Difference between revisions of "Kirby deck"
(25 intermediate revisions by 2 users not shown) | |||
Line 2: | Line 2: | ||
| designer = Hatkirby | | designer = Hatkirby | ||
| date = March 27th 2008 | | date = March 27th 2008 | ||
| players = 2 | | players = 2-12 | ||
| status = | | status = Playable | ||
}} | }} | ||
Line 18: | Line 18: | ||
If you control more than one Character, your HP is the sum of all of the characters' HP. | If you control more than one Character, your HP is the sum of all of the characters' HP. | ||
If you wish, at the end of your turn, you may discard one of your cards in your hand. | |||
=== Thing - Character === | === Thing - Character === | ||
Each player can put down as many "Thing - Character". The number in the top right of the card is the amount of HP that card starts with. | Each player can put down as many "Thing - Character". The number in the top right of the card is the amount of HP that card starts with. | ||
If a "Thing - Character" ever gets destroyed, don't place it in the discard pile to be reshuffled back into the deck. THE GAME WILL NEVER END IF YOU RE-USE CHARACTERS! | |||
==== Thing - Ability ==== | ==== Thing - Ability ==== | ||
Line 27: | Line 31: | ||
The action of every ability is to damage a selected other player, a.k.a. removing some of their HP. | The action of every ability is to damage a selected other player, a.k.a. removing some of their HP. | ||
Some non-Kirby characters have built-in abilities. These you can use as if they were normal abilities. In addition, if the Absorb Action is used, you can attach that Character to a Kirby-based character of your choice, and it would act as if the Kirby had the actual ability. | Some non-Kirby characters have built-in abilities. These you can use as if they were normal abilities. In addition, if the Absorb Action is used, you can attach that Character to a Kirby-based character of your choice, and it would act as if the Kirby had the actual ability. So you don't forget what the Ability that each character has does, the damage that an character can do is always the same as the damage the ability he/she holds can do. | ||
=== Winning === | === Winning === | ||
Line 41: | Line 45: | ||
{{card|title=Green Kirby|type=Thing - Character|flavortext=A full member of the Puffball Imitation Club.|cornervalue=5|creator=Hatkirby}} | {{card|title=Green Kirby|type=Thing - Character|flavortext=A full member of the Puffball Imitation Club.|cornervalue=5|creator=Hatkirby}} | ||
{{card|title=Waddle Dee|type=Thing - Character|flavortext=Absorb Ability: Nothing|cornervalue=3|creator=Hatkirby}} | {{card|title=Waddle Dee|type=Thing - Character|flavortext=Absorb Ability: Nothing|cornervalue=3|creator=Hatkirby}} | ||
{{card|title=Waddle Doo|type=Thing - Character|text='''Action:''' Remove 1 HP from a selected Character.|cornervalue=4|flavortext=Absorb Ability: | {{card|title=Waddle Doo|type=Thing - Character|text='''Action:''' Remove 1 HP from a selected Character.|cornervalue=4|flavortext=Absorb Ability: Beam|creator=Hatkirby}} | ||
{{card|title= | {{card|title=Beam|type=Thing - Ability|text='''Action:''' Remove 1 HP from a selected Character.|creator=Hatkirby}} | ||
{{card|title=Absorb|type=Action|text=If you have a Kirby-based Character, you may take any Character who has an Absorb Ability marked in their flavor text, and who has less HP than you, and attach it to the Kirby of your choice. That Character will now act as the ability it states in the flavor text.|creator=Hatkirby}} | {{card|title=Absorb|type=Action|text=If you have a Kirby-based Character, you may take any Character who has an Absorb Ability marked in their flavor text, and who has less HP than you, and attach it to the Kirby of your choice. That Character will now act as the ability it states in the flavor text. In addition, the Kirby that inhaled the Character gains it's HP too.|creator=Hatkirby}} | ||
