Difference between revisions of "Dead Spaced Necromorph Deck Add-on"
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==Card List== | ==Card List== | ||
{{card|title=Rabid|type=Mutation|text=Mutate the selected necromorph (causes double damage) }} | {{card|title=Rabid|type=Mutation|text=Mutate the selected necromorph | flavortext = (causes double damage) }} | ||
{{card|title=Rabid|type=Mutation|text=Mutate the selected necromorph (causes double damage) }} | {{card|title=Rabid|type=Mutation|text=Mutate the selected necromorph | flavortext = (causes double damage) }} | ||
{{card|title=Rabid|type=Mutation|text=Mutate the selected necromorph (causes double damage) }} | {{card|title=Rabid|type=Mutation|text=Mutate the selected necromorph | flavortext = (causes double damage) }} | ||
{{card|title=Rabid|type=Mutation|text=Mutate the selected necromorph (causes double damage) }} | {{card|title=Rabid|type=Mutation|text=Mutate the selected necromorph | flavortext = (causes double damage) }} | ||
{{card|title=Talons|type=Mutation|text=Mutate the selected necromorph | {{card|title=Talons|type=Mutation|text=Mutate the selected necromorph | cornervalue = +2D}} | ||
{{card|title=Talons|type=Mutation|text=Mutate the selected necromorph | {{card|title=Talons|type=Mutation|text=Mutate the selected necromorph | cornervalue = +2D}} | ||
{{card|title=Talons|type=Mutation|text=Mutate the selected necromorph | {{card|title=Talons|type=Mutation|text=Mutate the selected necromorph | cornervalue = +2D}} | ||
{{card|title=Toxins|type=Mutation|text=Mutate the selected necromorph | {{card|title=Toxins|type=Mutation|text=Mutate the selected necromorph | flavortext = Requires "Hive Node" | cornervalue = +3D}} | ||
{{card|title=Toxins|type=Mutation|text=Mutate the selected necromorph | {{card|title=Toxins|type=Mutation|text=Mutate the selected necromorph | flavortext = Requires "Hive Node" | cornervalue = +3D}} | ||
{{card|title=Toxins|type=Mutation|text=Mutate the selected necromorph | {{card|title=Toxins|type=Mutation|text=Mutate the selected necromorph | flavortext = Requires "Hive Node" | cornervalue = +3D}} | ||
{{card|title=Iron Hide|type=Mutation|text=Mutate the selected necromorph | {{card|title=Iron Hide|type=Mutation|text=Mutate the selected necromorph | cornervalue = +2W }} | ||
{{card|title=Iron Hide|type=Mutation|text=Mutate the selected necromorph | {{card|title=Iron Hide|type=Mutation|text=Mutate the selected necromorph | cornervalue = +2W }} | ||
{{card|title=Iron Hide|type=Mutation|text=Mutate the selected necromorph | {{card|title=Iron Hide|type=Mutation|text=Mutate the selected necromorph | cornervalue = +2W }} | ||
{{card|title=Iron Hide|type=Mutation|text=Mutate the selected necromorph | {{card|title=Iron Hide|type=Mutation|text=Mutate the selected necromorph | cornervalue = +2W }} | ||
{{card|title=Steel Hide|type=Mutation|text=Mutate the selected necromorph | {{card|title=Steel Hide|type=Mutation|text=Mutate the selected necromorph | flavortext = Requires "Hive Node" | cornervalue = +3W }} | ||
{{card|title=Steel Hide|type=Mutation|text=Mutate the selected necromorph | {{card|title=Steel Hide|type=Mutation|text=Mutate the selected necromorph | flavortext = Requires "Hive Node" | cornervalue = +3W }} | ||
{{card|title=Steel Hide|type=Mutation|text=Mutate the selected necromorph | {{card|title=Steel Hide|type=Mutation|text=Mutate the selected necromorph | flavortext = Requires "Hive Node" | cornervalue = +3W }} | ||
{{card|title=Impenetrable Hide|type=Mutation|text=Mutate the selected necromorph | {{card|title=Impenetrable Hide|type=Mutation|text=Mutate the selected necromorph | flavortext = Requires "Hive Node"| cornervalue = +4W }} | ||
{{card|title=Berzerk|type=Mutation|text=Mutate the selected necromorph (causes 3x damage but kills the necromorph after it attacks) }} | {{card|title=Berzerk|type=Mutation|text=Mutate the selected necromorph | flavortext = Requires "Hive Node"(causes 3x damage but kills the necromorph after it attacks) }} | ||
