◄ WILDER ►
Psychic Specialist
Lavender Die
- 1d6, Φ4: Psychic Attack
- 1d6, Φ4: Defense
- -Φ5, Redirect 1 Spell to a new target
- -Φ7, Be targeted by 1 Spell instead of original target
- All Spells cast count as Psychic
¢9
Blake Ironsides◄ ENGINEER ►
Mechanic Generalist
Orange Die
- 1d6, Φ4: Mechanical Attack
- 1d10, Φ8; Electric Attack
- 1d6, Φ4: Defense
- -Φ5, Redirect 1 Attack to a new target
¢10
Lord Killinger◄ NOBLE ►
Combat Specialist
Lavender Die
- 1d8, Φ6: Melee Attack
- 1d10, Φ8: Melee Attack
- 2d6, Φ10: Ranged Attack
- 1d6, Φ4: Defense
¢11
Bloodbeard◄ PIRATE ►
Combat Specialist
Yellow Die
- 1d6, Φ4: Ranged Attack
- 1d8, Φ6: Melee Attack
- 2d6, 10Φ: Explosion Attack
- 1d4, Φ2: Defense
¢9
NAME NAME◄ TEMPLATE ►
TYYYYYYYYYYYYYYYYYYYYYPE
Orange Die
- 1d6, Φ4: Psychic Attack
- 1d6, Φ4: Defense
Item Cards
Weapons
Whip
◄ WEAPON ►
◄ WEAPON ►
Melee Weapon
- Melee, Physical
- +1d4 Physical Damage
- If you deal damage, your target Character looses 1 turn.
Chain
◄ WEAPON ►
◄ WEAPON ►
Melee Weapon
- Melee, Physical
- +1d8 Physical Damage
- If you deal damage, your target Character looses 1 turn.
Magic Weapons
Armor
Small Shield
◄ ARMOR ►
◄ ARMOR ►
Shield
- Physical, Metal, Armor
- +1d6 Defense
- Only 1d4 Defense vs. non-Physical damage
Medium Shield
◄ ARMOR ►
◄ ARMOR ►
Shield
- Physical, Metal, Armor
- +1d8 Defense
- Only 1d6 Defense vs. non-Physical damage
Heavy Shield
◄ ARMOR ►
◄ ARMOR ►
Shield
- Physical, Metal, Armor
- +1d10 Defense
- Only 1d8 Defense vs. non-Physical damage
Tower Shield
◄ ARMOR ►
◄ ARMOR ►
Shield
- Physical, Metal, Armor
- +1d12 Defense
- Only 1d10 Defense vs. non-Physical damage
Iron Coronet
◄ ARMOR ►
◄ ARMOR ►
Coronet
- Psychic, Metal, Armor
- +1d6 Defense
- Only 1d4 Defense vs. Physical damage
Silver Coronet
◄ ARMOR ►
◄ ARMOR ►
Coronet
- Psychic, Metal, Armor
- +1d8 Defense
- Only 1d4 Defense vs. Physical damage
Gold Coronet
◄ ARMOR ►
◄ ARMOR ►
Coronet
- Psychic, Metal, Armor
- +1d10 Defense
- Only 1d4 Defense vs. Physical damage
Platinum Coronet
◄ ARMOR ►
◄ ARMOR ►
Coronet
- Psychic, Metal, Armor
- +1d12 Defense
- Only 1d4 Defense vs. Physical damage
Leather Duster
◄ ARMOR ►
◄ ARMOR ►
Duster
- Magic, Cloth, Armor
- +1d8 Defense
- Only 1d6 Defense vs. Physical damage
Beasterhide Duster
◄ ARMOR ►
◄ ARMOR ►
Duster
- Magic, Cloth, Armor
- +1d10 Defense
- Only 1d6 Defense vs. Physical damage
Dragonhode Duster
◄ ARMOR ►
◄ ARMOR ►
Duster
- Magic, Cloth, Armor
- +1d12 Defense
- Only 1d8 Defense vs. Physical damage
Talon Talisman
◄ ARMOR ►
◄ ARMOR ►
Talisman
- Spirit, Natural, Armor
- +1d6 Defense
- Only 1d4 Defense vs. Physical damage
Ivory Talisman
◄ ARMOR ►
◄ ARMOR ►
Talisman
- Spirit, Natural, Armor
- +1d8 Defense
- Only 1d4 Defense vs. Physical damage
Pearl Talisman
◄ ARMOR ►
◄ ARMOR ►
TYPE Armor
- Spirit, Natural, Armor
- +1d10 Defense
- Only 1d4 Defense vs. Physical damage
Mythic Talisman
◄ ARMOR ►
◄ ARMOR ►
Talisman
- Spirit, Natural, Armor
- +1d12 Defense
- Only 1d4 Defense vs. Physical damage
Abilities & Spells
Arcana
Φ1
Scroll of Summon Familiar◄ SPELL, 2★ ►
Ranged Arcana Spell
Black Die
- Magic Spell, 1-Use, Persistent
- 1d4, 2Φ: Psychic Attack
- 1d4, 2Φ: Defense
- -4Φ: Caster: Cast Magic spells as if it were a character
Φ1
Scroll of Recall◄ SPELL ►
Ranged Arcana Spell
- Magic Spell, 1-Use, Instant
- Select one of your Characters already in play; place their card into your hand. Discard any items they held.
Φ1
Scroll of Flicker◄ SPELL ►
Ranged Arcana Spell
- Magic Spell, 1-Use, Persistent
- Any time you are attacked, roll 1d6; on a roll of 6 the attack fails.
Φ1
Scroll of Energy Flux◄ SPELL ►
Ranged Arcana Spell
- Magic Spell, 1-Use, Persistent
- Play against a target; any spell targeting them deals +1 Damage per die.
Φ1
Scroll of Clumsiness◄ SPELL ►
Ranged Arcana Spell
- Magic Spell, 1-Use, Instant
- Target Character must discard 1 Item.
Φ1
Scroll of Minor Life Field◄ SPELL ►
Ranged Arcana Spell
- Magic Spell, 1-Use, Persistent
- This Spell holds 2¢ and protects the target. When the target takes damage, these are lost first. When all of these ¢ are gone, this spell ends.
Φ2
Scroll of Banish Character◄ SPELL ►
Ranged Arcana Spell
- Magic Spell, 1-Use, Instant
- Select one enemy Character already in play; Discard that character and any items they held.
Φ2
Scroll of Steal Item◄ SPELL ►
Ranged Arcana Spell
- Magic Spell, 1-Use, Instant
- Steal 1 random Item from an enemy's hand.
Φ2
Scroll of Displacement◄ SPELL ►
Ranged Arcana Spell
- Magic Spell, 1-Use, Persistent
- Any time you are attacked, roll 1d6; on a roll of 5 or 6 the attack fails.
Φ2
Scroll of Power Infusion◄ SPELL ►
Ranged Arcana Spell
- Magic Spell, 1-Use, Temporary
- After casting this Spell, your next Spell deals +2 Damage per die.
Φ2
Scroll of Lesser Life Field◄ SPELL ►
Ranged Arcana Spell
- Magic Spell, 1-Use, Persistent
- This Spell holds 4¢ and protects the target. When the target takes damage, these are lost first. When all of these ¢ are gone, this spell ends.
Φ3
Scroll of Unsummon◄ SPELL ►
Ranged Arcana Spell
- Magic Spell, 1-Use, TAGS
- Select one Summoned target up to Φ3, and roll 1d6. On a roll of 1, 2, or 3 the target is discarded.
Φ3
Scroll of Steal Character◄ SPELL ►
Ranged Arcana Spell
- Magic Spell, 1-Use, TAGS
- Pick another player and roll 1d6; on any roll but a 1, they must select one of their in-play Characters and give it to you. Place it in your hand. Any items that character held are discarded.
Φ3
Scroll of Polymorph◄ SPELL ►
Ranged Arcana Spell
- Magic Spell, 1-Use, Persistent
- Roll 1d6; on any roll but a 1 the target is turned into this creature.
- 1, Φ1: Physical Attack
- 1, Φ1: Defense
- At the start of your turn, roll 1d6. On a 1, this effect is dispelled.
Φ3
Scroll of Phasing◄ SPELL ►
Ranged Arcana Spell
- Magic Spell, 1-Use, Persistent
- Any time you are attacked, roll 1d6; on a roll of 4+ the attack fails.
Φ3
Scroll of Life Field◄ SPELL ►
Ranged Arcana Spell
- Magic Spell, 1-Use, Persistent
- This Spell holds 6¢ and protects the target. When the target takes damage, these are lost first. When all of these ¢ are gone, this spell ends.
Φ4
Scroll of Cloaking Shell◄ SPELL ►
Ranged Arcana Spell
- Magic Spell, 1-Use, Persistent
- Any time you are attacked, roll 1d6; on a roll of 3+ the attack fails.
Φ4
Scroll of Unmake Enemy◄ SPELL ►
Ranged Arcana Spell
- Magic Spell, 1-Use, Instant
- Pick another player and roll 1d6; on any roll but a 1, they must select one of their in-play Characters and give it to you. Place it in your hand. Any items that character held are discarded.
Φ4
Scroll of Unmake Item◄ SPELL ►
Ranged Arcana Spell
- Magic Spell, 1-Use, TAGS
- Pick one of any player's items currently in play and discard it.
Φ4
Scroll of Major Life Field◄ SPELL ►
Ranged Arcana Spell
- Magic Spell, 1-Use, Persistent
- This Spell holds 8¢ and protects the target. When the target takes damage, these are lost first. When all of these ¢ are gone, this spell ends.
Φ5
Scroll of Invisibility◄ SPELL ►
Ranged Arcana Spell
- Magic Spell, 1-Use, Persistent
- Any time you are attacked, roll 1d6; on a roll of 2+ the attack fails.
Φ5
Scroll of Unmake Character◄ SPELL ►
Ranged Arcana Spell
- Magic Spell, 1-Use, Instant
- Pick another player and roll 1d6; on any roll but a 1, they must select one of their in-play Characters and discard it and any items they hold.
Φ5
Scroll of Ultimate Life Field◄ SPELL ►
Ranged Arcana Spell
- Magic Spell, 1-Use, Persistent
- This Spell holds 4¢ and protects the target. When the target takes damage, these are lost first. When all of these ¢ are gone, this spell ends.
Bard
Divination
Φ1
Scroll of Haste◄ SPELL ►
Ranged Divination Spell
- Magic Spell, 1-Use, Instant
- Play this card on one of your characters; they may make one additional action this turn.
Φ1
Scroll of Slow◄ SPELL ►
Ranged Divination Spell
- Magic Spell, 1-Use, Instant
- Play this card against one enemy character; they loose 1 turn.
Φ1
Scroll of Minor Magic Knowledge◄ SPELL ►
Ranged Divination Spell
- Magic Spell, 1-Use, Instant
- Draw 2 Cards; if Spell cards are drawn, keep one and discard the rest.
Φ1
Scroll of Minor Discovery◄ SPELL ►
Ranged Divination Spell
- Spirit Spell, 1-Use, Instant
- Draw 1 Card.
Φ1
Scroll of Minor Luck◄ SPELL ►
Ranged Divination Spell
- Magic Spell, 1-Use, Instant
- Draw 2 Cards; if Item cards are drawn, keep one and discard the rest.
Φ1
Scroll of Minor Foresight◄ SPELL ►
Ranged Divination Spell
- Psychic Spell, 1-Use, Instant
- Draw 2 Cards; if Action cards are drawn, keep one and discard the rest.
Φ2
Scroll of Timestop◄ SPELL ►
Ranged Divination Spell
- Magic Spell, 1-Use, Instant
- Play this card against 2 enemy characters; they loose 1 turn.
Φ2
Scroll of Lesser Magic Knowledge◄ SPELL ►
Ranged Divination Spell
- Magic Spell, 1-Use, TAGS
- Draw 3 Cards; if Spell cards are drawn, keep one and discard the rest.
Φ2
Scroll of Lesser Discovery◄ SPELL ►
Ranged Divination Spell
- Spirit Spell, 1-Use, TAGS
- Draw 2 Cards, keep 1 and discard the other.
Φ2
Scroll of Lesser Luck◄ SPELL ►
Ranged Divination Spell
- Magic Spell, 1-Use, TAGS
- Draw 3 Cards; if Item cards are drawn, keep one and discard the rest.
Φ2
Scroll of Lesser Foresight◄ SPELL ►
Ranged Divination Spell
- Psychic Spell, 1-Use, TAGS
- Draw 3 Cards; if Action cards are drawn, keep one and discard the rest.
Φ3
Scroll of Temporal Distortion◄ SPELL ►
Ranged Divination Spell
- Magic Spell, 1-Use, Instant
- Play this card against 3 enemy character; they loose 1 turn.
Φ3
Scroll of Magic Knowledge◄ SPELL ►
Ranged Divination Spell
- Magic Spell, 1-Use, TAGS
- Draw 4 Cards; if Spell cards are drawn, keep up to 2 and discard the rest.
Φ3
Scroll of Discovery◄ SPELL ►
Ranged Divination Spell
- Spirit Spell, 1-Use, TAGS
- Draw 3 Cards, keep 1 and discard the others.
Φ3
Scroll of Luck◄ SPELL ►
Ranged Divination Spell
- Magic Spell, 1-Use, TAGS
- Draw 4 Cards; if Item cards are drawn, keep 2 and discard the rest.
