Difference between revisions of "Summerdaze version 2"
JJ12121616 (talk | contribs) |
JJ12121616 (talk | contribs) |
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|title=Firstyear Matt | |title=Firstyear Matt | ||
|type=Thing - Person - Colorless | |type=Thing - Person - Colorless | ||
|text=Everytime you get an Experience Point, change Matt's color to the color of the Action or Thing that produced that Experience. | |text=When you play this card, you can discard a card to play another Thing.<br /> | ||
Everytime you get an Experience Point, change Matt's color to the color of the Action or Thing that produced that Experience. | |||
|bgcolor=000000 | |bgcolor=000000 | ||
}} | }} | ||
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|title=Challenging Hike | |title=Challenging Hike | ||
|type=Action | |type=Action | ||
|text=Requires: 1 Gold or 1 Orange. Gain 2 Homesickness and 2 Experience Points. | |text=Requires: 1 Gold or 1 Orange. <br /> | ||
Gain 2 Homesickness and 2 Experience Points. | |||
|bgcolor=666666 | |bgcolor=666666 | ||
}} | }} | ||
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|title=Flirtation | |title=Flirtation | ||
|type=Action | |type=Action | ||
|text=Requires: 1 Red or 1 Gold. You may look at your opponents hand and discard one card from it. | |text=Requires: 1 Red or 1 Gold. <br /> | ||
You may look at your opponents hand and discard one card from it. | |||
|bgcolor=666666 | |bgcolor=666666 | ||
}} | }} | ||
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|title=Caution Needed | |title=Caution Needed | ||
|type=Action | |type=Action | ||
|text=Requires 1 Blue or 1 Silver. Destroy one Thing that is not Blue or Silver. | |text=Requires 1 Blue or 1 Silver. <br /> | ||
Destroy one Thing that is not Blue or Silver. | |||
|bgcolor=666666 | |bgcolor=666666 | ||
}} | }} | ||
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|title=Murderball Game | |title=Murderball Game | ||
|type=Action | |type=Action | ||
|text=Requires 2 Orange. Your opponent gains 2 Homesickness Points, and you may destroy one of their non-Orange things. | |text=Requires 2 Orange.<br /> | ||
Your opponent gains 2 Homesickness Points, and you may destroy one of their non-Orange things. | |||
|bgcolor=666666 | |bgcolor=666666 | ||
}} | }} | ||
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|title=New Friendship | |title=New Friendship | ||
|type=Action | |type=Action | ||
|text=Requires 1 Green or 1 Purple. Your opponent loses one Homesickness Point, and you gain one Experience Point. | |text=Requires 1 Green or 1 Purple.<br /> | ||
Your opponent loses one Homesickness Point, and you gain one Experience Point. | |||
|bgcolor=666666 | |bgcolor=666666 | ||
}} | }} | ||
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|title=Clear Weather for Swimming | |title=Clear Weather for Swimming | ||
|type=Action | |type=Action | ||
|text=Requires 1 Orange or 1 Red. Gain | |text=Requires 1 Orange or 1 Red.<br /> | ||
Gain 1 Experience Point | |||
|bgcolor=666666 | |bgcolor=666666 | ||
}} | }} | ||
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|title=Leonardo's Envy | |title=Leonardo's Envy | ||
|type=Action | |type=Action | ||
|text=Requires 2 Purple. | |text=Requires 2 Purple.<br /> | ||
Discard 3 cards. For each card discarded this way, gain an experience point. | |||
|bgcolor=666666 | |bgcolor=666666 | ||
}} | }} | ||
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|title=That's Not Maple | |title=That's Not Maple | ||
|type=Action | |type=Action | ||
|text=Requires 2 Blue. Gain 1 Experience Point then draw 1 card. | |text=Requires 2 Blue.<br /> | ||
Gain 1 Experience Point then draw 1 card. | |||
|bgcolor=666666 | |bgcolor=666666 | ||
}} | }} | ||
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|title=Memories | |title=Memories | ||
|type=Action | |type=Action | ||
|text=Requires 1 Purple or 1 Blue. Your opponent gains 1 Homesickness Point | |text=Requires 1 Purple or 1 Blue.<br /> | ||
Your opponent gains 1 Homesickness Point | |||
|bgcolor=666666 | |bgcolor=666666 | ||
}} | }} | ||
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|title=A Midnight Prank | |title=A Midnight Prank | ||
|type=Action | |type=Action | ||
|text=Requires | |text=Requires 3 Green.<br /> | ||
Your opponent places their hand on bottom of their deck in a random order, then discards the top card of their deck. | |||
|bgcolor=666666 | |bgcolor=666666 | ||
}} | }} | ||
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|title=Big Dance | |title=Big Dance | ||
|type=Action | |type=Action | ||
|text=Requires 2 Gold or 2 Red. | |text=Requires 2 Gold or 2 Red.<br /> | ||
Place a card from your hand on top of your deck. If you do, gain 2 Experience Points. | |||
|bgcolor=666666 | |bgcolor=666666 | ||
}} | }} | ||
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|title=Lost in the Woods | |title=Lost in the Woods | ||
|type=Action | |type=Action | ||
|text=Requires 1 Green and 1 Orange. Your opponent gains one Homesickness Point for each Green and/or Orange Thing in play | |text=Requires 1 Green and 1 Orange.<br /> | ||
Your opponent gains one Homesickness Point for each Green and/or Orange Thing in play, to a max of 3. | |||
|bgcolor=666666 | |bgcolor=666666 | ||
}} | }} | ||
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|title=Autumn Arrives | |title=Autumn Arrives | ||
|type=Action | |type=Action | ||
