Difference between revisions of "User:Etterra"
(19 intermediate revisions by the same user not shown) | |||
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| text =Missile<br/> | | text =Missile<br/> | ||
---- | ---- | ||
'''Damage:''' | '''Damage:''' 10 ⬈ (missile).<br/> | ||
| longtext = | | longtext = | ||
| type =Weapon | | type =Weapon | ||
Line 116: | Line 116: | ||
| text =Armor<br/> | | text =Armor<br/> | ||
---- | ---- | ||
Destroy this card to negate 3 physical damage. | Destroy this card to negate 3 ⌅ (physical) damage. | ||
<br/> | <br/> | ||
| longtext = | | longtext = | ||
Line 148: | Line 148: | ||
<br clear="all" /> | <br clear="all" /> | ||
[[User:Etterra|Etterra]] ([[User talk:Etterra|talk]]) 03:55, 14 October 2017 (UTC) | [[User:Etterra|Etterra]] ([[User talk:Etterra|talk]]) 03:55, 14 October 2017 (UTC) | ||
<br clear="all" /> | |||
---- | |||
===9th Age Test Cards=== | |||
{{AltCard | |||
| title =Imperial Heavy Infantry | |||
| longtitle = | |||
| text ='''''Unit Size 10'''''<br/> | |||
---- | |||
'''Power:''' 3<br/> | |||
'''Skill:''' 3<br/> | |||
'''Armor:''' 3<br/> | |||
'''Essence:''' 3<br/> | |||
'''Ward:''' 3<br/> | |||
'''Morale:''' 7<br/> | |||
---- | |||
'''''Equipment:''''' Sidearm, Light Armor, Shield<br/> | |||
'''''Addons:''''' Sergeant, Standard, Musician<br/> | |||
'''''Upgrades:''''' Medium Armor, Shields<br/> | |||
'''''Options:''''' Swap shields for 2-handed weapons.<br/> | |||
'''''Ability:''''' <br/> | |||
| longtext =true | |||
| type = Core Unit | |||
| bgcolor =0000cc | |||
| cornervalue =<font color=red>♥</font>10/<font color=blue><b>⌁</b></font>0<br/><br/><font color=orange>✪</font>100 | |||
| image = | |||
| imgback = | |||
| flavortext = If we are to bleed today, let them bleed thrice as much first! | |||
| creator = | |||
| minicard = | |||
}} | |||
{{AltCard | |||
| title =Halberds | |||
| longtitle = | |||
| text =''Weapons''<br/> | |||
---- | |||
'''Power:''' +1<br/> | |||
---- | |||
'''''Special:''''' 2-handed weapon.<br/> | |||
'''''Ability:''''' +1 Skill vs. Mounted Units.<br/> | |||
| longtext =true | |||
| type = Military Equipment | |||
| bgcolor =666 | |||
| cornervalue =<font color=orange>✪</font>4 x<br/><br/>Unit Size | |||
| image = | |||
| imgback = | |||
| flavortext = Steady men, pull them down! | |||
| creator = | |||
| minicard = | |||
}} | |||
{{AltCard | |||
| title = Hill | |||
| longtitle = | |||
| text =''Terrain''<br/> | |||
---- | |||
'''''Special:''''' A Ranged Unit positioned here gains no cover from other units.<br/> | |||
'''''Ability:''''' A Ranged Unit positioned here can ignore enemy cover.<br/> | |||
| longtext =true | |||
| type = Elevation +1 | |||
| bgcolor =00cc00 | |||
| cornervalue =<font color=orange>✪</font>4 x<br/><br/>Unit Size | |||
| image = | |||
| imgback = | |||
| flavortext = Don't do it - we have the high ground! | |||
| creator = | |||
| minicard = | |||
}} | |||
{{AltCard | |||
| title =Pavise | |||
| longtitle = | |||
| text =''Terrain''<br/> | |||
---- | |||
'''''Special:''''' Usable by Ranged Units.<br/> | |||
'''''Ability:''''' Grants Soft Cover (+1 Armor from ranged attacks).<br/> | |||
| longtext =true | |||
| type = Military Equipment | |||
| bgcolor =666 | |||
| cornervalue =<font color=orange>✪</font>2 x<br/><br/>Unit Size | |||
| image = | |||
| imgback = | |||
| flavortext = Ready your cover first men, then your arms! | |||
| creator = | |||
| minicard = | |||
}} | |||
{{AltCard | |||
| title =Charge | |||
| longtitle = | |||
| text =''Melee Attack Action''<br/> | |||
---- | |||
'''''Special:''''' Usable by any Unit.<br/> | |||
'''''Ability:''''' Units you dictate may move into combat with enemy units with a +1 bonus to Skill (+2 if leaving terrain of higher elevation).<br/> | |||
| longtext =true | |||
| type = Action | |||
| bgcolor =990000 | |||
| cornervalue = | |||
| image = | |||
| imgback = | |||
| flavortext = For the Empire! | |||
| creator = | |||
| minicard = | |||
}} | |||
{{AltCard | |||
| title =Stand & Fire | |||
| longtitle = | |||
| text =''Ranged Attack Reaction''<br/> | |||
---- | |||
'''''Special:''''' Usable by any Units with a Ranged attack option while being charged.<br/> | |||
'''''Ability:''''' Before resolving the charge, the Unit being charged may make one ranged attack against the charging unit.<br/> | |||
| longtext =true | |||
| type = Action | |||
| bgcolor =990000 | |||
| cornervalue = | |||
| image = | |||
| imgback = | |||
| flavortext = Don't shoot 'till you can see the whites of their eyes! | |||
| creator = | |||
| minicard = | |||
}} | |||
{{AltCard | |||
| title =Loot the Fallen | |||
| longtitle = | |||
| text =''Non-Combat Action''<br/> | |||
---- | |||
'''''Special:''''' Usable by any Units that have defeated another unit in Melee combat this turn.<br/> | |||
'''''Ability:''''' Gain <font color=orange>✪</font> equal to half the card's listed <font color=orange>✪</font>, not including the value any equipment. If the unit includes a Champion, you may also take any Superior or Magical Item cards the unit held.<br/> | |||
| longtext =true | |||
| type = Action | |||
| bgcolor =990000 | |||
| cornervalue = | |||
| image = | |||
| imgback = | |||
| flavortext = A gold crown bonus for each head you fetch me! | |||
| creator = | |||
| minicard = | |||
}} | |||
{{AltCard | |||
| title =Issue a Challenge | |||
| longtitle = | |||
| text =''Special Combat Action''<br/> | |||
---- | |||
'''''Special:''''' Usable by any individual of rank Champion or higher.<br/> | |||
'''''Ability:''''' Target an adjacent enemy Champion (or higher) to single combat; if they accept, engage them in single combat immediately (even if it is out of normal combat sequence). If they refuse, reduce their Morale bonus to 0 until the beginning of your next turn.<br/> | |||
| longtext =true | |||
| type = Action | |||
| bgcolor =990000 | |||
| cornervalue = | |||
| image = | |||
| imgback = | |||
| flavortext = Come on, let's settle this like true warriors! | |||
| creator = | |||
| minicard = | |||
}} | |||
{{AltCard | |||
| title =Peasant Miners | |||
| longtitle = | |||
| text ='''''Unit Size 5'''''<br/> | |||
---- | |||
'''Power:''' 3<br/> | |||
'''Skill:''' 3<br/> | |||
'''Armor:''' 3<br/> | |||
'''Essence:''' 3<br/> | |||
'''Ward:''' 3<br/> | |||
'''Morale:''' 3<br/> | |||
---- | |||
'''''Equipment:''''' Pickaxe<br/> | |||
'''''Upgrades:''''' Dynamite<br/> | |||
'''''Ability:''''' Mine: Play this unit on any Mine Location. Each turn, gain 5 <font color=orange>✪</font>.<br/> | |||
| longtext =true | |||
| type = Auxiliary Unit | |||
| bgcolor =096 | |||
| cornervalue =<font color=red>♥</font>4/<font color=blue><b>⌁</b></font>0<br/><br/><font color=orange>✪</font>25 | |||
| image = | |||
| imgback = | |||
| flavortext = Grab that pickaxe and get to work! | |||
| creator = | |||
| minicard = | |||
}} | |||
{{AltCard | |||
| title =Gold Mine | |||
| longtitle = | |||
| text ='''''Structure'''''<br/> | |||
---- | |||
'''Power:''' 3<br/> | |||
'''Skill:''' 3<br/> | |||
'''Armor:''' 3<br/> | |||
'''Essence:''' 3<br/> | |||
'''Ward:''' 3<br/> | |||
'''Morale:''' 3<br/> | |||
---- | |||
'''''Addons:''''' Minecarts<br/> | |||
'''''Options:''''' Must be built on terrain with an elevation of at least +1.<br/> | |||
'''''Ability:''''' Miners can be played here to produce <font color=orange>✪</font> every turn.<br/> | |||
| longtext =true | |||
| type = Constructed Building | |||
| bgcolor =006600 | |||