{{card|title=Berzerk|type=Mutation|text=Mutate the selected necromorph (causes 3x damage but kills the necromorph after it attacks) }} | {{card|title=Berzerk|type=Mutation|text=Mutate the selected necromorph | flavortext = Requires "Hive Node"(causes 3x damage but kills the necromorph after it attacks) }} | ||
{{card|title=Plasma Immune|type=Mutation|text=Mutate the selected necromorph (Plasma Cutter causes no damage) }} | {{card|title=Plasma Immune|type=Mutation|text=Mutate the selected necromorph | flavortext = (Plasma Cutter causes no damage) }} | ||
{{card|title=Fireproof|type=Mutation|text=Mutate the selected necromorph (Flamethrower/Reaver causes no damage) }} | {{card|title=Fireproof|type=Mutation|text=Mutate the selected necromorph | flavortext = (Flamethrower/Reaver causes no damage) }} | ||
{{card|title=Indestructable|type=Mutation|text=Mutate the selected necromorph (Contact Beam causes no damage) }} | {{card|title=Indestructable|type=Mutation|text=Mutate the selected necromorph | flavortext = Requires "Hive Node"(Contact Beam causes no damage) }} | ||
{{card|title=Grim Ripper|type=Mutation|text=Mutate the selected necromorph (Ripper causes no damage) }} | {{card|title=Grim Ripper|type=Mutation|text=Mutate the selected necromorph | flavortext = (Ripper causes no damage) }} | ||
{{card|title=Pregnant|type=Necromorph|text=Best to make it a quick, clean kill. | {{card|title=Pregnant|type=Necromorph|text=Best to make it a quick, clean kill. | cornervalue = 3W,2D }} | ||
{{card|title=Pregnant|type=Necromorph|text=Best to make it a quick, clean kill. | {{card|title=Pregnant|type=Necromorph|text=Best to make it a quick, clean kill. | cornervalue = 3W,2D }} | ||
{{card|title=Pregnant|type=Necromorph|text=Best to make it a quick, clean kill. | {{card|title=Pregnant|type=Necromorph|text=Best to make it a quick, clean kill. | cornervalue = 3W,2D }} | ||
{{card|title=Splitting Pregnant|type=Necromorph|text=Best to make it a quick, clean kill. (Special, bursts creating 2 "Swarms" | {{card|title=Splitting Pregnant|type=Necromorph|text=Best to make it a quick, clean kill. | flavortext = (Special, bursts creating 2 "Swarms") | cornervalue = 2W,1D}} | ||
{{card|title=Splitting Pregnant|type=Necromorph|text=Best to make it a quick, clean kill. (Special, bursts creating 2 "Swarms" | {{card|title=Splitting Pregnant|type=Necromorph|text=Best to make it a quick, clean kill. | flavortext = (Special, bursts creating 2 "Swarms") | cornervalue = 2W,1D}} | ||
{{card|title=Splitting Pregnant|type=Necromorph|text=Best to make it a quick, clean kill. (Special, bursts creating 2 "Swarms" | {{card|title=Splitting Pregnant|type=Necromorph|text=Best to make it a quick, clean kill. | flavortext = (Special, bursts creating 2 "Swarms") | cornervalue = 2W,1D}} | ||
{{card|title=Splitting Pregnant|type=Necromorph|text=Best to make it a quick, clean kill. (Special, bursts creating 2 "Swarms" | {{card|title=Splitting Pregnant|type=Necromorph|text=Best to make it a quick, clean kill. | flavortext = (Special, bursts creating 2 "Swarms") | cornervalue = 2W,1D}} | ||
{{card|title=Swarm|type=Necromorph|text= (Special, Causes 1 damage per wound left on Swarm) (Cannot be mutated) | {{card|title=Swarm|type=Necromorph|text= | flavortext = (Special, Causes 1 damage per wound left on Swarm) (Cannot be mutated) | cornervalue = 3W,?D}} | ||
{{card|title=Swarm|type=Necromorph|text= (Special, Causes 1 damage per wound left on Swarm) (Cannot be mutated) | {{card|title=Swarm|type=Necromorph|text= | flavortext = (Special, Causes 1 damage per wound left on Swarm) (Cannot be mutated) | cornervalue = 3W,?D}} | ||
{{card|title=Swarm|type=Necromorph|text= (Special, Causes 1 damage per wound left on Swarm) (Cannot be mutated) | {{card|title=Swarm|type=Necromorph|text= | flavortext = (Special, Causes 1 damage per wound left on Swarm) (Cannot be mutated) | cornervalue = 3W,?D}} | ||
{{card|title=Swarm|type=Necromorph|text= (Special, Causes 1 damage per wound left on Swarm) (Cannot be mutated) | {{card|title=Swarm|type=Necromorph|text= | flavortext = (Special, Causes 1 damage per wound left on Swarm) (Cannot be mutated) | cornervalue = 3W,?D}} | ||
