Difference between revisions of "Living Fantasy LCG"
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===Abilities & Spells=== | ===Abilities & Spells=== | ||
{{Card | |||
| title =Scroll of Force Bolt<br>◄ SPELL ► | |||
| longtitle = | |||
| text = | |||
*Magic Spell, 1-Use, TAGS | |||
---- | |||
*RULESGOHERE | |||
| longtext = | |||
| type =Ranged CLASS Spell | |||
| bgcolor =666 | |||
| cornervalue = | |||
| leftcornervalue = | |||
| image =force_Bolt.png | |||
| imgback = | |||
| flavortext = | |||
| creator = | |||
| minicard = | |||
}} | |||
{{Card | |||
| title =Scroll of Magic Stone<br>◄ SPELL ► | |||
| longtitle = | |||
| text = | |||
*Magic Spell, 1-Use, TAGS | |||
---- | |||
*RULESGOHERE | |||
| longtext = | |||
| type =Ranged CLASS Spell | |||
| bgcolor =666 | |||
| cornervalue = | |||
| leftcornervalue = | |||
| image =Magic_Stone.png | |||
| imgback = | |||
| flavortext = | |||
| creator = | |||
| minicard = | |||
}} | |||
{{Card | |||
| title =Scroll of Sparks<br>◄ SPELL ► | |||
| longtitle = | |||
| text = | |||
*Magic Spell, 1-Use, TAGS | |||
---- | |||
*RULESGOHERE | |||
| longtext = | |||
| type =Ranged CLASS Spell | |||
| bgcolor =666 | |||
| cornervalue = | |||
| leftcornervalue = | |||
| image =Sparks.png | |||
| imgback = | |||
| flavortext = | |||
| creator = | |||
| minicard = | |||
}} | |||
{{Card | |||
| title =Scroll of Force Screen<br>◄ SPELL ► | |||
| longtitle = | |||
| text = | |||
*Magic Spell, 1-Use, TAGS | |||
---- | |||
*RULESGOHERE | |||
| longtext = | |||
| type =Ranged CLASS Spell | |||
| bgcolor =666 | |||
| cornervalue = | |||
| leftcornervalue = | |||
| image =force_Screen.png | |||
| imgback = | |||
| flavortext = | |||
| creator = | |||
| minicard = | |||
}} | |||
{{Card | |||
| title =Scroll of Etheric Disruption<br>◄ SPELL ► | |||
| longtitle =true | |||
| text = | |||
*Magic Spell, 1-Use, TAGS | |||
---- | |||
*RULESGOHERE | |||
| longtext = | |||
| type =Ranged CLASS Spell | |||
| bgcolor =666 | |||
| cornervalue = | |||
| leftcornervalue = | |||
| image =Etheric_Disruption.png | |||
| imgback = | |||
| flavortext = | |||
| creator = | |||
| minicard = | |||
}} | |||
{{Card | |||
| title =Scroll of Acid Splash<br>◄ SPELL ► | |||
| longtitle = | |||
| text = | |||
*Magic Spell, 1-Use, TAGS | |||
---- | |||
*RULESGOHERE | |||
| longtext = | |||
| type =Ranged CLASS Spell | |||
| bgcolor =666 | |||
| cornervalue = | |||
| leftcornervalue = | |||
| image =Acid_Splash.png | |||
| imgback = | |||
| flavortext = | |||
| creator = | |||
| minicard = | |||
}} | |||
{{Card | |||
| title =Scroll of Force Beam<br>◄ SPELL ► | |||
| longtitle = | |||
| text = | |||
*Magic Spell, 1-Use, TAGS | |||
---- | |||
*RULESGOHERE | |||
| longtext = | |||
| type =Ranged CLASS Spell | |||
| bgcolor =666 | |||
| cornervalue = | |||
| leftcornervalue = | |||
| image =force_Beam.png | |||
| imgback = | |||
| flavortext = | |||
| creator = | |||
| minicard = | |||
}} | |||
{{Card | |||
| title =Scroll of Arc Bolt<br>◄ SPELL ► | |||
| longtitle = | |||
| text = | |||
*Magic Spell, 1-Use, TAGS | |||
---- | |||
*RULESGOHERE | |||
| longtext = | |||
| type =Ranged CLASS Spell | |||
| bgcolor =666 | |||
| cornervalue = | |||
| leftcornervalue = | |||
| image =Arc_Bolt.png | |||
| imgback = | |||
| flavortext = | |||
| creator = | |||
| minicard = | |||
}} | |||
{{Card | |||
| title =Scroll of Summon Anvil<br>◄ SPELL ► | |||
| longtitle = | |||
| text = | |||
*Magic Spell, 1-Use, TAGS | |||
---- | |||
*RULESGOHERE | |||
| longtext = | |||
| type =Ranged CLASS Spell | |||
| bgcolor =666 | |||
| cornervalue = | |||
| leftcornervalue = | |||
| image =Summon_Anvil_X.png | |||
| imgback = | |||
| flavortext = | |||
| creator = | |||
| minicard = | |||
}} | |||
{{Card | |||