| cornervalue =<font color=red>♥</font>50<br/><br/><font color=orange>✪</font>100 | |||
| image = | |||
| imgback = | |||
| flavortext = Get a move on, this ore ain't gonna dig itself up! | |||
| creator = | |||
| minicard = | |||
}} | |||
{{AltCard | |||
| title =Dynamite | |||
| longtitle = | |||
| text ='''''Mundane Equipment'''''<br/> | |||
---- | |||
'''Power:''' +7<br/> | |||
---- | |||
'''''Options:''''' Equip on Miners to improve their output, or on a unit as a single-use ranged weapon.<br/> | |||
'''''Ability:''''' Mine: Play this Item on one or more Miner units in a single location to improve their <font color=orange>✪</font> gain by +1 per individual.<br/> | |||
'''''Ability:''''' Light & Throw: Make a single ranged attack against an adjacent target that deals explosive damage. | |||
| longtext =true | |||
| type = Explosive Tool or Weapon | |||
| bgcolor =666 | |||
| cornervalue =<font color=orange>✪</font>25 | |||
| image = | |||
| imgback = | |||
| flavortext = Fire in the hole! | |||
| creator = | |||
| minicard = | |||
}} | |||
{{AltCard | |||
| title =Mine Carts | |||
| longtitle = | |||
| text ='''''Structure Equipment'''''<br/> | |||
---- | |||
'''Power:''' +7<br/> | |||
---- | |||
'''''Options:''''' Equip on any single Mine.<br/> | |||
'''''Ability:''''' Mine: Play this Item on one or more Miner units in a single location to improve their <font color=orange>✪</font> gain by +1 per individual.<br/> | |||
| longtext =true | |||
| type = Upgrade | |||
| bgcolor =666 | |||
| cornervalue =<font color=orange>✪</font>100 | |||
| image = | |||
| imgback = | |||
| flavortext = KA-KLACK-KLACK, KA-KLACK-KLACK, KA-KLACK-KLACK. | |||
| creator = | |||
| minicard = | |||
}} | |||
<br clear="all" /> | |||
---- | |||
[[User:Etterra|Etterra]] ([[User talk:Etterra|talk]]) 20:19, 2 May 2018 (UTC) | |||
---- | |||
===Skirmish Game Test Cards=== | |||
---- | |||
===Test Cards=== | |||
{{AltCard | |||
| title = Adam the Mighty | |||
| longtitle = true | |||
| text = | |||
'''Power:''' 4<br/> | |||
'''Skill:''' 3<br/> | |||
'''Armor:''' 3<br/> | |||
'''Mind:''' 1<br/> | |||
'''Essence:''' 2<br/> | |||
'''Ward:''' 2<br/> | |||
---- | |||
'''''Equipment:''''' Axe, Leather Armor<br/> | |||
'''''Ability - Rage:''''' If this character's current <font color=red>♥</font> is below his maximum <font color=red>♥</font>, then successful attacks deal +1d6 damage. | |||
<br/> | |||
| longtext = true | |||
| type = Adventurer - Fighter - Barbarian | |||
| bgcolor = 660000 | |||
| cornervalue =<font color=red>♥</font>12/<font color=blue><b>⌁</b></font>4<br/><br/><font color=orange>✪</font>25 | |||
| image = | |||
| imgback = | |||
| flavortext = | |||
| creator = | |||
| minicard = | |||
}} | |||
{{AltCard | |||
| title = Betty the Savage | |||
| longtitle = true | |||
| text = | |||
'''Power:''' 5<br/> | |||
'''Skill:''' 3<br/> | |||
'''Armor:''' 3<br/> | |||
'''Mind:''' 1<br/> | |||
'''Essence:''' 2<br/> | |||
'''Ward:''' 2<br/> | |||
---- | |||
'''''Equipment:''''' Longsword, Chainmail<br/> | |||
'''''Ability - Rage:''''' If this character's current <font color=red>♥</font> is below his maximum <font color=red>♥</font>, then successful attacks deal +1d6 damage. | |||
| longtext = true | |||
| type = Hero - Fighter - Barbarian | |||
| bgcolor = 660000 | |||
| cornervalue =<font color=red>♥</font>14/<font color=blue><b>⌁</b></font>4<br/><br/><font color=orange>✪</font>50 | |||
| image = | |||
| imgback = | |||
| flavortext = | |||
| creator = | |||
| minicard = | |||
}} | |||
{{AltCard | |||
| title = Charles the Brutal | |||
| longtitle = true | |||
| text = | |||
'''Power:''' 5<br/> | |||
'''Skill:''' 4<br/> | |||
'''Armor:''' 3<br/> | |||
'''Mind:''' 1<br/> | |||
'''Essence:''' 2<br/> | |||
'''Ward:''' 2<br/> | |||
---- | |||
'''''Equipment:''''' Greatsword, Chainmail<br/> | |||
'''''Ability - Rage:''''' If this character's current <font color=red>♥</font> is below his maximum <font color=red>♥</font>, then successful attacks deal +1d6 damage. | |||
| longtext = true | |||
| type = Elite - Fighter - Barbarian | |||
| bgcolor = 660000 | |||
| cornervalue =<font color=red>♥</font>16/<font color=blue><b>⌁</b></font>4<br/><br/><font color=orange>✪</font>100 | |||
| image = | |||
| imgback = | |||
| flavortext = | |||
| creator = | |||
| minicard = | |||
}} | |||
{{AltCard | |||
| title = Dave, Scourge of Worlds | |||
| longtitle = true | |||
| text = | |||
'''Power:''' 6<br/> | |||
'''Skill:''' 4<br/> | |||
'''Armor:''' 3<br/> | |||
'''Mind:''' 1<br/> | |||
'''Essence:''' 2<br/> | |||
'''Ward:''' 2<br/> | |||
---- | |||
'''''Equipment:''''' Battleaxe, Chainmail<br/> | |||
'''''Ability - Rage:''''' If this character's current <font color=red>♥</font> is below his maximum <font color=red>♥</font>, then successful attacks deal +1d6 damage. | |||
| longtext = true | |||
| type = Legendary - Fighter - Barbarian | |||
| bgcolor = 660000 | |||
| cornervalue =<font color=red>♥</font>18/<font color=blue><b>⌁</b></font>4<br/><br/><font color=orange>✪</font>175 | |||
| image = | |||
| imgback = | |||
| flavortext = | |||
| creator = | |||
| minicard = | |||
}} | |||
{{AltCard | |||
| title =Eve, Godslayer | |||
| longtitle = true | |||
| text = | |||
'''Power:''' 3<br/> | |||
'''Skill:''' 3<br/> | |||
'''Mind:''' 1<br/> | |||
'''Armor:''' 3<br/> | |||
'''Essence:''' 3<br/> | |||
'''Ward:''' 3<br/> | |||
---- | |||
'''''Equipment:''''' Giant's Sword, Chainmail<br/> | |||
'''''Ability - Rage:''''' If this character's current <font color=red>♥</font> is below his maximum <font color=red>♥</font>, then successful attacks deal +1d6 damage. | |||
| longtext = true | |||
| type = Epic - Fighter - Barbarian | |||
| bgcolor = 660000 | |||
| cornervalue =<font color=red>♥</font>20/<font color=blue><b>⌁</b></font>4<br/><br/><font color=orange>✪</font>250 | |||
| image = | |||
| imgback = | |||
| flavortext = | |||
| creator = | |||
| minicard = | |||
}} | |||
{{AltCard | |||
| title =Frenzy | |||
| longtitle = true | |||
| text = | |||
'''''Info:''''' Play on a character that has the ''Rage'' ability.<br/> | |||
'''''Ability:''''' Increase ''Rage'' damage by +1d6.<br/> | |||
| longtext = true | |||
| type = Attack Enhancement | |||
| bgcolor =990000 | |||
| cornervalue =<font color=blue><b>⌁</b></font>4<br/><br/><font color=orange>✪</font>50 | |||
| image = | |||
| imgback = | |||
| flavortext = | |||
| creator = | |||
| minicard = | |||
}} | |||
{{AltCard | |||
| title =Frank the Shadow | |||
| longtitle = true | |||
| text = | |||
'''Power:''' 2<br/> | |||
'''Skill:''' 4<br/> | |||
'''Armor:''' 2<br/> | |||
'''Mind:''' 3<br/> | |||
'''Essence:''' 1<br/> | |||
'''Ward:''' 3<br/> | |||
---- | |||
'''''Equipment:''''' Dagger, Tool Kit, Leather Armor<br/> | |||
'''''Ability - Stealth:''''' Any enemy or monster must pass a contested Skill check with this character in order to attack them directly.<br/> | |||
| longtext = true | |||
| type = Adventurer - Rogue - Thief | |||
| bgcolor = ff6600 | |||
| cornervalue =<font color=red>♥</font>6/<font color=blue><b>⌁</b></font>10<br/><br/><font color=orange>✪</font>25 | |||
| image = | |||
| imgback = | |||
| flavortext = | |||
| creator = | |||
| minicard = | |||
}} | |||
{{AltCard | |||
| title =Genna Quick | |||
| longtitle = true | |||
| text = | |||
'''Power:''' 2<br/> | |||
'''Skill:''' 5<br/> | |||
'''Armor:''' 2<br/> | |||
'''Mind:''' 3<br/> | |||
'''Essence:''' 1<br/> | |||
'''Ward:''' 3<br/> | |||
---- | |||
'''''Equipment:''''' Short Sword, Tool Kit, Leather Armor<br/> | |||
