Difference between revisions of "Tamoris' Trinities deck"
(New page: {{Infobox |title=Tamoris' Trinities |designer=Depressi |date=29th January 2007 |players=3 |status=Unfinished }} My very first proper deck, yay me. A three-player game. ==Special Rules== ...) |
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|date=29th January 2007 | |date=29th January 2007 | ||
|players=3 | |players=3 | ||
|status= | |status=Untested | ||
}} | }} | ||
My | My first proper deck: a three-player game full of treachery, conspiracy, and weird card names. Please play it. | ||
==Special Rules== | ==Special Rules== | ||
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If a player EVER has six or more cards in their hand, they must IMMEDIATELY discard all but one of them. If this takes place in the middle of an action, they must do this before completing the action (For example, if they have to draw three cards and have four already in their hand, they must draw two, discard down to one, then draw another one). | If a player EVER has six or more cards in their hand, they must IMMEDIATELY discard all but one of them. If this takes place in the middle of an action, they must do this before completing the action (For example, if they have to draw three cards and have four already in their hand, they must draw two, discard down to one, then draw another one). | ||
===Concepts=== | ===Concepts=== | ||
Concepts are | Concepts are a category of Thing, but they cannot be destroyed in the same ways. | ||
===Extermination=== | ===Extermination=== | ||
Some cards allow you to Exterminate a player. If this happens, they lose, and the remaining player with most cards in their hand automatically wins. If the survivors have an equal amount of cards, the person who | Some cards allow you to Exterminate a player. If this happens, they lose, and the remaining player with most cards in their hand automatically wins. If the survivors have an equal amount of cards, the person who did the Exterminating wins. Stockpiles cannot be cashed in after an Extermination. | ||
==Card List== | ==Card List== | ||
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|title=Stockpile | |title=Stockpile | ||
|type=Thing | |type=Thing | ||
|text=Destroy this Thing at any time to draw a card | |text=Destroy this Thing at any time to draw a card. | ||
|bgcolor=050 | |||
}} | |||
{{card | |||
|title=Stockpile | |||
|type=Thing | |||
|text=Destroy this Thing at any time to draw a card. | |||
|bgcolor=050 | |||
}} | |||
{{card | |||
|title=Stockpile | |||
|type=Thing | |||
|text=Destroy this Thing at any time to draw a card. | |||
|bgcolor=050 | |bgcolor=050 | ||
}} | }} | ||
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|title=Etheralistic artfulness | |title=Etheralistic artfulness | ||
|type=Concept | |type=Concept | ||
|text=While you control Etheralistic artfulness, you may | |text=While you control Etheralistic artfulness, you may play two Actions per turn, but cannot play Things. Action: Destroy Etherealistic Artfulness and draw a card. | ||
|bgcolor=707 | |bgcolor=707 | ||
}} | }} | ||
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|title=Collaboration | |title=Collaboration | ||
|type=Action | |type=Action | ||
|text= | |text=You draw two cards, and so does a chosen Opponent. | ||
|bgcolor=028 | |bgcolor=028 | ||
}} | }} | ||
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|type=Action | |type=Action | ||
|text=Your Opponents must switch hands. | |text=Your Opponents must switch hands. | ||
|bgcolor=028 | |bgcolor=028 | ||
}} | }} | ||
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{{card | {{card | ||
|title= | |title=Discarnated trigonometry | ||
|type=Concept | |type=Concept | ||
|text=You can only play this card if you have exactly three Things active. While | |text=You can only play this card if you have exactly three Things active. If any two of those Things are destroyed, so is Discarnated trigonometry. While this card is active, you may choose to draw three cards during your draw phase. | ||
|bgcolor=707 | |bgcolor=707 | ||
}} | }} | ||
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|type=Action | |type=Action | ||
|text=Destroy any Stockpile. The person who controlled it draws three cards. | |text=Destroy any Stockpile. The person who controlled it draws three cards. | ||
|bgcolor=028 | |||
}} | |||
{{card | |||
|title=Overly-complicated sinister scheme | |||
|type=Action | |||
