Difference between revisions of "Artificing deck"
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{{Infobox | |||
| title=Artificing | |||
| designer=Tyrethali | |||
| date=10th January 2001 | |||
| players=2+ | |||
| status=Untested | |||
}} | |||
Gadgets, Gizmos, Doodads, and the rest. Build a collection before someone empties their hand. | |||
==Special Rules== | |||
===Victory=== | |||
Once any Player's hand is empty, the Player with the most Things in play wins. If there is a tie, everyone draws a card and the next Player's turn immediately starts. | |||
==Card List== | |||
{{card | |||
|title=Gadget | |||
|type=Thing | |||
|text= | |||
|bgcolor=000066 | |||
}} | |||
{{card | |||
|title=Widget | |||
|type=Thing | |||
|text= | |||
|bgcolor=000066 | |||
}} | |||
{{card | |||
|title=Gizmo | |||
|type=Thing | |||
|text= | |||
|bgcolor=000066 | |||
}} | |||
{{card | |||
|title=Thingagig | |||
|type=Thing | |||
|text= | |||
|bgcolor=000066 | |||
}} | |||
{{card | |||
|title=Whachamacallit | |||
|type=Thing | |||
|text= | |||
|bgcolor=000066 | |||
}} | |||
{{card | |||
|title=Dealiebob | |||
|type=Thing | |||
|text= | |||
|bgcolor=000066 | |||
}} | |||
{{card | |||
|title=Doohickey | |||
|type=Thing | |||
|text= | |||
|bgcolor=000066 | |||
}} | |||
{{card | |||
|title=Jigger | |||
|type=Thing | |||
|text= | |||
|bgcolor=000066 | |||
}} | |||
{{card | |||
|title=Doodad | |||
|type=Thing | |||
|text= | |||
|bgcolor=000066 | |||
}} | |||
{{card | |||
|title=Dingus | |||
|type=Thing | |||
|text= | |||
|bgcolor=000066 | |||
}} | |||
{{card | |||
|title=Tool Kit | |||
|type=Thing | |||
|text='''Action:''' Put a Thing from your hand into play. | |||
|bgcolor=000066 | |||
}} | |||
{{card | |||
|title=Spare Parts Bin | |||
|type=Thing | |||
|text=Any player may, as an Action, place a Thing in the discard pile into their hand. | |||
|bgcolor=000066 | |||
}} | |||
{{card | |||
|title=Gremlins | |||
|type=Action | |||
|text=Destroy any Thing. | |||
|bgcolor=660000 | |||
}} | |||
{{card | |||
|title=Tinker | |||
|type=Action | |||
|text=Destroy any Thing. The controller of that Thing may put a Thing from their hand into play, if they have one. | |||
|bgcolor=660000 | |||
}} | |||
{{card | |||
|title=Stuck Cog | |||
|type=Action | |||
|text=Return any Thing to it's controller's hand. | |||
|bgcolor=660000 | |||
}} | |||
{{card | |||
|title=Oops | |||
|type=Action | |||
|text=Return all Things to their controller's hands. | |||
|bgcolor=660000 | |||
}} | |||
{{card | |||
|title=Design Theft | |||
|type=Action | |||
|text=Place any Thing into your hand. | |||
|bgcolor=660000 | |||
}} | |||
{{card | |||
|title=Inventive Streak | |||
|type=Action | |||
|text=Put up to two Things from your hand into play. | |||
|bgcolor=660000 | |||
}} | |||
{{card | |||
|title=Perpeptual Motion Machine | |||
|type=Thing | |||
|text=Perpeptual Motion Machine counts as two Things towards winning. If Perpeptual Motion Machine is destroyed by anyThing other than The Second Law of Thermodynamics, put it back into play under your control immediately. | |||
|bgcolor=000066 | |||
}} | |||
{{card | |||
|title=The Second Law of Thermodynamics | |||
|type=Action | |||
|text=Destroy the Perpeptual Motion Machine. | |||
|bgcolor=660000 | |||
}} | |||
{{card | |||
|title=Side-Effect | |||
|type=Action | |||
|text=If you control at least one Thing, Draw two cards. | |||
|bgcolor=660000 | |||
}} | |||
{{card | |||
|title=Explosion | |||
|type=Action | |||
|text=Destroy three Things, at least one of which you must control. | |||
|bgcolor=660000 | |||
}} | |||
{{card | |||
|title=Polish | |||
|type=Action | |||
|text=Target Thing counts as two Things for the purposes of winning this game. | |||
|bgcolor=660000 | |||
}} | |||
{{card | |||
|title=Spinning Bits | |||
|type=Action | |||
|text=Target Thing gains the ability "'''Action:''' Draw a Card" until the end of this game. | |||
|bgcolor=660000 | |||
}} |
Latest revision as of 17:57, 21 September 2010
Artificing | |
---|---|
Designer | Tyrethali |
Date | 10th January 2001 |
Players | 2+ |
This is an untested deck. Its cards are complete, but it hasn't yet been tested. | |
To play Dvorak: Draw five cards each and leave the rest as a draw pile. On your turn, draw a card from the draw pile and play one Thing and/or one Action. (See the full rules.) | |
Print this deck | |
This deck is locked. Further cards should not be added - leave feedback on the talk page. |
Gadgets, Gizmos, Doodads, and the rest. Build a collection before someone empties their hand.
Special Rules
Victory
Once any Player's hand is empty, the Player with the most Things in play wins. If there is a tie, everyone draws a card and the next Player's turn immediately starts.
Card List
Gadget
Thing
Widget
Thing
Gizmo
Thing
Thingagig
Thing
Whachamacallit
Thing
Dealiebob
Thing
Doohickey
Thing
Jigger
Thing
Doodad
Thing
Dingus
Thing
Tool Kit
Thing
Action: Put a Thing from your hand into play.
Spare Parts Bin
Thing
Any player may, as an Action, place a Thing in the discard pile into their hand.
Gremlins
Action
Destroy any Thing.
Tinker
Action
Destroy any Thing. The controller of that Thing may put a Thing from their hand into play, if they have one.
Stuck Cog
Action
Return any Thing to it's controller's hand.
Oops
Action
Return all Things to their controller's hands.
Design Theft
Action
Place any Thing into your hand.
Inventive Streak
Action
Put up to two Things from your hand into play.
Perpeptual Motion Machine
Thing
Perpeptual Motion Machine counts as two Things towards winning. If Perpeptual Motion Machine is destroyed by anyThing other than The Second Law of Thermodynamics, put it back into play under your control immediately.
The Second Law of Thermodynamics
Action
Destroy the Perpeptual Motion Machine.
Side-Effect
Action
If you control at least one Thing, Draw two cards.
Explosion
Action
Destroy three Things, at least one of which you must control.
Polish
Action
Target Thing counts as two Things for the purposes of winning this game.
Spinning Bits
Action
Target Thing gains the ability "Action: Draw a Card" until the end of this game.