'''''Ability - Stealth:''''' Any enemy or monster must pass a contested Skill check with this character in order to attack them directly.<br/> | |||
| longtext = true | |||
| type = Hero - Rogue - Thief | |||
| bgcolor = ff6600 | |||
| cornervalue =<font color=red>♥</font>8/<font color=blue><b>⌁</b></font>10<br/><br/><font color=orange>✪</font>50 | |||
| image = | |||
| imgback = | |||
| flavortext = | |||
| creator = | |||
| minicard = | |||
}} | |||
{{AltCard | |||
| title =Hank the Hand | |||
| longtitle = true | |||
| text = | |||
'''Power:''' 2<br/> | |||
'''Skill:''' 6<br/> | |||
'''Armor:''' 2<br/> | |||
'''Mind:''' 3<br/> | |||
'''Essence:''' 1<br/> | |||
'''Ward:''' 3<br/> | |||
---- | |||
'''''Equipment:''''' Short Sword, Tool Kit, Buckler, Leather Armor<br/> | |||
'''''Ability - Stealth:''''' Any enemy or monster must pass a contested Skill check with this character in order to attack them directly.<br/> | |||
| longtext = true | |||
| type = Elite - Rogue - Thief | |||
| bgcolor = ff6600 | |||
| cornervalue =<font color=red>♥</font>10/<font color=blue><b>⌁</b></font>10<br/><br/><font color=orange>✪</font>100 | |||
| image = | |||
| imgback = | |||
| flavortext = | |||
| creator = | |||
| minicard = | |||
}} | |||
{{AltCard | |||
| title =Ivy the Night Stalker | |||
| longtitle = true | |||
| text = | |||
'''Power:''' 2<br/> | |||
'''Skill:''' 6<br/> | |||
'''Armor:''' 2<br/> | |||
'''Mind:''' 4<br/> | |||
'''Essence:''' 1<br/> | |||
'''Ward:''' 3<br/> | |||
---- | |||
'''''Equipment:''''' Rapier, Tool Kit, Buckler, Leather Armor<br/> | |||
'''''Ability - Stealth:''''' Any enemy or monster must pass a contested Skill check with this character in order to attack them directly.<br/> | |||
| longtext = true | |||
| type = Legendary - Rogue - Thief | |||
| bgcolor = ff6600 | |||
| cornervalue =<font color=red>♥</font>12/<font color=blue><b>⌁</b></font>10<br/><br/><font color=orange>✪</font>175 | |||
| image = | |||
| imgback = | |||
| flavortext = | |||
| creator = | |||
| minicard = | |||
}} | |||
{{AltCard | |||
| title =Joe; Just Joe | |||
| longtitle = true | |||
| text = | |||
'''Power:''' 2<br/> | |||
'''Skill:''' 6<br/> | |||
'''Armor:''' 2<br/> | |||
'''Mind:''' 4<br/> | |||
'''Essence:''' 1<br/> | |||
'''Ward:''' 4<br/> | |||
---- | |||
'''''Equipment:''''' Rapier, Tool Kit, Buckler, Heavy Leather Armor<br/> | |||
'''''Ability - Stealth:''''' Any enemy or monster must pass a contested Skill check with this character in order to attack them directly.<br/> | |||
| longtext = true | |||
| type = Epic - Rogue - Thief | |||
| bgcolor = ff6600 | |||
| cornervalue =<font color=red>♥</font>12/<font color=blue><b>⌁</b></font>12<br/><br/><font color=orange>✪</font>250 | |||
| image = | |||
| imgback = | |||
| flavortext = | |||
| creator = | |||
| minicard = | |||
}} | |||
{{AltCard | |||
| title =Sneak Attack | |||
| longtitle = true | |||
| text = | |||
'''''Info:''''' Play on any Rogue character.<br/> | |||
'''''Ability:''''' if your attack dice roll (before modifiers) is 9 or more AND the attack succeeds, deal +1d6 damage.<br/> | |||
| longtext = true | |||
| type = Attack Enhancement | |||
| bgcolor = ff9900 | |||
| cornervalue =<font color=blue><b>⌁</b></font>5<br/><br/><font color=orange>✪</font>50 | |||
| image = | |||
| imgback = | |||
| flavortext = | |||
| creator = | |||
| minicard = | |||
}} | |||
{{AltCard | |||
| title =Kylie the Powerful | |||
| longtitle = true | |||
| text = | |||
'''Power:''' 2<br/> | |||
'''Skill:''' 3<br/> | |||
'''Armor:''' 2<br/> | |||
'''Mind:''' 3<br/> | |||
'''Essence:''' 4<br/> | |||
'''Ward:''' 3<br/> | |||
---- | |||
'''''Equipment:''''' Wooden Wand, Wizard's Robes<br/> | |||
'''''Ability - Arcane Bolt:''''' Your Essence attacks deal both magical and physical damage.<br/> | |||
| longtext = true | |||
| type = Adventurer - Mage - Invoker | |||
| bgcolor =0000cc | |||
| cornervalue =<font color=red>♥</font>4/<font color=blue><b>⌁</b></font>12<br/><br/><font color=orange>✪</font>25 | |||
| image = | |||
| imgback = | |||
| flavortext = | |||
| creator = | |||
| minicard = | |||
}} | |||
{{AltCard | |||
| title =Larry the Lethal | |||
| longtitle = true | |||
| text = | |||
'''Power:''' 2<br/> | |||
'''Skill:''' 3<br/> | |||
'''Armor:''' 2<br/> | |||
'''Mind:''' 3<br/> | |||
'''Essence:''' 5<br/> | |||
'''Ward:''' 3<br/> | |||
---- | |||
'''''Equipment:''''' Wooden Wand, Wizard's Robes<br/> | |||
'''''Ability - Arcane Bolt:''''' Your Essence attacks deal both magical and physical damage.<br/> | |||
| longtext = true | |||
| type = Adventurer - Mage - Invoker | |||
| bgcolor =0000cc | |||
| cornervalue =<font color=red>♥</font>4/<font color=blue><b>⌁</b></font>14<br/><br/><font color=orange>✪</font>50 | |||
| image = | |||
| imgback = | |||
| flavortext = | |||
| creator = | |||
| minicard = | |||
}} | |||
{{AltCard | |||
| title =Marcie von Wrankle | |||
| longtitle = true | |||
| text = | |||
'''Power:''' 2<br/> | |||
'''Skill:''' 3<br/> | |||
'''Armor:''' 2<br/> | |||
'''Mind:''' 3<br/> | |||
'''Essence:''' 6<br/> | |||
'''Ward:''' 3<br/> | |||
---- | |||
'''''Equipment:''''' Wooden Wand, Wizard's Robes<br/> | |||
'''''Ability - Arcane Bolt:''''' Your Essence attacks deal both magical and physical damage.<br/> | |||
| longtext = true | |||
| type = Adventurer - Mage - Invoker | |||
| bgcolor =0000cc | |||
| cornervalue =<font color=red>♥</font>4/<font color=blue><b>⌁</b></font>16<br/><br/><font color=orange>✪</font>100 | |||
| image = | |||
| imgback = | |||
| flavortext = | |||
| creator = | |||
| minicard = | |||
}} | |||
{{AltCard | |||
| title =Norman of Whisperwood | |||
| longtitle = true | |||
| text = | |||
'''Power:''' 2<br/> | |||
'''Skill:''' 3<br/> | |||
'''Armor:''' 2<br/> | |||
'''Mind:''' 3<br/> | |||
'''Essence:''' 7<br/> | |||
'''Ward:''' 3<br/> | |||
---- | |||
'''''Equipment:''''' Wooden Wand, Wizard's Robes<br/> | |||
'''''Ability - Arcane Bolt:''''' Your Essence attacks deal both magical and physical damage.<br/> | |||
| longtext = true | |||
| type = Adventurer - Mage - Invoker | |||
| bgcolor =0000cc | |||
| cornervalue =<font color=red>♥</font>4/<font color=blue><b>⌁</b></font>18<br/><br/><font color=orange>✪</font>175 | |||
| image = | |||
| imgback = | |||
| flavortext = | |||
| creator = | |||
| minicard = | |||
}} | |||
{{AltCard | |||
| title =Olivia the Glorious | |||
| longtitle = true | |||
| text = | |||
'''Power:''' 2<br/> | |||
'''Skill:''' 3<br/> | |||
'''Armor:''' 2<br/> | |||
'''Mind:''' 3<br/> | |||
'''Essence:''' 8<br/> | |||
'''Ward:''' 3<br/> | |||
---- | |||
'''''Equipment:''''' Wooden Wand, Wizard's Robes<br/> | |||
'''''Ability - Arcane Bolt:''''' Your Essence attacks deal both magical and physical damage.<br/> | |||
| longtext = true | |||
| type = Adventurer - Mage - Invoker | |||
| bgcolor =0000cc | |||
| cornervalue =<font color=red>♥</font>4/<font color=blue><b>⌁</b></font>20<br/><br/><font color=orange>✪</font>250 | |||
| image = | |||
| imgback = | |||
| flavortext = | |||
| creator = | |||
| minicard = | |||
}} | |||
{{AltCard | |||
| title =Incendiary Boost | |||
| longtitle = true | |||
| text = | |||
'''''Info:''''' Play on any Mage character<br/> | |||
'''''Ability:''''' Whenever this character casts a spell, the spell's damage type gains fire in addition to its listed damage type or types.<br/> | |||
| longtext = true | |||
| type = Spell Enhancement | |||
| bgcolor =03f | |||
| cornervalue =<font color=orange>✪</font>25 | |||
