Difference between revisions of "Customfighter 2"
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Dex:1d6 | Dex:1d6 | ||
Hobby: Being N00bish | Hobby: Being N00bish | ||
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{{card | |||
|title=James Bond | |||
|type=Thing-Character | |||
|text= | |||
Str:6, | |||
Int:5, | |||
Dex:4 | |||
Job Description: Super Spy | |||
}} | |||
{{card | |||
|title=Indiana Jones | |||
|type=Thing-Character | |||
|text= | |||
Str:6, | |||
Int:4, | |||
Dex:5 | |||
Job Description: Pulp Archaologist | |||
}} | }} |
Latest revision as of 18:08, 21 September 2010
Customfighter 2 | |
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Designer | Cralag |
Date | 22/02/2009 |
Players | 2+ |
This deck has not been categorised. | |
To play Dvorak: Draw five cards each and leave the rest as a draw pile. On your turn, draw a card from the draw pile and play one Thing and/or one Action. (See the full rules.) | |
Print this deck | |
This deck is under construction. Anyone is welcome to contribute - check the talk page to find out more. |
Hello! This is a newer, less complicated version of Customfighter. The original Customfighter can be found here: http://www.dvorakgame.co.uk/index.php/Customfighter.
Special Rules
Card Types
Character Cards: These can be anything from a Videogame Character to a TV Star. They have three stats: Strength(Str), Intelligence(Int), and Dexterity(Dex) These are used to determine the outcome of combat. When creating a character, you start with 15 points. These can be divided any way you want among the three stats.
Stage Cards: These have effects on the battle and determine what stat to use in combat. There can only be one Stage Card in play at a time.
Item Cards: These can be equipped to characters, and have a effect on the character they are equipped to.
Action Cards: These cards can be used to make different things happen. They normally have a stat requirement that must be met, or else you can't use the card.
Combat
If a player uses one character to attack another, combat is resolved in this order.
1.Check what stat to use by checking the stage. 2.Equip any items 3.Higher stat wins. 4.Loser's card gets sent to discard pile.
Ex: Doofus is attacking Moron. The stage is Haunted Mansion, which makes the stat to use Intelligence. Doofus has three Int, and Moron has four. Normally, Moron would win, but if Doofus equips Spare Brain(Which gives him +3 Int)at the last second, he would win.
Playing Stage Cards
Once per turn, if there is no stage card already in play, you can play a stage card. If there is a stage card, you can replace it at the cost of one card from your hand. The card in your hand and the previous stage card are placed in the discard pile.
Winning
Every time you defeat an opponent's character, you get a victory point. The first person to reach a certain number of victory points(Usually 5) wins the game.
Cards
Characters
Int:4, Dex:5
Hobby: Rescuing Princesses
Int:5, Dex:5
Job Description: Hero of Time
Int:5, Dex:6
Hobby: Eating anything and everything
Int:5, Dex:8
Favorite Sport: MarathonsInt:5, Dex:4
Favorite Game: Whack a CovenantInt:3, Dex:3
Hobby: Kidnapping PrincessesInt:7, Dex:6
Job Description: Sidekick/EngineerInt:1d6, Dex:1d6
Hobby: Being N00bishInt:5, Dex:4
Job Description: Super SpyInt:4, Dex:5
Job Description: Pulp Archaologist