Φ3
Scroll of Foresight◄ SPELL ►
Ranged Divination Spell
- Psychic Spell, 1-Use, TAGS
- Draw 4 Cards; if Action cards are drawn, keep 2 and discard the rest.
Φ4
Scroll of Major Magic Knowledge◄ SPELL ►
Ranged Divination Spell
- Magic Spell, 1-Use, TAGS
- Draw 5 Cards; if Spell cards are drawn, keep up to 2 and discard the rest.
Φ4
Scroll of Major Discovery◄ SPELL ►
Ranged Divination Spell
- Spirit Spell, 1-Use, TAGS
- Draw 4 Cards, keep 2 and discard the others.
Φ4
Scroll of Major Luck◄ SPELL ►
Ranged Divination Spell
- Magic Spell, 1-Use, TAGS
- Draw 5 Cards; if Item cards are drawn, keep 2 and discard the rest.
Φ4
Scroll of Major Foresight◄ SPELL ►
Ranged Divination Spell
- Psychic Spell, 1-Use, TAGS
- Draw 5 Cards; if Action cards are drawn, keep 2 and discard the rest.
Φ5
Scroll of Ultimate Magic Knowledge◄ SPELL ►
Ranged Divination Spell
- Magic Spell, 1-Use, TAGS
- Draw 5 Cards; if Spell cards are drawn, keep up to 3 and discard the rest.
Φ5
Scroll of Ultimate Discovery◄ SPELL ►
Ranged Divination Spell
- Spirit Spell, 1-Use, TAGS
- Draw 5 Cards, keep 3 and discard the others.
Φ5
Scroll of Ultimate Luck◄ SPELL ►
Ranged Divination Spell
- Magic Spell, 1-Use, TAGS
- Draw 5 Cards; if Item cards are drawn, keep 3 and discard the rest.
Φ5
Scroll of Ultimate Foresight◄ SPELL ►
Ranged Divination Spell
- Psychic Spell, 1-Use, TAGS
- Draw 5 Cards; if Action cards are drawn, keep 3 and discard the rest.
Elemental
Φ1
Scroll of Flames◄ SPELL ►
Ranged Elemental Spell
- Magic Spell, 1-Use, Fire, Instant
- Deal 1d4 Fire Damage to one target.
Φ1
Scroll of Drown◄ SPELL ►
Ranged Elemental Spell
- Magic Spell, 1-Use, Water, Instant
- Deal 1d4 Water Damage to one target.
Φ1
Scroll of Gust◄ SPELL ►
Ranged Elemental Spell
- Magic Spell, 1-Use, Air, Instant
- Deal 1d4 Air Damage to one target.
Φ1
Scroll of Stone Spear◄ SPELL ►
Ranged Elemental Spell
- Magic Spell, 1-Use, Stone, Instant
- Deal 1d4 Earth Damage to one target.
Φ1
Scroll of Acid Splash◄ SPELL ►
Ranged Elemental Spell
- Magic Spell, 1-Use, Acid, Instant
- Deal 1d4 Acid Damage to one target.
Φ1
Scroll of Sparks◄ SPELL ►
Ranged Elemental Spell
- Magic Spell, 1-Use, Electricity, Instant
- Deal 1d4 Electricity Damage to one target.
Φ1
Scroll of Dust Blast◄ SPELL ►
Ranged Elemental Spell
- Magic Spell, 1-Use, Air, Earth, Instant
- Deal 1d4 Air & Earth Damage to one target.
Φ1
Scroll of Magma Splash◄ SPELL ►
Ranged Elemental Spell
- Magic Spell, 1-Use, Fire, Earth, Instant
- Deal 1d4 Fire & Earth Damage to one target.
Φ1
Scroll of Steam Vent◄ SPELL ►
Ranged Elemental Spell
- Magic Spell, 1-Use, Fire, Water, Instant
- Deal 1d4 Fire & Water Damage to one target.
Φ1
Scroll of Fog Cloud◄ SPELL ►
Ranged Elemental Spell
- Magic Spell, 1-Use, Water, Air, Instant
- Deal 1d4 Water & Air Damage to one target.
Φ1
Scroll of Devour Crystals◄ SPELL ►
Ranged Elemental Spell
- Magic Spell, 1-Use, Instant
- Steal 1d4¢ from one other player.
Φ1
Scroll of Steal Energy◄ SPELL ►
Ranged Elemental Spell
- Magic Spell, 1-Use, Instant
- Play this as soon as another player plays a spell card; the spell does not take effect. You take the card and place it in your hand.
Φ1
Scroll of Energy Inversion◄ SPELL ►
Ranged Elemental Spell
- Magic Spell, 1-Use, Temporary
- If this card is in play and you play a spell that deals Elemental damage, you may change all of its damage to 1 new Element of your choice.
Φ1
Scroll of Willburst◄ SPELL ►
Ranged Elemental Spell
- Magic Spell, 1-Use, Psychic, Instant
- Deal 1d4 Psychic Damage to one target.
Φ1
Scroll of Summon Flame Wisp◄ SPELL ►
Ranged Elemental Spell
Black Die
- Magic Spell, 1-Use, Fire, Persistent
- 1d6, Φ4: Attack
- 1d4, Φ2: Defense
- If damage rolled = 6, pay Φ2 to roll once more
Φ1
Scroll of Summon Water Wisp◄ SPELL ►
Ranged Elemental Spell
Black Die
- Magic Spell, 1-Use, Water, Persistent
- 1d4, Φ2: Attack
- 1d4, Φ2: Defense
- If damage rolled = 4, roll once more
Φ1
Scroll of Summon Frost Wisp◄ SPELL ►
Ranged Elemental Spell
Black Die
- Magic Spell, 1-Use, Ice, Persistent
- 1d4, Φ2: Attack
- 1d4, Φ2: Defense
- +2 Defense vs. Fire
Φ1
Scroll of Summon Wind Wisp◄ SPELL ►
Ranged Elemental Spell
Black Die
- Magic Spell, 1-Use, Air, Persistent
- 1d4, Φ2: Attack
- 1d4, Φ2: Defense
- +2 Damage vs. Spirit
Φ1
Scroll of Summon Stone Wisp◄ SPELL ►
Ranged Elemental Spell
Black Die
- Magic Spell, 1-Use, Earth, Persistent
- 1d4, Φ2: Attack
- 1d4+1, Φ2: Defense
Φ1
Scroll of Summon Magma Wisp◄ SPELL ►
Ranged Elemental Spell
Black Die
- Magic Spell, 1-Use, Fire, Earth, Persistent
- 1d6, Φ4: Attack
- 1d6, Φ4: Defense
Φ1
Scroll of Summon Smoke Wisp◄ SPELL ►
Ranged Elemental Spell
- Magic Spell, 1-Use, Fire, Air, Persistent
- 1d8, Φ6: Attack
- 1d4, Φ2: Defense
Φ1
Scroll of Summon Dust Wisp◄ SPELL ►
Ranged Elemental Spell
Black Die
- Magic Spell, 1-Use, Earth, Air, Persistent
- 1d4, Φ2: Attack
- 1d8, Φ6: Defense
Φ1
Scroll of Summon Steam Wisp◄ SPELL ►
Ranged Elemental Spell
Black Die
- Magic Spell, 1-Use, Fire, Water, Persistent
- 1d8, Φ6: Attack
- 1d4, Φ2: Defense
- If damage rolled = 8, roll once more
Φ1
Scroll of Summon Thunder Wisp◄ SPELL ►
Ranged Elemental Spell
Black Die
- Magic Spell, 1-Use, Electric, Persistent
- 1d8, Φ6: Attack
- 1d4, Φ2: Defense
- If damage rolled = 8, gain Defense +4
Φ1
Scroll of Summon Acid Wisp◄ SPELL ►
Ranged Elemental Spell
Black Die
- Magic Spell, 1-Use, Acid, Persistent
- 1d4, Φ4: Attack
- 1d4, Φ2: Defense
- If damage rolled = 4, roll again; repeat until a 4 is not rolled
Φ1
Scroll of Summon Will-o-Wisp◄ SPELL ►
Ranged Spirit Spell
Black Die
- Magic Spell, 1-Use, Spirit, Persistent
- 1d4, Φ2: Attack
- 1d4, Φ2: Defense
- -Φ2: reduce target defense -1d4 for 1 turn
Φ2
Scroll of Fireburst◄ SPELL ►
Ranged Elemental Spell
- Magic Spell, 1-Use, Fire, Immediate
- Deal 1d6 Fire Damage to one target.
Φ2
Scroll of Ice Shards◄ SPELL ►
Ranged Elemental Spell
- Magic Spell, 1-Use, Ice, Immediate
- Deal 1d6 Ice Damage to one target.
Φ2
Scroll of Thunderclap◄ SPELL ►
Ranged Elemental Spell
- Magic Spell, 1-Use, Electricity, Instant
- Deal 1d6 Electricity Damage to one target.
Φ2
Scroll of Conjure Wall of Flames◄ SPELL, 4★ ►
Ranged Elemental Spell
Dark Grey Die
- Magic Spell, 1-Use, Fire, Persistent
- 1d6, 1Φ, Defense; automatically defends summoner
- 2d6, 2Φ, Reaction: when attacked, deal fire damage to attacker
Φ2
Scroll of Conjure Wall of Ice◄ SPELL, 6★ ►
Ranged Elemental Spell
Dark Grey Die
- Magic Spell, 1-Use, Ice, Persistent
- 2d6, 1Φ, Defense; automatically defends summoner
- -2Φ: Interrupt: Negate 1 fire spell as it is cast, and receive double damage
Φ2
Scroll of Conjure Wall of Earth◄ SPELL, 8★ ►
Ranged Elemental Spell
Dark Grey Die
- Magic Spell, 1-Use, Earth, Persistent
- Gain 2Φ each round.
- 2d8, 2Φ, Defense; automatically defends summoner
- Collapse: An attacker that destroys this card takes 1d4 Earth damage
Φ2
Scroll of Element Shield◄ SPELL ►
Ranged Elemental Spell
- Magic Spell, 1-Use, Persistent
- Elemental effects deal -1 Damage per die to you
Φ2
Scroll of Summon Fire Elemental◄ SPELL ►
Ranged Elemental Spell
Dark Gray Die
- Magic Spell, 1-Use, Fire, Persistent
- 1d8, Φ6: Attack
- 1d4, Φ2: Defense
- Attackers take 1d4 Fire Damage
Φ2
Scroll of Summon Water Elemental◄ SPELL ►
Ranged Elemental Spell
Dark Gray Die
- Magic Spell, 1-Use, Water, Persistent
- 1d6, Φ4: Attack
- 1d6, Φ4: Defense
- Successful Attacks against you deal -1d4 Damage
Φ2
Scroll of Summon Ice Elemental◄ SPELL ►
Ranged Elemental Spell
Dark Gray Die
- Magic Spell, 1-Use, Ice, Persistent
- 1d6, Φ4: Attack
- 1d6, Φ4: Defense
- If damage rolled = 6, roll once more
Φ2
Scroll of Summon Air Elemental◄ SPELL ►
Ranged Elemental Spell
Dark Gray Die
- Magic Spell, 1-Use, Air, Persistent
- 1d8, Φ6: Attack
- 1d4, Φ2: Defense
- If damage rolled = 8, target looses 1 turn.