| image = | |||
| imgback = | |||
| flavortext = | |||
| creator = | |||
| minicard = | |||
}} | |||
{{AltCard | |||
| title =Peter the Blessed | |||
| longtitle = true | |||
| text = | |||
'''Power:''' 2<br/> | |||
'''Skill:''' 2<br/> | |||
'''Armor:''' 3<br/> | |||
'''Mind:''' 1<br/> | |||
'''Essence:''' 4<br/> | |||
'''Ward:''' 3<br/> | |||
---- | |||
'''''Equipment:''''' Cudgel, Chainmail, Wooden Icon<br/> | |||
'''''<font color=blue><b>⌁</b></font>5 Healing:''''' As an Action, heal one ally's HP by an amount equal to your Essence score.<br/> | |||
| longtext = true | |||
| type = Adventurer - Healer - Cleric | |||
| bgcolor = 003300 | |||
| cornervalue =<font color=red>♥</font>8/<font color=blue><b>⌁</b></font>8<br/><br/><font color=orange>✪</font>25 | |||
| image = | |||
| imgback = | |||
| flavortext = | |||
| creator = | |||
| minicard = | |||
}} | |||
{{AltCard | |||
| title =Quin Solaris | |||
| longtitle = true | |||
| text = | |||
'''Power:''' 2<br/> | |||
'''Skill:''' 2<br/> | |||
'''Armor:''' 3<br/> | |||
'''Mind:''' 1<br/> | |||
'''Essence:''' 5<br/> | |||
'''Ward:''' 3<br/> | |||
---- | |||
'''''Equipment:''''' Mace, Chainmail, Silver Icon<br/> | |||
'''''<font color=blue><b>⌁</b></font>5 Healing:''''' As an Action, heal one ally's HP by an amount equal to your Essence score.<br/> | |||
| longtext = true | |||
| type = Hero - Healer - Cleric | |||
| bgcolor = 003300 | |||
| cornervalue =<font color=red>♥</font>9/<font color=blue><b>⌁</b></font>9<br/><br/><font color=orange>✪</font>50 | |||
| image = | |||
| imgback = | |||
| flavortext = | |||
| creator = | |||
| minicard = | |||
}} | |||
{{AltCard | |||
| title =Robert the Banner | |||
| longtitle = true | |||
| text = | |||
'''Power:''' 2<br/> | |||
'''Skill:''' 2<br/> | |||
'''Armor:''' 3<br/> | |||
'''Mind:''' 1<br/> | |||
'''Essence:''' 5<br/> | |||
'''Ward:''' 4<br/> | |||
---- | |||
'''''Equipment:''''' War Mace, Chainmail, Silver Icon<br/> | |||
'''''<font color=blue><b>⌁</b></font>5 Healing:''''' As an Action, heal one ally's HP by an amount equal to your Essence score.<br/> | |||
| longtext = true | |||
| type = Elite - Healer - Cleric | |||
| bgcolor = 003300 | |||
| cornervalue =<font color=red>♥</font>10/<font color=blue><b>⌁</b></font>10<br/><br/><font color=orange>✪</font>100 | |||
| image = | |||
| imgback = | |||
| flavortext = | |||
| creator = | |||
| minicard = | |||
}} | |||
{{AltCard | |||
| title =Sally the Fourth | |||
| longtitle = true | |||
| text = | |||
'''Power:''' 2<br/> | |||
'''Skill:''' 2<br/> | |||
'''Armor:''' 3<br/> | |||
'''Mind:''' 1<br/> | |||
'''Essence:''' 6<br/> | |||
'''Ward:''' 4<br/> | |||
---- | |||
'''''Equipment:''''' War Mace, Chainmail, Silver Icon, Holy Relic<br/> | |||
'''''<font color=blue><b>⌁</b></font>5 Healing:''''' As an Action, heal one ally's HP by an amount equal to your Essence score.<br/> | |||
| longtext = true | |||
| type = Legendary - Healer - Cleric | |||
| bgcolor = 003300 | |||
| cornervalue =<font color=red>♥</font>11/<font color=blue><b>⌁</b></font>11<br/><br/><font color=orange>✪</font>175 | |||
| image = | |||
| imgback = | |||
| flavortext = | |||
| creator = | |||
| minicard = | |||
}} | |||
{{AltCard | |||
| title =Timothy the Disciple | |||
| longtitle = true | |||
| text = | |||
'''Power:''' 2<br/> | |||
'''Skill:''' 2<br/> | |||
'''Armor:''' 4<br/> | |||
'''Mind:''' 1<br/> | |||
'''Essence:''' 6<br/> | |||
'''Ward:''' 4<br/> | |||
---- | |||
'''''Equipment:''''' War Mace, Plate & Mail, Silver Icon, Holy Relic<br/> | |||
'''''<font color=blue><b>⌁</b></font>5 Healing:''''' As an Action, heal one ally's HP by an amount equal to your Essence score.<br/> | |||
| longtext = true | |||
| type = Epic - Healer - Cleric | |||
| bgcolor = 003300 | |||
| cornervalue =<font color=red>♥</font>12/<font color=blue><b>⌁</b></font>12<br/><br/><font color=orange>✪</font>250 | |||
| image = | |||
| imgback = | |||
| flavortext = | |||
| creator = | |||
| minicard = | |||
}} | |||
{{AltCard | |||
| title = Purification | |||
| longtitle = true | |||
| text = | |||
'''''Info:''''' Play on one ally card that is affected by one or more Debuffs, then discard this card.<br/> | |||
'''''Ability:''''' Discard any Debuff effects on the target.<br/> | |||
| longtext = true | |||
| type = Lux Spell | |||
| bgcolor = 006600 | |||
| cornervalue =<font color=blue><b>⌁</b></font>9<br/><br/><font color=orange>✪</font>100 | |||
| image = | |||
| imgback = | |||
| flavortext = | |||
| creator = | |||
| minicard = | |||
}} | |||
{{AltCard | |||
| title = Ursula the Dramatic | |||
| longtitle = true | |||
| text = | |||
'''Power:''' 2<br/> | |||
'''Skill:''' 3<br/> | |||
'''Armor:''' 1<br/> | |||
'''Mind:''' 4<br/> | |||
'''Essence:''' 3<br/> | |||
'''Ward:''' 2<br/> | |||
---- | |||
'''''Equipment:''''' Instrument, Short Sword, Gambeson<br/> | |||
'''''<font color=blue><b>⌁</b></font>5 Hearten:''''' As an Action, grant all allied characters a +1 bonus to all die rolls until the beginning of your next turn.<br/> | |||
| longtext = true | |||
| type = Adventurer - Support - Bard | |||
| bgcolor =330033 | |||
| cornervalue =<font color=red>♥</font>8/<font color=blue><b>⌁</b></font>8<br/><br/><font color=orange>✪</font>25 | |||
| image = | |||
| imgback = | |||
| flavortext = | |||
| creator = | |||
| minicard = | |||
}} | |||
{{AltCard | |||
| title = Victor the Flamboyant | |||
| longtitle = true | |||
| text = | |||
'''Power:''' 2<br/> | |||
'''Skill:''' 3<br/> | |||
'''Armor:''' 1<br/> | |||
'''Mind:''' 5<br/> | |||
'''Essence:''' 3<br/> | |||
'''Ward:''' 2<br/> | |||
---- | |||
'''''Equipment:''''' Instrument, Short Sword, Gambeson, Performer's Cloak<br/> | |||
'''''<font color=blue><b>⌁</b></font>5 Hearten:''''' As an Action, grant all allied characters a +1 bonus to all die rolls until the beginning of your next turn.<br/> | |||
| longtext = true | |||
| type = Adventurer - Support - Bard | |||
| bgcolor =330033 | |||
| cornervalue =<font color=red>♥</font>8/<font color=blue><b>⌁</b></font>10<br/><br/><font color=orange>✪</font>50 | |||
| image = | |||
| imgback = | |||
| flavortext = | |||
| creator = | |||
| minicard = | |||
}} | |||
{{AltCard | |||
| title = Wanda Silvertongue | |||
| longtitle = true | |||
| text = | |||
'''Power:''' 2<br/> | |||
'''Skill:''' 3<br/> | |||
'''Armor:''' 1<br/> | |||
'''Mind:''' 5<br/> | |||
'''Essence:''' 4<br/> | |||
'''Ward:''' 2<br/> | |||
---- | |||
'''''Equipment:''''' Instrument, Short Sword, Tools, Gambeson, Performer's Cloak<br/> | |||
'''''<font color=blue><b>⌁</b></font>5 Hearten:''''' As an Action, grant all allied characters a +1 bonus to all die rolls until the beginning of your next turn.<br/> | |||
| longtext = true | |||
| type = Adventurer - Support - Bard | |||
| bgcolor =330033 | |||
| cornervalue =<font color=red>♥</font>9/<font color=blue><b>⌁</b></font>11<br/><br/><font color=orange>✪</font>100 | |||
| image = | |||
| imgback = | |||
| flavortext = | |||
| creator = | |||
| minicard = | |||
}} | |||
{{AltCard | |||
| title = Xavier Charming | |||
| longtitle = true | |||
| text = | |||
'''Power:''' 2<br/> | |||
'''Skill:''' 4<br/> | |||
'''Armor:''' 1<br/> | |||
'''Mind:''' 5<br/> | |||
'''Essence:''' 4<br/> | |||
'''Ward:''' 2<br/> | |||
---- | |||
'''''Equipment:''''' Instrument, Rapier, Tools, Gambeson, Performer's Cloak<br/> | |||
'''''<font color=blue><b>⌁</b></font>5 Hearten:''''' As an Action, grant all allied characters a +1 bonus to all die rolls until the beginning of your next turn.<br/> | |||
