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Intrigue, horror and cutting-edge mad science as players attempt to assemble the necessary body parts for their own walking dead, waiting for lightning to strike and bring their masterwork to life.
Intrigue, horror and cutting-edge mad science as players attempt to assemble the necessary body parts for their own walking dead, waiting for lightning to strike and bring their masterwork to life.
 
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==Card List==
==Card List==



Latest revision as of 18:11, 21 September 2010

Frankenstein
Designers Kevan and Raven
Date 30th August 2000
Players 2+
This is a playable deck - it's finished, tested and ready to play.
To play Dvorak: Draw five cards each and leave the rest as a draw pile. On your turn, draw a card from the draw pile and play one Thing and/or one Action. (See the full rules.)
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This deck is locked. Further cards should not be added - leave feedback on the talk page.

Intrigue, horror and cutting-edge mad science as players attempt to assemble the necessary body parts for their own walking dead, waiting for lightning to strike and bring their masterwork to life.

Card List

Thunderstorm
Action
Quick, get it ready! Draw three cards.
Card by Raven
Rotting Torso
Thing
Card by Kevan
Bolts
Thing
Card by Raven
Broken Arm
Thing
Card by Raven
Broken Leg
Thing
Card by Kevan
Bloody Head
Thing
This can only be put in play if you already control a Body and Bolts.
Card by Raven
Woodcutter's Head
Thing
Card by Kevan
Iron Bar
Thing
Card by Raven
Lower Leg
Thing
This can only be played if you control an Iron Bar.
Card by Raven
Graverobber
Thing - Staff
Action: Choose a Body Part from the discard pile and put it into your hand.
Card by Kevan
Lost on the Moors
Action
Destroy a member of Staff.
Card by Kevan
Saboteur
Thing - Staff
Action: Discard 2 cards to acquire a Body Part or piece of Equipment from an opponent.
Card by Raven
The Hound
Thing - Staff
Opponents may not steal Body Parts or Equipment from you. Action: Destroy the Hound to destroy a member of Staff.
Card by Kevan
Mob With Torches
Thing
At the end of a Player's turn, if that Player has more than four cards in their hand, destroy all Staff and Body Parts they control, and destroy Mob With Torches.
Card by Raven
Lightning Strike
Action
If you control a Head, a Body, two Arms and two Legs, you win the game.
Card by Kevan
Lightning Strike
Action
If you control a Head, a Body, two Arms and two Legs, you win the game.
Card by Kevan
Twisted Arm
Thing
Card by Kevan
Bony Torso
Thing
Card by Raven
Call the Police
Action
Make an opponent discard cards until they have 3 or less.
Card by Raven
Dredging the River
Action
Draw cards until you have drawn 3, or until a body part is drawn.
Card by Raven
Igor
Thing - Staff
Action: Draw a card; if it is not a Body Part or Equipment, discard it.
Card by Kevan
Brainwashing
Action
Gain control of a member of Staff.
Card by Kevan
Skeletal Arm
Thing
Card by Kevan
Doberman Legs
Thing
This card counts as two legs. This card can only be played if the Hound is in play, and replaces it.
Card by Raven
Flock of Bats
Thing - Staff
Action: Discard a card to force an opponent to discard a card of their choice.
Card by Kevan
Undertaker
Thing - Staff
Whenever a member of Staff goes to the discard pile from play, you may draw a card.
Card by Kevan
Farewell to Arms
Action
Destroy all Arms.
Card by Kevan
Professor's Head
Thing
When Professor's Head comes into play, you may draw a card.
Card by Kevan
Fragile Torso
Thing
Any Player may discard their hand to destroy Fragile Torso.
Card by Kevan
Angry Mob through Secret Passage
Action
Discard your hand, and destroy up to three body parts.
Card by Raven
Bright Sunshiney Day
Action
Make a player discard 2 cards of their choice.
Card by Raven
Mind-swap Device
Thing - Equipment
Action: Exchange a card of your choice from your hand, with a random card from an opponent's hand.
Card by Raven
Lovely Day
Action
If any player has a Lightning Strike or Thunderstorm card in their hand, they must discard it.
Card by Kevan
Mind-Draining Device
Thing - Equipment
Players must discard down to four cards at the end of their turns.
Card by Raven
Necronomicon
Thing - Equipment
During their draw phase, if a player has less than 2 cards, they draw up to 3 instead of the usual draw phase.
Card by Raven
Learn from Experience
Action
Retrieve any Action from the discard pile.
Card by Raven
Lightning Conductor
Thing - Equipment
Action: Draw a card; if it is not Lightning Strike, discard it.
Card by Kevan
Leading the Mob
Action
Discard one of your Staff to destroy up to two body parts of an opponent.
Card by Raven
Stolen Plans
Action
Destroy one of your Staff. Look at the opponent's hand, and take a card of your choice from it.
Card by Raven
Maggot Infestation
Action
Destroy a Body Part.
Card by Kevan
Shallow Grave
Action
Shuffle the discard pile into the draw pile.
Card by Kevan
I Was Very Drunk
Action
Destroy all Legs.
Card by Raven
Virulent Disease
Thing
At the end of each Player's turn, they must destroy a Staff member they control. If they have no Staff, destroy Virulent Disease.
Card by Kevan
Inspiration
Action
All players draw 2 cards.
Card by Raven
Transplant Doctor
Thing - Staff
Whenever a Body Part goes to the discard pile from play, you may draw a card.
Card by Kevan
Malfunction
Action
Destroy a piece of Equipment.
Card by Kevan
Bubbling Potion
Action
During this turn, you may play any number of cards from your hand (but may not use any actions from Things in play).
Card by Kevan
Metal Arm
Thing - Equipment
Metal Arm counts as Equipment rather than a Body Part.
Card by Kevan
Metal Leg
Thing - Equipment
Metal Leg counts as Equipment rather than a Body Part.
Card by Kevan