Φ2
Scroll of Summon Earth Elemental◄ SPELL ►
Ranged Elemental Spell
Dark Gray Die
- Magic Spell, 1-Use, Earth, Persistent
- 1d4, Φ4: Attack
- 1d8, Φ4: Defense
- If Defense rolled = 8, roll once more
Φ2
Scroll of Summon Lava Elemental◄ SPELL ►
Ranged Elemental Spell
Dark Gray Die
- Magic Spell, 1-Use, Earth, Fire, Persistent
- 1d8, Φ6: Attack
- 1d8, Φ6: Defense
Φ2
Scroll of Summon Smoke Elemental◄ SPELL ►
Ranged Elemental Spell
Dark Gray Die
- Magic Spell, 1-Use, Air, Fire, Persistent
- 1d10, Φ8: Attack
- 1d4, Φ4: Defense
Φ2
Scroll of Summon Sand Elemental◄ SPELL ►
Ranged Elemental Spell
Dark Gray Die
- Magic Spell, 1-Use, Earth, Persistent
- 1d8, Φ6: Attack
- 1d4, Φ4: Defense
- If Attack rolled = 8, target's Defense is halved for this attack
Φ2
Scroll of Summon Acrid Elemental◄ SPELL ►
Ranged Elemental Spell
Dark Gray Die
- Magic Spell, 1-Use, Acid, Persistent
- 1d8, Φ4: Attack
- 1d4, Φ4: Defense
- If damage rolled = 8, target's Attack is halved for 1 turn
Φ2
Scroll of Summon Mire Elemental◄ SPELL ►
Ranged Elemental Spell
Dark Gray Die
- Magic Spell, 1-Use, Earth, Water, Persistent
- 1d6, Φ4: Attack
- 1d6, Φ4: Defense
- -Φ2: Restore ¢1d4
Φ2
Scroll of Summon Thunder Elemental◄ SPELL ►
Ranged Elemental Spell
Dark Gray Die
- Magic Spell, 1-Use, Electric, Persistent
- 1d6, Φ4: Attack
- 1d6, Φ4: Defense
- If Defense rolled = 6, target's Defense is halved for 1 turn
Φ2
Scroll of Summon Cloud Elemental◄ SPELL ►
Ranged Elemental Spell
Dark Gray Die
- Magic Spell, 1-Use, Air, Water, Persistent
- 1d4, Φ4: Attack
- 1d6, Φ4: Defense
- If dealt damage, attacker takes 1d6 Electric damage
Φ3
Scroll of Conjure Wall of Stone◄ SPELL, 10★ ►
Ranged Elemental Spell
Bronze Die
- Magic Spell, 1-Use, Earth, Persistent
- 2d10, 3Φ, Defense; automatically defends summoner
- Collapse: An attacker that destroys this card takes 1d6 Earth damage
Φ3
Scroll of Conjure Wall of Storms◄ SPELL, 6★ ►
Ranged Elemental Spell
Bronze Die
- Magic Spell, 1-Use, Electricity, Persistent
- 1d8, 2Φ, Defense; automatically defends summoner
- 2d8, 3Φ, Reaction: when attacked, deal electrical damage to attacker
Φ3
Scroll of Conjure Whirlwind◄ SPELL ►
Ranged Elemental Spell
Bronze Die
- Magic Spell, 1-Use, Air, Persistent
- 1d8, Φ6: Attack
- If Attack rolled = 8, roll again until 8 is not rolled
Φ3
Scroll of Conjure Ice Patch◄ SPELL ►
Ranged Elemental Spell
Bronze Die
- Magic Spell, 1-Use, Ice, Persistent
- 1d8, Φ6: Defense
- If Defense is successful, attacker takes 1d4 damage and looses 1 turn
Φ3
Scroll of Conjure Thunderhead◄ SPELL ►
Ranged Elemental Spell
Bronze Die
- Magic Spell, 1-Use, Electric, Persistent
- 1d8, Φ6: Attack
- 1d8, Φ6: Defense
Φ3
Scroll of Conjure Fire Sphere◄ SPELL ►
Ranged Elemental Spell
Bronze Die
- Magic Spell, 1-Use, Fire, Persistent
- 1d10, Φ8: Attack
- 1d6, Φ4: Defense
- If Attack rolled = 8, add +1d6 to it
Φ3
Scroll of Conjure Flood◄ SPELL ►
Ranged Elemental Spell
Bronze Die
- Magic Spell, 1-Use, Water, Persistent
- 1d10, Φ8: Attack
- 1d4, Φ2: Defense
- If Attack deals damage, roll 1d6; on a roll of 1 they must discard 1 card
Φ3
Scroll of Conjure Crevice◄ SPELL ►
Ranged Elemental Spell
Bronze Die
- Magic Spell, 1-Use, Earth, Persistent
- 1d6, Φ4: Attack
- 1d8, Φ6: Defense
- If Defense rolled = 8, target's takes 1d4 Damage
Φ3
Scroll of Conjure Elemental Storm◄ SPELL ►
Ranged Elemental Spell
Bronze Die
- Magic Spell, 1-Use, Persistent
- 1d8, Φ6: Attack
- 1d8, Φ6: Defense
- Ignore target's Elemental Defenses
Φ3
Scroll of Summon Fire Titan◄ SPELL ►
Ranged Elemental Spell
Bronze Die
- Magic Spell, 1-Use, Fire, Persistent
- 1d8, Φ6: Attack
- 1d8, Φ6: Defense
- 1d4, Φ6: Attack up to 3 different targets
Φ3
Scroll of Summon Water Titan◄ SPELL ►
Ranged Elemental Spell
Bronze Die
- Magic Spell, 1-Use, Water, Persistent
- 1d8, Φ6: Attack
- 1d8, Φ6: Defense
- If your Attack deals Damage, attack a second target
Φ3
Scroll of Air Elemental Titan◄ SPELL ►
Ranged Elemental Spell
Bronze Die
- Magic Spell, 1-Use, Air, Persistent
- 1d8, Φ6: Attack
- 1d8, Φ6: Defense
- Increase Defense by +1d6 vs. Ranged Attacks
Φ3
Scroll of Summon Earth Titan◄ SPELL ►
Ranged Elemental Spell
Bronze Die
- Magic Spell, 1-Use, Earth, Persistent
- 1d8, Φ6: Attack
- 1d8, Φ6: Defense
- -Φ6: Restore ¢1d8
Φ3
Scroll of Summon Acid Titan◄ SPELL ►
Ranged Elemental Spell
Bronze Die
- Magic Spell, 1-Use, Acid, Persistent
- 1d8, Φ6: Attack
- 1d8, Φ6: Defense
- If your Attack deals Damage, the target takes 1d4 Acid Damage the following turn
Φ3
Scroll of Summon Lightning Titan◄ SPELL ►
Ranged Elemental Spell
Bronze Die
- Magic Spell, 1-Use, Electric, Persistent
- 1d8, Φ6: Attack
- 1d8, Φ6: Defense
- If your Attack deals Damage, spend deal 4 Electric damage to a second target
Φ3
Scroll of Summon Ice Titan◄ SPELL ►
Ranged Elemental Spell
Bronze Die
- Magic Spell, 1-Use, Ice, Persistent
- 1d8, Φ6: Attack
- 1d8, Φ6: Defense
- If your Attack deals Damage, your target looses 1 turn
Φ3
Scroll of Summon Dust Titan◄ SPELL ►
Ranged Elemental Spell
Bronze Die
- Magic Spell, 1-Use, Air, Earth, Persistent
- 1d8, Φ6: Attack
- 1d8, Φ6: Defense
- ABILITY
Φ3
Scroll of Summon Ash Titan◄ SPELL ►
Ranged Elemental Spell
Bronze Die
- Magic Spell, 1-Use, Earth, Fire, Persistent
- 1d8, Φ6: Attack
- 1d8, Φ6: Defense
- ABILITY
Φ3
Scroll of Summon Slime Titan◄ SPELL ►
Ranged Elemental Spell
Bronze Die
- Magic Spell, 1-Use, Earth, Acid, Persistent
- 1d8, Φ6: Attack
- 1d8, Φ6: Defense
- ABILITY
Φ4
Scroll of Conjure Inferno◄ SPELL ►
Ranged Elemental Spell
Silver Die
- Magic Spell, 1-Use, Fire, Persistent
- RULESGOHERE
Φ4
Scroll of Conjure Djinn◄ SPELL ►
Ranged Elemental Spell
Silver Die
- Magic Spell, 1-Use, Air, Earth, Persistent
- RULESGOHERE
Φ4
Scroll of Conjure Magma Pool◄ SPELL ►
Ranged Elemental Spell
Silver Die
- Magic Spell, 1-Use, Earth, Fire, Persistent
- RULESGOHERE
Φ4
Scroll of Conjure Wall of Iron◄ SPELL ►
Ranged Elemental Spell
Silver Die
- Magic Spell, 1-Use, Earth, Fire, Persistent
- RULESGOHERE
Φ4
Scroll of Elemental Maelstrom◄ SPELL ►
Ranged Elemental Spell
Silver Die
- Magic Spell, 1-Use, Persistent
- RULESGOHERE
Φ4
Scroll of Summon Force of Fire ◄ SPELL ►
Ranged Elemental Spell
Silver Die
- Magic Spell, 1-Use, TAGS, Persistent
- RULESGOHERE
Φ4
Scroll of Summon Force of Water◄ SPELL ►
Ranged Elemental Spell
Silver Die
- Magic Spell, 1-Use, TAGS, Persistent
- RULESGOHERE
Φ4
Scroll of Summon Force of Air◄ SPELL ►
Ranged Elemental Spell
Silver Die
- Magic Spell, 1-Use, TAGS, Persistent
- RULESGOHERE
Φ4
Scroll of Summon Force of Earth◄ SPELL ►
Ranged Elemental Spell
Silver Die
- Magic Spell, 1-Use, TAGS, Persistent
- RULESGOHERE
Φ4
Scroll of Summon Force of Power◄ SPELL ►
Ranged Elemental Spell
Silver Die
- Magic Spell, 1-Use, TAGS, Persistent
- RULESGOHERE
Φ4
Scroll of Summon Force of Time◄ SPELL ►
Ranged Elemental Spell
Silver Die
- Magic Spell, 1-Use, TAGS, Persistent
- RULESGOHERE
Φ4
Scroll of Summon Force of Space◄ SPELL ►
Ranged Elemental Spell
Silver Die
- Magic Spell, 1-Use, TAGS, Persistent
- RULESGOHERE
Φ4
Scroll of Summon Force of Death◄ SPELL ►
Ranged Elemental Spell
Silver Die
- Magic Spell, 1-Use, TAGS, Persistent
- RULESGOHERE
Φ4
Scroll of Summon Force of Oblivion◄ SPELL ►
Ranged Elemental Spell
Silver Die
- Magic Spell, 1-Use, TAGS, Persistent
- RULESGOHERE
Φ4
Scroll of Summon Force of Creation◄ SPELL ►
Ranged Elemental Spell
Silver Die
- Magic Spell, 1-Use, TAGS, Persistent
- RULESGOHERE
Φ5
Scroll of Elemental Destruction◄ SPELL ►
Ranged Elemental Spell
Gold Die
- Magic Spell, 1-Use, TAGS
- RULESGOHERE
Φ5
Scroll of Summon Volcanic Nightmare◄ SPELL ►
Ranged Elemental Spell
Gold Die
- Magic Spell, 1-Use, TAGS, Persistent
- RULESGOHERE
Φ5
Scroll of Summon Chemical Nightmare◄ SPELL ►
Ranged Elemental Spell
Gold Die
- Magic Spell, 1-Use, TAGS, Persistent
- RULESGOHERE
Φ5
Scroll of Summon Storm Nightmare◄ SPELL ►
Ranged Elemental Spell
Gold Die
- Magic Spell, 1-Use, TAGS, Persistent
- RULESGOHERE
Φ5
Scroll of Summon Arctic Nightmare◄ SPELL ►
Ranged Elemental Spell
Gold Die
- Magic Spell, 1-Use, TAGS, Persistent
- RULESGOHERE
Φ5
Scroll of Summon Formless Nightmare◄ SPELL ►
Ranged Elemental Spell
Gold Die
- Magic Spell, 1-Use, TAGS, Persistent
- RULESGOHERE
Φ5
Scroll of Summon Blight Nightmare◄ SPELL ►
Ranged Elemental Spell
Gold Die
