Difference between revisions of "Halo: Starside deck"

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Human(UNSC), Human(Insurrection), Covenant(Sangheili/Elites) and Covenant(Jiralhanae/Brutes)
Human(UNSC), Human(Insurrection), Covenant(Sangheili/Elites) and Covenant(Jiralhanae/Brutes)


Each race has card limitations and advantages, i.e. the Insurrectionists cannot use Spartan teams or prowlers, but can use the Pirate Black Market to easily procure ships.
Each race has card limitations and advantages, i.e. the Insurrectionists cannot use Spartan teams or prowlers, but can use the Black Market to easily procure ships.


One more thing...no Halo Installations. Or Flood. Or Master Chief. It would just complicate things to try and tie this in with the whole Halo story arc.
One more thing...no Halo Installations. Or Flood. Or Master Chief. It would just complicate things to try and tie this in with the whole Halo story arc.
Line 41: Line 41:
|title=Black Market
|title=Black Market
|text=Search the discard pile for a Human ship and move it into your hand.
|text=Search the discard pile for a Human ship and move it into your hand.
|typeAction - Human(Insyrrection)
|type=Action - Human(Insurrection)
|bgcolour =AF0000
}}
 
{{card
|title=Piracy
|text=Play this when you destroy an enemy ship to gain control of it. If it is Covenant WSD, its shields remain dissiapted.
|type=Action - Human(Insurrection)
|bgcolour =AF0000
|bgcolour =AF0000
}}
}}

Revision as of 21:50, 3 November 2008

Halo: Starside
Designer Xahn Borealis
Date 3/11/2008
Players 2+
This is an unfinished deck. It is incomplete, and is not playable.
To play Dvorak: Draw five cards each and leave the rest as a draw pile. On your turn, draw a card from the draw pile and play one Thing and/or one Action. (See the full rules.)
Cards.gif Print this deck

Telnet.gif Generate MUSHcode
Cards.gif Generate Lackey export

Hammer and spanner.gif
This deck is under construction. Anyone is welcome to contribute - check the talk page to find out more.

This is a deck based around the space combat that takes place in the Halo novels and the limitations of that universe(Slipspace, nukes, shields, prowlers, etc). This is my first deck, so any help would be appreciated.

Special Rules

A player must choose a race and allegiance at the start of the game. These are: Human(UNSC), Human(Insurrection), Covenant(Sangheili/Elites) and Covenant(Jiralhanae/Brutes)

Each race has card limitations and advantages, i.e. the Insurrectionists cannot use Spartan teams or prowlers, but can use the Black Market to easily procure ships.

One more thing...no Halo Installations. Or Flood. Or Master Chief. It would just complicate things to try and tie this in with the whole Halo story arc.


Card List

WSD = With shields dissipated. WSA = With shields active


Nuclear missiles
Action - Human
If target ship is Human, or Covenant WSD, target ship is destroyed. If target ship is Covenant with shields active, dissipate target shields. If you are Covenant and your enemy is Human, discard this heathen weapon immediately and do not draw another card.
Black Market
Action - Human(Insurrection)
Search the discard pile for a Human ship and move it into your hand.
Piracy
Action - Human(Insurrection)
Play this when you destroy an enemy ship to gain control of it. If it is Covenant WSD, its shields remain dissiapted.
Spartan Team
Thing - Human
Action: If you have Pelicans, Longswords or HEV pods, discard this card and the vehicle used and roll 2d9. If first roll is 8-9, gain control of target Human ship or Covenant ship WSD or dissipate shields of Covenant ship WSA. If first roll is 1-7, destroy target ship. If second roll is 8-9, do not discard Spartan Team. If second roll is 1-7, discard Spartan Team as normal.