| longtext = true | |||
| type = Adventurer - Support - Bard | |||
| bgcolor =330033 | |||
| cornervalue =<font color=red>♥</font>9/<font color=blue><b>⌁</b></font>13<br/><br/><font color=orange>✪</font>175 | |||
| image = | |||
| imgback = | |||
| flavortext = | |||
| creator = | |||
| minicard = | |||
}} | |||
{{AltCard | |||
| title = Zelda Noylol | |||
| longtitle = true | |||
| text = | |||
'''Power:''' 2<br/> | |||
'''Skill:''' 4<br/> | |||
'''Armor:''' 1<br/> | |||
'''Mind:''' 6<br/> | |||
'''Essence:''' 4<br/> | |||
'''Ward:''' 2<br/> | |||
---- | |||
'''''Equipment:''''' Instrument, Rapier, Tools, Leather Armor, Performer's Cloak<br/> | |||
'''''<font color=blue><b>⌁</b></font>5 Hearten:''''' As an Action, grant all allied characters a +1 bonus to all die rolls until the beginning of your next turn.<br/> | |||
| longtext = true | |||
| type = Adventurer - Support - Bard | |||
| bgcolor =330033 | |||
| cornervalue =<font color=red>♥</font>10/<font color=blue><b>⌁</b></font>14<br/><br/><font color=orange>✪</font>250 | |||
| image = | |||
| imgback = | |||
| flavortext = | |||
| creator = | |||
| minicard = | |||
}} | |||
{{AltCard | |||
| title = Ballad of the Gobbslayer | |||
| longtitle = true | |||
| text = | |||
'''Power:''' +2<br/> | |||
'''Skill:''' +2<br/> | |||
---- | |||
'''''Info:''''' Play on any Bard; if the Bard takes any other action, discard this card.<br/> | |||
'''''Gobbslayer:''''' While this Ability is in play, all allies gain these bonuses when attacking Gobbs, Hobbs, or Orggs.<br/> | |||
| longtext = true | |||
| type = Song Spell | |||
| bgcolor =990099 | |||
| cornervalue =<font color=blue><b>⌁</b></font>10<br/><br/><br/><font color=orange>✪</font>150 | |||
| image = | |||
| imgback = | |||
| flavortext = | |||
| creator = | |||
| minicard = | |||
}} | |||
{{AltCard | |||
| title = Short Sword | |||
| longtitle = true | |||
| text = | |||
''Physical, Melee'' | |||
---- | |||
'''Power:''' +2<br/> | |||
'''Skill:''' +2<br/> | |||
'''Armor:''' +1<br/> | |||
---- | |||
'''''Info:''''' A short blade, ideal for fighting in close quarters.<br/> | |||
'''''Combat:''''' Grants bonuses to combat stats. | |||
'''''<font color=blue><b>⌁</b></font>3 Slash:''''' As an action, make one cutting melee attack against one target.<br/> | |||
'''''<font color=blue><b>⌁</b></font>3 Strike:''''' As an action, make one piercing melee attack against one target.<br/> | |||
| longtext = true | |||
| type = Weapon - 1-Hand | |||
| bgcolor =666 | |||
| cornervalue = <font color=red>♥</font>10<br/><br/><font color=orange>✪</font>50 | |||
| image = | |||
| imgback = | |||
| flavortext = | |||
| creator = | |||
| minicard = | |||
}} | |||
{{AltCard | |||
| title = Carved Flute | |||
| longtitle = true | |||
| text = | |||
''Magical'' | |||
---- | |||
'''Skill:''' +1<br/> | |||
'''Mind:''' +1<br/> | |||
---- | |||
'''''Info:''''' A rustic musical implement that a Bard can use to manifest magical effects.<br/> | |||
'''''Ability:''''' Song Spell effects that Buff allies' Skill and Mind gain these bonuses. <br/> | |||
| longtext = true | |||
| type = Instrument - 2-Hands | |||
| bgcolor =666 | |||
| cornervalue = <font color=red>♥</font>5<br/><br/><font color=orange>✪</font>25 | |||
| image = | |||
| imgback = | |||
| flavortext = | |||
| creator = | |||
| minicard = | |||
}} | |||
{{AltCard | |||
| title = Shield | |||
| longtitle = true | |||
| text = | |||
''Physical'' | |||
---- | |||
'''Power:''' +1<br/> | |||
'''Skill:''' +1<br/> | |||
'''Armor:''' +2<br/> | |||
'''Ward:''' +2<br/> | |||
---- | |||
'''''Info:''''' Wooden planks reinforced with metal, <br/> | |||
'''''Combat:''''' Grants bonuses to combat stats. This item has no effect against Mind abilities. | |||
'''''<font color=blue><b>⌁</b></font>7 Cover:''''' As an action, increase your Armor and Ward by a further +2 until the beginning of your next turn. You cannot use attack Actions while using Cover.<br/> | |||
| longtext = true | |||
| type = Shield - 1-Hand | |||
| bgcolor =666 | |||
| cornervalue = <font color=red>♥</font>15<br/><br/><font color=orange>✪</font>50 | |||
| image = | |||
| imgback = | |||
| flavortext = | |||
| creator = | |||
| minicard = | |||
}} | |||
{{AltCard | |||
| title = Chainmail | |||
| longtitle = true | |||
| text = | |||
''Physical'' | |||
---- | |||
'''Armor:''' +2<br/> | |||
'''Ward:''' +1<br/> | |||
---- | |||
'''''Info:''''' Tiny steel rings that are interlinked into an armored shirt.<br/> | |||
'''''Combat:''''' Grants bonuses to combat stats. This item has no effect against Mind abilities. | |||
'''''Specialty:''''' Gain a further +1 Armor against piercing and cutting attacks.<br/> | |||
| longtext = true | |||
| type = Armor - Body | |||
| bgcolor =666 | |||
| cornervalue = <font color=red>♥</font>25<br/><br/><font color=orange>✪</font>150 | |||
| image = | |||
| imgback = | |||
| flavortext = | |||
| creator = | |||
| minicard = | |||
}} | |||
{{AltCard | |||
| title = Ivory Wand | |||
| longtitle = true | |||
| text = | |||
''Ranged, Magical'' | |||
---- | |||
'''Power:''' +3<br/> | |||
'''Skill:''' +3<br/> | |||
---- | |||
'''''Info:''''' A slender rod intricately carved from animal ivory.<br/> | |||
'''''Combat:''''' Grants bonuses to combat stats. | |||
'''''Magic Boost:''''' Add the above listed Power bonus to Lux Spells.<br/> | |||
| longtext = true | |||
| type = Weapon - 1-Hand | |||
| bgcolor =666 | |||
| cornervalue = <font color=red>♥</font>5<br/><br/><font color=orange>✪</font>150 | |||
| image = | |||
| imgback = | |||
| flavortext = | |||
| creator = | |||
| minicard = | |||
}} | |||
{{AltCard | |||
| title = Venomblade | |||
| longtitle = true | |||
| text = | |||
''Melee/Thrown, Physical, Magical, Poison'' | |||
---- | |||
'''Power:''' +1<br/> | |||
'''Skill:''' +1<br/> | |||
---- | |||
'''''Info:''''' This crooked dagger seems carved from black metal and sports a sickly-green emerald in the hilt.<br/> | |||
'''''Combat:''''' Grants bonuses to combat stats. | |||
'''''Envenomed:''''' Adds 1d6 poison damage on successful attack.<br/> | |||
| longtext = true | |||
| type = Weapon - 1-Hand | |||
| bgcolor =f90 | |||
| cornervalue =<font color=red>♥</font>10/<font color=blue><b>⌁</b></font>0<br/><br/><font color=orange>✪</font>1,000 | |||
| image = | |||
| imgback = | |||
| flavortext = | |||
| creator = | |||
| minicard = | |||
}} | |||
{{AltCard | |||
| title = Firebrand | |||
| longtitle = true | |||
| text = | |||
''Melee, Physical, Magical, Fire'' | |||
---- | |||
'''Power:''' +2<br/> | |||
'''Skill:''' +2<br/> | |||
---- | |||
'''''Info:''''' This wavy-bladed short sword burns with a brilliant flame when drawn.<br/> | |||
'''''Combat:''''' Grants bonuses to combat stats. | |||
'''''Burning:''''' Adds 1d6 fire damage on successful attack.<br/> | |||
'''''Fire Burst:''''' Adds +1d6 additional fire damage on a successful critical hit.<br/> | |||
| longtext = true | |||
| type = TYPE - SLOT | |||
| bgcolor =f90 | |||
| cornervalue =<font color=red>♥</font>15<br/><br/><font color=orange>✪</font>2,500 | |||
| image = | |||
| imgback = | |||
| flavortext = | |||
| creator = | |||
| minicard = | |||
}} | |||
{{AltCard | |||
| title = Cloak of Protection | |||
| longtitle = true | |||
| text = | |||
''Magical'' | |||
---- | |||
'''Armor:''' +1<br/> | |||
'''Ward:''' +1<br/> | |||
---- | |||
'''''Info:''''' This fine cloak shimmers with a faint magical aura.<br/> | |||
