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| | {{card|title=Layered Riddle|type=Thing-Riddle|text=This card's Difficulty is equal to the number of Riddles in play.|cornervalue=*|creator=Corrigan|bgcolor=90C}} |
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| | {{card|title=Elephantine Memory|type=Thing|text=Whenever you solve a riddle, put it in a set-apart area of the table.<br>'''Action:''' Play a set-apart Riddle as though it was in your hand.|creator=Corrigan}} |
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| | {{card|title=Sub-Riddle|type=Thing-Riddle|bgcolor=90C|text=Play this card immediately when a Riddle you played is solved, in front of the solving player.|creator=Corrigan|cornervalue=5}} |
Somewhere, for some reason, a riddle-asking marathon is going on. Each player is a Sphinx asking riddles to other players. If a player can't answer a riddle fast enough, he or she is devoured! I made this deck because I liked the idea, but it's by no means complete or tested, so if you have something to add or would like to make a card for it please do so!
The card types are Riddles (Things that are played onto other players, purple), Solutions (Actions used to solve riddles), and other Things and Actions. Tokens are placed on Riddles to indicate how long they've been in play. If they go unanswered too long, the player loses.
Special Rules
Tokens are needed for this game. Tokens will be referred to as Time Tokens or simply Tokens. Any riddle cards played in front of a player are called outstanding riddles or just 'riddles in front of a player.'
Riddles
Riddles are a type of Thing that are played onto other players. No player may have more than three riddles at a time. If a riddle is played onto someone with three riddles, one of their old riddles (of their choice) is discarded. If a riddle is ‘solved’ it is discarded.
Riddle Time
At the beginning of a player’s turn, a Token is added onto each riddle in front of him.
Losing
If, at the end of a player’s turn, one of his riddles has 5 or more Tokens on it, that player has lost the game. His hand is shuffled into the deck and his Things are discarded.
Riddle Difficulty
The corner number of a Riddle is referred to as its difficulty.
Card List
Thing - Riddle
The amount of tokens this riddle needs on it to result in a loss is only 3.
Thing - Riddle
The amount of Tokens this riddle needs on it to result in a loss is 7.
Thing - Riddle
If this riddle is removed from play by the player it is played on, he or she cannot play a riddle of his own on that turn.
Thing - Riddle
This riddle’s Difficulty is equal to the number of Tokens on it.
Thing - Riddle
This riddle’s Difficulty is equal to 6 minus the number of Tokens on it.
Thing - Riddle
This riddle cannot be solved by any card except “Wait a Second…” When you play this card onto another player, discard three cards and all non-riddle things in front of you.
Ingenuity
Action - Solution
May be used to solve a riddle with a Difficulty of 3 or lower.
Epiphany
Action - Solution
May be used to solve a riddle with a Difficulty of 5 or lower.
Deep Thought
Action - Solution
May be used to solve a riddle with at least 4 tokens on it.
Insight
Action - Solution
May be used to solve a riddle with a Difficulty of 4 or lower.
Quick Idea
Action - Solution
May be used to solve a riddle with a Difficulty of 2 or lower.
"Already Heard It"
Action - Solution
May be used to solve a riddle with 1 or less Tokens on it. Person that played the riddle may immediately play another on you from his or her hand.
Clever Idea
Action - Solution
May be used to solve a riddle with a Difficulty of 3 or lower.
Connection
Action - Solution
May be used to solve a riddle if a riddle of equal difficulty was solved on the previous player’s turn.
Too Easy
Action - Solution
May be used to solve a riddle with a Difficulty of 1 or lower.
"Aha!"
Action - Solution
Use to solve any riddle. Draw a card.
Peek at Answer
Action - Solution
Flip a coin. If heads, solve any riddle. If tails, discard two cards.
Fresh Perspective
Action - Solution
Discard your hand and draw a new hand containing the same number of cards as you had (sans Fresh Perspective). Solve any riddle.
"Wait a Second..."
Action - Solution
Use to solve Clever Ruse. Draw a card.
False Answer
Action - Solution
Use to solve any riddle. When you play this card, another player may immediately discard two cards to negate its use.
Riddle Book
Thing
ACTION: Draw the top three cards of the deck. Immediately play any of them that are riddles. Discard any that are not. Then discard Riddle Book.
Experience in Riddle Solving
Thing
ACTION: Discard two cards to solve any riddle.
Wise Mentor
Thing
You may solve two riddles in a turn by not playing a Thing on that turn. This ability may be used as long as you control Wise Mentor.
"Do Not Disturb" Sign
Thing
You may not be asked any riddles while Do Not Disturb sign is in play, but may not ask any to other players. You may discard this Thing at any time.
Note Pad
Thing
Your maximum hand size is seven as long as you control Note Pad. You must immediately discard down to five when you lose control of Note Pad.
Distraction
Thing
ACTION: Discard any non-riddle Thing currently in play, and discard a card from your hand.
Esteemed Status
Thing
The number of Tokens it takes to result in a loss for you is increased by one.
Riddle Master
Thing
By controlling this card, YOU ARE THE RIDDLE MASTER! You may choose to ask a riddle in place of using an action as long as you are the Riddle Master, but the base number of Tokens on a riddle needed to result in a loss for you is one less for as long as you hold the title.
Fully Concentrated
Thing
As long as you control this Thing, you cannot play non-Solution actions, but the Difficulty of all riddles in front of you is one less.
"No Cheating!"
Action
Discard a non-riddle Thing
Riddle Overload!
Action
Play when you have three riddles in front of you if they each have four or less tokens. Solve two riddles.
Clear the Area
Action
Discard all non-riddle Things.
Hint
Action
Place this action on any riddle in play, reducing its Difficulty by 2. Add two tokens to that riddle.
Confusing Remark
Action
Place this action on any riddle in play, increasing its Difficulty by 2. The number of tokens needed for that riddle to result in a loss is increased by 2.
"Time's A-Wasting!"
Action
Add a token to any riddle.
"Lemme Think..."
Action
Discard three cards, and remove all tokens from all riddles in front of you.
“No, I am the Riddle Master!”
Action
If the Thing “Riddle Master” is in play or in the discard pile, place it in front of yourself.
Too Predictable
Action
View another player’s hand, but don’t place a Thing this turn.
"Help Me!"
Action
Choose a player. That player may immediately solve one of your riddles using a Solution card, and if that player does so, the next riddle you solve must be one of theirs.
Stalling for Time
Action
At the beginning of your next turn, do not add any tokens to your riddles.
Frantic Effort
Action
Draw a card off the top of the deck. If it is a Solution, add it to your hand. If it is not, discard it. Repeat until you get a Solution or have drawn 5 cards.
Thing-Riddle
This card's Difficulty is equal to the number of Riddles in play.
Elephantine Memory
Thing
Whenever you solve a riddle, put it in a set-apart area of the table.
Action: Play a set-apart Riddle as though it was in your hand.
Thing-Riddle
Play this card immediately when a Riddle you played is solved, in front of the solving player.