| title =Scroll of Etheric Strike<br>◄ SPELL ► | |||
| longtitle = | |||
| text = | |||
*Magic Spell, 1-Use, TAGS | |||
---- | |||
*RULESGOHERE | |||
| longtext = | |||
| type =Ranged CLASS Spell | |||
| bgcolor =666 | |||
| cornervalue = | |||
| leftcornervalue = | |||
| image =Etheric_Strike.png | |||
| imgback = | |||
| flavortext = | |||
| creator = | |||
| minicard = | |||
}} | |||
{{Card | |||
| title =Scroll of Force Salvo<br>◄ SPELL ► | |||
| longtitle = | |||
| text = | |||
*Magic Spell, 1-Use, TAGS | |||
---- | |||
*RULESGOHERE | |||
| longtext = | |||
| type =Ranged CLASS Spell | |||
| bgcolor =666 | |||
| cornervalue = | |||
| leftcornervalue = | |||
| image =Force_Salvo.png | |||
| imgback = | |||
| flavortext = | |||
| creator = | |||
| minicard = | |||
}} | |||
{{Card | |||
| title =Scroll of Fire Eyes<br>◄ SPELL ► | |||
| longtitle = | |||
| text = | |||
*Magic Spell, 1-Use, TAGS | |||
---- | |||
*RULESGOHERE | |||
| longtext = | |||
| type =Ranged CLASS Spell | |||
| bgcolor =666 | |||
| cornervalue = | |||
| leftcornervalue = | |||
| image =Fire_Eyes.png | |||
| imgback = | |||
| flavortext = | |||
| creator = | |||
| minicard = | |||
}} | |||
{{Card | |||
| title =Scroll of Force Explosion<br>◄ SPELL ► | |||
| longtitle =true | |||
| text = | |||
*Magic Spell, 1-Use, TAGS | |||
---- | |||
*RULESGOHERE | |||
| longtext = | |||
| type =Ranged CLASS Spell | |||
| bgcolor =666 | |||
| cornervalue = | |||
| leftcornervalue = | |||
| image =Force_Burst.png | |||
| imgback = | |||
| flavortext = | |||
| creator = | |||
| minicard = | |||
}} | |||
{{Card | {{Card | ||
Line 2,724: | Line 2,971: | ||
*Magic Spell, 1-Use, Fire Element | *Magic Spell, 1-Use, Fire Element | ||
---- | ---- | ||
*5d6 Fire, Magic Attack | *5d6 Fire, Magic Attack | ||
*5d4 Fire, Magic Attack if used by a non-Invoker | *5d4 Fire, Magic Attack if used by a non-Invoker or non-Elementalist | ||
| longtext =true | | longtext = | ||
| type =Ranged | | type =Ranged Invoker, Elementalist Spell | ||
| bgcolor =666 | |||
| cornervalue = | |||
| leftcornervalue = | |||
| image =Fireball.png | |||
| imgback = | |||
| flavortext = | |||
| creator = | |||
| minicard = | |||
}} | |||
{{Card | |||
| title =Scroll of Conjure Obstruction<br>◄ SPELL ► | |||
| longtitle =true | |||
| text = | |||
*Magic Spell, 1-Use, TAGS | |||
---- | |||
*RULESGOHERE | |||
| longtext = | |||
| type =Ranged CLASS Spell | |||
| bgcolor =666 | |||
| cornervalue = | |||
| leftcornervalue = | |||
| image =Conjure_Obstruction.png | |||
| imgback = | |||
| flavortext = | |||
| creator = | |||
| minicard = | |||
}} | |||
{{Card | |||
| title =Scroll of Lightning Bolt<br>◄ SPELL ► | |||
| longtitle = | |||
| text = | |||
*Magic Spell, 1-Use, TAGS | |||
---- | |||
*RULESGOHERE | |||
| longtext = | |||
| type =Ranged CLASS Spell | |||
| bgcolor =666 | |||
| cornervalue = | |||
| leftcornervalue = | |||
| image =Lightning_Bolt.png | |||
| imgback = | |||
| flavortext = | |||
| creator = | |||
| minicard = | |||
}} | |||
{{Card | |||
| title =Scroll of Gravity Well<br>◄ SPELL ► | |||
| longtitle = | |||
| text = | |||
*Magic Spell, 1-Use, TAGS | |||
---- | |||
*RULESGOHERE | |||
| longtext = | |||
| type =Ranged CLASS Spell | |||
| bgcolor =666 | | bgcolor =666 | ||
| cornervalue = | | cornervalue = | ||
| leftcornervalue = | | leftcornervalue = | ||
| image = | | image =Gravity_Vortex.png | ||
| imgback = | | imgback = | ||
| flavortext = | | flavortext = | ||
Line 2,737: | Line 3,041: | ||
| minicard = | | minicard = | ||
}} | }} | ||
{{Card | |||
| title =Scroll of Frozen Crush<br>◄ SPELL ► | |||
| longtitle = | |||
| text = | |||
*Magic Spell, 1-Use, TAGS | |||
---- | |||
*RULESGOHERE | |||
| longtext = | |||
| type =Ranged CLASS Spell | |||
| bgcolor =666 | |||
| cornervalue = | |||