{{card|title=Swarm|type=Necromorph|text= (Special, Causes 1 damage per wound left on Swarm) (Cannot be mutated) | {{card|title=Swarm|type=Necromorph|text= | flavortext = (Special, Causes 1 damage per wound left on Swarm) (Cannot be mutated) | cornervalue = 3W,?D}} | ||
{{card|title=Swarm|type=Necromorph|text= (Special, Causes 1 damage per wound left on Swarm) (Cannot be mutated) | {{card|title=Swarm|type=Necromorph|text= | flavortext = (Special, Causes 1 damage per wound left on Swarm) (Cannot be mutated) | cornervalue = 3W,?D}} | ||
{{card|title=Swarm|type=Necromorph|text= (Special, Causes 1 damage per wound left on Swarm) (Cannot be mutated) | {{card|title=Swarm|type=Necromorph|text= | flavortext = (Special, Causes 1 damage per wound left on Swarm) (Cannot be mutated) | cornervalue = 3W,?D}} | ||
{{card|title=Lurker|type=Necromorph|text=Often found in the medical wing. (Special, attach to player causing 1 damage per turn until killed. | {{card|title=Lurker|type=Necromorph|text=Often found in the medical wing. | flavortext = (Special, attach to player causing 1 damage per turn until killed.) | cornervalue = 2W,1D}} | ||
{{card|title=Lurker|type=Necromorph|text=Often found in the medical wing. (Special, attach to player causing 1 damage per turn until killed. | {{card|title=Lurker|type=Necromorph|text=Often found in the medical wing. | flavortext = (Special, attach to player causing 1 damage per turn until killed.) | cornervalue = 2W,1D}} | ||
{{card|title=Lurker|type=Necromorph|text=Often found in the medical wing. (Special, attach to player causing 1 damage per turn until killed. | {{card|title=Lurker|type=Necromorph|text=Often found in the medical wing. | flavortext = (Special, attach to player causing 1 damage per turn until killed.) | cornervalue = 2W,1D}} | ||
{{card|title=Lurker|type=Necromorph|text=Often found in the medical wing. (Special, attach to player causing 1 damage per turn until killed. | {{card|title=Lurker|type=Necromorph|text=Often found in the medical wing.| flavortext = (Special, attach to player causing 1 damage per turn until killed.) | cornervalue = 2W,1D}} | ||
{{card|title=Lurker|type=Necromorph|text=Often found in the medical wing. (Special, attach to player causing 1 damage per turn until killed. | {{card|title=Lurker|type=Necromorph|text=Often found in the medical wing.| flavortext = (Special, attach to player causing 1 damage per turn until killed.) | cornervalue = 2W,1D}} | ||
{{card|title=Lurker|type=Necromorph|text=Often found in the medical wing. (Special, attach to player causing 1 damage per turn until killed. | {{card|title=Lurker|type=Necromorph|text=Often found in the medical wing. | flavortext = (Special, attach to player causing 1 damage per turn until killed.) | cornervalue = 2W,1D}} | ||
{{card|title=Divider|type=Necromorph|text=Strong and agile. (Special, when killed put | {{card|title=Divider|type=Necromorph|text=Strong and agile. | flavortext = (Special, when killed put 2 "Appendages" into play) | cornervalue = 5W,2D}} | ||
{{card|title=Divider|type=Necromorph|text=Strong and agile. (Special, when killed put | {{card|title=Divider|type=Necromorph|text=Strong and agile. | flavortext = (Special, when killed put 2 "Appendages" into play) | cornervalue = 5W,2D}} | ||
{{card|title=Appendage|type=Necromorph|text=Weak and slow, but strong in numbers (Special if | {{card|title=Appendage|type=Necromorph|text=Weak and slow, but strong in numbers | flavortext = (Special if 3 "Appendages" are in play they merge creating a "Divider") | cornervalue = 1W,1D}} | ||
{{card|title=Appendage|type=Necromorph|text=Weak and slow, but strong in numbers (Special if | {{card|title=Appendage|type=Necromorph|text=Weak and slow, but strong in numbers | flavortext = (Special if 3 "Appendages" are in play they merge creating a "Divider") | cornervalue = 1W,1D}} | ||
{{card|title=Appendage|type=Necromorph|text=Weak and slow, but strong in numbers (Special if | {{card|title=Appendage|type=Necromorph|text=Weak and slow, but strong in numbers | flavortext = (Special if 3 "Appendages" are in play they merge creating a "Divider") | cornervalue = 1W,1D}} | ||