- Magic Spell, 1-Use, TAGS, Persistent
- RULESGOHERE
Φ5
Scroll of Summon Oblivion Nightmare◄ SPELL ►
Ranged Elemental Spell
Gold Die
- Magic Spell, 1-Use, TAGS, Persistent
- RULESGOHERE
Healing
Scroll of Prayer
◄ SPELL ►
◄ SPELL ►
Ranged CLASS Spell
- Magic Spell, 1-Use, TAGS
- RULESGOHERE
Scroll of Turn Undead
◄ SPELL ►
◄ SPELL ►
Ranged CLASS Spell
- Magic Spell, 1-Use, TAGS
- RULESGOHERE
Scroll of Holy Burst
◄ SPELL ►
◄ SPELL ►
Ranged CLASS Spell
- Magic Spell, 1-Use, TAGS
- RULESGOHERE
Scroll of Party Healing
◄ SPELL ►
◄ SPELL ►
Ranged CLASS Spell
- Magic Spell, 1-Use, TAGS
- RULESGOHERE
Scroll of Purging
◄ SPELL ►
◄ SPELL ►
Ranged CLASS Spell
- Magic Spell, 1-Use, TAGS
- RULESGOHERE
Scroll of Minor Healing
◄ SPELL ►
◄ SPELL ►
Ranged CLASS Spell
- Magic Spell, 1-Use, TAGS
- RULESGOHERE
Scroll of Harm Undead
◄ SPELL ►
◄ SPELL ►
Ranged CLASS Spell
- Magic Spell, 1-Use, TAGS
- RULESGOHERE
Scroll of Holy Rain
◄ SPELL ►
◄ SPELL ►
Ranged CLASS Spell
- Magic Spell, 1-Use, TAGS
- RULESGOHERE
Scroll of Group Healing
◄ SPELL ►
◄ SPELL ►
Ranged CLASS Spell
- Magic Spell, 1-Use, TAGS
- RULESGOHERE
Scroll of Purging
◄ SPELL ►
◄ SPELL ►
Ranged CLASS Spell
- Magic Spell, 1-Use, TAGS
- RULESGOHERE
Scroll of Healing
◄ SPELL ►
◄ SPELL ►
Ranged CLASS Spell
- Magic Spell, 1-Use, TAGS
- RULESGOHERE
Scroll of Bolt of Light
◄ SPELL ►
◄ SPELL ►
Ranged CLASS Spell
- Magic Spell, 1-Use, TAGS
- RULESGOHERE
Scroll of Mass Healing
◄ SPELL ►
◄ SPELL ►
Ranged CLASS Spell
- Magic Spell, 1-Use, TAGS
- RULESGOHERE
Scroll of Purification
◄ SPELL ►
◄ SPELL ►
Ranged CLASS Spell
- Magic Spell, 1-Use, TAGS
- RULESGOHERE
Scroll of Major Healing
◄ SPELL ►
◄ SPELL ►
Ranged CLASS Spell
- Magic Spell, 1-Use, TAGS
- RULESGOHERE
Scroll of Holy Light
◄ SPELL ►
◄ SPELL ►
Ranged CLASS Spell
- Magic Spell, 1-Use, TAGS
- RULESGOHERE
Scroll of Resurrection
◄ SPELL ►
◄ SPELL ►
Ranged CLASS Spell
- Magic Spell, 1-Use, TAGS
- RULESGOHERE
Scroll of Ultimate Healing
◄ SPELL ►
◄ SPELL ►
Ranged CLASS Spell
- Magic Spell, 1-Use, TAGS
- RULESGOHERE
Scroll of Holy Blast
◄ SPELL ►
◄ SPELL ►
Ranged CLASS Spell
- Magic Spell, 1-Use, TAGS
- RULESGOHERE
Scroll of Restoration
◄ SPELL ►
◄ SPELL ►
Ranged CLASS Spell
- Magic Spell, 1-Use, TAGS
- RULESGOHERE
Invocation
Scroll of Fireball
◄ SPELL ►
◄ SPELL ►
Ranged Invocation Spell
- Magic Spell, 1-Use, Fire Element
- 5d6 Fire, Magic Attack
- 5d4 Fire, Magic Attack if used by a non-Invoker or non-Elementalist
Metamagic
Scroll of Minor Counterspell
◄ SPELL ►
◄ SPELL ►
Ranged CLASS Spell
- Magic Spell, 1-Use, TAGS
- RULESGOHERE
Scroll of Minor Dispelling
◄ SPELL ►
◄ SPELL ►
Ranged CLASS Spell
- Magic Spell, 1-Use, TAGS
- RULESGOHERE
Scroll of Steal Spell
◄ SPELL ►
◄ SPELL ►
Ranged CLASS Spell
- Magic Spell, 1-Use, TAGS
- RULESGOHERE
Scroll of Unconjure
◄ SPELL ►
◄ SPELL ►
Ranged CLASS Spell
- Magic Spell, 1-Use, TAGS
- RULESGOHERE
Scroll of Minor Disjunction
◄ SPELL ►
◄ SPELL ►
Ranged CLASS Spell
- Magic Spell, 1-Use, TAGS
- RULESGOHERE
Scroll of Mana Flux
◄ SPELL ►
◄ SPELL ►
Ranged CLASS Spell
- Magic Spell, 1-Use, TAGS
- RULESGOHERE
Scroll of Lesser Counterspell
◄ SPELL ►
◄ SPELL ►
Ranged CLASS Spell
- Magic Spell, 1-Use, TAGS
- RULESGOHERE
Scroll of Lesser Dispelling
◄ SPELL ►
◄ SPELL ►
Ranged CLASS Spell
- Magic Spell, 1-Use, TAGS
- RULESGOHERE
Scroll of Reflect Magic
◄ SPELL ►
◄ SPELL ►
Ranged CLASS Spell
- Magic Spell, 1-Use, TAGS
- RULESGOHERE
Scroll of Cast Back
◄ SPELL ►
◄ SPELL ►
Ranged CLASS Spell
- Magic Spell, 1-Use, TAGS
- RULESGOHERE
Scroll of Mana Damper
◄ SPELL ►
◄ SPELL ►
Ranged CLASS Spell
- Magic Spell, 1-Use, TAGS
- RULESGOHERE
Scroll of Counterspell
◄ SPELL ►
◄ SPELL ►
Ranged CLASS Spell
- Magic Spell, 1-Use, TAGS
- RULESGOHERE
Scroll of Dispelling
◄ SPELL ►
◄ SPELL ►
Ranged CLASS Spell
- Magic Spell, 1-Use, TAGS
- RULESGOHERE
Scroll of Disjunction
◄ SPELL ►
◄ SPELL ►
Ranged CLASS Spell
- Magic Spell, 1-Use, TAGS
- RULESGOHERE
Scroll of Null Bolt
◄ SPELL ►
◄ SPELL ►
Ranged CLASS Spell
- Magic Spell, 1-Use, TAGS
- RULESGOHERE
Scroll of Major Counterspell
◄ SPELL ►
◄ SPELL ►
Ranged CLASS Spell
- Magic Spell, 1-Use, TAGS
- RULESGOHERE
Scroll of Major Dispelling
◄ SPELL ►
◄ SPELL ►
Ranged CLASS Spell
- Magic Spell, 1-Use, TAGS
- RULESGOHERE
Scroll of Null Cloud
◄ SPELL ►
◄ SPELL ►
Ranged CLASS Spell
- Magic Spell, 1-Use, TAGS
- RULESGOHERE
Scroll of Ultimate Destruction
◄ SPELL ►
◄ SPELL ►
Ranged CLASS Spell
- Magic Spell, 1-Use, TAGS
- RULESGOHERE
Scroll of Null Field
◄ SPELL ►
◄ SPELL ►
Ranged CLASS Spell
- Magic Spell, 1-Use, TAGS
- RULESGOHERE
Wilderness
Scroll of Trip
◄ SPELL ►
◄ SPELL ►
Ranged CLASS Spell
- Magic Spell, 1-Use, TAGS
- RULESGOHERE
Scroll of Nature's Strike
◄ SPELL ►
◄ SPELL ►
Ranged CLASS Spell
- Magic Spell, 1-Use, TAGS
- RULESGOHERE
Scroll of Natural Armor
◄ SPELL ►
◄ SPELL ►
Ranged CLASS Spell
- Magic Spell, 1-Use, TAGS
- RULESGOHERE
Scroll of Claw Growth
◄ SPELL ►
◄ SPELL ►
Ranged CLASS Spell
- Magic Spell, 1-Use, TAGS
- RULESGOHERE
Scroll of Thorn Growth
◄ SPELL ►
◄ SPELL ►
Ranged CLASS Spell
- Magic Spell, 1-Use, TAGS
- RULESGOHERE
Scroll of Nature's Touch
◄ SPELL ►
◄ SPELL ►
Ranged CLASS Spell
- Magic Spell, 1-Use, TAGS
- RULESGOHERE
Scroll of Wildvines
◄ SPELL ►
◄ SPELL ►
Ranged CLASS Spell
- Magic Spell, 1-Use, TAGS
- RULESGOHERE
Scroll of Nature's Lash
◄ SPELL ►
◄ SPELL ►
Ranged CLASS Spell
- Magic Spell, 1-Use, TAGS
- RULESGOHERE
Scroll of Animal Form
◄ SPELL ►
◄ SPELL ►
Ranged CLASS Spell
- Magic Spell, 1-Use, TAGS
- RULESGOHERE
Scroll of Tail Growth
◄ SPELL ►
◄ SPELL ►
Ranged CLASS Spell
- Magic Spell, 1-Use, TAGS
- RULESGOHERE
Scroll of Balm
◄ SPELL ►
◄ SPELL ►
Ranged CLASS Spell
- Magic Spell, 1-Use, TAGS
- RULESGOHERE
Scroll of Nature's Calm
◄ SPELL ►
◄ SPELL ►
Ranged CLASS Spell
- Magic Spell, 1-Use, TAGS
- RULESGOHERE
Scroll of Nature's Assault
◄ SPELL ►
◄ SPELL ►
Ranged CLASS Spell
- Magic Spell, 1-Use, TAGS
- RULESGOHERE
Scroll of Beast Form
◄ SPELL ►
◄ SPELL ►
Ranged CLASS Spell
- Magic Spell, 1-Use, TAGS
- RULESGOHERE
Scroll of Purification
◄ SPELL ►
◄ SPELL ►
Ranged CLASS Spell
- Magic Spell, 1-Use, TAGS
- RULESGOHERE
Scroll of Regenerate
◄ SPELL ►
◄ SPELL ►
Ranged CLASS Spell
- Magic Spell, 1-Use, TAGS
- RULESGOHERE
Scroll of Nature's Healing
◄ SPELL ►
◄ SPELL ►
Ranged CLASS Spell
- Magic Spell, 1-Use, TAGS
- RULESGOHERE
Scroll of Revive
◄ SPELL ►
◄ SPELL ►
Ranged CLASS Spell
- Magic Spell, 1-Use, TAGS
- RULESGOHERE
Scroll of Nature's Wrath
◄ SPELL ►
◄ SPELL ►
Ranged CLASS Spell
- Magic Spell, 1-Use, TAGS
- RULESGOHERE
Scroll of Monster Form
◄ SPELL ►
◄ SPELL ►
Ranged CLASS Spell
- Magic Spell, 1-Use, TAGS
- RULESGOHERE
Scroll of Regrow
◄ SPELL ►
◄ SPELL ►
Ranged CLASS Spell
- Magic Spell, 1-Use, TAGS
- RULESGOHERE
Scroll of Nature's Regrowth
◄ SPELL ►
◄ SPELL ►
Ranged CLASS Spell
- Magic Spell, 1-Use, TAGS
- RULESGOHERE
Scroll of Reincarnate
◄ SPELL ►
◄ SPELL ►
Ranged CLASS Spell
- Magic Spell, 1-Use, TAGS
- RULESGOHERE
Scroll of Nature's Destruction
◄ SPELL ►
◄ SPELL ►
Ranged CLASS Spell
- Magic Spell, 1-Use, TAGS
- RULESGOHERE
Scroll of Fearsome Monster Form
◄ SPELL ►
◄ SPELL ►
Ranged CLASS Spell
- Magic Spell, 1-Use, TAGS
- RULESGOHERE
Scroll of Nature's Apex
◄ SPELL ►
◄ SPELL ►
Ranged CLASS Spell
- Magic Spell, 1-Use, TAGS
- RULESGOHERE
Scroll of Resurrect
◄ SPELL ►
◄ SPELL ►
Ranged CLASS Spell
- Magic Spell, 1-Use, TAGS
- RULESGOHERE
Necromancy
Scroll of Life Drain
◄ SPELL ►
◄ SPELL ►
Ranged CLASS Spell
- Magic Spell, 1-Use, TAGS
- RULESGOHERE
Scroll of Pain
◄ SPELL ►
◄ SPELL ►
Ranged CLASS Spell
- Magic Spell, 1-Use, TAGS
- RULESGOHERE
Scroll of Helpful Shade
◄ SPELL ►
◄ SPELL ►
Ranged CLASS Spell
- Magic Spell, 1-Use, TAGS
- RULESGOHERE
Scroll of Grave-Robber's Curse
◄ SPELL ►
◄ SPELL ►
Ranged CLASS Spell
- Magic Spell, 1-Use, TAGS
- RULESGOHERE
Scroll of Trick Undead
◄ SPELL ►
◄ SPELL ►
Ranged CLASS Spell
- Magic Spell, 1-Use, TAGS
- RULESGOHERE
Scroll of Death Ward
◄ SPELL ►
◄ SPELL ►
Ranged CLASS Spell
- Magic Spell, 1-Use, TAGS
- RULESGOHERE
Scroll of Soul Siphon
◄ SPELL ►
◄ SPELL ►
Ranged CLASS Spell
- Magic Spell, 1-Use, TAGS
- RULESGOHERE
Scroll of Imposing Fear
◄ SPELL ►
◄ SPELL ►
Ranged CLASS Spell
- Magic Spell, 1-Use, TAGS
- RULESGOHERE
Scroll of Bone Shard
◄ SPELL ►
◄ SPELL ►
Ranged CLASS Spell