| leftcornervalue = | |||
| image =Frozen_Crush.png | |||
| imgback = | |||
| flavortext = | |||
| creator = | |||
| minicard = | |||
}} | |||
{{Card | |||
| title =Scroll of Flare<br>◄ SPELL ► | |||
| longtitle = | |||
| text = | |||
*Magic Spell, 1-Use, TAGS | |||
---- | |||
*RULESGOHERE | |||
| longtext = | |||
| type =Ranged CLASS Spell | |||
| bgcolor =666 | |||
| cornervalue = | |||
| leftcornervalue = | |||
| image =Flare.png | |||
| imgback = | |||
| flavortext = | |||
| creator = | |||
| minicard = | |||
}} | |||
{{Card | |||
| title =Scroll of Meteor Strike<br>◄ SPELL ► | |||
| longtitle = | |||
| text = | |||
*Magic Spell, 1-Use, TAGS | |||
---- | |||
*RULESGOHERE | |||
| longtext = | |||
| type =Ranged CLASS Spell | |||
| bgcolor =666 | |||
| cornervalue = | |||
| leftcornervalue = | |||
| image =Meteor_Strike.png | |||
| imgback = | |||
| flavortext = | |||
| creator = | |||
| minicard = | |||
}} | |||
{{Card | |||
| title =Scroll of Force Shield<br>◄ SPELL ► | |||
| longtitle = | |||
| text = | |||
*Magic Spell, 1-Use, TAGS | |||
---- | |||
*RULESGOHERE | |||
| longtext = | |||
| type =Ranged CLASS Spell | |||
| bgcolor =666 | |||
| cornervalue = | |||
| leftcornervalue = | |||
| image =Force_Shield.png | |||
| imgback = | |||
| flavortext = | |||
| creator = | |||
| minicard = | |||
}} | |||
{{Card | |||
| title =Scroll of Boom Spell<br>◄ SPELL ► | |||
| longtitle = | |||
| text = | |||
*Magic Spell, 1-Use, TAGS | |||
---- | |||
*RULESGOHERE | |||
| longtext = | |||
| type =Ranged CLASS Spell | |||
| bgcolor =666 | |||
| cornervalue = | |||
| leftcornervalue = | |||
| image =Boom_Spell.png | |||
| imgback = | |||
| flavortext = | |||
| creator = | |||
| minicard = | |||
}} | |||
{{Card | |||
| title =Scroll of Ray of Death<br>◄ SPELL ► | |||
| longtitle = | |||
| text = | |||
*Magic Spell, 1-Use, TAGS | |||
---- | |||
*RULESGOHERE | |||
| longtext = | |||
| type =Ranged CLASS Spell | |||
| bgcolor =666 | |||
| cornervalue = | |||
| leftcornervalue = | |||
| image =Death_Ray.png | |||
| imgback = | |||
| flavortext = | |||
| creator = | |||
| minicard = | |||
}} | |||
{{Card | |||
| title =Scroll of Phase Shift<br>◄ SPELL ► | |||
| longtitle =true | |||
| text = | |||
*Magic Spell, 1-Use, TAGS | |||
---- | |||
*RULESGOHERE | |||
| longtext = | |||
| type =Ranged CLASS Spell | |||
| bgcolor =666 | |||
| cornervalue = | |||
| leftcornervalue = | |||
| image =Phase_Shift.png | |||
| imgback = | |||
| flavortext = | |||
| creator = | |||
| minicard = | |||
}} | |||
{{Card | |||
| title =Scroll of Doom Blast<br>◄ SPELL ► | |||
| longtitle = | |||
| text = | |||
*Magic Spell, 1-Use, TAGS | |||
---- | |||
*RULESGOHERE | |||
| longtext = | |||
| type =Ranged CLASS Spell | |||
| bgcolor =666 | |||
| cornervalue = | |||
| leftcornervalue = | |||
| image =Doom_Blast.png | |||
| imgback = | |||
| flavortext = | |||
| creator = | |||
| minicard = | |||
}} | |||
{{Card | {{Card | ||
Line 2,745: | Line 3,207: | ||
---- | ---- | ||
*RULESGOHERE | *RULESGOHERE | ||
| longtext = | | longtext = | ||
| type =Ranged CLASS Spell | | type =Ranged CLASS Spell | ||
| bgcolor =666 | | bgcolor =666 | ||
| cornervalue = | | cornervalue = | ||
| leftcornervalue = | | leftcornervalue = | ||
| image = | | image = | ||
| imgback = | | imgback = | ||
| flavortext = | | flavortext = | ||
Line 2,756: | Line 3,218: | ||
| minicard = | | minicard = | ||
}} | }} | ||
{{Card | {{Card |
Revision as of 00:43, 13 September 2015
WIP Card Game
- Draw 1
- Play 1.
- If the card being played has a cost, either in ¢ (Crystals) or Φ (Tokens), it must be paid before the card can be put into play.
- When you place a Character card into play, you gain their ¢ value.
- If a card automatically gives the player ¢, he may collect them after playing the card.