{{card|title=Appendage|type=Necromorph|text=Weak and slow, but strong in numbers (Special if | {{card|title=Appendage|type=Necromorph|text=Weak and slow, but strong in numbers | flavortext = (Special if 3 "Appendages" are in play they merge creating a "Divider") | cornervalue = 1W,1D}} | ||
{{card|title=Appendage|type=Necromorph|text=Weak and slow, but strong in numbers (Special if | {{card|title=Appendage|type=Necromorph|text=Weak and slow, but strong in numbers | flavortext = (Special if 3 "Appendages" are in play they merge creating a "Divider") | cornervalue = 1W,1D}} | ||
{{card|title=Appendage|type=Necromorph|text=Weak and slow, but strong in numbers (Special if | {{card|title=Appendage|type=Necromorph|text=Weak and slow, but strong in numbers | flavortext = (Special if 3 "Appendages" are in play they merge creating a "Divider") | cornervalue = 1W,1D}} | ||
{{card|title=Appendage|type=Necromorph|text=Weak and slow, but strong in numbers (Special if | {{card|title=Appendage|type=Necromorph|text=Weak and slow, but strong in numbers | flavortext = (Special if 3 "Appendages" are in play they merge creating a "Divider") | cornervalue = 1W,1D}} | ||
{{card|title=Appendage|type=Necromorph|text=Weak and slow, but strong in numbers (Special if | {{card|title=Appendage|type=Necromorph|text=Weak and slow, but strong in numbers | flavortext = (Special if 3 "Appendages" are in play they merge creating a "Divider") | cornervalue = 1W,1D}} | ||
{{card|title=Errupt|type=Action|text= | {{card|title=Errupt|type=Action|text= Instantly burst the pregnant releasing 2 "Swarms" | flavortext = Requires "Pregnant"}} | ||
{{card|title=Errupt|type=Action|text= | {{card|title=Errupt|type=Action|text= Instantly burst the pregnant releasing 2 "Swarms" | flavortext = Requires "Pregnant"}} | ||
{{card|title=Errupt|type=Action|text= | {{card|title=Errupt|type=Action|text= Instantly burst the pregnant releasing 2 "Swarms" | flavortext = Requires "Pregnant"}} | ||
{{card|title=Don't Wake The Baby|type=Action|text= Put 2 "Lurker" into play}} | {{card|title=Don't Wake The Baby|type=Action|text= Put 2 "Lurker" into play}} | ||
{{card|title=Don't Wake The Baby|type=Action|text= Put 2 "Lurker" into play}} | {{card|title=Don't Wake The Baby|type=Action|text= Put 2 "Lurker" into play}} | ||
{{card|title=Don't Wake The Baby|type=Action|text= Put 2 "Lurker" into play}} | {{card|title=Don't Wake The Baby|type=Action|text= Put 2 "Lurker" into play}} | ||
{{card|title=Horrific|type=Action|text= Put a "Divider" into play}} | {{card|title=Horrific|type=Action|text= Put a "Divider" into play}} | ||
{{card|title=Warped|type=Action|text=Attach an "Appendage" to any necromorph | {{card|title=Warped|type=Action|text=Attach an "Appendage" to any necromorph | cornervalue = +1W,+1D}} | ||
{{card|title=Warped|type=Action|text=Attach an "Appendage" to any necromorph | {{card|title=Warped|type=Action|text=Attach an "Appendage" to any necromorph | cornervalue = +1W,+1D}} | ||
{{card|title=Warped|type=Action|text=Attach an "Appendage" to any necromorph | {{card|title=Warped|type=Action|text=Attach an "Appendage" to any necromorph | cornervalue = +1W,+1D}} | ||
{{card|title=Warped|type=Action|text=Attach an "Appendage" to any necromorph | {{card|title=Warped|type=Action|text=Attach an "Appendage" to any necromorph | cornervalue = +1W,+1D}} | ||
{{card|title=SWARM!|type=Action|text=Replenish all wounds to all "Swarm" in play}} | {{card|title=SWARM!|type=Action|text=Replenish all wounds to all "Swarm" in play}} | ||
{{card|title=SWARM!|type=Action|text=Replenish all wounds to all "Swarm" in play}} | {{card|title=SWARM!|type=Action|text=Replenish all wounds to all "Swarm" in play}} | ||
{{card|title=SWARM!|type=Action|text=Replenish all wounds to all "Swarm" in play}} | {{card|title=SWARM!|type=Action|text=Replenish all wounds to all "Swarm" in play}} | ||
{{card|title=SWARM!|type=Action|text=Replenish all wounds to all "Swarm" in play}} | {{card|title=SWARM!|type=Action|text=Replenish all wounds to all "Swarm" in play}} |
Revision as of 23:41, 2 April 2009
Dead Spaced Necromorph Deck Add-on | |
---|---|
Designer | Zenith |
Date | 03/03/2009 |
Players | 2 - 7 |
This is an unfinished deck. It is incomplete, and is not playable. | |