- Magic Spell, 1-Use, TAGS
- RULESGOHERE
Scroll of Heal Undead
◄ SPELL ►
◄ SPELL ►
Ranged CLASS Spell
- Magic Spell, 1-Use, TAGS
- RULESGOHERE
Scroll of Summon Weak Undead
◄ SPELL ►
◄ SPELL ►
Ranged CLASS Spell
- Magic Spell, 1-Use, TAGS
- RULESGOHERE
Scroll of Impending Doom
◄ SPELL ►
◄ SPELL ►
Ranged CLASS Spell
- Magic Spell, 1-Use, TAGS
- RULESGOHERE
Scroll of Blood Siphon
◄ SPELL ►
◄ SPELL ►
Ranged CLASS Spell
- Magic Spell, 1-Use, TAGS
- RULESGOHERE
Scroll of Guilty Shade
◄ SPELL ►
◄ SPELL ►
Ranged CLASS Spell
- Magic Spell, 1-Use, TAGS
- RULESGOHERE
Scroll of Black Arrows
◄ SPELL ►
◄ SPELL ►
Ranged CLASS Spell
- Magic Spell, 1-Use, TAGS
- RULESGOHERE
Scroll of Dire Curse
◄ SPELL ►
◄ SPELL ►
Ranged CLASS Spell
- Magic Spell, 1-Use, TAGS
- RULESGOHERE
Scroll of Soul Rot
◄ SPELL ►
◄ SPELL ►
Ranged CLASS Spell
- Magic Spell, 1-Use, TAGS
- RULESGOHERE
Scroll of Motivate Undead
◄ SPELL ►
◄ SPELL ►
Ranged CLASS Spell
- Magic Spell, 1-Use, TAGS
- RULESGOHERE
Scroll of Bone Arrow
◄ SPELL ►
◄ SPELL ►
Ranged CLASS Spell
- Magic Spell, 1-Use, TAGS
- RULESGOHERE
Scroll of Restore Undead
◄ SPELL ►
◄ SPELL ►
Ranged CLASS Spell
- Magic Spell, 1-Use, TAGS
- RULESGOHERE
Scroll of Summon Lesser Undead
◄ SPELL ►
◄ SPELL ►
Ranged CLASS Spell
- Magic Spell, 1-Use, TAGS
- RULESGOHERE
Scroll of The Grave Beckons
◄ SPELL ►
◄ SPELL ►
Ranged CLASS Spell
- Magic Spell, 1-Use, TAGS
- RULESGOHERE
Scroll of Agony
◄ SPELL ►
◄ SPELL ►
Ranged CLASS Spell
- Magic Spell, 1-Use, TAGS
- RULESGOHERE
Scroll of Tormented Shade
◄ SPELL ►
◄ SPELL ►
Ranged CLASS Spell
- Magic Spell, 1-Use, TAGS
- RULESGOHERE
Scroll of Rotting Boils
◄ SPELL ►
◄ SPELL ►
Ranged CLASS Spell
- Magic Spell, 1-Use, TAGS
- RULESGOHERE
Scroll of Devour Life
◄ SPELL ►
◄ SPELL ►
Ranged CLASS Spell
- Magic Spell, 1-Use, TAGS
- RULESGOHERE
Scroll of Vindictive Apparition
◄ SPELL ►
◄ SPELL ►
Ranged CLASS Spell
- Magic Spell, 1-Use, TAGS
- RULESGOHERE
Scroll of Bone Spear
◄ SPELL ►
◄ SPELL ►
Ranged CLASS Spell
- Magic Spell, 1-Use, TAGS
- RULESGOHERE
Scroll of Summon Undead
◄ SPELL ►
◄ SPELL ►
Ranged CLASS Spell
- Magic Spell, 1-Use, TAGS
- RULESGOHERE
Scroll of Energize Undead
◄ SPELL ►
◄ SPELL ►
Ranged CLASS Spell
- Magic Spell, 1-Use, TAGS
- RULESGOHERE
Scroll of Revive Undead
◄ SPELL ►
◄ SPELL ►
Ranged CLASS Spell
- Magic Spell, 1-Use, TAGS
- RULESGOHERE
Scroll of Slake the Thirst
◄ SPELL ►
◄ SPELL ►
Ranged CLASS Spell
- Magic Spell, 1-Use, TAGS
- RULESGOHERE
Scroll of Blood Rain
◄ SPELL ►
◄ SPELL ►
Ranged CLASS Spell
- Magic Spell, 1-Use, TAGS
- RULESGOHERE
Scroll of Mind Fracture
◄ SPELL ►
◄ SPELL ►
Ranged CLASS Spell
- Magic Spell, 1-Use, TAGS
- RULESGOHERE
Scroll of Bone Lance
◄ SPELL ►
◄ SPELL ►
Ranged CLASS Spell
- Magic Spell, 1-Use, TAGS
- RULESGOHERE
Scroll of Summon Greater Undead
◄ SPELL ►
◄ SPELL ►
Ranged CLASS Spell
- Magic Spell, 1-Use, TAGS
- RULESGOHERE
Scroll of Bone Rain
◄ SPELL ►
◄ SPELL ►
Ranged CLASS Spell
- Magic Spell, 1-Use, TAGS
- RULESGOHERE
Scroll of Mind Shatter
◄ SPELL ►
◄ SPELL ►
Ranged CLASS Spell
- Magic Spell, 1-Use, TAGS
- RULESGOHERE
Scroll of Vampiric Drain
◄ SPELL ►
◄ SPELL ►
Ranged CLASS Spell
- Magic Spell, 1-Use, TAGS
- RULESGOHERE
Scroll of Summon Horrid Undead
◄ SPELL ►
◄ SPELL ►
Ranged CLASS Spell
- Magic Spell, 1-Use, TAGS
- RULESGOHERE
Psychic
Scroll of Telekinesis
◄ SPELL ►
◄ SPELL ►
Ranged CLASS Spell
- Magic Spell, 1-Use, TAGS
- RULESGOHERE
Scroll of Mind Slash
◄ SPELL ►
◄ SPELL ►
Ranged CLASS Spell
- Magic Spell, 1-Use, TAGS
- RULESGOHERE
Scroll of Pyrokinesis
◄ SPELL ►
◄ SPELL ►
Ranged CLASS Spell
- Magic Spell, 1-Use, TAGS
- RULESGOHERE
Scroll of Cryokinesis
◄ SPELL ►
◄ SPELL ►
Ranged CLASS Spell
- Magic Spell, 1-Use, TAGS
- RULESGOHERE
Scroll of Electrokinesis
◄ SPELL ►
◄ SPELL ►
Ranged CLASS Spell
- Magic Spell, 1-Use, TAGS
- RULESGOHERE
Scroll of TK Weapon
◄ SPELL ►
◄ SPELL ►
Ranged CLASS Spell
- Magic Spell, 1-Use, TAGS
- RULESGOHERE
Scroll of SPELLNAME
◄ SPELL ►
◄ SPELL ►
Ranged CLASS Spell
- Magic Spell, 1-Use, TAGS
- RULESGOHERE
Scroll of TK Shield
◄ SPELL ►
◄ SPELL ►
Ranged CLASS Spell
- Magic Spell, 1-Use, TAGS
- RULESGOHERE
Scroll of TK Strike
◄ SPELL ►
◄ SPELL ►
Ranged CLASS Spell
- Magic Spell, 1-Use, TAGS
- RULESGOHERE
Scroll of Mental Strike
◄ SPELL ►
◄ SPELL ►
Ranged CLASS Spell
- Magic Spell, 1-Use, TAGS
- RULESGOHERE
Scroll of Mental Stun
◄ SPELL ►
◄ SPELL ►
Ranged CLASS Spell
- Magic Spell, 1-Use, TAGS
- RULESGOHERE
Scroll of Psychic Weapon
◄ SPELL ►
◄ SPELL ►
Ranged CLASS Spell
- Magic Spell, 1-Use, TAGS
- RULESGOHERE
Scroll of Psychic Shield
◄ SPELL ►
◄ SPELL ►
Ranged CLASS Spell
- Magic Spell, 1-Use, TAGS
- RULESGOHERE
Scroll of TK Throw
◄ SPELL ►
◄ SPELL ►
Ranged CLASS Spell
- Magic Spell, 1-Use, TAGS
- RULESGOHERE
Scroll of Mental Assault
◄ SPELL ►
◄ SPELL ►
Ranged CLASS Spell
- Magic Spell, 1-Use, TAGS
- RULESGOHERE
Scroll of Mind Read
◄ SPELL ►
◄ SPELL ►
Ranged CLASS Spell
- Magic Spell, 1-Use, TAGS
- RULESGOHERE
Scroll of Psychic Block
◄ SPELL ►
◄ SPELL ►
Ranged CLASS Spell
- Magic Spell, 1-Use, TAGS
- RULESGOHERE
Scroll of TK Slash
◄ SPELL ►
◄ SPELL ►
Ranged CLASS Spell
- Magic Spell, 1-Use, TAGS
- RULESGOHERE
Scroll of TK Burst
◄ SPELL ►
◄ SPELL ►
Ranged CLASS Spell
- Magic Spell, 1-Use, TAGS
- RULESGOHERE
Scroll of TK Hurl
◄ SPELL ►
◄ SPELL ►
Ranged CLASS Spell
- Magic Spell, 1-Use, TAGS
- RULESGOHERE
Scroll of Mental Agony
◄ SPELL ►
◄ SPELL ►
Ranged CLASS Spell
- Magic Spell, 1-Use, TAGS
- RULESGOHERE
Scroll of Psychic Screen
◄ SPELL ►
◄ SPELL ►
Ranged CLASS Spell
- Magic Spell, 1-Use, TAGS
- RULESGOHERE
Scroll of TK Crush
◄ SPELL ►
◄ SPELL ►
Ranged CLASS Spell
- Magic Spell, 1-Use, TAGS
- RULESGOHERE
Scroll of TK Cyclone
◄ SPELL ►
◄ SPELL ►
Ranged CLASS Spell
- Magic Spell, 1-Use, TAGS
- RULESGOHERE
Scroll of Mental Ravaging
◄ SPELL ►
◄ SPELL ►
Ranged CLASS Spell
- Magic Spell, 1-Use, TAGS
- RULESGOHERE
Runic
Scroll of Minor Armor Rune
◄ SPELL ►
◄ SPELL ►
Ranged CLASS Spell
- Magic Spell, 1-Use, TAGS
- RULESGOHERE
Scroll of Minor Weapon Rune
◄ SPELL ►
◄ SPELL ►
Ranged CLASS Spell
- Magic Spell, 1-Use, TAGS
- RULESGOHERE
Scroll of Minor Carnage Rune
◄ SPELL ►
◄ SPELL ►
Ranged CLASS Spell
- Magic Spell, 1-Use, TAGS
- RULESGOHERE
Scroll of Rune of Healing
◄ SPELL ►
◄ SPELL ►
Ranged CLASS Spell
- Magic Spell, 1-Use, TAGS
- RULESGOHERE
Scroll of Rune of Restoration
◄ SPELL ►
◄ SPELL ►
Ranged CLASS Spell
- Magic Spell, 1-Use, TAGS
- RULESGOHERE
Scroll of Rune of Minor Destruction
◄ SPELL ►
◄ SPELL ►
Ranged CLASS Spell
- Magic Spell, 1-Use, TAGS
- RULESGOHERE
Scroll of Lesser Armor Rune
◄ SPELL ►
◄ SPELL ►
Ranged CLASS Spell
- Magic Spell, 1-Use, TAGS
- RULESGOHERE
Scroll of Lesser Weapon Rune
◄ SPELL ►
◄ SPELL ►
Ranged CLASS Spell
- Magic Spell, 1-Use, TAGS
- RULESGOHERE
Scroll of Lesser Carnage Rune
◄ SPELL ►
◄ SPELL ►
Ranged CLASS Spell
- Magic Spell, 1-Use, TAGS
- RULESGOHERE
Scroll of Heroic Hireling
◄ SPELL ►
◄ SPELL ►
Ranged CLASS Spell
- Magic Spell, 1-Use, TAGS
- RULESGOHERE
Scroll of Rune of Lesser Destruction
◄ SPELL ►
◄ SPELL ►
Ranged CLASS Spell
- Magic Spell, 1-Use, TAGS
- RULESGOHERE
Scroll of Armor Rune
◄ SPELL ►
◄ SPELL ►
Ranged CLASS Spell
- Magic Spell, 1-Use, TAGS
- RULESGOHERE
Scroll of Weapon Rune
◄ SPELL ►
◄ SPELL ►
Ranged CLASS Spell
- Magic Spell, 1-Use, TAGS
- RULESGOHERE
Scroll of Carnage Rune
◄ SPELL ►
◄ SPELL ►
Ranged CLASS Spell
- Magic Spell, 1-Use, TAGS
- RULESGOHERE
Scroll of Rune of Destruction
◄ SPELL ►
◄ SPELL ►
Ranged CLASS Spell
- Magic Spell, 1-Use, TAGS
- RULESGOHERE
Scroll of Major Armor Rune
◄ SPELL ►
◄ SPELL ►
Ranged CLASS Spell
- Magic Spell, 1-Use, TAGS
- RULESGOHERE
Scroll of Major Weapon Rune
◄ SPELL ►
◄ SPELL ►
Ranged CLASS Spell
- Magic Spell, 1-Use, TAGS
- RULESGOHERE
Scroll of Major Carnage Rune
◄ SPELL ►
◄ SPELL ►
Ranged CLASS Spell
- Magic Spell, 1-Use, TAGS
- RULESGOHERE
Scroll of Rune of Major Destruction
◄ SPELL ►
◄ SPELL ►
Ranged CLASS Spell
- Magic Spell, 1-Use, TAGS
- RULESGOHERE
Scroll of Ultimate Armor Rune
◄ SPELL ►
◄ SPELL ►
Ranged CLASS Spell
- Magic Spell, 1-Use, TAGS
- RULESGOHERE
Scroll of Ultimate Weapon Rune
◄ SPELL ►
◄ SPELL ►
Ranged CLASS Spell
- Magic Spell, 1-Use, TAGS
- RULESGOHERE
Scroll of Ultimate Carnage Rune
◄ SPELL ►
◄ SPELL ►
Ranged CLASS Spell
- Magic Spell, 1-Use, TAGS