|text=Requires 1 Gold, 1 Red, 1 Blue, 1 Orange, 1 Green, and 1 Purple. The game is over. The winner is whoever has the most Experience Points after subtracting their Homesickness Points from it. In the case of a tie, this card is negated. | |text=Requires 1 Gold, 1 Red, 1 Blue, 1 Orange, 1 Green, and 1 Purple.<br /> | ||
The game is over. The winner is whoever has the most Experience Points after subtracting their Homesickness Points from it. In the case of a tie, this card is negated. | |||
|bgcolor=666666 | |bgcolor=666666 | ||
}} | }} | ||
{{card | {{card | ||
|title= | |title=Shaving Cream 'Accident' | ||
|type=Action | |type=Action | ||
|text=Requires | |text=Requires 2 Green.<br /> | ||
Destroy one Thing. Your opponent gains a Homesickness Point. | |||
|bgcolor=666666 | |bgcolor=666666 | ||
}} | }} | ||
{{card | {{card | ||
|title= | |title=Sarcasm Extreme | ||
|type=Action | |type=Action | ||
|text=Requires 1 | |text=Requires 1 Blue and one non-Blue. (Can't be colorless.)<br /> | ||
Destroy one Thing. | |||
|bgcolor=666666 | |bgcolor=666666 | ||
}} | }} | ||
{{card | {{card | ||
|title= | |title=Vespers | ||
|type=Action | |type=Action | ||
|text=Requires 1 | |text=Requires 1 Silver.<br /> | ||
All players Homesickness is lowered by 1. Gain 1 Experience Point. | |||
|bgcolor=666666 | |bgcolor=666666 | ||
}} | }} |
Revision as of 16:28, 3 September 2015
Summerdaze | |
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Designer | Gryffonl / JJ12121616 |
Date | September 2nd, 2015 |
Players | 2+ |
This is a CCG set, a set of cards which can be used to construct personalised decks, in the style of a collectable card game. | |
To play Dvorak: Draw five cards each and leave the rest as a draw pile. On your turn, draw a card from the draw pile and play one Thing and/or one Action. (See the full rules.) | |
Print this deck Generate MUSHcode | |
This deck is locked. Further cards should not be added - leave feedback on the talk page. |
This project seems to be abandoned, so I'm taking over. All credit goes to Gryffonl for the original design. I'm testing out some experimental rules and card edits because the original set has the problem of games that never end. :) JJ12121616 (talk) 17:04, 2 September 2015 (UTC)
This is actually part of a a set of cards I'm working on. In it, you play as a group of campers and counselors, and must either make your opponent homesick or have the time of your life to win. Every Thing and Action is of a color. Each color is a personality-Gold is Cool, Red is Cute, Blue is Smart, Green is Funny, Purple is Artsy, and Orange is Sporty. Silver is counselors. This is not a true deck- it's a gathering of cards, so Dvorak players- use this as material for your SummerDaze decks.
This CCG set is unfinished.
Special Rules
Demerits
If at the beginning of your turn, you have 3 demerits, skip your turn and lose 3 Demerits.
Homesickness
Each player begins with 0 Homesickness Points. If you reach 7, you lose.
Experience
Each player begins with 0 Experience Points. If you accumulate 7, you win.
Actions
Action cards' requirements must be met from the Things YOU CONTROL.
Deck Construction
You may have no more than 3 copies of any one card in your deck.
Turns
Unless a card explicitly states, you cannot use any abilities/cards when it is not your turn.
Reshuffles
In Summerdaze, there are no reshuffles. When your deck is empty and you attempt to draw a card, your opponent chooses one of the following: They gain an experience, you gain a homesickness, you gain a demerit.
Terms
Tip - This card should be turned sideways (90 degrees). You can't choose to tip a tipped card. If a tipped card is tipped, it remains tipped.
Untip - Turn a card upright. It is no longer tipped. (Regardless of if it was previously)
Spin - This card should be turned upsidedown (180 degrees). You can't choose to spin a spun card. If a spun card is spun, it remains spun.
Unspin - Turn a card upright. It is no longer spun. (Regardless of if it was previously)
Card List
Everytime you get an Experience Point, change Matt's color to the color of the Action or Thing that produced that Experience.
Action: Gain one Demerit to Gain one Experience Point.
At the beginning of your turn, you may untip this card.
No changes may be made to Homesickness or Experience Points while this card is spun.
If this card leaves play, remove it from the game instead.
Whenever you lose demerits, destroy Hugh.
While Randy is tipped, any player playing an action gains a demerit.
On the turn Rose and Indigo enter play, you may not play an action.
Gain 2 Homesickness and 2 Experience Points.
You may look at your opponents hand and discard one card from it.
Destroy one Thing that is not Blue or Silver.
Your opponent gains 2 Homesickness Points, and you may destroy one of their non-Orange things.
Your opponent loses one Homesickness Point, and you gain one Experience Point.
Gain 1 Experience Point
Discard 3 cards. For each card discarded this way, gain an experience point.
Gain 1 Experience Point then draw 1 card.
Your opponent gains 1 Homesickness Point
Your opponent places their hand on bottom of their deck in a random order, then discards the top card of their deck.
Place a card from your hand on top of your deck. If you do, gain 2 Experience Points.
Your opponent gains one Homesickness Point for each Green and/or Orange Thing in play, to a max of 3.
The game is over. The winner is whoever has the most Experience Points after subtracting their Homesickness Points from it. In the case of a tie, this card is negated.
Destroy one Thing. Your opponent gains a Homesickness Point.
Destroy one Thing.
All players Homesickness is lowered by 1. Gain 1 Experience Point.