'''''Combat:''''' Grants bonuses to combat stats. | |||
| longtext = true | |||
| type = Accessory - Back | |||
| bgcolor =f90 | |||
| cornervalue =<font color=red>♥</font>10<br/><br/><font color=orange>✪</font>1,000 | |||
| image = | |||
| imgback = | |||
| flavortext = | |||
| creator = | |||
| minicard = | |||
}} | |||
{{AltCard | |||
| title = Mithril Plate & Mail | |||
| longtitle = true | |||
| text = | |||
''Physical'' | |||
---- | |||
'''Armor:''' +6<br/> | |||
'''Ward:''' +6<br/> | |||
---- | |||
'''''Info:''''' This chainmail armor, reinforced with metal plates, is made of gleaming, ultra-strong mythril.<br/> | |||
'''''Combat:''''' Grants bonuses to combat stats. | |||
| longtext = true | |||
| type = Armor - Body | |||
| bgcolor =f90 | |||
| cornervalue =<font color=red>♥</font>50<br/><br/><font color=orange>✪</font>6,500 | |||
| image = | |||
| imgback = | |||
| flavortext = | |||
| creator = | |||
| minicard = | |||
}} | |||
{{AltCard | |||
| title = Amulet of Health | |||
| longtitle = true | |||
| text = | |||
''Magical'' | |||
---- | |||
'''''Info:''''' This silver pendant holds a glowing, heart-shaped ruby.<br/> | |||
'''''Bonus Health:''''' This item grants its owner temporary HP. This HP is lost before the owner's HP when they take damage.<br/> | |||
'''''Depletion'':''' When this item's temporary HP is reduced to 0, it is destroyed. | |||
| longtext = true | |||
| type = TYPE - SLOT | |||
| bgcolor =f90 | |||
| cornervalue =<font color=red>♥</font>10<br/><br/><font color=orange>✪</font>5,000 | |||
| image = | |||
| imgback = | |||
| flavortext = | |||
| creator = | |||
| minicard = | |||
}} | |||
{{AltCard | |||
| title = Ancient Barrow | |||
| longtitle = true | |||
| text = | |||
'''''Info:''''' This grassy mound is fronted by a doorway, protected by a large boulder that has been dislodged slightly by time.<br/> | |||
'''''Explore:''''' Draw an Adventurer card.<br/> | |||
| longtext = true | |||
| type = Location - Crypt | |||
| bgcolor =663300 | |||
| cornervalue =<font color=red>♥</font>1,000 | |||
| image = | |||
| imgback = | |||
| flavortext = | |||
| creator = | |||
| minicard = | |||
}} | |||
{{AltCard | |||
| title = Gobb Hunter | |||
| longtitle = true | |||
| text = | |||
'''Power:''' 3<br/> | |||
'''Skill:''' 4<br/> | |||
'''Armor:''' 3<br/> | |||
'''Essence:''' 1<br/> | |||
'''Ward:''' 2<br/> | |||
---- | |||
'''''Info:''''' A scraggly gobb, he looks like he hasn't seen a bath in years. | |||
'''''Actions:''''' At the start of each player's turn, this Monster makes one ranged attack against the player's unit with the lowest HP.<br/> | |||
'''''Equipment:''''' Short Bow (Power +2), Dagger (Power +1), Hide Armor (+2 Armor)<br/> | |||
| longtext = true | |||
| type = Hazard - Gobb - Hunter | |||
| bgcolor = 000000 | |||
| cornervalue =<font color=red>♥</font>6/<font color=blue><b>⌁</b></font>0<br/><br/><font color=orange>✪</font>25 | |||
| image = | |||
| imgback = | |||
| flavortext = | |||
| creator = | |||
| minicard = | |||
}} | |||
{{AltCard | |||
| title = Pit Trap | |||
| longtitle = true | |||
| text = | |||
'''Power:''' 6<br/> | |||
'''Skill:''' 2<br/> | |||
---- | |||
'''''Info:''''' A crudely disguised hole, about ten feet deep. | |||
'''''Permanent:''''' This hazard remains in play at the location it was drawn for. Every player unit that acts at this location must encounter this Hazard.<br/> | |||
'''''Disarm:''''' A Character with Tools can make a contested Skill check to destroy this card.<br/> | |||
| longtext = true | |||
| type = Hazard - Physical - Trap | |||
| bgcolor = 000000 | |||
| cornervalue =<font color=orange>✪</font>100 | |||
| image = | |||
| imgback = | |||
| flavortext = | |||
| creator = | |||
| minicard = | |||
}} | |||
{{AltCard | |||
| title = Wandering Merchant | |||
| longtitle = true | |||
| text = | |||
'''Power:''' 1<br/> | |||
'''Skill:''' 4<br/> | |||
'''Armor:''' 2<br/> | |||
'''Essence:''' 3<br/> | |||
'''Ward:''' 2<br/> | |||
---- | |||
'''''Info:''''' A young fellow selling an assortment of items.<br/> | |||
'''''Permanent:''''' This card remains in play at the location it was drawn for. Every player unit that acts at this location may choose to encounter this Hazard.<br/> | |||
'''''Shop:''''' Draw an Item card.<br/> | |||
| longtext = true | |||
| type = NPC - Human - Rogue | |||
| bgcolor = cc6600 | |||
| cornervalue =<font color=orange>✪</font>125 | |||
| image = | |||
| imgback = | |||
| flavortext = | |||
| creator = | |||
| minicard = | |||
}} | |||
{{AltCard | |||
| title = Exploration | |||
| longtitle = true | |||
| text = | |||
''Select one option when played.'' | |||
---- | |||
'''''Explore:''''' Draw a Location card and play it immediately.<br/> | |||
'''''Search:''''' Select a Location card already in play; draw an Adventurer card and play it on that Location.<br/> | |||
| longtext = true | |||
| type = ACTION | |||
| bgcolor =E50000 | |||
| cornervalue = | |||
| image = | |||
| imgback = | |||
| flavortext = | |||
| creator = | |||
| minicard = | |||
}} | |||
<br clear="all" /> | |||
[[User:Etterra|Etterra]] ([[User talk:Etterra|talk]]) 20:12, 1 May 2018 (UTC) | |||
==City of Guilds== | |||
===Special Rules=== | |||
When a player has placed 12 Guild Buildings of the same type into play (ie. 12 Building - Wizard Guild 1/12), all players count the total of their <font color=orange>'''✪'''</font> in play; the player with the highest value wins. In the event of a tie, the player with the highest <font color=green size=5>'''☻'''</font> wins, otherwise it remains a tie. Red <font color=red size=5>'''☻'''</font> with a negative value subtract from the <font color=green size=5>'''☻'''</font> total. | |||
{{card | |||
|title= Row Home | |||
|type= Building | |||
|text= An uninteresting but functional residence. | |||
|flavortext= | |||
|cornervalue= <font color=orange>'''✪'''</font>3<br/><font color=green size=5>'''☻'''</font>1 | |||
|bgcolor=03f | |||
}} | |||
{{card | |||
|title= Public Park | |||
|type= Terrain | |||
|text= This ecological refuge improves your city's attractiveness to citizens. | |||
|flavortext= | |||
|cornervalue= <font color=orange>'''✪'''</font>5<br/><font color=green size=5>'''☻'''</font>5 | |||
|bgcolor=080 | |||
}} | |||
{{card | |||
|title= Money Lender | |||
|type= Building | |||
|text= This business specializes in simple banking, for a fee of course. | |||
|flavortext= | |||
|cornervalue= <font color=orange>'''✪'''</font>10<br/><font color=red size=5>'''☻'''</font>-3 | |||
|bgcolor=f90 | |||
}} | |||
{{card | |||
|title= Arcane Scroll Shop | |||
|type= Building | |||
|text= A wizard and their apprentice sell magical scrolls for a hefty price. | |||
|flavortext= | |||
|cornervalue= <font color=orange>'''✪'''</font>25<br/><font color=red size=5>'''☻'''</font>-1 | |||
|bgcolor=606 | |||
}} | |||
{{card | |||
|title= General Goods Store | |||
|type= Building | |||
|text= A simple shop that provides daily necessities. | |||
|flavortext= | |||
|cornervalue= <font color=orange>'''✪'''</font>5<br/><font color=green size=5>'''☻'''</font>1 | |||
|bgcolor=666 | |||
}} | |||
{{card | |||
|title= Gatehouse | |||
|type= Building - Fighter's Guild 1/12 | |||
|text= The entryway to the fighter's guild, imposingly fortified and easily defended. | |||
|flavortext= | |||
|cornervalue= <font color=orange>'''✪'''</font>50<br/><font color=green size=5>'''☻'''</font>5 | |||
|bgcolor=000 | |||
}} | |||
{{card | |||
|title= Sinkhole | |||
|type= Event | |||
|text= Destroy one Terrain card. | |||