{{card|title=Absorb|type=Action|text=If you have a Kirby-based Character, you may take any Character who has an Absorb Ability marked in their flavor text, and who has less HP than you, and attach it to the Kirby of your choice. That Character will now act as the ability it states in the flavor text.|creator=Hatkirby}} | {{card|title=Absorb|type=Action|text=If you have a Kirby-based Character, you may take any Character who has an Absorb Ability marked in their flavor text, and who has less HP than you, and attach it to the Kirby of your choice. That Character will now act as the ability it states in the flavor text. In addition, the Kirby that inhaled the Character gains it's HP too.|creator=Hatkirby}} | ||
{{card|title=Absorb|type=Action|text=If you have a Kirby-based Character, you may take any Character who has an Absorb Ability marked in their flavor text, and who has less HP than you, and attach it to the Kirby of your choice. That Character will now act as the ability it states in the flavor text.|creator=Hatkirby}} | {{card|title=Absorb|type=Action|text=If you have a Kirby-based Character, you may take any Character who has an Absorb Ability marked in their flavor text, and who has less HP than you, and attach it to the Kirby of your choice. That Character will now act as the ability it states in the flavor text. In addition, the Kirby that inhaled the Character gains it's HP too.|creator=Hatkirby}} | ||
{{card|title=Absorb|type=Action|text=If you have a Kirby-based Character, you may take any Character who has an Absorb Ability marked in their flavor text, and who has less HP than you, and attach it to the Kirby of your choice. That Character will now act as the ability it states in the flavor text.|creator=Hatkirby}} | {{card|title=Absorb|type=Action|text=If you have a Kirby-based Character, you may take any Character who has an Absorb Ability marked in their flavor text, and who has less HP than you, and attach it to the Kirby of your choice. That Character will now act as the ability it states in the flavor text. In addition, the Kirby that inhaled the Character gains it's HP too.|creator=Hatkirby}} | ||
{{card|title=Absorb|type=Action|text=If you have a Kirby-based Character, you may take any Character who has an Absorb Ability marked in their flavor text, and who has less HP than you, and attach it to the Kirby of your choice. That Character will now act as the ability it states in the flavor text.|creator=Hatkirby}} | {{card|title=Absorb|type=Action|text=If you have a Kirby-based Character, you may take any Character who has an Absorb Ability marked in their flavor text, and who has less HP than you, and attach it to the Kirby of your choice. That Character will now act as the ability it states in the flavor text. In addition, the Kirby that inhaled the Character gains it's HP too.|creator=Hatkirby}} | ||
{{card|title=Absorb|type=Action|text=If you have a Kirby-based Character, you may take any Character who has an Absorb Ability marked in their flavor text, and who has less HP than you, and attach it to the Kirby of your choice. That Character will now act as the ability it states in the flavor text.|creator=Hatkirby}} | {{card|title=Absorb|type=Action|text=If you have a Kirby-based Character, you may take any Character who has an Absorb Ability marked in their flavor text, and who has less HP than you, and attach it to the Kirby of your choice. That Character will now act as the ability it states in the flavor text. In addition, the Kirby that inhaled the Character gains it's HP too.|creator=Hatkirby}} | ||
{{card|title=Nothing|type=Thing - Ability|flavortext=> xyzzy<br />Nothing happens.|creator=Hatkirby}} | {{card|title=Nothing|type=Thing - Ability|flavortext=> xyzzy<br />Nothing happens.|creator=Hatkirby}} | ||
{{card|title=Bronto Burt|type=Thing - Character|flavortext=Absorb Ability: Nothing|cornervalue=3|creator=Hatkirby}} | {{card|title=Bronto Burt|type=Thing - Character|flavortext=Absorb Ability: Nothing|cornervalue=3|creator=Hatkirby}} | ||
{{card|title=Fire|type=Thing - Ability|text='''Action:''' Remove 2 HP from a selected Character.|creator=Hatkirby}} | {{card|title=Fire|type=Thing - Ability|text='''Action:''' Remove 2 HP from a selected Character.|creator=Hatkirby}} | ||
{{card|title=Maxmim Tomato|type=Action|text=If you have less cards than your maximum HP, draw cards until you have full HP.|creator=Hatkirby}} | {{card|title=Maxmim Tomato|type=Action|text=If you have less cards than your maximum HP, draw cards until you have full HP.|creator=Hatkirby}} | ||