- Instead of Playing, the player may destroy 1, 2, or 3 cards from his hand, and draw an equal number of new cards.
- If the card being played has a cost, either in ¢ (Crystals) or Φ (Tokens), it must be paid before the card can be put into play.
Character Cards
¢3
Wizzy Magicy◄ ARCANIST ►
Magic Generalist
- 1,2: +1 Φ Token
- 3,4: +2 Φ Tokens
- 5,6: +3 Φ Tokens
- 1d6, Φ2: Magic Attack
- 1d8, Φ4: Magic Attack
- 1d6, Φ2: Defense
- 1d10, Φ6: Defense
¢3
Shooty Bowman◄ ARCHER ►
Ranged Generalist
- 1-2: +1 Φ Token
- 3-4: +2 Φ Tokens
- 5-6: +3 Φ Tokens
- 1d8 Φ3: Ranged Attack
- 2d8 Φ12: Ranged Attack
- 1d6 Φ2: Defense
¢3
Leo Murderano◄ ASSASSIN ►
Melee Specialist
- 1-4: +1 Φ Token
- 5,6: +2 Φ Tokens
- 1d4, Φ1: Ranged Attack
- 1d6, Φ2: Melee Attack
- 1d8, Φ3: Poison Attack
- 1d6, Φ2: Defense
¢3
Axeinhead◄ BARBARIAN ►
Melee Specialist
- 1-3: +1 Φ Token
- 4-5: +2 Φ Tokens
- 6: +3 Φ Tokens
- 1d8, Φ3 Melee Attack
- 1d10, Φ4 Berserk Attack
- 1d4, Φ3 Defense
¢3
Spoony Bardington◄ BARD ►
Generalist
- 1-4: +1 Φ Token
- 5-6: +2 Φ Tokens
- 1d4, Φ1: Melee Attack
- d8, Φ3: Magic Attack
- 1d6, Φ2: Defense
- 1d8, Φ3: Defense
¢3
Bob Roberts◄ COMMONER ►
Specialist
- 1-5: +1 Φ Tokens
- 6: +2 Φ Token
- 1d4, Φ1: Melee Attack
- 1d4, Φ1: Defense
- -Φ6, Draw 1 Card
- -Φ5, Gain ¢1d4
¢3
Wicked Evilchick◄ DIABLOIST ►
Magic Specialist
- 1-2: +1 Φ Token
- 3-4: +2 Φ Tokens
- 5-6: +3 Φ Tokens
- 1d6, Φ2: Magic Attack
- 1d4, Φ1: Defense
- Play 1 Diabloist Summon
¢3
Paper Trails◄ DIPLOMAT ►
Specialist
- 1-2: +1 Φ Token
- 3-5: +2 Φ Tokens
- 6: +3 Φ Tokens
- 1d4, Φ2: Melee Attack
- 1d6, Φ4: Defense
- -Φ7: Negate any 1 Attack
- -Φ10: Negate any 1 Action
¢3
Sven Karlov◄ DIVINER ►
Spirit Specialist
- 1-4: +1 Φ Token
- 5-6: +2 Φ Tokens
- 1d4, Φ1: Spirit Attack
- 1d6, Φ2: Defense
- 1d8, Φ3: Defense
- 1d10, Φ4: Defense
¢3
Treehuggeress◄ DRUID ►
Spirit Generalist
- 1-2: +1 Φ Token
- 3-6: +2 Φ Tokens
- 1d4, Φ1: Melee Attack
- 1d8, Φ3: Defense
- -Φ6, Gain ¢1d6
- Transfer 2Φ, Φ2
- Play 1 Druid Summon
¢3
Elmo Nental◄ELAMENTALIST►
Magic Specialist
- 1-2: +1 Φ Token
- 3-4: +2 Φ Tokens
- 5-6: +3 Φ Tokens
- 1d8, Φ3, Magic Attack
- 1d10, Φ4, Magic Attack
- 1d6, Φ2, Defense
- Play 1 Elemental Summon
¢3
Divine Holyson◄ HEALER ►
Spirit Specialist
- 1-3: +1 Φ Token
- 4-5: +2 Φ Tokens
- 6: +3 Φ Tokens
- 1d6, Φ4: Melee Attack
- 1d8, Φ6: Defense
- -Φ7, Gain ¢1d8
- -Φ8, Gain ¢1d10
¢3
Wick Edman◄ INQUISITOR ►
Melee Specialist
- 1: +1 Φ Token
- 2-4: +2 Φ Tokens
- 5-6: +3 Φ Tokens
- 1d6, Φ4, Melee Attack
- 1d8, Φ6, Poison Attack
- 1d10, Φ8, Mechanical Attack
- 1d8, Φ6, Defense
¢3
Kaboom◄ INVOKER ►
Magic Generalist
- 1-3: +1 Φ Token
- 4-5: +2 Φ Tokens
- 6: +3 Φ Tokens
- 1d4, Φ2: Melee Attack
- 1d10, Φ8: Magic Attack
- 1d12, Φ10: Magic Attack
- 1d6, Φ4: Defense
¢3
Sir Clankington◄ KNIGHT ►
Melee Specialist
- 1-4: +2 Φ Token
- 5-6: +3 Φ Tokens
- d6, Φ4: Melee Attack
- d10, Φ8: Melee Attack
- d8, Φ6: Defense
- -Φ7, Be targeted by 1 Attack instead of original target
¢3
