Difference between revisions of "GO!! card set"
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| date = 16/04/2008 | | date = 16/04/2008 | ||
| players = 2 | | players = 2 | ||
| status = | | status = CCG set | ||
| unlocked = true | |||
}} | }} | ||
GO!! is a game I thought up of suddenly. I tried to make it pen and paper but that didn't work out so good so im doin this. It's set in the future with 3 factions that are fighting each other for no apperent reason. Any suggestions for cards in the talk page. I think that's it! Enjoy! | GO!! is a game I thought up of suddenly. I tried to make it pen and paper but that didn't work out so good so im doin this. It's set in the future with 3 factions that are fighting each other for no apperent reason. Any suggestions for cards in the talk page. I think that's it! Enjoy! | ||
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phase 3 [attack] Attack using '''1''' weapon. | phase 3 [attack] Attack using '''1''' weapon. | ||
phase 4 [ | phase 4 [Draw Again if Destroy] (DAD phase) If you destroyed the enemy vehicle, draw another equip card. | ||
phase 5 [end] Explains itself. | phase 5 [end] Explains itself. | ||
===Setup=== | ===Setup=== | ||
1) '''Split''' deck into vehicles & pilots, and effect & equip cards. | 1) '''Split''' deck into vehicles & pilots, and effect & equip cards. | ||
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3b) If it doesn't, just deal damage. Go to Dad or End phase | 3b) If it doesn't, just deal damage. Go to Dad or End phase | ||
===To Win=== | |||
You must destroy all the other vehicles in play. | |||
===Other Stuff=== | ===Other Stuff=== | ||
====weakness/resistance==== | ====weakness/resistance==== | ||
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can increase using effect card. | can increase using effect card. | ||
Vehicle need pilot lvl min max (plt min _) (plt max _) | Vehicle need pilot lvl min/max (plt min _) (plt max _) | ||
====equip card MK==== | ====equip card MK==== | ||
Some vehicles can only have so advanced tech. If MK of equip card is higher than MK on vehicle card | Some vehicles can only have so advanced tech. If MK of equip card is higher than MK on vehicle card, you can't equip that card. | ||
EQPMK: Equip card MK max | |||
====#EQP: Max # of equip cards==== | |||
There is a certain limit to the number of cards you could equip on a card. | |||
You must abide by the limit.Includes weapons, armors, etc... | |||
<br clear=all /> | |||
==Card List== | |||
{{Card | |||
| title =Junk Car | |||
| cornervalue =∩ HP50 | |||
| type =Vehicle | |||
| text =plt min -, plt max 4, EQPMK 2, #EQP 2<br> | |||
Junklaser 10lsr ammo:no<br>rotoblades 5 prs<br>emptyslot<br> | |||
Weakness:blt,prs<br>resistance:lsr,expl | |||
| flavortext = Barely works. good enough. | |||
| creator =Juegoman | |||
}} |
Latest revision as of 18:02, 21 September 2010
GO | card set | |
---|---|---|
Designer | Juegoman | |
Date | 16/04/2008 | |
Players | 2 | |
This is a CCG set, a set of cards which can be used to construct personalised decks, in the style of a collectable card game. | ||
To play Dvorak: Draw five cards each and leave the rest as a draw pile. On your turn, draw a card from the draw pile and play one Thing and/or one Action. (See the full rules.) | ||
Print this deck Generate MUSHcode | ||
This deck is under construction. Anyone is welcome to contribute - check the talk page to find out more. |
GO!! is a game I thought up of suddenly. I tried to make it pen and paper but that didn't work out so good so im doin this. It's set in the future with 3 factions that are fighting each other for no apperent reason. Any suggestions for cards in the talk page. I think that's it! Enjoy!
Special Rules
I made a rulebook but i cant put it in soooo....
Turns
It goes in phases like lots of other games.
phase 1 [equip] Equip any card(armor, weapons, etc...) to a vehicle.
phase 2 [draw] Draw a card from the equip pile
phase 3 [attack] Attack using 1 weapon.
phase 4 [Draw Again if Destroy] (DAD phase) If you destroyed the enemy vehicle, draw another equip card.
phase 5 [end] Explains itself.
Setup
1) Split deck into vehicles & pilots, and effect & equip cards.
2) Pick first vehicle/pilot combination to use.
3) Put Down vehicles & pilots in seperate deck.
4) Draw 5 cards from effect & equip.
5) Play! GO!!
Attacking
1) Pick an attack.
2) See if it needs ammo.
3a) If it does, place the expended ammo to the bottom of the effect/equip deck and deal damage, go to DAD or End phase.
3b) If it doesn't, just deal damage. Go to Dad or End phase
To Win
You must destroy all the other vehicles in play.
Other Stuff
weakness/resistance
<prs>pierce
<lsr>laser
<blt>bullet
<expl>explosion
Weakness: +10 damage
Resistance: -5 damage
Pilot Lvl
can increase using effect card.
Vehicle need pilot lvl min/max (plt min _) (plt max _)
equip card MK
Some vehicles can only have so advanced tech. If MK of equip card is higher than MK on vehicle card, you can't equip that card.
EQPMK: Equip card MK max
#EQP: Max # of equip cards
There is a certain limit to the number of cards you could equip on a card. You must abide by the limit.Includes weapons, armors, etc...
Card List
Junklaser 10lsr ammo:no
rotoblades 5 prs
emptyslot
resistance:lsr,expl
Barely works. good enough.