Difference between revisions of "Invader Zim deck"
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|title=Zim | |title=Zim | ||
|type=Thing - Person | |type=Thing - Person | ||
|text=If Destroy the World is played, the controller of this card wins the game. | |text=If Destroy the World is played, the controller of this card wins the game.<hr/>''Stupid, stinking humans.'' | ||
|bgcolor=008800 | |bgcolor=008800 | ||
|creator=MagiMaster | |creator=MagiMaster | ||
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|title=Dib | |title=Dib | ||
|type=Thing - Person | |type=Thing - Person | ||
|text=If Alien Autopsy is played, the controller of this card wins the game. | |text=If Alien Autopsy is played, the controller of this card wins the game.<hr/>''Ms. Bitters, I think a pencil is lodged in my brain. Can I go to the nurse?'' | ||
|bgcolor=008800 | |bgcolor=008800 | ||
|creator=MagiMaster | |creator=MagiMaster | ||
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|title=Gaz | |title=Gaz | ||
|type=Thing - Person | |type=Thing - Person | ||
|text=If the controller of this card also controls a Game Slave 2 and a copy of Piggy Hunter, they win the game. | |text=If the controller of this card also controls a Game Slave 2 and a copy of Piggy Hunter, they win the game.<hr/>''The pig... COMMANDS ME!'' | ||
|bgcolor=008800 | |bgcolor=008800 | ||
|creator=MagiMaster | |creator=MagiMaster | ||
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|title=Miss Bitters | |title=Miss Bitters | ||
|type=Thing - Person | |type=Thing - Person | ||
|text=If the controller of this card also controls The Skool, Zim, Dib and Gaz, they win the game. | |text=If the controller of this card also controls The Skool, Zim, Dib and Gaz, they win the game.<hr/>''Children, your performance was miserable. Your parents will all receive phone calls instructing them to love you less now.'' | ||
|bgcolor=008800 | |bgcolor=008800 | ||
|creator=MagiMaster | |creator=MagiMaster | ||
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|title=Destroy the World | |title=Destroy the World | ||
|type=Action | |type=Action | ||
|text=This can only be played if you control Zim, Voot Cruise, Master Plan and Doomsday Device. | |text=This can only be played if you control Zim, Voot Cruise, Master Plan and Doomsday Device.<hr/>''Now do you understand my latest and most brilliant plan for earth conquest Gir?'' | ||
|bgcolor=880000 | |bgcolor=880000 | ||
|creator=MagiMaster | |creator=MagiMaster | ||
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|title=Voot Cruiser | |title=Voot Cruiser | ||
|type=Thing - Alien Tech | |type=Thing - Alien Tech | ||
|text= | |text=''Warning? How could that be? Nothing threatens an Irken voot runner!'' | ||
|bgcolor=660088 | |bgcolor=660088 | ||
|creator=MagiMaster | |creator=MagiMaster | ||
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|title=Master Plan | |title=Master Plan | ||
|type=Thing | |type=Thing | ||
|text=This can only be played on Zim. At the end of your turn, destroy this card if Photographic Evidence is in play. | |text=This can only be played on Zim. At the end of your turn, destroy this card if Photographic Evidence is in play.<hr/>''Back to my filthy evil I guess.'' | ||
|bgcolor=000088 | |bgcolor=000088 | ||
|creator=MagiMaster | |creator=MagiMaster | ||
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|title=Voot Carrier | |title=Voot Carrier | ||
|type=Thing | |type=Thing | ||
|text='''Action:''' Return the Voot Cruiser from the discard pile to your hand. This card now counts as Alien Tech. | |text='''Action:''' Return the Voot Cruiser from the discard pile to your hand. This card now counts as Alien Tech.<hr/>''Hmmm. Computer, disguise the carrier. Something less conspicuous.'' | ||
|bgcolor=000088 | |bgcolor=000088 | ||
|creator=MagiMaster | |creator=MagiMaster | ||
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|title=Bees | |title=Bees | ||
|type=Action | |type=Action | ||
|text=Destroy an Alien Tech thing other than GIR. | |text=Destroy an Alien Tech thing other than GIR.<hr/>''Surely that was no human bee! Once I take care of the humans I will began my war against... the bees!'' | ||
|bgcolor=880000 | |bgcolor=880000 | ||
|creator=MagiMaster | |creator=MagiMaster |
Revision as of 01:37, 7 March 2007
Invader Zim | |
---|---|
Designer | MagiMaster |
Date | 2/27/2007 |
Players | 2-4 (suggested 3) |
This is an untested deck. Its cards are complete, but it hasn't yet been tested. | |
To play Dvorak: Draw five cards each and leave the rest as a draw pile. On your turn, draw a card from the draw pile and play one Thing and/or one Action. (See the full rules.) | |
Print this deck | |
This deck is under construction. Anyone is welcome to contribute - check the talk page to find out more. |
Invader Zim is attempting to destroy the Earth! Dib must stop him! Gaz is going to play video games!
Special Rules
Things
There are two subcategories of things in addition to generic things.
Persons are goal cards. Each person has a unique victory condition. The player that controls a person whose condition is satisfied wins the game. Unless some card says otherwise, a player can only control one person at a time.
Alien Tech functions like any other thing, but some cards affect only Alien Tech instead of generic things.
Gear
In addition to the cards, you will need a coin for flipping.
Other Rules
When a thing is destroyed all things on that thing (including all things on those things) are destroyed as well. For example, if The PAK is on Dib, Dib is on The Skool, and The Skool is destroyed, all three are destroyed. (Since The PAK is destroyed, it's ability can't be used.)
Notes
This deck has been partially tested, but never thoroughly. It seems to play alright, if a little slowly. Currently, too many cards are focused on only one goal.
Currently there are several cards I'd like to add, but I don't really know what to do with them:
- Lawn Gnomes
- Shloogorgh
- Sizz-lorr
- The Tallest
- The Massive
- Mars
- Gym
- Mortos der Soulstealer
- Tak
- Minimoose
- The Spooky Chihuahua
- Robot Parents
- Brain Leech (Is that what it was called?)
- The "Resisty"
- Prisoner 777
- Spelldrive
- And many other things I missed...
Feel free to add new cards (especially those above) but any changes to existing cards should be discussed. Also, the existing cards use very technical body text. Please try to maintain this style. (In this deck's creator's opinion, this prevents any confusion over what the card does without ruining the sense of humor.) However, if you think you can make the text clearer, feel free to try.
Invader Zim and the characters therein belong to Jhonen Vasquez (or should).
Have Fun!
Card List
Stupid, stinking humans.
Ms. Bitters, I think a pencil is lodged in my brain. Can I go to the nurse?
The pig... COMMANDS ME!
Children, your performance was miserable. Your parents will all receive phone calls instructing them to love you less now.
Now do you understand my latest and most brilliant plan for earth conquest Gir?
Back to my filthy evil I guess.
Hmmm. Computer, disguise the carrier. Something less conspicuous.
Surely that was no human bee! Once I take care of the humans I will began my war against... the bees!
Action: Move target person you control onto The Skool.
Action: Move target person off of The Skool, as long as you do not already control a person not on The Skool.