- RULESGOHERE
Scroll of Rune of Ultimate Destruction
◄ SPELL ►
◄ SPELL ►
Ranged CLASS Spell
- Magic Spell, 1-Use, TAGS
- RULESGOHERE
Sagacious
Scroll of Warp Power
◄ SPELL ►
◄ SPELL ►
Ranged CLASS Spell
- Magic Spell, 1-Use, TAGS
- RULESGOHERE
Scroll of Alter Power
◄ SPELL ►
◄ SPELL ►
Ranged CLASS Spell
- Magic Spell, 1-Use, TAGS
- RULESGOHERE
Scroll of Secrets Known
◄ SPELL ►
◄ SPELL ►
Ranged CLASS Spell
- Magic Spell, 1-Use, TAGS
- RULESGOHERE
Scroll of Alter Armor
◄ SPELL ►
◄ SPELL ►
Ranged CLASS Spell
- Magic Spell, 1-Use, TAGS
- RULESGOHERE
Scroll of Alter Luck
◄ SPELL ►
◄ SPELL ►
Ranged CLASS Spell
- Magic Spell, 1-Use, TAGS
- RULESGOHERE
Scroll of Alter Fate
◄ SPELL ►
◄ SPELL ►
Ranged CLASS Spell
- Magic Spell, 1-Use, TAGS
- RULESGOHERE
Scroll of Heroic Energies
◄ SPELL ►
◄ SPELL ►
Ranged CLASS Spell
- Magic Spell, 1-Use, TAGS
- RULESGOHERE
Scroll of Dire Suffering
◄ SPELL ►
◄ SPELL ►
Ranged CLASS Spell
- Magic Spell, 1-Use, TAGS
- RULESGOHERE
Scroll of Warp Mana Flow
◄ SPELL ►
◄ SPELL ►
Ranged CLASS Spell
- Magic Spell, 1-Use, TAGS
- RULESGOHERE
Scroll of Warp Luck
◄ SPELL ►
◄ SPELL ►
Ranged CLASS Spell
- Magic Spell, 1-Use, TAGS
- RULESGOHERE
Scroll of Warp Fate
◄ SPELL ►
◄ SPELL ►
Ranged CLASS Spell
- Magic Spell, 1-Use, TAGS
- RULESGOHERE
Scroll of Foresight
◄ SPELL ►
◄ SPELL ►
Ranged CLASS Spell
- Magic Spell, 1-Use, TAGS
- RULESGOHERE
Scroll of Future Sight
◄ SPELL ►
◄ SPELL ►
Ranged CLASS Spell
- Magic Spell, 1-Use, TAGS
- RULESGOHERE
Scroll of Rewrite Luck
◄ SPELL ►
◄ SPELL ►
Ranged CLASS Spell
- Magic Spell, 1-Use, TAGS
- RULESGOHERE
Scroll of Rewrite Fate
◄ SPELL ►
◄ SPELL ►
Ranged CLASS Spell
- Magic Spell, 1-Use, TAGS
- RULESGOHERE
Scroll of Known Outcome
◄ SPELL ►
◄ SPELL ►
Ranged CLASS Spell
- Magic Spell, 1-Use, TAGS
- RULESGOHERE
Scroll of Spirit of Adventure
◄ SPELL ►
◄ SPELL ►
Ranged CLASS Spell
- Magic Spell, 1-Use, TAGS
- RULESGOHERE
Scroll of Accursed Fate
◄ SPELL ►
◄ SPELL ►
Ranged CLASS Spell
- Magic Spell, 1-Use, TAGS
- RULESGOHERE
Scroll of Destiny Distortion
◄ SPELL ►
◄ SPELL ►
Ranged CLASS Spell
- Magic Spell, 1-Use, TAGS
- RULESGOHERE
Scroll of Object Misfortune
◄ SPELL ►
◄ SPELL ►
Ranged CLASS Spell
- Magic Spell, 1-Use, TAGS
- RULESGOHERE
Scroll of Distort Mana Flow
◄ SPELL ►
◄ SPELL ►
Ranged CLASS Spell
- Magic Spell, 1-Use, TAGS
- RULESGOHERE
Scroll of Vision
◄ SPELL ►
◄ SPELL ►
Ranged CLASS Spell
- Magic Spell, 1-Use, TAGS
- RULESGOHERE
Scroll of Mana Manipulation
◄ SPELL ►
◄ SPELL ►
Ranged CLASS Spell
- Magic Spell, 1-Use, TAGS
- RULESGOHERE
Shadow
Scroll of Summon Shadowfiend
◄ SPELL ►
◄ SPELL ►
Ranged CLASS Spell
- Magic Spell, 1-Use, TAGS
- RULESGOHERE
Scroll of Shadowblend
◄ SPELL ►
◄ SPELL ►
Ranged CLASS Spell
- Magic Spell, 1-Use, TAGS
- RULESGOHERE
Scroll of Shadow Bolt
◄ SPELL ►
◄ SPELL ►
Ranged CLASS Spell
- Magic Spell, 1-Use, TAGS
- RULESGOHERE
Scroll of Flickering Shadows
◄ SPELL ►
◄ SPELL ►
Ranged CLASS Spell
- Magic Spell, 1-Use, TAGS
- RULESGOHERE
Scroll of Snuff the Light
◄ SPELL ►
◄ SPELL ►
Ranged CLASS Spell
- Magic Spell, 1-Use, TAGS
- RULESGOHERE
Scroll of Summon Distracting Shades
◄ SPELL ►
◄ SPELL ►
Ranged CLASS Spell
- Magic Spell, 1-Use, TAGS
- RULESGOHERE
Scroll of Summon Shadow Swarm
◄ SPELL ►
◄ SPELL ►
Ranged CLASS Spell
- Magic Spell, 1-Use, TAGS
- RULESGOHERE
Scroll of Forward the Darkness
◄ SPELL ►
◄ SPELL ►
Ranged CLASS Spell
- Magic Spell, 1-Use, TAGS
- RULESGOHERE
Scroll of Shadow Binding
◄ SPELL ►
◄ SPELL ►
Ranged CLASS Spell
- Magic Spell, 1-Use, TAGS
- RULESGOHERE
Scroll of Ray of Afraid of the Dark
◄ SPELL ►
◄ SPELL ►
Ranged CLASS Spell
- Magic Spell, 1-Use, TAGS
- RULESGOHERE
Scroll of Devoured by Darkness
◄ SPELL ►
◄ SPELL ►
Ranged CLASS Spell
- Magic Spell, 1-Use, TAGS
- RULESGOHERE
Scroll of War
◄ SPELL ►
◄ SPELL ►
Ranged CLASS Spell
- Magic Spell, 1-Use, TAGS
- RULESGOHERE
Scroll of Surround
◄ SPELL ►
◄ SPELL ►
Ranged CLASS Spell
- Magic Spell, 1-Use, TAGS
- RULESGOHERE
Scroll of Summon Shadow Tendril
◄ SPELL ►
◄ SPELL ►
Ranged CLASS Spell
- Magic Spell, 1-Use, TAGS
- RULESGOHERE
Scroll of Shadow Missile
◄ SPELL ►
◄ SPELL ►
Ranged CLASS Spell
- Magic Spell, 1-Use, TAGS
- RULESGOHERE
Scroll of Shadow Salvo
◄ SPELL ►
◄ SPELL ►
Ranged CLASS Spell
- Magic Spell, 1-Use, TAGS
- RULESGOHERE
Scroll of Pestilence
◄ SPELL ►
◄ SPELL ►
Ranged CLASS Spell
- Magic Spell, 1-Use, TAGS
- RULESGOHERE
Scroll of Summon Nightmare
◄ SPELL ►
◄ SPELL ►
Ranged CLASS Spell
- Magic Spell, 1-Use, TAGS
- RULESGOHERE
Scroll of Shadow Walk
◄ SPELL ►
◄ SPELL ►
Ranged CLASS Spell
- Magic Spell, 1-Use, TAGS
- RULESGOHERE
Scroll of Shadowfire
◄ SPELL ►
◄ SPELL ►
Ranged CLASS Spell
- Magic Spell, 1-Use, TAGS
- RULESGOHERE
Scroll of Famine
◄ SPELL ►
◄ SPELL ►
Ranged CLASS Spell
- Magic Spell, 1-Use, TAGS
- RULESGOHERE
Scroll of Shadowcloak
◄ SPELL ►
◄ SPELL ►
Ranged CLASS Spell
- Magic Spell, 1-Use, TAGS
- RULESGOHERE
Scroll of Death
◄ SPELL ►
◄ SPELL ►
Ranged CLASS Spell
- Magic Spell, 1-Use, TAGS
- RULESGOHERE
Scroll of Nocturne
◄ SPELL ►
◄ SPELL ►
Ranged CLASS Spell
- Magic Spell, 1-Use, TAGS
- RULESGOHERE
Scroll of Summon Shadow Abomination
◄ SPELL ►
◄ SPELL ►
Ranged CLASS Spell
- Magic Spell, 1-Use, TAGS
- RULESGOHERE
Summoning
Scroll of Summon Magic Arrow
◄ SPELL ►
◄ SPELL ►
Ranged CLASS Spell
- Magic Spell, 1-Use, TAGS
- RULESGOHERE
Scroll of Summon Magic Sword
◄ SPELL ►
◄ SPELL ►
Ranged CLASS Spell
- Magic Spell, 1-Use, TAGS
- RULESGOHERE
Scroll of Summon Magic Shield
◄ SPELL ►
◄ SPELL ►
Ranged CLASS Spell
- Magic Spell, 1-Use, TAGS
- RULESGOHERE
Scroll of Summon Energy Bolt
◄ SPELL ►
◄ SPELL ►
Ranged CLASS Spell
- Magic Spell, 1-Use, TAGS
- RULESGOHERE
Scroll of Summon Familiar
◄ SPELL ►
◄ SPELL ►
Ranged CLASS Spell
- Magic Spell, 1-Use, TAGS
- RULESGOHERE
Scroll of Summon Random Elemental Wisp
◄ SPELL ►
◄ SPELL ►
Ranged CLASS Spell
- Magic Spell, 1-Use, TAGS
- RULESGOHERE
Scroll of Conjure Wall of Flames
◄ SPELL ►
◄ SPELL ►
Ranged CLASS Spell
- Magic Spell, 1-Use, TAGS
- RULESGOHERE
Scroll of Conjure Wall of Ice
◄ SPELL ►
◄ SPELL ►
Ranged CLASS Spell
- Magic Spell, 1-Use, TAGS
- RULESGOHERE
Scroll of Conjure Wall of Earth
◄ SPELL ►
◄ SPELL ►
Ranged CLASS Spell
- Magic Spell, 1-Use, TAGS
- RULESGOHERE
Scroll of Conjure Wall of Wood
◄ SPELL ►
◄ SPELL ►
Ranged CLASS Spell
- Magic Spell, 1-Use, TAGS
- RULESGOHERE
Scroll of Summon Magic Armor
◄ SPELL ►
◄ SPELL ►
Ranged CLASS Spell
- Magic Spell, 1-Use, TAGS
- RULESGOHERE
Scroll of Summon Wind Barrier
◄ SPELL ►
◄ SPELL ►
Ranged CLASS Spell
- Magic Spell, 1-Use, TAGS
- RULESGOHERE
Scroll of Summon Energy Shield
◄ SPELL ►
◄ SPELL ►
Ranged CLASS Spell
- Magic Spell, 1-Use, TAGS
- RULESGOHERE
Scroll of Summon Anvil
◄ SPELL ►
◄ SPELL ►
Ranged CLASS Spell
- Magic Spell, 1-Use, TAGS
- RULESGOHERE
Scroll of Summon Animal
◄ SPELL ►
◄ SPELL ►
Ranged CLASS Spell
- Magic Spell, 1-Use, TAGS
- RULESGOHERE
Scroll of Summon Swarm
◄ SPELL ►
◄ SPELL ►
Ranged CLASS Spell
- Magic Spell, 1-Use, TAGS
- RULESGOHERE
Scroll of Summon Random Elemental
◄ SPELL ►
◄ SPELL ►
Ranged CLASS Spell
- Magic Spell, 1-Use, TAGS
- RULESGOHERE
Scroll of Conjure Wall of Stone
◄ SPELL ►
◄ SPELL ►
Ranged CLASS Spell
- Magic Spell, 1-Use, TAGS
- RULESGOHERE
Scroll of Conjure Wall of Storms
◄ SPELL ►
◄ SPELL ►
Ranged CLASS Spell
- Magic Spell, 1-Use, TAGS
- RULESGOHERE
Scroll of Conjure Wall of Bones
◄ SPELL ►
◄ SPELL ►
Ranged CLASS Spell
- Magic Spell, 1-Use, TAGS
- RULESGOHERE
Scroll of Conjure Wall of Vines
◄ SPELL ►
◄ SPELL ►
Ranged CLASS Spell
- Magic Spell, 1-Use, TAGS
- RULESGOHERE
Scroll of Conjure Whirlwind
◄ SPELL ►
◄ SPELL ►
Ranged CLASS Spell
- Magic Spell, 1-Use, TAGS
- RULESGOHERE
Scroll of Conjure Ice Patch
◄ SPELL ►
◄ SPELL ►
Ranged CLASS Spell
- Magic Spell, 1-Use, TAGS
- RULESGOHERE
Scroll of Conjure Phantom Blade
◄ SPELL ►
◄ SPELL ►
Ranged CLASS Spell
- Magic Spell, 1-Use, TAGS
- RULESGOHERE
Scroll of Conjure Thunderhead
◄ SPELL ►
◄ SPELL ►
Ranged CLASS Spell
- Magic Spell, 1-Use, TAGS
- RULESGOHERE
Scroll of Conjure Fire Sphere
◄ SPELL ►
◄ SPELL ►
Ranged CLASS Spell
- Magic Spell, 1-Use, TAGS
- RULESGOHERE
Scroll of Conjure Oil Slick
◄ SPELL ►
◄ SPELL ►
Ranged CLASS Spell
- Magic Spell, 1-Use, TAGS
- RULESGOHERE
Scroll of Conjure Flood
◄ SPELL ►
◄ SPELL ►
Ranged CLASS Spell