Skyro Wizbang◄ METAMAGE ►
Magic Specialist
- 1-4: +1 Φ Token
- 5-6: +2 Φ Tokens
- 1d4, Φ2: Melee Attack
- 1d6, Φ4: Magic Attack
- 1d6, Φ4: Defense
- -Φ10 Banish 1 Summoned Creature
- -Φ7 Negate 1 Spell as it is played
¢3
Dark Artsy◄NECROMANCER►
Spirit Specialist
- 1-2: +1 Φ Token
- 3-4: +2 Φ Tokens
- 5-6: +3 Φ Tokens
- 1d6, Φ4: Magic Attack
- 1d6, Φ4: Defense
- Play 1 Necromancer Summon
- -Φ7 Negate 1 Spell as it is played
¢3
Hal Shiony◄ PALADIN ►
Melee & Spirit Specialist
- 1-2: +1 Φ Token
- 3-6: +2 Φ Tokens
- 1d8, Φ6: Melee Attack
- 1d6, Φ4: Spirit Attack
- 1d12, Φ10: Melee & Spirit Attack
- 1d6, Φ4: Defend
- -Φ5, Gain ¢1d4
¢3
Treeknife◄ RANGER ►
Melee & Ranged Specialist
- 1-3: +1 Φ Token
- 4-5: +2 Φ Tokens
- 6: +3 Φ Tokens
- 2d6, Φ10: Melee Attack
- 1d8, Φ6: Ranged Attack
- 1d12, Φ10: Ranged Attack
- 1d6, Φ4: Defense
¢3
Sneak McThief◄ ROGUE ►
Melee Specialist
- 1-2: +1 Φ Token
- 3-4: +2 Φ Tokens
- 5-6: +3 Φ Tokens
- 1d6, 4Φ, Ranged Attack
- 2d6, 10Φ, Melee Attack
- 2d8, 12Φ, Melee Attack
- 1d8, 6Φ, Defense
¢3
Hammertime◄ RUNESMITH ►
Magic Specialist
- 1-3: +1 Φ Token
- 4-6: +2 Φ Tokens
- 1d6, 2Φ, Melee Attack
- 1d6, 2Φ, Defense
- Transfer 2Φ, Φ2
- Transfer 4Φ, Φ4
- -Φ6, Draw 1 Card
¢3
Ooold Man◄ SAGE ►
Psychic Specialist
- 1: +1 Φ Token
- 2-3: +2 Φ Tokens
- 4-6: +3 Φ Tokens
- 1d4, 2Φ: Psychic Attack
- 1d4, 2Φ: Defense
- -Φ7 Negate 1 Spell as it is played
- -Φ9 Negate 1 Action as it is played
¢3
Yuno Bombah◄ SAPPER ►
Specialist
- 1-3: +1 Φ Token
- 4-5: +2 Φ Tokens
- 6: +3 Φ Tokens
- 1d4, 2Φ: Ranged Attack
- 2d6, 10Φ: Explosion Attack
- 2d8, 12Φ: Explosion Attack
- 1d6, 4Φ: Defense
¢3
NAME NAME◄ SCIENTIST ►
Specialist
- 1-2 - +1 Φ Token
- 3-6 - +2 Φ Tokens
- 1d6, Φ4: Mechanical Attack
- 2d6, Φ10; Alchemical Attack
- 1d4, Φ2: Defense
- Play 1 Necromancer Summon
- -Φ7: Negate any 1 Attack
¢3
NAME NAME◄SHADOWSOUL►
Psychic Generalist
- 1-2: +1 Φ Token
- 3-4: +2 Φ Tokens
- 5-6: +3 Φ Tokens
- 1d8, Φ6: Psychic Attack
- 1d6, Φ4: Defense
- -Φ5, Redirect 1 Attack to a new target
¢3
Dash Wicker◄ SKIRMISHER ►
Combat Generalist
- 1-2: +1 Φ Token
- 3-5: +2 Φ Tokens
- 6: +3 Φ Tokens
- 1d6, 4Φ: Melee Attack
- 1d8, 6Φ: Ranged Attack
- 1d6, 4Φ: Poison Attack
- 1d6, 4Φ: Defense
¢3
Clink Clank◄ SOLDIER ►
Melee Generalist
- 1-2: +1 Φ Token
- 3-6: +2 Φ Tokens
- 1d6, Φ2: Melee Attack
- 1d6, Φ2: Defense
- -Φ5, Be targeted by 1 Attack instead of original target
- -Φ7: Negate any 1 Attack
¢3
NAME NAME◄ SUMMONER ►
Spirit Specialist
- 1-3: +1 Φ Token
- 4-5: +2 Φ Tokens
- 6: +3 Φ Tokens
- 1d4, Φ2: Magic Attack
- 1d6, Φ4: Defense
- -Φ5, Gain ¢1d4
- Play any 1 Summon
¢3
Nota Jedeye◄ TELEKENETIC ►
Psychic Specialist
- 1-2 - +1 Φ Token
- 3-4 - +2 Φ Tokens
- 5-6 - +3 Φ Tokens
- 1d6, Φ2: Ranged Attack
- 2d6, Φ10: Ranged Attack
- 1d8, Φ6: Defense
- -Φ5, Redirect 1 Spell to a new target
¢3
Inyer Brainz◄ TELEPATH ►
Psychic Specialist
- 1: +1 Φ Token
- 2-4: +2 Φ Tokens
- 5-6: +3 Φ Tokens
- 1d8, Φ6: Psychic Attack
- 2d8, Φ12: Psychic Attack
