Difference between revisions of "Talk:Mario Bros. deck"

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(Star Road)
(Thoughts about specific cards)
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:That doesn't really surprise me since Mario is pretty much the original platformer.  Just about anything related to a platformer would also relate to Mario. [[User:MagiMaster|MagiMaster]] 17:48, 21 March 2007 (UTC)
:That doesn't really surprise me since Mario is pretty much the original platformer.  Just about anything related to a platformer would also relate to Mario. [[User:MagiMaster|MagiMaster]] 17:48, 21 March 2007 (UTC)


== Starman ==
== Water Levels ==
 
I have Soda Lake as an underwater location for the moment, but for the flying fish (etc.) I need an overwater level too.  Does anyone know how these should be dealt with?  Should Soda Lake be under or overwater?  Either way, what should the other be? [[User:MagiMaster|MagiMaster]] 02:46, 22 March 2007 (UTC)
 
== Specific Cards ==
=== Cards by Bucky ===
==== Starman ====


I think Starman should also incorporate the effect of the Tanuki Suit (can't be affected by enemies).  Also, how long should Starman's effect last (probably either 1 turn or 3)? [[User:MagiMaster|MagiMaster]] 17:52, 21 March 2007 (UTC)
I think Starman should also incorporate the effect of the Tanuki Suit (can't be affected by enemies).  Also, how long should Starman's effect last (probably either 1 turn or 3)? [[User:MagiMaster|MagiMaster]] 17:52, 21 March 2007 (UTC)


== Water Levels ==
=== Cards by MagiMaster ===
==== Star Road ====


I have Soda Lake as an underwater location for the moment, but for the flying fish (etc.) I need an overwater level tooDoes anyone know how these should be dealt with?  Should Soda Lake be under or overwater?  Either way, what should the other be? [[User:MagiMaster|MagiMaster]] 02:46, 22 March 2007 (UTC)
I don't really like how the math works out for Star Road at the moment, but I can't think of a better way to word it either.  [[User:MagiMaster|MagiMaster]] 06:27, 22 March 2007 (UTC)


== Star Road ==
=== Cards by BM ===
==== Bullet Bill ====
I'm not sure about having a player roll a Jump Check in the middle of someone else's turn.  I made the Jump Check at the beginning of the turn to keep the amount of rolling down.  Does anyone else have an opinion on this?  [[User:MagiMaster|MagiMaster]] 23:41, 25 March 2007 (BST)


I don't really like how the math works out for Star Road at the moment, but I can't think of a better way to word it either.  [[User:MagiMaster|MagiMaster]] 06:27, 22 March 2007 (UTC)
==== Spade Game ====
So Spade Game lets you look at the cards from the opponents hand as well?  'Look at three of the opponents cards and maybe draw three cards' seems a little powerful. Maybe instead you could have 'Draw three cards.  If they are all the same type, keep them, otherwise discard them.' [[User:MagiMaster|MagiMaster]] 23:41, 25 March 2007 (BST)

Revision as of 22:41, 25 March 2007

This reminds me of the Platform Game deck (which I should upload since nobody else will) Zaratustra 16:38, 21 March 2007 (UTC)

That doesn't really surprise me since Mario is pretty much the original platformer. Just about anything related to a platformer would also relate to Mario. MagiMaster 17:48, 21 March 2007 (UTC)

Water Levels

I have Soda Lake as an underwater location for the moment, but for the flying fish (etc.) I need an overwater level too. Does anyone know how these should be dealt with? Should Soda Lake be under or overwater? Either way, what should the other be? MagiMaster 02:46, 22 March 2007 (UTC)

Specific Cards

Cards by Bucky

Starman

I think Starman should also incorporate the effect of the Tanuki Suit (can't be affected by enemies). Also, how long should Starman's effect last (probably either 1 turn or 3)? MagiMaster 17:52, 21 March 2007 (UTC)

Cards by MagiMaster

Star Road

I don't really like how the math works out for Star Road at the moment, but I can't think of a better way to word it either. MagiMaster 06:27, 22 March 2007 (UTC)

Cards by BM

Bullet Bill

I'm not sure about having a player roll a Jump Check in the middle of someone else's turn. I made the Jump Check at the beginning of the turn to keep the amount of rolling down. Does anyone else have an opinion on this? MagiMaster 23:41, 25 March 2007 (BST)

Spade Game

So Spade Game lets you look at the cards from the opponents hand as well? 'Look at three of the opponents cards and maybe draw three cards' seems a little powerful. Maybe instead you could have 'Draw three cards. If they are all the same type, keep them, otherwise discard them.' MagiMaster 23:41, 25 March 2007 (BST)