- Magic Spell, 1-Use, TAGS
- RULESGOHERE
Scroll of Conjure Crevice
◄ SPELL ►
◄ SPELL ►
Ranged CLASS Spell
- Magic Spell, 1-Use, TAGS
- RULESGOHERE
Scroll of Conjure Protective Vortex
◄ SPELL ►
◄ SPELL ►
Ranged CLASS Spell
- Magic Spell, 1-Use, TAGS
- RULESGOHERE
Scroll of Summon Beast
◄ SPELL ►
◄ SPELL ►
Ranged CLASS Spell
- Magic Spell, 1-Use, TAGS
- RULESGOHERE
Scroll of Summon Random Undead
◄ SPELL ►
◄ SPELL ►
Ranged CLASS Spell
- Magic Spell, 1-Use, TAGS
- RULESGOHERE
Scroll of Summon Random Elemental Titan
◄ SPELL ►
◄ SPELL ►
Ranged CLASS Spell
- Magic Spell, 1-Use, TAGS
- RULESGOHERE
Scroll of Conjure Inferno
◄ SPELL ►
◄ SPELL ►
Ranged CLASS Spell
- Magic Spell, 1-Use, TAGS
- RULESGOHERE
Scroll of Summon Djinn
◄ SPELL ►
◄ SPELL ►
Ranged CLASS Spell
- Magic Spell, 1-Use, TAGS
- RULESGOHERE
Scroll of Conjure Magma Pool
◄ SPELL ►
◄ SPELL ►
Ranged CLASS Spell
- Magic Spell, 1-Use, TAGS
- RULESGOHERE
Scroll of Summon Monster
◄ SPELL ►
◄ SPELL ►
Ranged CLASS Spell
- Magic Spell, 1-Use, TAGS
- RULESGOHERE
Scroll of Conjure Wall of Thorns
◄ SPELL ►
◄ SPELL ►
Ranged CLASS Spell
- Magic Spell, 1-Use, TAGS
- RULESGOHERE
Scroll of Conjure Wall of Death
◄ SPELL ►
◄ SPELL ►
Ranged CLASS Spell
- Magic Spell, 1-Use, TAGS
- RULESGOHERE
Scroll of Conjure Wall of Blades
◄ SPELL ►
◄ SPELL ►
Ranged CLASS Spell
- Magic Spell, 1-Use, TAGS
- RULESGOHERE
Scroll of Conjure Wall of Iron
◄ SPELL ►
◄ SPELL ►
Ranged CLASS Spell
- Magic Spell, 1-Use, TAGS
- RULESGOHERE
Scroll of Random Elemental Force
◄ SPELL ►
◄ SPELL ►
Ranged CLASS Spell
- Magic Spell, 1-Use, TAGS
- RULESGOHERE
Scroll of Summon Fearsome Monster
◄ SPELL ►
◄ SPELL ►
Ranged CLASS Spell
- Magic Spell, 1-Use, TAGS
- RULESGOHERE
Scroll of Summon Void Sphere
◄ SPELL ►
◄ SPELL ►
Ranged CLASS Spell
- Magic Spell, 1-Use, TAGS
- RULESGOHERE
Scroll of Summon Demon
◄ SPELL ►
◄ SPELL ►
Ranged CLASS Spell
- Magic Spell, 1-Use, TAGS
- RULESGOHERE
Wild
Scroll of Minor Pain
◄ SPELL ►
◄ SPELL ►
Ranged CLASS Spell
- Magic Spell, 1-Use, TAGS
- RULESGOHERE
Scroll of Minor Restoration
◄ SPELL ►
◄ SPELL ►
Ranged CLASS Spell
- Magic Spell, 1-Use, TAGS
- RULESGOHERE
Scroll of Elemental Surge
◄ SPELL ►
◄ SPELL ►
Ranged CLASS Spell
- Magic Spell, 1-Use, TAGS
- RULESGOHERE
Scroll of Decay
◄ SPELL ►
◄ SPELL ►
Ranged CLASS Spell
- Magic Spell, 1-Use, TAGS
- RULESGOHERE
Scroll of Melt
◄ SPELL ►
◄ SPELL ►
Ranged CLASS Spell
- Magic Spell, 1-Use, TAGS
- RULESGOHERE
Scroll of Minor Confusion
◄ SPELL ►
◄ SPELL ►
Ranged CLASS Spell
- Magic Spell, 1-Use, TAGS
- RULESGOHERE
Scroll of Lesser Pain
◄ SPELL ►
◄ SPELL ►
Ranged CLASS Spell
- Magic Spell, 1-Use, TAGS
- RULESGOHERE
Scroll of Lesser Restoration
◄ SPELL ►
◄ SPELL ►
Ranged CLASS Spell
- Magic Spell, 1-Use, TAGS
- RULESGOHERE
Scroll of Elemental Complex
◄ SPELL ►
◄ SPELL ►
Ranged CLASS Spell
- Magic Spell, 1-Use, TAGS
- RULESGOHERE
Scroll of Roulette Curse
◄ SPELL ►
◄ SPELL ►
Ranged CLASS Spell
- Magic Spell, 1-Use, TAGS
- RULESGOHERE
Scroll of Summon Animal
◄ SPELL ►
◄ SPELL ►
Ranged CLASS Spell
- Magic Spell, 1-Use, TAGS
- RULESGOHERE
Scroll of Pain
◄ SPELL ►
◄ SPELL ►
Ranged CLASS Spell
- Magic Spell, 1-Use, TAGS
- RULESGOHERE
Scroll of Restoration
◄ SPELL ►
◄ SPELL ►
Ranged CLASS Spell
- Magic Spell, 1-Use, TAGS
- RULESGOHERE
Scroll of Overwhemling Shock
◄ SPELL ►
◄ SPELL ►
Ranged CLASS Spell
- Magic Spell, 1-Use, TAGS
- RULESGOHERE
Scroll of Major Confusion
◄ SPELL ►
◄ SPELL ►
Ranged CLASS Spell
- Magic Spell, 1-Use, TAGS
- RULESGOHERE
Scroll of Chaos Spell
◄ SPELL ►
◄ SPELL ►
Ranged CLASS Spell
- Magic Spell, 1-Use, TAGS
- RULESGOHERE
Scroll of Summon Beast
◄ SPELL ►
◄ SPELL ►
Ranged CLASS Spell
- Magic Spell, 1-Use, TAGS
- RULESGOHERE
Scroll of Major Pain
◄ SPELL ►
◄ SPELL ►
Ranged CLASS Spell
- Magic Spell, 1-Use, TAGS
- RULESGOHERE
Scroll of Major Restoration
◄ SPELL ►
◄ SPELL ►
Ranged CLASS Spell
- Magic Spell, 1-Use, TAGS
- RULESGOHERE
Scroll of Random Strike
◄ SPELL ►
◄ SPELL ►
Ranged CLASS Spell
- Magic Spell, 1-Use, TAGS
- RULESGOHERE
Scroll of Agony
◄ SPELL ►
◄ SPELL ►
Ranged CLASS Spell
- Magic Spell, 1-Use, TAGS
- RULESGOHERE
Scroll of Ultimate Restoration
◄ SPELL ►
◄ SPELL ►
Ranged CLASS Spell
- Magic Spell, 1-Use, TAGS
- RULESGOHERE
Scroll of Indirect Strike
◄ SPELL ►
◄ SPELL ►
Ranged CLASS Spell
- Magic Spell, 1-Use, TAGS
- RULESGOHERE
Scroll of Summon Monster
◄ SPELL ►
◄ SPELL ►
Ranged CLASS Spell
- Magic Spell, 1-Use, TAGS
- RULESGOHERE
Scroll of Mind Scramble
◄ SPELL ►
◄ SPELL ►
Ranged CLASS Spell
- Magic Spell, 1-Use, TAGS
- RULESGOHERE
Physical Abilities
ABILITY NAME
◄ ABILITY ►
◄ ABILITY ►
TYPEOFABILITY Ability
- Physical, 1-Use, Requires XXXX
- ABILITYRULESGOHERE
ABILITY NAME
◄ ABILITY ►
◄ ABILITY ►
TYPEOFABILITY Ability
- Physical, 1-Use, Requires XXXX
- ABILITYRULESGOHERE
ABILITY NAME
◄ ABILITY ►
◄ ABILITY ►
TYPEOFABILITY Ability
- Physical, 1-Use, Requires XXXX
- ABILITYRULESGOHERE
ABILITY NAME
◄ ABILITY ►
◄ ABILITY ►
TYPEOFABILITY Ability
- Physical, 1-Use, Requires XXXX
- ABILITYRULESGOHERE
ABILITY NAME
◄ ABILITY ►
◄ ABILITY ►
TYPEOFABILITY Ability
- Physical, 1-Use, Requires XXXX
- ABILITYRULESGOHERE
ABILITY NAME
◄ ABILITY ►
◄ ABILITY ►
TYPEOFABILITY Ability
- Physical, 1-Use, Requires XXXX
- ABILITYRULESGOHERE
ABILITY NAME
◄ ABILITY ►
◄ ABILITY ►
TYPEOFABILITY Ability
- Physical, 1-Use, Requires XXXX
- ABILITYRULESGOHERE
ABILITY NAME
◄ ABILITY ►
◄ ABILITY ►
TYPEOFABILITY Ability
- Physical, 1-Use, Requires XXXX
- ABILITYRULESGOHERE
ABILITY NAME
◄ ABILITY ►
◄ ABILITY ►
TYPEOFABILITY Ability
- Physical, 1-Use, Requires XXXX
- ABILITYRULESGOHERE
ABILITY NAME
◄ ABILITY ►
◄ ABILITY ►
TYPEOFABILITY Ability
- Physical, 1-Use, Requires XXXX
- ABILITYRULESGOHERE
ABILITY NAME
◄ ABILITY ►
◄ ABILITY ►
TYPEOFABILITY Ability
- Physical, 1-Use, Requires XXXX
- ABILITYRULESGOHERE
ABILITY NAME
◄ ABILITY ►
◄ ABILITY ►
TYPEOFABILITY Ability
- Physical, 1-Use, Requires XXXX
- ABILITYRULESGOHERE
ABILITY NAME
◄ ABILITY ►
◄ ABILITY ►
TYPEOFABILITY Ability
- Physical, 1-Use, Requires XXXX
- ABILITYRULESGOHERE
ABILITY NAME
◄ ABILITY ►
◄ ABILITY ►
TYPEOFABILITY Ability
- Physical, 1-Use, Requires XXXX
- ABILITYRULESGOHERE
ABILITY NAME
◄ ABILITY ►
◄ ABILITY ►
TYPEOFABILITY Ability
- Physical, 1-Use, Requires XXXX
- ABILITYRULESGOHERE
ABILITY NAME
◄ ABILITY ►
◄ ABILITY ►
TYPEOFABILITY Ability
- Physical, 1-Use, Requires XXXX
- ABILITYRULESGOHERE
ABILITY NAME
◄ ABILITY ►
◄ ABILITY ►
TYPEOFABILITY Ability
- Physical, 1-Use, Requires XXXX
- ABILITYRULESGOHERE
ABILITY NAME
◄ ABILITY ►
◄ ABILITY ►
TYPEOFABILITY Ability
- Physical, 1-Use, Requires XXXX
- ABILITYRULESGOHERE
ABILITY NAME
◄ ABILITY ►
◄ ABILITY ►
TYPEOFABILITY Ability
- Physical, 1-Use, Requires XXXX
- ABILITYRULESGOHERE
ABILITY NAME
◄ ABILITY ►
◄ ABILITY ►
TYPEOFABILITY Ability
- Physical, 1-Use, Requires XXXX
- ABILITYRULESGOHERE
ABILITY NAME
◄ ABILITY ►
◄ ABILITY ►
TYPEOFABILITY Ability
- Physical, 1-Use, Requires XXXX
- ABILITYRULESGOHERE
ABILITY NAME
◄ ABILITY ►
◄ ABILITY ►
TYPEOFABILITY Ability
- Physical, 1-Use, Requires XXXX
- ABILITYRULESGOHERE
ABILITY NAME
◄ ABILITY ►
◄ ABILITY ►
TYPEOFABILITY Ability
- Physical, 1-Use, Requires XXXX
- ABILITYRULESGOHERE
ABILITY NAME
◄ ABILITY ►
◄ ABILITY ►
TYPEOFABILITY Ability
- Physical, 1-Use, Requires XXXX
- ABILITYRULESGOHERE
ABILITY NAME
◄ ABILITY ►
◄ ABILITY ►
TYPEOFABILITY Ability
- Physical, 1-Use, Requires XXXX
- ABILITYRULESGOHERE
ABILITY NAME
◄ ABILITY ►
◄ ABILITY ►
TYPEOFABILITY Ability
- Physical, 1-Use, Requires XXXX
- ABILITYRULESGOHERE
ABILITY NAME
◄ ABILITY ►
◄ ABILITY ►
TYPEOFABILITY Ability
- Physical, 1-Use, Requires XXXX
- ABILITYRULESGOHERE
ABILITY NAME
◄ ABILITY ►
◄ ABILITY ►
TYPEOFABILITY Ability
- Physical, 1-Use, Requires XXXX
- ABILITYRULESGOHERE
ABILITY NAME
◄ ABILITY ►
◄ ABILITY ►
TYPEOFABILITY Ability
- Physical, 1-Use, Requires XXXX
- ABILITYRULESGOHERE
ABILITY NAME
◄ ABILITY ►
◄ ABILITY ►
TYPEOFABILITY Ability
- Physical, 1-Use, Requires XXXX
- ABILITYRULESGOHERE
ABILITY NAME
◄ ABILITY ►
◄ ABILITY ►
TYPEOFABILITY Ability
- Physical, 1-Use, Requires XXXX
- ABILITYRULESGOHERE
ABILITY NAME
◄ ABILITY ►
◄ ABILITY ►
TYPEOFABILITY Ability
- Physical, 1-Use, Requires XXXX
- ABILITYRULESGOHERE
ABILITY NAME
◄ ABILITY ►
◄ ABILITY ►
TYPEOFABILITY Ability
- Physical, 1-Use, Requires XXXX