- 1d6: Φ4: Defense
¢3
Fighty McStabby◄ WARRIOR ►
Melee Generalist
- 1-2: +1 Φ Token
- 3-4: +2 Φ Tokens
- 5-6: +3 Φ Tokens
- 1d6, Φ4: Melee Attack
- 1d10, Φ8: Melee Attack
- 1d6, Φ4: Defense
- 1d10, Φ8: Defense
¢3
Kookie◄ WILDER ►
Psychic Specialist
- 1-3: +1 Φ Token
- 4-6: +2 Φ Tokens
- 1d6, Φ4: Psychic Attack
- 1d6, Φ4: Defense
- -Φ5, Redirect 1 Spell to a new target
- -Φ7, Be targeted by 1 Spell instead of original target
¢3
Blake Ironsides◄ ENGINEER ►
Magic Specialist
- 1-3: +1 Φ Token
- 4-6: +2 Φ Tokens
- 1d6, Φ4: Mechanical Attack
- 1d10, Φ8; Electric Attack
- 1d6, Φ4: Defense
- -Φ5, Redirect 1 Attack to a new target
¢3
Lord Killinger◄ NOBLE ►
Combat Specialist
- 1: +1 Φ Token
- 2-4: +2 Φ Tokens
- 5-6: +3 Φ Tokens
- 1d8, Φ6: Melee Attack
- 1d10, Φ8: Melee Attack
- 2d6, Φ10: Ranged Attack
- 1d6, Φ4: Defense
¢3
Bloodbeard◄ PIRATE ►
Combat Specialist
- 1-2: +1 Φ Token
- 3-4: +2 Φ Tokens
- 5-6: +3 Φ Tokens
- 1d6, Φ4: Ranged Attack
- 1d8, Φ6: Melee Attack
- 2d6, 10Φ: Explosion Attack
- 1d4, Φ2: Defense
¢3
NAME NAME◄ TEMPLATE ►
TYYYYYYYYYYYYYYYYYYYYYPE
- 1-3: +1 Φ Token
- 4-6: +2 Φ Tokens
- 1d6, Φ4: Psychic Attack
- 1d6, Φ4: Defense
Item Cards
Weapons
Whip
◄ WEAPON ►
◄ WEAPON ►
Melee Weapon
- Melee, Physical
- +1d4 Physical Damage
- If you deal damage, your target Character looses 1 turn.
Chain
◄ WEAPON ►
◄ WEAPON ►
Melee Weapon
- Melee, Physical
- +1d8 Physical Damage
- If you deal damage, your target Character looses 1 turn.
Magic Weapons
Armor
Small Shield
◄ ARMOR ►
◄ ARMOR ►
Shield
- Physical, Metal, Armor
- +1d6 Defense
- Only 1d4 Defense vs. non-Physical damage
Medium Shield
◄ ARMOR ►
◄ ARMOR ►
Shield
- Physical, Metal, Armor
- +1d8 Defense
- Only 1d6 Defense vs. non-Physical damage
Heavy Shield
◄ ARMOR ►
◄ ARMOR ►
Shield
- Physical, Metal, Armor
- +1d10 Defense
- Only 1d8 Defense vs. non-Physical damage
Tower Shield
◄ ARMOR ►
◄ ARMOR ►
Shield
- Physical, Metal, Armor
- +1d12 Defense
- Only 1d10 Defense vs. non-Physical damage
Iron Coronet
◄ ARMOR ►
◄ ARMOR ►
Coronet
- Psychic, Metal, Armor
- +1d6 Defense
- Only 1d4 Defense vs. Physical damage
Silver Coronet
◄ ARMOR ►
◄ ARMOR ►
Coronet
- Psychic, Metal, Armor
- +1d8 Defense
- Only 1d4 Defense vs. Physical damage
Gold Coronet
◄ ARMOR ►
◄ ARMOR ►
Coronet
- Psychic, Metal, Armor
- +1d10 Defense
- Only 1d4 Defense vs. Physical damage
Platinum Coronet
◄ ARMOR ►
◄ ARMOR ►
Coronet
- Psychic, Metal, Armor
- +1d12 Defense
- Only 1d4 Defense vs. Physical damage
Leather Duster
◄ ARMOR ►
◄ ARMOR ►
Duster
- Magic, Cloth, Armor
- +1d8 Defense
- Only 1d6 Defense vs. Physical damage
Beasterhide Duster
◄ ARMOR ►
◄ ARMOR ►
Duster
- Magic, Cloth, Armor
- +1d10 Defense
- Only 1d6 Defense vs. Physical damage
Dragonhode Duster
◄ ARMOR ►
◄ ARMOR ►
Duster
- Magic, Cloth, Armor
- +1d12 Defense
- Only 1d8 Defense vs. Physical damage
Talon Talisman
◄ ARMOR ►
◄ ARMOR ►
Talisman
- Spirit, Natural, Armor
- +1d6 Defense
- Only 1d4 Defense vs. Physical damage
Ivory Talisman
◄ ARMOR ►