|text=Discard a card and destroy a Thing. | |||
|bgcolor=028 | |||
}} | |||
{{card | |||
|title=Overly-complicated sinister scheme | |||
|type=Action | |||
|text=Discard a card and destroy a Thing. | |||
|bgcolor=028 | |bgcolor=028 | ||
}} | }} | ||
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|title=Hungry peasants | |title=Hungry peasants | ||
|type=Action | |type=Action | ||
|text= | |text=All players must immediately destroy all their Stockpiles for cards. | ||
|bgcolor=028 | |bgcolor=028 | ||
}} | }} | ||
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|title=Lesser of two evils | |title=Lesser of two evils | ||
|type=Action | |type=Action | ||
|text= | |text=Choose an Opponent. They must decide which of THEIR Opponents discards their hand. | ||
|bgcolor=028 | |bgcolor=028 | ||
}} | }} | ||
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|title=Proliferational logic | |title=Proliferational logic | ||
|type=Concept | |type=Concept | ||
|text= | |text=If an Opponent directly causes you to discard any number of cards, you must destroy Proliferational logic and force them to discard their entire hand. | ||
|bgcolor=707 | |bgcolor=707 | ||
}} | }} | ||
{{card | {{card | ||
|title= | |title=Insuranceificationalism | ||
|type=Concept | |type=Concept | ||
|text=While this card is active, your Opponents must only discard down to two cards when they have six in their hand, and you must only discard down to three. Action: Destroy | |text=While this card is active, your Opponents must only discard down to two cards when they have six in their hand, and you must only discard down to three. Action: Destroy Insuranceificationalism and draw two cards. | ||
|bgcolor=707 | |bgcolor=707 | ||
}} | }} | ||
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|title=Sabotage | |title=Sabotage | ||
|type=Action | |type=Action | ||
|text= | |text=You must control both Firework-maker and Sneaky Guy to play this card. A chosen Opponent must discard their hand and destroy all their Things (They do not get cards from any of their destroyed Stockpiles). | ||
|bgcolor= | |bgcolor=028 | ||
}} | }} | ||
{{card | {{card | ||
|title= | |title=Better offer | ||
|type= | |type=Action | ||
|text= | |text=Discard a card. Gain control of an Opponent's Firework-maker or Sneaky Guy. | ||
|bgcolor= | |bgcolor=028 | ||
}} | }} | ||
{{card | {{card | ||
|title= | |title=Semi-intentional sharp-tonguedness | ||
|type= | |type=Concept | ||
|text= | |text=Any Clever insult played by you counts double. If someone plays Witty comeback on you while this card is in effect, destroy Semi-intentional sharp-toungedness and discard your hand. | ||
|bgcolor= | |bgcolor=707 | ||
}} | }} | ||
{{card | {{card | ||
|title= | |title=Clever insult | ||
|type= | |type=Action | ||
|text= | |text=Force a chosen Opponent to discard a card, and draw one yourself. | ||
|bgcolor= | |bgcolor=028 | ||
}} | }} | ||
{{card | {{card | ||
|title= | |title=Clever insult | ||
|type= | |type=Action | ||
|text= | |text=Force a chosen Opponent to discard a card, and draw one yourself. | ||
|bgcolor= | |bgcolor=028 | ||
}} | }} | ||
{{card | {{card | ||
|title= | |title=Clever insult | ||
|type= | |type=Action | ||
|text= | |text=Force a chosen Opponent to discard a card, and draw one yourself. | ||
|bgcolor= | |bgcolor=028 | ||
}} | }} | ||
{{card | {{card | ||
|title= | |title=Clever insult | ||
|type= | |type=Action | ||
|text= | |text=Force a chosen Opponent to discard a card, and draw one yourself. | ||
|bgcolor= | |bgcolor=028 | ||
}} | }} | ||
{{card | {{card | ||
|title= | |title=Clever insult | ||
|type= | |type=Action | ||
|text= | |text=Force a chosen Opponent to discard a card, and draw one yourself. | ||
|bgcolor= | |bgcolor=028 | ||
}} | }} | ||
{{card | {{card | ||
|title= | |title=Clever insult | ||
|type= | |type=Action | ||
|text= | |text=Force a chosen Opponent to discard a card, and draw one yourself. | ||
|bgcolor= | |bgcolor=028 | ||
}} | }} | ||
{{card | {{card | ||
|title= | |title=Clever insult | ||
|type= | |type=Action | ||
|text= | |text=Force a chosen Opponent to discard a card, and draw one yourself. | ||
|bgcolor= | |bgcolor=028 | ||
}} | }} | ||
{{card | {{card | ||
|title= | |title=Clever insult | ||
|type= | |type=Action | ||
|text= | |text=Force a chosen Opponent to discard a card, and draw one yourself. | ||
|bgcolor= | |bgcolor=028 | ||
}} | }} | ||
{{card | {{card | ||