{{card|title=Pep Drink|type=Action|text=Draw two cards.|creator=Hatkirby}} | {{card|title=Pep Drink|type=Action|text=Draw two cards. Increase the HP of a selected Character by 1.|creator=Hatkirby}} | ||
{{card|title=Food|type=Action|text=Draw one card.|creator=Hatkirby}} | {{card|title=Food|type=Action|text=Draw one card.|creator=Hatkirby}} | ||
{{card|title=Maxmim Tomato|type=Action|text=If you have less cards than your maximum HP, draw cards until you have full HP.|creator=Hatkirby}} | {{card|title=Maxmim Tomato|type=Action|text=If you have less cards than your maximum HP, draw cards until you have full HP.|creator=Hatkirby}} | ||
{{card|title=Pep Drink|type=Action|text=Draw two cards.|creator=Hatkirby}} | {{card|title=Pep Drink|type=Action|text=Draw two cards. Increase the HP of a selected Character by 1.|creator=Hatkirby}} | ||
{{card|title=Food|type=Action|text=Draw one card.|creator=Hatkirby}} | {{card|title=Food|type=Action|text=Draw one card.|creator=Hatkirby}} | ||
{{card|title=Sleep|type=Thing - Ability|text='''Action:''' Increase your HP by 2. Destroy this card.|creator=Hatkirby}} | {{card|title=Sleep|type=Thing - Ability|text='''Action:''' Increase your HP by 2. Destroy this card.|creator=Hatkirby}} | ||
{{card|title=Sleep|type=Thing - Ability|text='''Action:''' Increase your HP by 2. Destroy this card.|creator=Hatkirby}} | {{card|title=Sleep|type=Thing - Ability|text='''Action:''' Increase your HP by 2. Destroy this card.|creator=Hatkirby}} | ||
{{card|title= | {{card|title=Beam|type=Thing - Ability|text='''Action:''' Remove 1 HP from a selected Character.|creator=Hatkirby}} | ||
{{card|title=Nothing|type=Thing - Ability|flavortext=> xyzzy<br />Nothing happens.|creator=Hatkirby}} | {{card|title=Nothing|type=Thing - Ability|flavortext=> xyzzy<br />Nothing happens.|creator=Hatkirby}} | ||
{{card|title=Bronto Burt|type=Thing - Character|flavortext=Absorb Ability: Nothing|cornervalue=3|creator=Hatkirby}} | {{card|title=Bronto Burt|type=Thing - Character|flavortext=Absorb Ability: Nothing|cornervalue=3|creator=Hatkirby}} | ||
{{card|title=Fire|type=Thing - Ability|text='''Action:''' Remove 2 HP from a selected Character.|creator=Hatkirby}} | {{card|title=Fire|type=Thing - Ability|text='''Action:''' Remove 2 HP from a selected Character.|creator=Hatkirby}} | ||
{{card|title=Nothing|type=Thing - Ability|flavortext=> xyzzy<br />Nothing happens.|creator=Hatkirby}} | {{card|title=Nothing|type=Thing - Ability|flavortext=> xyzzy<br />Nothing happens.|creator=Hatkirby}} | ||
{{card|title=King Dedede|type=Thing - Character|text=Although King Dedede is not a Kirby-based character, the Absorb Action may be applied to him. The only drawback is that King Dedede will not absorb their ability, just destroy the enemy holding the ability. '''Action:''' Remove 1 HP from a selected Character.|creator=Hatkirby}} | {{card|title=King Dedede|type=Thing - Character|text=Although King Dedede is not a Kirby-based character, the Absorb Action may be applied to him. The only drawback is that King Dedede will not absorb their ability, just destroy the enemy holding the ability. '''Action:''' Remove 1 HP from a selected Character.|cornervalue=4|creator=Hatkirby}} | ||
{{card|title=Laser<br />Shooty<br />Guy|longtitle=true|type=Thing - Character|text='''Action:''' Remove 1 HP from all of the characters of a selected opponent.|flavortext=Absorb Ability: Laser|cornervalue=3|creator=Hatkirby}} | |||
{{card|title=Laser|type=Thing - Ability|text='''Action:''' Remove 1 HP from all of the characters of a selected opponent.|creator=Hatkirby}} | |||
{{card|title=Burning Leo|type=Thing - Character|text='''Action:''' Remove 2 HP from a selected Character.|flavortext=Absorb Ability: Fire|cornervalue=4|creator=Hatkirby}} | |||
{{card|title=Icy Guy|type=Thing - Character|text='''Action:''' Choose a player. They then skip their next turn.|flavortext=Absorb Ability: Freeze|cornervalue=3|creator=Hatkirby}} | |||
{{card|title=Freeze|type=Thing - Ability|text='''Action:''' Choose a player. They then skip their next turn.|creator=Hatkirby}} | |||