To play Dvorak: Draw five cards each and leave the rest as a draw pile. On your turn, draw a card from the draw pile and play one Thing and/or one Action. (See the full rules.) | |
Print this deck | |
This deck is locked. Further cards should not be added - leave feedback on the talk page. |
A card game based on the popular game "Dead Space"
Special Rules
Deck
Extra cards for the Necromorph deck if there are 4+ survivors. 54 Resource cards for the Necromorph resource pile. 15 Action cards for the Necromorph action pile. I added this deck to help the necromorph player fight a lot of people at once. The necromorphs on this add-on split when killed spawning more to help with numbers, they are also slightly tougher than those in the main deck.
Rules
Every player takes it in turns around the table Start Phase - Each player takes a character card and takes out 1 Plasma Cutter Card 1 Small Med Kit Card and 1 Basic Ammunition Card. Draw Phase - Each player draws one card from the action deck and one from the resource deck. (You must play any necessary actions immediatly, for example "The player cannot draw a resource card this turn" Player Phase - after all the resources have been gathered each player takes it in turns deciding what they're going to do (for example shot another player) after everyone has finished the draw phase begins again. (You can choose to not do anything if you wish)
No player can have more than 10 cards in thier hand at any 1 time. They can only play 1 action a turn. They can play any number of resources. Objective cards will be placed in the resource pile. Armour can be equipped but you can only wear one at a time. Weapons can be equipped but you can only use one at a time. A weapon must have a form of ammo attached for you to use it. You will lose if you all die. You will win if you complete the objective.
Necromorph Rules
Each turn the necromorph player draws 3 resource cards and 2 necromorph action cards. They can play any number of resource cards but only 1 action card per turn. At the end of the necromorph players turn they must discard every action card in thier hand, but they can keep up to 10 resource cards. The main objective of the necromorph player is to kill the survivors off.
Card List
(causes double damage)
(causes double damage)
(causes double damage)
(causes double damage)
Requires "Hive Node"
Requires "Hive Node"
Requires "Hive Node"
Requires "Hive Node"
Requires "Hive Node"
Requires "Hive Node"
Requires "Hive Node"
Requires "Hive Node"(causes 3x damage but kills the necromorph after it attacks)
Requires "Hive Node"(causes 3x damage but kills the necromorph after it attacks)
(Plasma Cutter causes no damage)
(Flamethrower/Reaver causes no damage)
Requires "Hive Node"(Contact Beam causes no damage)
(Ripper causes no damage)
(Special, bursts creating 2 "Swarms")
(Special, bursts creating 2 "Swarms")
(Special, bursts creating 2 "Swarms")
(Special, bursts creating 2 "Swarms")
(Special, attach to player causing 1 damage per turn until killed.)
(Special, attach to player causing 1 damage per turn until killed.)
(Special, attach to player causing 1 damage per turn until killed.)
(Special, attach to player causing 1 damage per turn until killed.)
(Special, attach to player causing 1 damage per turn until killed.)
(Special, attach to player causing 1 damage per turn until killed.)
(Special, when killed put 2 "Appendages" into play)
(Special, when killed put 2 "Appendages" into play)
(Special if 3 "Appendages" are in play they merge creating a "Divider")
(Special if 3 "Appendages" are in play they merge creating a "Divider")
(Special if 3 "Appendages" are in play they merge creating a "Divider")
(Special if 3 "Appendages" are in play they merge creating a "Divider")
(Special if 3 "Appendages" are in play they merge creating a "Divider")
(Special if 3 "Appendages" are in play they merge creating a "Divider")
(Special if 3 "Appendages" are in play they merge creating a "Divider")
(Special if 3 "Appendages" are in play they merge creating a "Divider")
Requires "Pregnant"
Requires "Pregnant"
Requires "Pregnant"