|title= | |title=Witty comeback | ||
|type= | |type=Action | ||
|text= | |text=This card can only be played on someone who played Clever insult on you on their last turn. They discard two cards, and you draw two cards. | ||
|bgcolor= | |bgcolor=028 | ||
}} | }} | ||
{{card | {{card | ||
|title= | |title=Act of spite | ||
|type= | |type=Action | ||
|text= | |text=Discard a card. Force a chosen Opponent to discard three. | ||
|bgcolor= | |bgcolor=028 | ||
}} | }} | ||
{{card | {{card | ||
|title= | |title=Act of spite | ||
|type= | |type=Action | ||
|text= | |text=Discard a card. Force a chosen Opponent to discard three. | ||
|bgcolor= | |bgcolor=028 | ||
}} | }} | ||
{{card | {{card | ||
|title= | |title=Act of spite | ||
|type= | |type=Action | ||
|text= | |text=Discard a card. Force a chosen Opponent to discard three. | ||
|bgcolor= | |bgcolor=028 | ||
}} | }} | ||
{{card | {{card | ||
|title= | |title=Act of spite | ||
|type= | |type=Action | ||
|text= | |text=Discard a card. Force a chosen Opponent to discard three. | ||
|bgcolor= | |bgcolor=028 | ||
}} | }} | ||
{{card | {{card | ||
|title= | |title=Scramble | ||
|type= | |type=Action | ||
|text= | |text=Shuffle everyone's hands into a pile. Everyone draws from it the same amount of cards they had before. | ||
|bgcolor= | |bgcolor=028 | ||
}} | }} | ||
{{card | {{card | ||
|title= | |title=Seemingly-equivalent relations | ||
|type= | |type=Concept | ||
|text= | |text=After each of their draw phases, your Opponents give you a card from their hands. After your draw phase, you give a card from your hand to a chosen Opponent. When Aid from Tamoris is played, destroy Seemingly-equivalent relations. | ||
|bgcolor= | |bgcolor=707 | ||
}} | }} | ||
{{card | {{card | ||
|title= | |title=Death by confusion | ||
|type= | |type=Action | ||
|text= | |text=Exterminate an Opponent. You must have at least three active Concepts to play this card. | ||
|bgcolor= | |bgcolor=500 | ||
}} | }} | ||
{{card | {{card | ||
|title= | |title=Cave of Caboret | ||
|type= | |type=Thing | ||
|text= | |text=Action: Discard two Overly-complicated sinister schemes to exterminate an Opponent. You must play another Thing inbetween playing the Cave and using this action. | ||
|bgcolor= | |bgcolor=578 | ||
}} | }} | ||
{{card | {{card | ||
|title= | |title=Aid from Tamoris | ||
|type= | |type=Action | ||
|text= | |text=Discard a card and draw three. | ||
|bgcolor= | |bgcolor=028 | ||
}} | }} | ||
{{card | {{card | ||
|title= | |title=Aid from Tamoris | ||
|type= | |type=Action | ||
|text= | |text=Discard a card and draw three. | ||
|bgcolor= | |bgcolor=028 | ||
}} | }} | ||
{{card | {{card | ||
|title= | |title=Putting them out of your misery | ||
|type= | |type=Action | ||
|text= | |text=Exterminate a Opponent who has no cards in their hand. You can also use this to Exterminate an Opponent with only one card in their hand, but you must discard two cards to do so. | ||
|bgcolor=500 | |||
|bgcolor= | |||
}} | }} |
Latest revision as of 13:52, 1 January 2008
Tamoris' Trinities | |
---|---|
Designer | Depressi |
Date | 29th January 2007 |
Players | 3 |
This is an untested deck. Its cards are complete, but it hasn't yet been tested. | |
To play Dvorak: Draw five cards each and leave the rest as a draw pile. On your turn, draw a card from the draw pile and play one Thing and/or one Action. (See the full rules.) | |
Print this deck | |
This deck is locked. Further cards should not be added - leave feedback on the talk page. |
My first proper deck: a three-player game full of treachery, conspiracy, and weird card names. Please play it.
Special Rules
Players
There MUST be three players to play this game. No more, no less.
Overcrowding
If a player EVER has six or more cards in their hand, they must IMMEDIATELY discard all but one of them. If this takes place in the middle of an action, they must do this before completing the action (For example, if they have to draw three cards and have four already in their hand, they must draw two, discard down to one, then draw another one).
Concepts
Concepts are a category of Thing, but they cannot be destroyed in the same ways.
Extermination
Some cards allow you to Exterminate a player. If this happens, they lose, and the remaining player with most cards in their hand automatically wins. If the survivors have an equal amount of cards, the person who did the Exterminating wins. Stockpiles cannot be cashed in after an Extermination.