Difference between revisions of "Unreal tournament 2004 CCG card set"

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| date= 1/11/2008
| date= 1/11/2008
| players=2+
| players=2+
| status=CCG set
| completion =
| playability =
| visuals =
| theme =
| mechanic = CCG set
}}
}}



Revision as of 11:14, 15 July 2010

Unreal Tournament 2004 CCG card set
Designer HellFalen
Date 1/11/2008
Players 2+
This deck has not been categorised.
To play Dvorak: Draw five cards each and leave the rest as a draw pile. On your turn, draw a card from the draw pile and play one Thing and/or one Action. (See the full rules.)
Cards.gif Print this deck

Telnet.gif Generate MUSHcode
Cards.gif Generate Lackey export

Padlock.gif
This deck is locked. Further cards should not be added - leave feedback on the talk page.

¿Do you wanna see blood? ¿Do you wanna see a lot of GORE? ¿Do you wanna kill? Just take you gun and play this game!!!

Rules


Cards list

Weapons

Asault rifle
Weapon
Damage: 3

Alternative Damage: Artilery 2-1

Qualities: Light - Fast


Action:: A character can own and use this weapon twice at the same time duplicating his damage.
Asault rifle
Weapon
Damage: 3

Alternative Damage: Artilery 2-1

Qualities: Light - Fast


Action:: A character can own and use this weapon twice at the same time duplicating his damage.
Link gun
Weapon
Damage: 5

Alternative damage: 8

Qualities: fast - precise


Action: this weapon duplicate its alternative damage if a character of same team owns a Link Gun too.
Link gun
Weapon
Damage: 5

Alternative damage: 8

Qualities: fast - precise


Action: this weapon duplicate its alternative damage if a character of same team owns a Link Gun too.
Shield Gun
Weapon
Damage: 5

Qualities: Light - little precise


Action: Alternative damage reduces 2 points of damage
Shield Gun
Weapon
Damage: 5

Qualities: Light - little precise


Action: Alternative damage reduces 2 points of damage
Sniper Rifle
Weapon
Damage: 7

Alternative damage: Sight

Qualities: precise - slow


Sight: The damage is increased by 2, but the recived damage is increrased in 2 too
Sniper Rifle
Weapon
Damage: 7

Alternative damage: Sight

Qualities: precise - slow


Sight: The damage is increased by 2, but the recived damage is increrased in 2 too
Lack Cannon
Weapon
Damage: Artilery 7 - 4

Alternative damage: Artilery 8 - 4

Qualities: little presise - slow


Action: You must wait 1 turn to use alternative damage.
Lack Cannon
Weapon
Damage: Artilery 7 - 4

Alternative damage: Artilery 8 - 4

Qualities: little presise - slow


Action: You must wait 1 turn to use alternative damage.
Minigun
Weapon
Damage: 6

Qualities: Fast - Heavy


Action: 2 extra points per kill an enemy.
Minigun
Weapon
Damage: 6

Qualities: Fast - Heavy


Action: 2 extra points per kill an enemy.
















Ammunition

Asault Rifle
Ammunition
This is ammunition for your Asault Rifle. Use this after the deck is reshufled.
Asault Rifle
Ammunition
This is ammunition for your Asault Rifle. Use this after the deck is reshufled.
Link Gun
Ammunition
This is ammunition for your Link Gun. Use this after the deck is reshufled.
Link Gun
Ammunition
This is ammunition for your Link Gun. Use this after the deck is reshufled.
Lack Cannon
Ammunition
This is ammunition for your Lack Cannon. Use this after the deck is reshufled.
Lack Cannon
Ammunition
This is ammunition for your Lack Cannon. Use this after the deck is reshufled.
Sniper Rifle
Ammunition
This is ammunition for your Sniper Rifle. Use this after the deck is reshufled.
Sniper Rifle
Ammunition
This is ammunition for your Sniper Rifle. Use this after the deck is reshufled.
Minigun
Ammunition
This is ammunition for your Minigun. Use this after the deck is reshufled.
Minigun
Ammunition
This is ammunition for your Minigun. Use this after the deck is reshufled.