- ABILITYRULESGOHERE
ABILITY NAME
◄ ABILITY ►
◄ ABILITY ►
TYPEOFABILITY Ability
- Physical, 1-Use, Requires XXXX
- ABILITYRULESGOHERE
ABILITY NAME
◄ ABILITY ►
◄ ABILITY ►
TYPEOFABILITY Ability
- Physical, 1-Use, Requires XXXX
- ABILITYRULESGOHERE
ABILITY NAME
◄ ABILITY ►
◄ ABILITY ►
TYPEOFABILITY Ability
- Physical, 1-Use, Requires XXXX
- ABILITYRULESGOHERE
ABILITY NAME
◄ ABILITY ►
◄ ABILITY ►
TYPEOFABILITY Ability
- Physical, 1-Use, Requires XXXX
- ABILITYRULESGOHERE
ABILITY NAME
◄ ABILITY ►
◄ ABILITY ►
TYPEOFABILITY Ability
- Physical, 1-Use, Requires XXXX
- ABILITYRULESGOHERE
ABILITY NAME
◄ ABILITY ►
◄ ABILITY ►
TYPEOFABILITY Ability
- Physical, 1-Use, Requires XXXX
- ABILITYRULESGOHERE
ABILITY NAME
◄ ABILITY ►
◄ ABILITY ►
TYPEOFABILITY Ability
- Physical, 1-Use, Requires XXXX
- ABILITYRULESGOHERE
ABILITY NAME
◄ ABILITY ►
◄ ABILITY ►
TYPEOFABILITY Ability
- Physical, 1-Use, Requires XXXX
- ABILITYRULESGOHERE
ABILITY NAME
◄ ABILITY ►
◄ ABILITY ►
TYPEOFABILITY Ability
- Physical, 1-Use, Requires XXXX
- ABILITYRULESGOHERE
ABILITY NAME
◄ ABILITY ►
◄ ABILITY ►
TYPEOFABILITY Ability
- Physical, 1-Use, Requires XXXX
- ABILITYRULESGOHERE
ABILITY NAME
◄ ABILITY ►
◄ ABILITY ►
TYPEOFABILITY Ability
- Physical, 1-Use, Requires XXXX
- ABILITYRULESGOHERE
ABILITY NAME
◄ ABILITY ►
◄ ABILITY ►
TYPEOFABILITY Ability
- Physical, 1-Use, Requires XXXX
- ABILITYRULESGOHERE
ABILITY NAME
◄ ABILITY ►
◄ ABILITY ►
TYPEOFABILITY Ability
- Physical, 1-Use, Requires XXXX
- ABILITYRULESGOHERE
ABILITY NAME
◄ ABILITY ►
◄ ABILITY ►
TYPEOFABILITY Ability
- Physical, 1-Use, Requires XXXX
- ABILITYRULESGOHERE
ABILITY NAME
◄ ABILITY ►
◄ ABILITY ►
TYPEOFABILITY Ability
- Physical, 1-Use, Requires XXXX
- ABILITYRULESGOHERE
ABILITY NAME
◄ ABILITY ►
◄ ABILITY ►
TYPEOFABILITY Ability
- Physical, 1-Use, Requires XXXX
- ABILITYRULESGOHERE
Shield Bash
◄ ABILITY ►
◄ ABILITY ►
Melee Ability
- Physical, 1-Use, Requires Shield
- +2d6 Physical Attack
Scroll of SPELLNAME
◄ SPELL ►
◄ SPELL ►
Ranged CLASS Spell
- Magic Spell, 1-Use, TAGS
- RULESGOHERE
Gemstones
Tiny Amber
◄ GEMSTONE ►
◄ GEMSTONE ►
Sound, Purity, Psionic
- Gemstone, Sonic, 1-Use
- +1d4 to any dice roll
- Adds Sonic Element
Small Amber
◄ GEMSTONE ►
◄ GEMSTONE ►
Sound, Purity, Psionic
- Gemstone, Sonic, 1-Use
- +1d6 to any dice roll
- Adds Sonic Element
Common Amber
◄ GEMSTONE ►
◄ GEMSTONE ►
Sound, Purity, Psionic
- Gemstone, Sonic, 1-Use
- +1d8 to any dice roll
- Adds Sonic Element
Large Amber
◄ GEMSTONE ►
◄ GEMSTONE ►
Sound, Purity, Psionic
- Gemstone, Sonic, 1-Use
- +1d10 to any dice roll
- Adds Sonic Element
Huge Amber
◄ GEMSTONE ►
◄ GEMSTONE ►
Sound, Purity, Psionic
- Gemstone, Sonic, 1-Use
- +1d12 to any dice roll
- Adds Sonic Element
Tiny Moonstone
◄ GEMSTONE ►
◄ GEMSTONE ►
Air, Electricity, Spirit
- Gemstone, Sky, 1-Use
- +1d4 to any dice roll
- Adds Sky Element
Small Moonstone
◄ GEMSTONE ►
◄ GEMSTONE ►
Air, Electricity, Spirit
- Gemstone, Sky, 1-Use
- +1d6 to any dice roll
- Adds Sky Element
Common Moonstone
◄ GEMSTONE ►
◄ GEMSTONE ►
Air, Electricity, Spirit
- Gemstone, Sky, 1-Use
- +1d8 to any dice roll
- Adds Sky Element
Large Moonstone
◄ GEMSTONE ►
◄ GEMSTONE ►
Air, Electricity, Spirit
- Gemstone, Sky, 1-Use
- +1d10 to any dice roll
- Adds Sky Element
Huge Moonstone
◄ GEMSTONE ►
◄ GEMSTONE ►
Air, Electricity, Spirit
- Gemstone, Sky, 1-Use
- +1d12 to any dice roll
- Adds Sky Element
Tiny Iolite
◄ GEMSTONE ►
◄ GEMSTONE ►
Magic, Forces, Change
- Gemstone, Arcane, 1-Use
- +1d4 to any dice roll
- Adds Arcane Element
Small Iolite
◄ GEMSTONE ►
◄ GEMSTONE ►
Magic, Forces, Change
- Gemstone, Arcane, 1-Use
- +1d6 to any dice roll
- Adds Arcane Element
Common Iolite
◄ GEMSTONE ►
◄ GEMSTONE ►
Magic, Forces, Change
- Gemstone, Arcane, 1-Use
- +1d8 to any dice roll
- Adds Arcane Element
Large Iolite
◄ GEMSTONE ►
◄ GEMSTONE ►
Magic, Forces, Change
- Gemstone, Arcane, 1-Use
- +1d10 to any dice roll
- Adds Arcane Element
Huge Iolite
◄ GEMSTONE ►
◄ GEMSTONE ►
Magic, Forces, Change
- Gemstone, Arcane, 1-Use
- +1d12 to any dice roll
- Adds Arcane Element
Tiny Carnelian
◄ GEMSTONE ►
◄ GEMSTONE ►
Fire, Destruction, Light
- Gemstone, Inferno, 1-Use
- +1d4 to any dice roll
- Adds Inferno Element
Small Carnelian
◄ GEMSTONE ►
◄ GEMSTONE ►
Fire, Destruction, Light
- Gemstone, Inferno, 1-Use
- +1d6 to any dice roll
- Adds Inferno Element
Common Carnelian
◄ GEMSTONE ►
◄ GEMSTONE ►
Fire, Destruction, Light
- Gemstone, Inferno, 1-Use
- +1d8 to any dice roll
- Adds Inferno Element
Large Carnelian
◄ GEMSTONE ►
◄ GEMSTONE ►
Fire, Destruction, Light
- Gemstone, Inferno, 1-Use
- +1d10 to any dice roll
- Adds Inferno Element
Huge Carnelian
◄ GEMSTONE ►
◄ GEMSTONE ►
Fire, Destruction, Light
- Gemstone, Inferno, 1-Use
- +1d12 to any dice roll
- Adds Inferno Element
Tiny Jadeite
◄ GEMSTONE ►
◄ GEMSTONE ►
Life, Restoration, Earth
- Gemstone, Wilderness, 1-Use
- +1d4 to any dice roll
- Adds Wilderness Element
Small Jadeite
◄ GEMSTONE ►
◄ GEMSTONE ►
Life, Restoration, Earth
- Gemstone, Wilderness, 1-Use
- +1d6 to any dice roll
- Adds Wilderness Element
Common Jadeite
◄ GEMSTONE ►
◄ GEMSTONE ►
Life, Restoration, Earth
- Gemstone, Wilderness, 1-Use
- +1d8 to any dice roll
- Adds Wilderness Element
Large Jadeite
◄ GEMSTONE ►
◄ GEMSTONE ►
Life, Restoration, Earth
- Gemstone, Wilderness, 1-Use
- +1d10 to any dice roll
- Adds Wilderness Element
Huge Jadeite
◄ GEMSTONE ►
◄ GEMSTONE ►
Life, Restoration, Earth
- Gemstone, Wilderness, 1-Use
- +1d12 to any dice roll
- Adds Wilderness Element
Tiny Sardonyx
◄ GEMSTONE ►
◄ GEMSTONE ►
Acid, Decay, Entropy
- Gemstone, Corruption, 1-Use
- +1d4 to any dice roll
- Adds Corruption Element
Small Sardonyx
◄ GEMSTONE ►
◄ GEMSTONE ►
Acid, Decay, Entropy
- Gemstone, Corruption, 1-Use
- +1d6 to any dice roll
- Adds Corruption Element
Common Sardonyx
◄ GEMSTONE ►
◄ GEMSTONE ►
Acid, Decay, Entropy
- Gemstone, Corruption, 1-Use
- +1d8 to any dice roll
- Adds Corruption Element
Large Sardonyx
◄ GEMSTONE ►
◄ GEMSTONE ►
Acid, Decay, Entropy
- Gemstone, Corruption, 1-Use
- +1d10 to any dice roll
- Adds Corruption Element
Huge Sardonyx
◄ GEMSTONE ►
◄ GEMSTONE ►
Acid, Decay, Entropy
- Gemstone, Corruption, 1-Use
- +1d12 to any dice roll
- Adds Corruption Element
Tiny Onyx
◄ GEMSTONE ►
◄ GEMSTONE ►
Darkness, Death, Undeath
- Gemstone, Nocturne, 1-Use
- +1d4 to any dice roll
- Adds Nocturne Element
Small Onyx
◄ GEMSTONE ►
◄ GEMSTONE ►
Darkness, Death, Undeath
- Gemstone, Nocturne, 1-Use
- +1d6 to any dice roll
- Adds Nocturne Element
Common Onyx
◄ GEMSTONE ►
◄ GEMSTONE ►
Darkness, Death, Undeath
- Gemstone, Nocturne, 1-Use
- +1d8 to any dice roll
- Adds Nocturne Element
Large Onyx
◄ GEMSTONE ►
◄ GEMSTONE ►
Darkness, Death, Undeath
- Gemstone, Nocturne, 1-Use
- +1d10 to any dice roll
- Adds Nocturne Element
Huge Onyx
◄ GEMSTONE ►
◄ GEMSTONE ►
Darkness, Death, Undeath
- Gemstone, Nocturne, 1-Use
- +1d12 to any dice roll
- Adds Nocturne Element
Tiny Kyanite
◄ GEMSTONE ►
◄ GEMSTONE ►
Cold, Water, Time
- Gemstone, Mist, 1-Use
- +1d4 to any dice roll
- Adds Mist Element
Small Kyanite
◄ GEMSTONE ►
◄ GEMSTONE ►
Cold, Water, Time
- Gemstone, Mist, 1-Use
- +1d6 to any dice roll
- Adds Mist Element
Common Kyanite
◄ GEMSTONE ►
◄ GEMSTONE ►
Cold, Water, Time
- Gemstone, Mist, 1-Use
- +1d8 to any dice roll
- Adds Mist Element
Large Kyanite
◄ GEMSTONE ►
◄ GEMSTONE ►
Cold, Water, Time
- Gemstone, Mist, 1-Use
- +1d10 to any dice roll
- Adds Mist Element
Huge Kyanite
◄ GEMSTONE ►
◄ GEMSTONE ►
Cold, Water, Time
- Gemstone, Mist, 1-Use
- +1d12 to any dice roll
- Adds Mist Element
Tiny Hematite
◄ GEMSTONE ►
◄ GEMSTONE ►
Physical
- Gemstone, Physical, 1-Use
- +1d4 to any dice roll
Small Hematite
◄ GEMSTONE ►
◄ GEMSTONE ►
Physical
- Gemstone, Physical, 1-Use
- +1d6 to any dice roll
Common Hematite
◄ GEMSTONE ►
◄ GEMSTONE ►
Physical
- Gemstone, Physical, 1-Use
- +1d8 to any dice roll
Large Hematite
◄ GEMSTONE ►
◄ GEMSTONE ►
Physical
- Gemstone, Physical, 1-Use
- +1d10 to any dice roll
Huge Hematite
◄ GEMSTONE ►
◄ GEMSTONE ►
Physical
- Gemstone, Physical, 1-Use
- +1d12 to any dice roll
GEMNAME
◄ GEMSTONE ►
◄ GEMSTONE ►
TYPE Element
- Gemstone, Element, 1-Use
- +1d# to any dice roll
- Adds TYPE Element
Consumables
Templates
Red Cards
Disruption
Leadership
Engage!
Evade