◄ ARMOR ►
Talisman
- Spirit, Natural, Armor
- +1d8 Defense
- Only 1d4 Defense vs. Physical damage
Pearl Talisman
◄ ARMOR ►
◄ ARMOR ►
TYPE Armor
- Spirit, Natural, Armor
- +1d10 Defense
- Only 1d4 Defense vs. Physical damage
Mythic Talisman
◄ ARMOR ►
◄ ARMOR ►
Talisman
- Spirit, Natural, Armor
- +1d12 Defense
- Only 1d4 Defense vs. Physical damage
Abilities & Spells
Scroll of Fireball
◄ SPELL ►
◄ SPELL ►
Ranged Invoker, Elementalist Spell
- Magic Spell, 1-Use, Fire Element
- 5d6 Fire, Magic Attack
- 5d4 Fire, Magic Attack if used by a non-Invoker or non-Elementalist
Scroll of SPELLNAME
◄ SPELL ►
◄ SPELL ►
Ranged CLASS Spell
- Magic Spell, 1-Use, TAGS
- RULESGOHERE
Shield Bash
◄ ABILITY ►
◄ ABILITY ►
Melee Ability
- Physical, 1-Use, Requires Shield
- +2d6 Physical Attack
Gemstones
Tiny Amber
◄ GEMSTONE ►
◄ GEMSTONE ►
Sound, Purity, Psionic
- Gemstone, Sonic, 1-Use
- +1d4 to any dice roll
- Adds Sonic Element
Small Amber
◄ GEMSTONE ►
◄ GEMSTONE ►
Sound, Purity, Psionic
- Gemstone, Sonic, 1-Use
- +1d6 to any dice roll
- Adds Sonic Element
Common Amber
◄ GEMSTONE ►
◄ GEMSTONE ►
Sound, Purity, Psionic
- Gemstone, Sonic, 1-Use
- +1d8 to any dice roll
- Adds Sonic Element
Large Amber
◄ GEMSTONE ►
◄ GEMSTONE ►
Sound, Purity, Psionic
- Gemstone, Sonic, 1-Use
- +1d10 to any dice roll
- Adds Sonic Element
Huge Amber
◄ GEMSTONE ►
◄ GEMSTONE ►
Sound, Purity, Psionic
- Gemstone, Sonic, 1-Use
- +1d12 to any dice roll
- Adds Sonic Element
Tiny Moonstone
◄ GEMSTONE ►
◄ GEMSTONE ►
Air, Electricity, Spirit
- Gemstone, Sky, 1-Use
- +1d4 to any dice roll
- Adds Sky Element
Small Moonstone
◄ GEMSTONE ►
◄ GEMSTONE ►
Air, Electricity, Spirit
- Gemstone, Sky, 1-Use
- +1d6 to any dice roll
- Adds Sky Element
Common Moonstone
◄ GEMSTONE ►
◄ GEMSTONE ►
Air, Electricity, Spirit
- Gemstone, Sky, 1-Use
- +1d8 to any dice roll
- Adds Sky Element
Large Moonstone
◄ GEMSTONE ►
◄ GEMSTONE ►
Air, Electricity, Spirit
- Gemstone, Sky, 1-Use
- +1d10 to any dice roll
- Adds Sky Element
Huge Moonstone
◄ GEMSTONE ►
◄ GEMSTONE ►
Air, Electricity, Spirit
- Gemstone, Sky, 1-Use
- +1d12 to any dice roll
- Adds Sky Element
Tiny Iolite
◄ GEMSTONE ►
◄ GEMSTONE ►
Magic, Forces, Change
- Gemstone, Arcane, 1-Use
- +1d4 to any dice roll
- Adds Arcane Element
Small Iolite
◄ GEMSTONE ►
◄ GEMSTONE ►
Magic, Forces, Change
- Gemstone, Arcane, 1-Use
- +1d6 to any dice roll
- Adds Arcane Element
Common Iolite
◄ GEMSTONE ►
◄ GEMSTONE ►
Magic, Forces, Change
- Gemstone, Arcane, 1-Use
- +1d8 to any dice roll
- Adds Arcane Element
Large Iolite
◄ GEMSTONE ►
◄ GEMSTONE ►
Magic, Forces, Change
- Gemstone, Arcane, 1-Use
- +1d10 to any dice roll
- Adds Arcane Element
Huge Iolite
◄ GEMSTONE ►
◄ GEMSTONE ►
Magic, Forces, Change
- Gemstone, Arcane, 1-Use
- +1d12 to any dice roll
- Adds Arcane Element
Tiny Carnelian
◄ GEMSTONE ►
◄ GEMSTONE ►
Fire, Destruction
- Gemstone, Inferno, 1-Use
- +1d4 to any dice roll
- Adds Inferno Element
Small Carnelian
◄ GEMSTONE ►
◄ GEMSTONE ►
