Difference between revisions of "User talk:MagiMaster"

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(Space Combat deck)
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:::::Actually, I didn't want anything like that.  I was thinking of something more like a regular Dvorak deck using a different turn mechanic.  Obviously though, it couldn't just be tacked onto an existing deck.  It's easy enough to build a balanced, anti-symetric set of cards (Fire beats Wood and Air and loses to Earth and Water, etc.) but I get bored with those too easily.  Also, any set like that (almost) implies that you're collecting points and I don't really want that to be the goal.  (Although, I have no idea what other goal I could use.)  [[User:MagiMaster|MagiMaster]] 06:28, 4 March 2007 (UTC)
:::::Actually, I didn't want anything like that.  I was thinking of something more like a regular Dvorak deck using a different turn mechanic.  Obviously though, it couldn't just be tacked onto an existing deck.  It's easy enough to build a balanced, anti-symetric set of cards (Fire beats Wood and Air and loses to Earth and Water, etc.) but I get bored with those too easily.  Also, any set like that (almost) implies that you're collecting points and I don't really want that to be the goal.  (Although, I have no idea what other goal I could use.)  [[User:MagiMaster|MagiMaster]] 06:28, 4 March 2007 (UTC)
== Space Combat deck ==
"A space combat deck, although more about the ship vs. ship combat than the Master of Orion deck" - there was the [[Star Quest deck]], which had a few nice mechanics to it. --[[User:Kevan|Kevan]] 13:03, 9 March 2007 (UTC)

Revision as of 13:03, 9 March 2007

"I'd like to make a dungeon building deck. Something like 'Play tile cards onto a grid to build your dungeon. Raid other's dungeons for treasure.'"

See NetHack and Rat Trap decks.-Bucky 05:39, 4 March 2007 (UTC)

"A deck where each round, everyone plays a card face down, then flips it once everyone has played."

My Rock Paper Scissors deck focuses on such rounds. If you would like to contribute, say so on the talk page.-Bucky 05:39, 4 March 2007 (UTC)

I had noticed the Nethack deck before, and after looking at the Rat Trap deck, neither are quite what I had in mind, but both are fairly similar. I was thinking of something where you actually built a board out of the location cards. As for the Rock Paper Scissors deck, it's pretty similar too, but I was thinking of a deck where the whole of every round was played that way. MagiMaster 05:59, 4 March 2007 (UTC)
Rock-Paper-Scissors was originally only Element cards (and duelling was mandatory if a player had at least 3 cards). The Actions and Things were added later.
That's even more similar to what I had in mind, but still not the same. Currently, I keep imagining something in a fantasy setting. MagiMaster 06:06, 4 March 2007 (UTC)
Fire-Water-Earth sound good? Rock-Paper-Scissors is generic for a reason. The challenge is getting other cards in it, too. Maybe allowing an "Element" slot, a "Thing" slot and an "Action" slot would work.-Bucky 06:11, 4 March 2007 (UTC)
Actually, I didn't want anything like that. I was thinking of something more like a regular Dvorak deck using a different turn mechanic. Obviously though, it couldn't just be tacked onto an existing deck. It's easy enough to build a balanced, anti-symetric set of cards (Fire beats Wood and Air and loses to Earth and Water, etc.) but I get bored with those too easily. Also, any set like that (almost) implies that you're collecting points and I don't really want that to be the goal. (Although, I have no idea what other goal I could use.) MagiMaster 06:28, 4 March 2007 (UTC)

Space Combat deck

"A space combat deck, although more about the ship vs. ship combat than the Master of Orion deck" - there was the Star Quest deck, which had a few nice mechanics to it. --Kevan 13:03, 9 March 2007 (UTC)