Difference between revisions of "Zoo Fight Deck"
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===Battle=== | ===Battle=== | ||
To send an animal back to it's exhibit, you must attack it with one of your animals. Each animal can send a animal lower than its level to the discard pile once per turn. If an animal attacks an animal of equal level, both are sent to the discard. If you have no animals on the field, you are out of the game. | To send an animal back to it's exhibit, you must attack it with one of your animals. Each animal can send a animal lower than its level to the discard pile once per turn. If an animal attacks an animal of equal level, both are sent to the discard. If you have no animals on the field, you are out of the game. | ||
==Begin== | ==Begin== | ||
Begin by drawing 6 cards, you may place up to three animal cards onto the field. Now the first player takes their turn, a turn consists of: | Begin by drawing 6 cards, you may place up to three animal cards onto the field. Now the first player takes their turn, a turn consists of: | ||
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===2. Break out=== | ===2. Break out=== | ||
tires any animals that attempt to break out an animal. (This means they can't attack.) You can only break out an animal that is below, equal , or +1 level to your animal. | tires any animals that attempt to break out an animal. (This means they can't attack.) You can only break out an animal that is below, equal , or +1 level to your animal. | ||
===3. Actions=== | |||
You can use one action or animal action. Animal actions result in a tired animal. | |||
===3. Attack=== | ===3. Attack=== | ||
Any animals that are not tired or just broken out may attack. | Any animals that are not tired or just broken out may attack. | ||
===4. Next player=== | ===4. Next player=== | ||
Next player can take their turn now. | Next player can take their turn now, untire all your animals. | ||
==Card List== | |||
{{Card | |||
| title = Parrot | |||
| text = Action: Annoyance- you may cause one animal to be tired for the next turn. | |||
| type = Thing - Animal | |||
| cornervalue = 1 | |||
| flavortext = "Squak, Polly want a cracker!" | |||
| creator = Quinnr | |||
| minicard = false | |||
}} |
Revision as of 16:29, 21 April 2009
Zoo Fight Deck | |
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Designer | Quinnr |
Date | 4/20/09 |
Players | 2 |
This deck has not been categorised. | |
To play Dvorak: Draw five cards each and leave the rest as a draw pile. On your turn, draw a card from the draw pile and play one Thing and/or one Action. (See the full rules.) | |
Print this deck | |
This deck is under construction. Anyone is welcome to contribute - check the talk page to find out more. |
Special Rules
Start
In the beginning, you can place up to three animals onto the field.
Break Out
To play more animals, you must use the attack move of an animal to break out a animal. Then you can place it into the zoo.
Battle
To send an animal back to it's exhibit, you must attack it with one of your animals. Each animal can send a animal lower than its level to the discard pile once per turn. If an animal attacks an animal of equal level, both are sent to the discard. If you have no animals on the field, you are out of the game.
Begin
Begin by drawing 6 cards, you may place up to three animal cards onto the field. Now the first player takes their turn, a turn consists of:
1. Draw
Draw One Card
2. Break out
tires any animals that attempt to break out an animal. (This means they can't attack.) You can only break out an animal that is below, equal , or +1 level to your animal.
3. Actions
You can use one action or animal action. Animal actions result in a tired animal.
3. Attack
Any animals that are not tired or just broken out may attack.
4. Next player
Next player can take their turn now, untire all your animals.
Card List
"Squak, Polly want a cracker!"