{{card|title=1Up|type=Action|text=Use in response to one of your characters being destroyed from their HP count going down to 0. Bring that character back to life and give him/her back their original HP count.}} | |||
{{card|title=1Up|type=Action|text=Use in response to one of your characters being destroyed from their HP count going down to 0. Bring that character back to life and give him/her back their original HP count.}} | |||
{{card|title=UFO|type=Thing - Character|text='''Action:''' Roll a D6. If the value is 4 or more, subtract 3 and subtract that much HP from a selected Character. If the value is 3 or less, add that much HP to a selected Character.|flavortext=Absorb Ability: UFO|cornervalue=4|creator=Hatkirby}} | |||
{{card|title=UFO|type=Thing - Ability|text='''Action:''' Roll a D6. If the value is 4 or more, subtract 3 and subtract that much HP from a selected Character. If the value is 3 or less, add that much HP to a selected Character.|creator=Hatkirby}} | |||
{{card|title=Ghost|type=Thing - Character|text='''Action:''' Sheild a selected Character from attack for 2 turns.|flavortext=Absorb Ability: Invisibility. NOTE: The Absorb Ability of this card forces you to destroy the ability after it has been used once.|cornervalue=3|creator=Hatkirby}} | |||
{{card|title=Invisibility|type=Thing - Ability|text='''Action:''' Sheild a selected Character from attack for 2 turns. Destory this ability.|creator=Hatkirby}} | |||
{{card|title=Sneaky!|type=Action|text=View the hand of a selected opponent and use one of their cards against them.|creator=Hatkirby}} |
Latest revision as of 18:13, 21 September 2010
Kirby deck | |
---|---|
Designer | Hatkirby |
Date | March 27th 2008 |
Players | 2-12 |
This is a playable deck - it's finished, tested and ready to play. | |
To play Dvorak: Draw five cards each and leave the rest as a draw pile. On your turn, draw a card from the draw pile and play one Thing and/or one Action. (See the full rules.) | |
Print this deck | |
This deck is locked. Further cards should not be added - leave feedback on the talk page. |
This deck is based off the Nintendo/HAL Labs character Kirby.
Special Rules
HP
In this deck, when the cards refer to HP (Health Points), they actually mean your maximum hand size.
At the beginning of each turn, you only draw a card if you don't have the maximum number of cards.
If you ever obtain more than your maximum HP, you must immediatly discard down to your HP.
If you control more than one Character, your HP is the sum of all of the characters' HP.
If you wish, at the end of your turn, you may discard one of your cards in your hand.
Thing - Character
Each player can put down as many "Thing - Character". The number in the top right of the card is the amount of HP that card starts with.
If a "Thing - Character" ever gets destroyed, don't place it in the discard pile to be reshuffled back into the deck. THE GAME WILL NEVER END IF YOU RE-USE CHARACTERS!
Thing - Ability
You can play Abilities onto Kirby-based characters. Each Character can only have 1 ability at a time.
The action of every ability is to damage a selected other player, a.k.a. removing some of their HP.
Some non-Kirby characters have built-in abilities. These you can use as if they were normal abilities. In addition, if the Absorb Action is used, you can attach that Character to a Kirby-based character of your choice, and it would act as if the Kirby had the actual ability. So you don't forget what the Ability that each character has does, the damage that an character can do is always the same as the damage the ability he/she holds can do.
Winning
If someone has all of their out Characters run out of HP, they lose. To win, everyone else has to lose.
At the beginning of the game, everyone has to find ONE character and play it. They may add more characters during the course of play. If you do not start with any characters, you may reshuffle your hand from the deck.
Card List
Absorb Ability: Beam
Shooty
Guy
Absorb Ability: Laser
Absorb Ability: Fire
Absorb Ability: Freeze
Absorb Ability: UFO
Absorb Ability: Invisibility. NOTE: The Absorb Ability of this card forces you to destroy the ability after it has been used once.