|flavortext= For causes unknown, a hole forms in the earth, swallowing the land above it and collapsing the edges. | |||
|cornervalue= | |||
|bgcolor=E50000 | |||
}} | |||
{{card | |||
|title= Market Day | |||
|type= Event | |||
|text= All Players may draw 1 card. | |||
|flavortext= A special kind of day, where market stalls sell bounteous wares for discounted prices. | |||
|cornervalue= | |||
|bgcolor=E50000 | |||
}} | |||
{{card | |||
|title= Oppressive Taxes | |||
|type= Event | |||
|text= All Buildings with a <font color=orange>'''✪'''</font> of 1 are destroyed. | |||
|flavortext= But I can't pay this tax without selling all I own! | |||
|cornervalue= | |||
|bgcolor=E50000 | |||
}} | |||
{{card | |||
|title= Burgled! | |||
|type= Event | |||
|text= The player drawing this card must play it immediately, and end their turn. | |||
|flavortext= Thief! Thief! I've been robbed! | |||
|cornervalue= | |||
|bgcolor=E50000 | |||
}} | |||
{{card | |||
|title= Lucky Find | |||
|type= Event | |||
|text= Draw 1 card and play it immediately. | |||
|flavortext= Huh. Looks like that well really '''does''' grant wishes. | |||
|cornervalue= | |||
|bgcolor=E50000 | |||
}} | |||
{{card | |||
|title= Neighborly Neighbors | |||
|type= Event | |||
|text= Search the deck for a Building card, and play it immediately. | |||
|flavortext= Thanks to you, we'll have this built in no time at all! | |||
|cornervalue= | |||
|bgcolor=E50000 | |||
}} | |||
<br clear="all" /> | |||
[[User:Etterra|Etterra]] ([[User talk:Etterra|talk]]) 01:06, 14 May 2018 (UTC) | |||
== Super Robot Arena == | |||
Concept: Deck-building game where each player starts with a set of robots and draft neutral robots to fight; beating one means adding them to their trash, then being able to play them when the trash gets reshuffled. The robots can be merged/unmerged into a gestalt for more combat power. Individual robots can have 1 unique weapon equipped. Gestalts can equip special weapons. Action cards are attacks and recoveries. Gestalt Actions also include super attacks powered by the combined power of the equipment of each robot on the team. Max team size 5; robots can be replaced, discarding the old one, but their weapon is also discarded. Need 5 robots in play to enter gestalt mode. ⚙ Represents HP and Point Value | |||
PvP combat after 5 turns; when killing an enemy Robot, you can add it to your discard or save it for points. Points = ⚙ on a card. First to 100 ⚙ wins. | |||
{{card | |||
|title= Quick Strike | |||
|type='''Action - Melee Attack''' | |||
|text= | |||
Deal [Power -4] Damage to one target; you play a second Action card immediately. | |||
|flavortext= Move in quick, and hit 'em before they know it even happened. | |||
|cornervalue= | |||
|bgcolor= E50000 | |||
}} | |||
{{card | |||
|title= Super Punch | |||
|type='''Action - Melee Attack''' | |||
|text= | |||
'''''Gestalts Only'''''<br> | |||
Make one attack against another robot, adding the Power of up to three Weapons equipped by the Gestalt's component Robots. | |||
|flavortext= They're gonna feel this one, that's for sure! | |||
|cornervalue= | |||
|bgcolor= E50000 | |||
}} | |||
{{card | |||
|title= Flame Thrower | |||
|type= '''Thing - Weapon''' | |||
|text= | |||
'''Power:''' 6<br> | |||
---- | |||
'''Ranged:''' Attacks made with this weapon cannot be countered. | |||
|flavortext= What's more awesome than a T-Rex? A giant robot T-Rex! | |||
|cornervalue= | |||
|bgcolor= 03f | |||
}} | |||
{{card | |||
|title= Terror Tyranobot | |||
|type= '''Thing - Robot''' | |||
| text = | |||
'''Power:''' 8<br> | |||
'''Defense:''' 5<br> | |||
|flavortext= What's more awesome than a T-Rex? A giant robot T-Rex! | |||
|cornervalue= '''⚙'''20 | |||
|bgcolor= 03f | |||
}} | |||
{{card | |||
|title= Gestalt Key | |||
|type= '''Thing - Powerup''' | |||
| text = | |||
Five robots in play turn into a Gestalt. The Gestalt has ⚙, Power, and Defense equal to the sum all of all five Robots' respective values. | |||
|flavortext= "Oh great, what are we gonna do now!?" -the other guy | |||
|cornervalue= | |||
|bgcolor= 03f | |||
}} | |||
<br clear="all" /> | |||
[[User:Etterra|Etterra]] ([[User talk:Etterra|talk]]) 04:45, 3 August 2018 (UTC) |
Latest revision as of 04:45, 3 August 2018
Testing for self reference purposes.
Attack: 1d4 Physical Melee
Defense: 1d4
Ability: After making one or more melee attacks, gain +1 defense until the start of your next turn.
You never need to reload a sword!
Ability: Lorem ipsum dolor sit amet, consectetur adipiscing elit, sed do eiusmod tempor incididunt ut labore et dolore magna aliqua. Ut enim ad minim veniam, quis nostrud exercitation ullamco laboris nisi ut aliquip ex ea commodo consequat.
Lorem ipsum dolor sit amet.
Attack: 1d4 Physical Melee
Defense: 1d4
Ability: After making one or more melee attacks, gain +1 defense until the start of your next turn.
You never need to reload a sword!
Ability: Lorem ipsum dolor sit amet, consectetur adipiscing elit, sed do eiusmod tempor incididunt ut labore et dolore magna aliqua. Ut enim ad minim veniam, quis nostrud exercitation ullamco laboris nisi ut aliquip ex ea commodo consequat. Duis aute irure dolor in reprehenderit in voluptate velit esse cillum dolore eu fugiat nulla pariatur.
Lorem ipsum dolor sit amet, consectetur adipiscing elit, sed do eiusmod tempor incididunt ut labore et dolore magna aliqua.
Etterra (talk) 01:53, 21 September 2017 (UTC)
This is a title!
WEAPONS:
⌅ Physical: N
⚡ Energy: N
⬈ Missiles: N
DEFENSES:
⬒ Armor: N
☉ Shields: N
Commission date 12-17-19,447.
Damage: 10 ⬈ (missile).
Incoming launch detected.
Destroy this card to negate 3 ⌅ (physical) damage.
Lucky we had some armor to spare.
Destroy one hostile Weapon card.
Evasive pattern epsilon theta!
Etterra (talk) 03:55, 14 October 2017 (UTC)
9th Age Test Cards
✪100
Power: 3
Skill: 3
Armor: 3
Essence: 3
Ward: 3
Morale: 7
Equipment: Sidearm, Light Armor, Shield
Addons: Sergeant, Standard, Musician
Upgrades: Medium Armor, Shields
Options: Swap shields for 2-handed weapons.
If we are to bleed today, let them bleed thrice as much first!
Unit Size
Power: +1
Special: 2-handed weapon.
Steady men, pull them down!
Unit Size
Special: A Ranged Unit positioned here gains no cover from other units.
Don't do it - we have the high ground!
Unit Size
Special: Usable by Ranged Units.
Ready your cover first men, then your arms!
Special: Usable by any Unit.
For the Empire!
Special: Usable by any Units with a Ranged attack option while being charged.
Don't shoot 'till you can see the whites of their eyes!
Special: Usable by any Units that have defeated another unit in Melee combat this turn.
A gold crown bonus for each head you fetch me!
Special: Usable by any individual of rank Champion or higher.
Come on, let's settle this like true warriors!
✪25
Power: 3
Skill: 3
Armor: 3
Essence: 3
Ward: 3
Morale: 3
Equipment: Pickaxe
Upgrades: Dynamite
Grab that pickaxe and get to work!
✪100
Power: 3
Skill: 3
Armor: 3
Essence: 3
Ward: 3
Morale: 3
Addons: Minecarts
Options: Must be built on terrain with an elevation of at least +1.
Get a move on, this ore ain't gonna dig itself up!
Power: +7
Options: Equip on Miners to improve their output, or on a unit as a single-use ranged weapon.
Ability: Mine: Play this Item on one or more Miner units in a single location to improve their ✪ gain by +1 per individual.
Fire in the hole!
Power: +7
Options: Equip on any single Mine.
KA-KLACK-KLACK, KA-KLACK-KLACK, KA-KLACK-KLACK.