Fire, Destruction
- Gemstone, Inferno, 1-Use
- +1d6 to any dice roll
- Adds Inferno Element
Common Carnelian
◄ GEMSTONE ►
◄ GEMSTONE ►
Fire, Destruction
- Gemstone, Inferno, 1-Use
- +1d8 to any dice roll
- Adds Inferno Element
Large Carnelian
◄ GEMSTONE ►
◄ GEMSTONE ►
Fire, Destruction
- Gemstone, Inferno, 1-Use
- +1d10 to any dice roll
- Adds Inferno Element
Huge Carnelian
◄ GEMSTONE ►
◄ GEMSTONE ►
Fire, Destruction
- Gemstone, Inferno, 1-Use
- +1d12 to any dice roll
- Adds Inferno Element
Tiny Jadeite
◄ GEMSTONE ►
◄ GEMSTONE ►
Life, Restoration, Earth
- Gemstone, Wilderness, 1-Use
- +1d4 to any dice roll
- Adds Wilderness Element
Small Jadeite
◄ GEMSTONE ►
◄ GEMSTONE ►
Life, Restoration, Earth
- Gemstone, Wilderness, 1-Use
- +1d6 to any dice roll
- Adds Wilderness Element
Common Jadeite
◄ GEMSTONE ►
◄ GEMSTONE ►
Life, Restoration, Earth
- Gemstone, Wilderness, 1-Use
- +1d8 to any dice roll
- Adds Wilderness Element
Large Jadeite
◄ GEMSTONE ►
◄ GEMSTONE ►
Life, Restoration, Earth
- Gemstone, Wilderness, 1-Use
- +1d10 to any dice roll
- Adds Wilderness Element
Huge Jadeite
◄ GEMSTONE ►
◄ GEMSTONE ►
Life, Restoration, Earth
- Gemstone, Wilderness, 1-Use
- +1d12 to any dice roll
- Adds Wilderness Element
Tiny Sardonyx
◄ GEMSTONE ►
◄ GEMSTONE ►
Acid, Decay
- Gemstone, Corruption, 1-Use
- +1d4 to any dice roll
- Adds Corruption Element
Small Sardonyx
◄ GEMSTONE ►
◄ GEMSTONE ►
Acid, Decay
- Gemstone, Corruption, 1-Use
- +1d6 to any dice roll
- Adds Corruption Element
Common Sardonyx
◄ GEMSTONE ►
◄ GEMSTONE ►
Acid, Decay
- Gemstone, Corruption, 1-Use
- +1d8 to any dice roll
- Adds Corruption Element
Large Sardonyx
◄ GEMSTONE ►
◄ GEMSTONE ►
Acid, Decay
- Gemstone, Corruption, 1-Use
- +1d10 to any dice roll
- Adds Corruption Element
Huge Sardonyx
◄ GEMSTONE ►
◄ GEMSTONE ►
Acid, Decay
- Gemstone, Corruption, 1-Use
- +1d12 to any dice roll
- Adds Corruption Element
Tiny Onyx
◄ GEMSTONE ►
◄ GEMSTONE ►
Darkness, Death
- Gemstone, Nocturne, 1-Use
- +1d4 to any dice roll
- Adds Nocturne Element
Small Onyx
◄ GEMSTONE ►
◄ GEMSTONE ►
Darkness, Death
- Gemstone, Nocturne, 1-Use
- +1d6 to any dice roll
- Adds Nocturne Element
Common Onyx
◄ GEMSTONE ►
◄ GEMSTONE ►
Darkness, Death
- Gemstone, Nocturne, 1-Use
- +1d8 to any dice roll
- Adds Nocturne Element
Large Onyx
◄ GEMSTONE ►
◄ GEMSTONE ►
Darkness, Death
- Gemstone, Nocturne, 1-Use
- +1d10 to any dice roll
- Adds Nocturne Element
Huge Onyx
◄ GEMSTONE ►
◄ GEMSTONE ►
Darkness, Death
- Gemstone, Nocturne, 1-Use
- +1d12 to any dice roll
- Adds Nocturne Element
Common Kyanite
◄ GEMSTONE ►
◄ GEMSTONE ►
Cold, Water
- Gemstone, Mist, 1-Use
- +1d8 to any dice roll
- Adds Mist Element
Large Kyanite
◄ GEMSTONE ►
◄ GEMSTONE ►
Cold, Water
- Gemstone, Mist, 1-Use
- +1d10 to any dice roll
- Adds Mist Element
GEMNAME
◄ GEMSTONE ►
◄ GEMSTONE ►
Fire Element
- Gemstone, Element, 1-Use
- +1d# to any dice roll
- Adds TYPE Element
Consumables
Templates
Red Cards
Disruption
Leadership
Engage!
Evade