Etterra (talk) 20:19, 2 May 2018 (UTC)
Skirmish Game Test Cards
Test Cards
✪25
Skill: 3
Armor: 3
Mind: 1
Essence: 2
Ward: 2
Equipment: Axe, Leather Armor
Ability - Rage: If this character's current ♥ is below his maximum ♥, then successful attacks deal +1d6 damage.
✪50
Skill: 3
Armor: 3
Mind: 1
Essence: 2
Ward: 2
Equipment: Longsword, Chainmail
✪100
Skill: 4
Armor: 3
Mind: 1
Essence: 2
Ward: 2
Equipment: Greatsword, Chainmail
✪175
Skill: 4
Armor: 3
Mind: 1
Essence: 2
Ward: 2
Equipment: Battleaxe, Chainmail
✪250
Skill: 3
Mind: 1
Armor: 3
Essence: 3
Ward: 3
Equipment: Giant's Sword, Chainmail
✪50
Ability: Increase Rage damage by +1d6.
✪25
Skill: 4
Armor: 2
Mind: 3
Essence: 1
Ward: 3
Equipment: Dagger, Tool Kit, Leather Armor
✪50
Skill: 5
Armor: 2
Mind: 3
Essence: 1
Ward: 3
Equipment: Short Sword, Tool Kit, Leather Armor
✪100
Skill: 6
Armor: 2
Mind: 3
Essence: 1
Ward: 3
Equipment: Short Sword, Tool Kit, Buckler, Leather Armor
✪175
Skill: 6
Armor: 2
Mind: 4
Essence: 1
Ward: 3
Equipment: Rapier, Tool Kit, Buckler, Leather Armor
✪250
Skill: 6
Armor: 2
Mind: 4
Essence: 1
Ward: 4
Equipment: Rapier, Tool Kit, Buckler, Heavy Leather Armor
✪50
Ability: if your attack dice roll (before modifiers) is 9 or more AND the attack succeeds, deal +1d6 damage.
✪25
Skill: 3
Armor: 2
Mind: 3
Essence: 4
Ward: 3
Equipment: Wooden Wand, Wizard's Robes
✪50
Skill: 3
Armor: 2
Mind: 3
Essence: 5
Ward: 3
Equipment: Wooden Wand, Wizard's Robes
✪100
Skill: 3
Armor: 2
Mind: 3
Essence: 6
Ward: 3
Equipment: Wooden Wand, Wizard's Robes
✪175
Skill: 3
Armor: 2
Mind: 3
Essence: 7
Ward: 3
Equipment: Wooden Wand, Wizard's Robes
✪250
Skill: 3
Armor: 2
Mind: 3
Essence: 8
Ward: 3
Equipment: Wooden Wand, Wizard's Robes
Ability: Whenever this character casts a spell, the spell's damage type gains fire in addition to its listed damage type or types.
✪25
Skill: 2
Armor: 3
Mind: 1
Essence: 4
Ward: 3
Equipment: Cudgel, Chainmail, Wooden Icon
✪50
Skill: 2
Armor: 3
Mind: 1
Essence: 5
Ward: 3
Equipment: Mace, Chainmail, Silver Icon
✪100
Skill: 2
Armor: 3
Mind: 1
Essence: 5
Ward: 4
Equipment: War Mace, Chainmail, Silver Icon
✪175
Skill: 2
Armor: 3
Mind: 1
Essence: 6
Ward: 4
Equipment: War Mace, Chainmail, Silver Icon, Holy Relic
✪250
Skill: 2
Armor: 4
Mind: 1
Essence: 6
Ward: 4
Equipment: War Mace, Plate & Mail, Silver Icon, Holy Relic
✪100
Ability: Discard any Debuff effects on the target.
✪25
Skill: 3
Armor: 1
Mind: 4
Essence: 3
Ward: 2
Equipment: Instrument, Short Sword, Gambeson
✪50
Skill: 3
Armor: 1
Mind: 5
Essence: 3
Ward: 2
Equipment: Instrument, Short Sword, Gambeson, Performer's Cloak
✪100
Skill: 3
Armor: 1
Mind: 5
Essence: 4
Ward: 2
Equipment: Instrument, Short Sword, Tools, Gambeson, Performer's Cloak
✪175
Skill: 4
Armor: 1
Mind: 5
Essence: 4
Ward: 2
Equipment: Instrument, Rapier, Tools, Gambeson, Performer's Cloak
✪250
Skill: 4
Armor: 1
Mind: 6
Essence: 4
Ward: 2
Equipment: Instrument, Rapier, Tools, Leather Armor, Performer's Cloak
✪150
Skill: +2
Info: Play on any Bard; if the Bard takes any other action, discard this card.
✪50
Power: +2
Skill: +2
Armor: +1
Info: A short blade, ideal for fighting in close quarters.
Combat: Grants bonuses to combat stats.
⌁3 Slash: As an action, make one cutting melee attack against one target.
✪25
Skill: +1
Mind: +1
Info: A rustic musical implement that a Bard can use to manifest magical effects.
✪50
Power: +1
Skill: +1
Armor: +2
Ward: +2
Info: Wooden planks reinforced with metal,
Combat: Grants bonuses to combat stats. This item has no effect against Mind abilities.
✪150
Armor: +2
Ward: +1
Info: Tiny steel rings that are interlinked into an armored shirt.
Combat: Grants bonuses to combat stats. This item has no effect against Mind abilities.
✪150
Power: +3
Skill: +3
Info: A slender rod intricately carved from animal ivory.
Combat: Grants bonuses to combat stats.
✪1,000
Power: +1
Skill: +1
Info: This crooked dagger seems carved from black metal and sports a sickly-green emerald in the hilt.
Combat: Grants bonuses to combat stats.
✪2,500
Power: +2
Skill: +2
Info: This wavy-bladed short sword burns with a brilliant flame when drawn.
Combat: Grants bonuses to combat stats.
Burning: Adds 1d6 fire damage on successful attack.
✪1,000
Armor: +1
Ward: +1
Info: This fine cloak shimmers with a faint magical aura.
✪6,500
Armor: +6
Ward: +6
Info: This chainmail armor, reinforced with metal plates, is made of gleaming, ultra-strong mythril.
✪5,000
Info: This silver pendant holds a glowing, heart-shaped ruby.
Bonus Health: This item grants its owner temporary HP. This HP is lost before the owner's HP when they take damage.
Explore: Draw an Adventurer card.
✪25
Skill: 4
Armor: 3
Essence: 1
Ward: 2
Info: A scraggly gobb, he looks like he hasn't seen a bath in years.
Actions: At the start of each player's turn, this Monster makes one ranged attack against the player's unit with the lowest HP.
Skill: 2
Info: A crudely disguised hole, about ten feet deep.
Permanent: This hazard remains in play at the location it was drawn for. Every player unit that acts at this location must encounter this Hazard.
Skill: 4
Armor: 2
Essence: 3
Ward: 2
Info: A young fellow selling an assortment of items.
Permanent: This card remains in play at the location it was drawn for. Every player unit that acts at this location may choose to encounter this Hazard.
Explore: Draw a Location card and play it immediately.
Etterra (talk) 20:12, 1 May 2018 (UTC)
City of Guilds
Special Rules
When a player has placed 12 Guild Buildings of the same type into play (ie. 12 Building - Wizard Guild 1/12), all players count the total of their ✪ in play; the player with the highest value wins. In the event of a tie, the player with the highest ☻ wins, otherwise it remains a tie. Red ☻ with a negative value subtract from the ☻ total.
☻1
☻5
☻-3
☻-1
☻1
☻5
For causes unknown, a hole forms in the earth, swallowing the land above it and collapsing the edges.
A special kind of day, where market stalls sell bounteous wares for discounted prices.
But I can't pay this tax without selling all I own!
Thief! Thief! I've been robbed!
Huh. Looks like that well really does grant wishes.
Thanks to you, we'll have this built in no time at all!
Etterra (talk) 01:06, 14 May 2018 (UTC)
Super Robot Arena
Concept: Deck-building game where each player starts with a set of robots and draft neutral robots to fight; beating one means adding them to their trash, then being able to play them when the trash gets reshuffled. The robots can be merged/unmerged into a gestalt for more combat power. Individual robots can have 1 unique weapon equipped. Gestalts can equip special weapons. Action cards are attacks and recoveries. Gestalt Actions also include super attacks powered by the combined power of the equipment of each robot on the team. Max team size 5; robots can be replaced, discarding the old one, but their weapon is also discarded. Need 5 robots in play to enter gestalt mode. ⚙ Represents HP and Point Value
PvP combat after 5 turns; when killing an enemy Robot, you can add it to your discard or save it for points. Points = ⚙ on a card. First to 100 ⚙ wins.
Move in quick, and hit 'em before they know it even happened.
Make one attack against another robot, adding the Power of up to three Weapons equipped by the Gestalt's component Robots.
They're gonna feel this one, that's for sure!
Ranged: Attacks made with this weapon cannot be countered.
What's more awesome than a T-Rex? A giant robot T-Rex!
Defense: 5
What's more awesome than a T-Rex? A giant robot T-Rex!
"Oh great, what are we gonna do now!?" -the other guy